Commit Graph

1261 Commits

Author SHA1 Message Date
BeniS 810816b4a3 Changes/Fixes to Character List, Hotkey Manager, Exit Window and Text Message.
*Fixed typo in character list string.
* Hotkey text edit will now focus when you select a list item.
* Fix to the exit window layout.
* Added a death window for player deaths.
2012-07-13 20:24:52 +12:00
BeniS 3ebb997c37 Fixed/Changed Minimap and Game Interface Window Issue.
* Changed minimap navigation to hold right click.
* Added MAX_FLOOR_UP and MAX_FLOOR_DOWN for floor changing in the minimap.
* Fixed issues with exit window, logout window and count window to stop multiple instances of the window.
2012-07-13 18:31:05 +12:00
Eduardo Bart 29ab28065b Fix alt tab issue on win32 2012-07-13 00:56:56 -03:00
Eduardo Bart 9bfd2617e9 Fix some lua errors 2012-07-12 22:26:08 -03:00
Eduardo Bart e8abf56b28 Change inventory items order
Update miniwindow buttons image
2012-07-12 22:04:16 -03:00
Eduardo Bart ebc88b8354 Tweak modules interface
Minimize miniwindows space usage
Implement easier minimap navigation
Redesign inventory, minimap and healthinfo layout
2012-07-12 20:40:55 -03:00
Eduardo Bart c0c2411854 Improve minimap 2012-07-12 16:16:23 -03:00
Eduardo Bart 1f6cd33109 Merge pull request #38 from BeniS/otclient 2012-07-12 14:34:39 -03:00
BeniS 935ca87d16 Few minor fixes from previous commit. 2012-07-13 05:29:44 +12:00
BeniS 8850528091 Updated Top Menu, Health Info, Combat Controls, Console (Channels), Game Toggle Buttons, Minimap Layout, Game Interface Prompts, and Creature Draw Info.
* Added new left and right game button panels.
* Relocated main game toggle buttons to the right side of the screen to make it easier to toggle miniwindows.
* Added table.empty(t) function to table lib.
* Renamed module game_healthbar to game_healthinfo.
* Combat controls now save per character (e.g. Fight mode, chase mode, safe fight mode)
* Last channels open now save per character.
* Fixed typo in containers.lua.
* Added logout prompting window message when you logout via the logout button.
* Added exit promting window message when you attempt to exit the client.
* Repositioned some minimap buttons.
* Fixed so when creatures health percent is < 1 it will not draw the creature information.

