Commit Graph

46 Commits

Author SHA1 Message Date
Henrique Santiago ddaff8a46a Remove exit module, logout no longer at miniwindow side, always visible 2013-01-18 05:53:41 +00:00
BeniS fc55c6b524 Interface edits, additions, and fixes:
* Added a new module for exiting the client (client_exit).
* Added tab spacing to the UITabBar class.
* Added tab popup menus for things like channel tabs.
* Impelemented channel tab popup menus (still need to be finished).
* Fixed UITabBar tab draging (will now change after dragged half way over the
  next tab, not 2 pixels).
* Fixes to the client_options module.
* Edited some UI settings.
* Changed game_cooldown and game_spelllist menu button icons.
* Fixed some typos.
2013-01-03 21:24:07 +13:00
Henrique Santiago 9b394785bb Pt translations, flexibility changes 2012-08-26 06:11:05 -03:00
BeniS b58f4aa465 Added new features to the options.
* Added 'enable smart walk' and 'show connection ping' options.
* Minor tidy ups.
2012-08-26 16:27:30 +12:00
Eduardo Bart 4bac36d3bc Implement new cool features
* Implement walk booster (dash) as an option in settings menu
* Dash is smarter (can pre-animate)
* Implement smart walking (walk in diagonal when holding two arrow keys)
* Implement ping meter for all protocols
* Ping meter uses uses real ping packet for 9.6 and walk for others
2012-08-25 16:11:54 -03:00
Henrique Santiago f97fa65d37 Many UI fixes. 2012-08-24 05:18:15 -03:00
Henrique Santiago ac8d6891ca Polish interface, pt translations 2012-08-20 18:58:43 -03:00
Henrique Santiago 345e9f4926 Exit window fix, pt missing translations, remove game toggle button transparency 2012-08-06 17:19:32 -03:00
Henrique Santiago e78edad4c6 Widget text upper case option, change gimp plugin mode to executable 2012-08-05 15:26:08 -03:00
Eduardo Bart d85dd3e20f Normalize source code
Add .gitattributes
Remove trailing whitespaces
2012-07-28 02:07:57 -03:00
BeniS 8850528091 Updated Top Menu, Health Info, Combat Controls, Console (Channels), Game Toggle Buttons, Minimap Layout, Game Interface Prompts, and Creature Draw Info.
* Added new left and right game button panels.
* Relocated main game toggle buttons to the right side of the screen to make it easier to toggle miniwindows.
* Added table.empty(t) function to table lib.
* Renamed module game_healthbar to game_healthinfo.
* Combat controls now save per character (e.g. Fight mode, chase mode, safe fight mode)
* Last channels open now save per character.
* Fixed typo in containers.lua.
* Added logout prompting window message when you logout via the logout button.
* Added exit promting window message when you attempt to exit the client.
* Repositioned some minimap buttons.
* Fixed so when creatures health percent is < 1 it will not draw the creature information.

