AndreFaramir
e0325c4c3b
removing debug messages =S
2012-03-29 19:38:19 -03:00
AndreFaramir
8a22b98d01
Fixes
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* poison condition
* battle target outside screen view
2012-03-29 19:36:55 -03:00
AndreFaramir
fd2bc9fb77
add conditions viewer below healthbar, fix hotkeys autosend
2012-03-29 18:47:03 -03:00
Eduardo Bart
6ace984440
fix combobox
2012-03-29 17:21:59 -03:00
Eduardo Bart
a475384b73
ui fixes
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* fix viplist
* fix skills update
* fix mouse grabber
* minimize send interval
* add api to get world name
2012-03-29 16:25:04 -03:00
Eduardo Bart
47e7eef716
implement more functionality
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* update TODO
* rework UISpinBox
* restore move of stackable items and with horizontal scrollbar
* implement classic control look
2012-03-29 10:45:40 -03:00
AndreFaramir
15fce6d4cf
fix and remove lock
2012-03-28 23:03:34 -03:00
Eduardo Bart
f3e9fc7cd4
fix viplist issues
2012-03-28 20:48:59 -03:00
AndreFaramir
09e831ddc0
restoring use with functionality and hotkeys manager module
2012-03-28 20:19:28 -03:00
Eduardo Bart
fdba1379a7
fix
2012-03-28 19:42:02 -03:00
Eduardo Bart
0e46df3f29
fix useWith mouse conflict with resize borders
2012-03-28 19:25:00 -03:00
Eduardo Bart
5201071707
fiz rare logging crash
2012-03-28 16:59:51 -03:00
Eduardo Bart
58d9426be8
small changes
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* show protocol version on background
* make 860 the default protocol
* avoid more crashes on mapview
* activa crash handler by default
2012-03-28 16:32:18 -03:00
Eduardo Bart
a4cef0d390
fix possible mapview crash
2012-03-28 16:09:45 -03:00
Eduardo Bart
4743763d48
remvoe blur, fix scroll issue on win32
2012-03-28 15:10:59 -03:00
Eduardo Bart
8c2a84b6be
motion blur for fun
2012-03-28 14:34:07 -03:00
Eduardo Bart
56d6cc2cc0
testing bloom and motion blur
2012-03-28 14:18:21 -03:00
Eduardo Bart
81dcd42fd1
some fixes
2012-03-28 13:20:07 -03:00
Eduardo Bart
8d14d9bc99
restore old modules
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* partially restore vip, battle, healthbar, skills and inventory modules
* more fixes on UIWidgets
* implement UIMiniWindow close/minimize functionality
* allow drag and drop miniwindows beteween game panels
2012-03-28 11:10:21 -03:00
Eduardo Bart
e2ea267703
rework mouse events propagation
2012-03-28 08:46:15 -03:00
Eduardo Bart
92d535f981
improve scrolling
2012-03-27 21:33:35 -03:00
Eduardo Bart
668c4d98d9
win32 fixes
2012-03-27 18:33:58 -03:00
Eduardo Bart
8ea154016b
fix and changes
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* win32 compilation fix
* add buttons to miniwindow
* dispatcher events fixes
* ui fixes
2012-03-27 15:14:40 -03:00
Eduardo Bart
060c1cf8e7
ui changes
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* create UIResizeBorder
* restore miniwindow
* scroll fixes
2012-03-26 19:24:01 -03:00
Eduardo Bart
ee869bb279
side panel splitter
2012-03-26 15:33:00 -03:00
Eduardo Bart
9309d6e7f3
some rework in UIWidget input
2012-03-26 10:34:43 -03:00
Eduardo Bart
532e8e3e39
chat line wrapping
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* rework UIWidget text wrapping
* implement auto wrap
* fixes in console
2012-03-25 19:14:09 -03:00
Eduardo Bart
ccf55132a1
OMG the chat is finally scrolling!