Known Issues:
* If you move a container widget into the map rect if you move an item onto itself it will allow this to execute still dropping the item on the ground.
* The server is calling to open channels after onGameStart is executed causing it to focus the last tab opened. Fix: Don't save channels to the settings that are opened by the server.
2012-07-13 04:45:22 +12:00
Henrique 9523b5cde5 Changes to last commit. Maybe add FW_LUA, FW_SOUND, etc definitions further 2012-07-12 00:55:18 -03:00
Henrique 962e9c7d16 Allow logger usage on console applications 2012-07-12 00:21:26 -03:00
Kamil de873448b5 Updated. 2012-07-11 05:43:33 -03:00
Kamil 4aeb9edfae Reopen last channels on login. 2012-07-11 05:43:33 -03:00
Eduardo Bart 7666466349 Merge pull request #33 from kilouco/master
Soul Points
2012-07-10 21:08:32 -07:00
kilouco 104785818b Now Soul Points are shown in the bottom of the HealthBar widget. 2012-07-11 00:47:53 -03:00
Eduardo Bart d2bdab42b5 Merge pull request #32 from kilouco/master
Shift-Tab
2012-07-10 19:27:05 -07:00
kilouco aaf3351e87 Fixed so Shift-Tab functionality works properly. 2012-07-10 23:18:33 -03:00
Eduardo Bart d39ca7de10 Restore periodicalEvent function
* and typo fixes
2012-07-10 14:36:18 -03:00
Eduardo Bart 351115d9d9 Fix login error message 2012-07-10 09:32:13 -03:00
Eduardo Bart f044cf2a83 Merge pull request #30 from BeniS/otclient 2012-07-10 08:23:33 -03:00
BeniS 54e061f2f7 Minor fix in the hotkeys from previous commit. 2012-07-11 00:27:29 +12:00
BeniS 82233dc655 Changes/Fixes to Channels/Hotkeys/Inventory Slots.
- Fixed issue with opening multiple instances of the same message channels (will focus the channel if already exists).
- Added tooltip to the 'Clear message window' button.
- Added keyboard Up/Down press for hotkeys.
- Added inventory slots/images.
- Started on adding soul
2012-07-11 00:15:31 +12:00
Eduardo Bart 77648a2ffa Fix compilation using static libs on linux 2012-07-09 20:28:48 -03:00
Eduardo Bart e7691b873b Add error code to onError protocol event 2012-07-09 19:45:34 -03:00
Eduardo Bart 59f75d996e Fix crash when logging without specifing a port or host 2012-07-09 15:06:58 -03:00
Eduardo Bart 2c5fdc88d1 restore music at startup 2012-07-09 14:53:05 -03:00
Eduardo Bart a1644cad29 Minor g_app lua binding fix 2012-07-09 13:36:46 -03:00
Eduardo Bart c1ffcee645 Update README, TODO, AUTHORS 2012-07-09 12:26:03 -03:00
Eduardo Bart f215b206b1 Fix issue #25 2012-07-09 10:38:03 -03:00
Eduardo Bart 31612036fb Fix issue #23 2012-07-09 10:30:41 -03:00
Eduardo Bart 23fee49456 Merge pull request #6 from sn4ke/master
Fixed bug with adding Vip from console or map, who is already on viplist.
2012-07-09 09:19:23 -03:00
BeniS 902ce06e88 Fixed an issue with the battle list filter.
More work on the minimap, interface changes, fixed direction controls, fixed reseting, fixed some draw things (needs some more work to finish).
Fixed a bug in the battle list causing Battle.onFollow(creature) to execute when there was no follow.
2012-07-09 09:19:02 -03:00
Kamil 85786efbd3 Fixed bug with adding Vip from console or map, who is already on viplist. 2012-07-09 08:59:16 +02:00
otfallen c8d9833444 woops, added new type to gitignore aswellas commit changes to init.lua 2012-07-09 08:56:18 +02:00
otfallen 42971b10f8 backing up at OTBM loading, if someone can continue working on it until I'm available again, I would appreciate it much, here is current progress: http://pastebin.com/qEfC9ftv 2012-07-09 08:46:11 +02:00
Eduardo Bart 1e8491cdcd fix possible compile issue in Os X 2012-07-08 14:05:29 -03:00
Eduardo Bart 4ac3ec8344 Minor fixes for releasing otclient 2012-07-08 13:46:09 -03:00
Eduardo Bart 7e96c3bec6 Disable particles module 2012-07-08 10:38:01 -03:00
Eduardo Bart c05a7f6403 Add clear channel icon 2012-07-08 10:21:12 -03:00
Eduardo Bart 86986542ba Merge pull request #5 from sn4ake/master
Added clear button to game console (in commit I didn't add icon).
2012-07-08 07:04:08 -07:00
Kamil f533e739c9 Added clear button to game console (in commit I didn't add icon). 2012-07-08 11:50:24 +02:00
Eduardo Bart beb843a971 Merge pull request #4 from BeniS/master
Pull request for NPC message fix and auto chase fix and new override option.
2012-07-07 08:05:25 -07:00
BeniS 69cc53d7f3 Minor fix from last commit. 2012-07-08 02:44:53 +12:00
BeniS 4453242bee Adjusted chase modes to work correctly, added new option for auto chase override. Fixed NPC speak messages to appear in the correct position. 2012-07-08 02:09:50 +12:00
Henrique Santiago 6a85c31a77 Some particle stuff, far from done 2012-07-06 02:01:13 -03:00
Eduardo Bart 2b621cace6 Update master 2012-07-05 20:37:32 -03:00
Eduardo Bart 6f12261aef Move otclientrc.lua to top dir
* Use markdown for README
2012-07-05 17:03:57 -03:00
Eduardo Bart 8cc14c2d2d Save graphics options 2012-07-05 15:49:10 -03:00
Eduardo Bart 6bce0bd680 Imrove lua engine
* Allow bound C++ functions to return multiples values to lua with tuples
2012-07-05 09:38:48 -03:00