Known Issues:
* If you move a container widget into the map rect if you move an item onto itself it will allow this to execute still dropping the item on the ground.
* The server is calling to open channels after onGameStart is executed causing it to focus the last tab opened. Fix: Don't save channels to the settings that are opened by the server.
2012-07-13 04:45:22 +12:00
Eduardo Bart 98a1b611bf Refactor for documentation 2012-06-25 19:19:17 -03:00
Eduardo Bart 1a7f2a44fc graphics fixes and improvements 2012-06-08 21:40:41 -03:00
Eduardo Bart 486837a61d minor fixes
* change chase mode while walking and attacking
* avoid lua errors in frame counter when starting
2012-06-07 08:52:17 -03:00
Eduardo Bart 70ea0361b6 new useful function, cycleEvent 2012-06-06 17:14:53 -03:00
Eduardo Bart 023a4ebef6 performance improvements 2012-06-05 12:36:27 -03:00
Eduardo Bart 296f2a17c4 many modules fixes 2012-06-03 21:28:19 -03:00
Eduardo Bart 257f652bb7 more opengl graphics fixes 2012-06-02 15:58:30 -03:00
Eduardo Bart bd2faabe99 graphics optimization feature inspirated by diablo3 engine
* the rendering now consits of two panes
- the background pane (for animated stuff like the map)
- the foreground pane (for steady stuff, like UI)
each pane has it own max FPS and works idependently
this may increase graphics performance on many platforms
2012-06-01 16:39:09 -03:00
Eduardo Bart 788a831f24 bug report module
* change modules authors and website
* avoid anchors recursivity crash
* update README
2012-05-01 10:06:38 -03:00
Eduardo Bart 8ea154016b fix and changes
* win32 compilation fix
* add buttons to miniwindow
* dispatcher events fixes
* ui fixes
2012-03-27 15:14:40 -03:00
Eduardo Bart 239f58296e restore inventory and healthbar
* make inventory/healthbar work again allowing reload
* changes in top menu toggle buttons
* all modules are now reloadable by default
* fix warning when using fade in
* remove some unused files
2012-03-23 10:48:05 -03:00
Eduardo Bart c0611bfe2a restore some game functionallity
* i'm gradually restoring game functionality with the new modules design, though still a lot to do
* you can reload all scripts and modules using Ctrl+R shortcut while playing (finally! this is the reason of all this rework)
* a bunch of fixes, but new regression too :P
* fix performance issue that could lead freezes in the client in older machines
* completely new game module with new design
* fix crashs in map render
* remove uigame.cpp (now every game input is via lua)
* enable DEBUG macro by default, with it you are able to view any possible lua leak while running
2012-03-18 10:35:45 -03:00
Eduardo Bart e03bf33f58 BEAWARE all game functionality is disabled with this commit for a while
* rework client modules
* hide main window when loading
* remake top menu functions
* rework modules autoload
* improve path resolving for otml and lua
* move core_widgets to core_lib
* fix tooltip issues
* split some styles
* add bit32 lua library
* fix assert issues
* fix compilation on linux 32 systems
* rework gcc compile options
* renable and fix some warnings
* remove unused constants
* speedup sprite cache
* move UIGame to lua (not funcional yet)
* fix a lot of issues in x11 window
* fix crash handler
* add some warnings do uiwidget
and much more...
2012-02-20 00:28:13 -02:00
Eduardo Bart 175f97b98f reaname and cleanup many stuff 2012-02-08 19:23:15 -02:00
Eduardo Bart 1013ae279b fix messagebox and rename some stuff 2012-02-08 00:11:57 -02:00
Eduardo Bart 09b3aa82df add onGameStart/onGameEnd/onLogin/onLogout events 2012-02-07 21:54:33 -02:00
Eduardo Bart ee1357a848 add combat controls 2012-02-07 21:06:52 -02:00
Eduardo Bart 46df3c7dbe some window moving 2012-02-06 22:41:53 -02:00
Eduardo Bart 88301c329a a lot of changes in modules 2012-02-06 17:19:47 -02:00
Eduardo Bart f97104f12e replace require with dofile, rename Hotkeys to Keyboard 2012-02-06 02:39:52 -02:00
Eduardo Bart 64c9e4f1d5 add modulemanager module 2012-02-05 23:44:47 -02:00
Eduardo Bart a55e138002 some cleanup in modules, fixes in tooltip, uiwidget warnings, disable map saving for a while 2012-02-05 20:42:35 -02:00
Eduardo Bart 24aab00431 fix use with, improve move, change icons, improve topbar 2012-01-24 16:39:16 -02:00
Eduardo Bart d500de9aa0 change in topmenu and some fixes 2012-01-23 11:47:15 -02:00
Eduardo Bart 44a20222bb walk and key event system rework with some regressions 2012-01-15 19:19:52 -02:00
Eduardo Bart 9ec40f016d implement API to save lists in configs file and terminal history 2012-01-15 13:13:22 -02:00
Eduardo Bart a1374baee1 major UIWidget rewrite with new features 2012-01-10 20:13:40 -02:00
Eduardo Bart b00076bcb9 addon to show walk ping 2012-01-09 04:46:44 -02:00
Eduardo Bart 060d8740f5 lua hotkeys system 2012-01-07 18:00:07 -02:00
Eduardo Bart c4b2dd18d6 restore terminal, rework console 2012-01-07 15:36:58 -02:00
Eduardo Bart a4ee590b47 fix double charlist 2012-01-06 22:08:30 -02:00
Eduardo Bart 028441831d save window position and size 2012-01-06 06:49:23 -02:00
Eduardo Bart 30ce5e2ba9 reorganize some stuff 2012-01-04 23:28:29 -02:00
Eduardo Bart 05230f44e4 new lua function for creating widgets: createWidget 2012-01-02 22:42:53 -02:00
Eduardo Bart cf0aab6d4d reorganize modules 2011-12-05 16:39:33 -02:00