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* implement UIScrollArea
* rework console to allow scrolling
* many core ui changes in the way.. so maybe we will have new bugs
* fix in UIScrollBar
2012-03-25 14:10:19 -03:00
Eduardo Bart
179e53bb77
scrollbar, options and widgets changes
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* complete scrollbar skin
* implement scrollbar functionality (scrolling with mouse)
* fix onMouseClick issues
* add tabs in options (graphics and general tab)
* add new option for limiting frame rate using scrollbar
* add new widget property "clipping" that will be used on scrollable areas
2012-03-25 11:10:15 -03:00
Eduardo Bart
de0008caf1
ui and graphics changes
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* implement draw clipping using opengl stencil buffers
* allow to create Widgets by style name with g_ui.createWidgetByStyle
* styles can now have children widgets
* make proper use of the isNotPathable in pathfinding
* add scrollbar skin
2012-03-24 12:22:40 -03:00
Eduardo Bart
efa9811342
dragging fixes
2012-03-23 19:48:18 -03:00
Eduardo Bart
d10a68613b
bind zoom hotkeys
2012-03-23 19:19:53 -03:00
Eduardo Bart
3aacd9d43c
console fixes
2012-03-23 19:02:58 -03:00
Eduardo Bart
fe86dc8050
real autowalking
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* smart autowalking using A* path finding algorithm
2012-03-23 17:36:58 -03:00
Eduardo Bart
8bc63e25df
simplistic autowalk
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* add simple and stupid autowalk algorithm
* fix issue in classic control
2012-03-23 11:48:00 -03:00
Eduardo Bart
239f58296e
restore inventory and healthbar
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* make inventory/healthbar work again allowing reload
* changes in top menu toggle buttons
* all modules are now reloadable by default
* fix warning when using fade in
* remove some unused files
2012-03-23 10:48:05 -03:00
Eduardo Bart
b301aa1a2b
rework splitter implementation
2012-03-23 00:06:00 -03:00
Eduardo Bart
79a1d66f3f
add splitter widget
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* add horizontal/vertical cursor
* possibildiade to resize game map with the new splitter widget
* fix reload warnings in textmessage
2012-03-22 22:52:31 -03:00
Eduardo Bart
33458a3e39
modules changes
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* speedup widget destruction checks
* rework outfit module using grid layout and the new design
* fixes in console, terminal, textmessage modules
2012-03-22 18:47:52 -03:00
Eduardo Bart
159eb98df2
introduce startup options
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* startup options with -help and -version
* many startup options for graphics
2012-03-22 13:10:12 -03:00
Eduardo Bart
3ad97c9eab
crash handler, logger and oengles changes
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* save log messages to otclient.txt
* fixes in FrameBuffer and HardwareBuffer to work with OpenGLES
* possibility to get compilation information from lua (compiler version, build date, build revision, build type)
* make crash handler more informatave
* handle assert crash signals (SIGABRT)
2012-03-22 09:57:43 -03:00
Eduardo Bart
28633a9e20
fixes
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* dont use realtime mipmaps by default
* fix void rendering
* fix max Z rendering
2012-03-21 14:30:57 -03:00
Eduardo Bart
57adcb38bd
rework windows crash handler
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* use -Ofast -fomit-frame-pointer for release
* new windows crash handler that can generate backtraces reports
* fix crash after fatal errors
2012-03-21 12:31:34 -03:00
Eduardo Bart
c7469e4454
graphics fixes
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* zooming without real FBOs kinda works, but with lower quality
* hardware detection for glGenerateMipmaps
* possibility to disable bilinear filtering, mipmaps, framebuffers, and realtime mipmap generation in g_graphics
* otclient works well using 3D acceleration in VirtualBox again
* many fixes regarding FBOs fallback implementation
2012-03-21 09:41:43 -03:00
Eduardo Bart
01d5fad315
support for OpenGL 2.0
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* use OpenGL 2.0 auxiliary buffers when FBO is not supported, thus this means that OpenGL 3 is not a requirement anymore, so otclient might work in older video cards
* map zooming will never work well with Opengl 2.0 because of glCopyTexSubImage2D limitation
2012-03-20 19:26:07 -03:00
Eduardo Bart
5c35938a92
many graphics performance tweaks
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* use hardware vertex buffers (video memory)
* cache text drawing with vertex buffers instead of framebuffers
* avoid recalculating texture transformation matrix
2012-03-20 16:10:04 -03:00
Eduardo Bart
b4261a8c7b
bunch of optimizations
2012-03-20 12:17:10 -03:00
Eduardo Bart
3cd31bcd1e
rework Color to optimize render
2012-03-19 18:56:07 -03:00
Eduardo Bart
f62f507813
just fixes
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* clean map when relogging
* fix otclientrc.lua reloading
* fix game disconnection messagebox
* fix animated texture
2012-03-19 14:54:47 -03:00
Eduardo Bart
4bac617fd9
some protocol 870 support
2012-03-18 17:59:00 -03:00