Eduardo Bart
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24aab00431
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fix use with, improve move, change icons, improve topbar
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12 years ago |
Eduardo Bart
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820f94a1d9
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fix stop walk
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12 years ago |
Eduardo Bart
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ad310e2baf
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fix diagonal walking regression
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12 years ago |
Eduardo Bart
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950730a77f
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fix walk interval regression
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12 years ago |
Eduardo Bart
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6ce92a1a64
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rework walk
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12 years ago |
Eduardo Bart
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de0e4a1acf
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fix release keys on x11, remove ping addon, fix minor issue in outfit render, fix emblem updates
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12 years ago |
Eduardo Bart
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44a20222bb
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walk and key event system rework with some regressions
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12 years ago |
Henrique Santiago
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5bc939a091
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fix viplist sort, shared exp blink
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12 years ago |
Henrique Santiago
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ab4dc91d90
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invisible creatures
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12 years ago |
Henrique Santiago
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14c517d7a6
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skulls, shields and emblems are now rendered, thanks to joao
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12 years ago |
Henrique Santiago
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1b83126ed5
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separator fix, fix draw outside map
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13 years ago |
Henrique Santiago
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7e7050929d
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attack and follow
|
13 years ago |
Eduardo Bart
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9104305f37
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update copyright notice
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13 years ago |
Eduardo Bart
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7c0ad7a356
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fix EGL
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13 years ago |
Henrique Santiago
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ad82c549b8
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walk fixed, animated text changes
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13 years ago |
Eduardo Bart
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400afa9981
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fix outfit glitches, init combobox, move shaders, remove unused particles files, create timer utility
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13 years ago |
Henrique Santiago
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11bb365dce
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crash fix, add server beat
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13 years ago |
Henrique Santiago
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5faa903e18
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creatures walk and outift fixes
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13 years ago |
Henrique Santiago
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37a6a38ca6
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some reworks
|
13 years ago |
Henrique Santiago
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24022317be
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particles improvements
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13 years ago |
Eduardo Bart
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04ee85dc92
|
experiment shaders in outfit
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13 years ago |
Eduardo Bart
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7eead50806
|
use GLSL shaders
|
13 years ago |
Eduardo Bart
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f548825faf
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too many changes to list, many regressions were made, master will be UNSTABLE for a few days
|
13 years ago |
Henrique
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3e27d5a79f
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create thing m_type
|
13 years ago |
Eduardo Bart
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d5e15d1f06
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add clock, change exceptions, add network exceptions, fix some crashes
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13 years ago |
Eduardo Bart
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828abab6d1
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small fix to compile on ARM
|
13 years ago |
Henrique
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591f8c2c7c
|
uiitem and outfit class fixes
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13 years ago |
Henrique
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fd80589c7b
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creature square init, inventory improvements
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13 years ago |
Henrique
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5f34648c0e
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outfits, item, creature, thing rework
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13 years ago |
Henrique
|
0fa61333fa
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thingstype rework
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13 years ago |
Henrique
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a3c65f3a7e
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missiles and some reworking
|
13 years ago |
Henrique
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4e0ca24cb7
|
creature direction fix
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13 years ago |
Henrique
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7db6b8b5e6
|
walk changes, nothing special
|
13 years ago |
Eduardo Bart
|
4208e40c76
|
walk animation improv
|
13 years ago |
Eduardo Bart
|
d2c3e554dc
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remove walk updates from render loop to fix some issues and have better performance
|
13 years ago |
Eduardo Bart
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63652bd3a3
|
changes the way that walk calculates
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13 years ago |
Henrique
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fbda996b76
|
walk improvements, but not great yet
|
13 years ago |
Henrique
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2ec3ad40a1
|
fixed creature names outside map
|
13 years ago |
Eduardo Bart
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999fa731c0
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new font files, fixed some font issues
|
13 years ago |
Eduardo Bart
|
afe095e292
|
fix a walk glitch
|
13 years ago |
Eduardo Bart
|
0b4d7ace05
|
change how tile stack works
|
13 years ago |
Eduardo Bart
|
e69a6d1140
|
move datmanager to thingstype
|
13 years ago |
Eduardo Bart
|
427dd91d79
|
improv animation draw
|
13 years ago |
Eduardo Bart
|
1a080dbf15
|
more dat renaming
|
13 years ago |
Henrique
|
4d90b674ac
|
walk changes, not done yet
|
13 years ago |
Eduardo Bart
|
9bae47a40c
|
walk animation improvments
|
13 years ago |
Eduardo Bart
|
608e5a0331
|
alternate walk animation
|
13 years ago |
Eduardo Bart
|
4d47bb9ecf
|
walk animation
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13 years ago |
Henrique
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b859f66952
|
diagonal walking, there is a map bug
|
13 years ago |
Henrique
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1bb89e053a
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improved fps
|
13 years ago |