Commit Graph

133 Commits

Author SHA1 Message Date
Eduardo Bart 84dfd4f7f3 UITextEdit selection, closes #55 2013-01-20 11:38:02 -02:00
Eduardo Bart 9907e9e5c7 Fix particles and some fun in the background LOL 2013-01-19 18:24:59 -02:00
Eduardo Bart f389c3b3fe Widgets can now rotate :O 2013-01-19 14:44:07 -02:00
BeniS b68df8336a Minor fixes to some previous commits.
* Fixed a bug with storing the protocol version.
* Fixed an issue with text windows cancelling.
* Fixed a typo in the source.
2013-01-18 03:23:01 +13:00
Eduardo Bart 62cd3d04e1 Update sound engine with some sound fixes
* Refactor client module
2013-01-16 16:46:42 -02:00
Eduardo Bart 2e75380218 Reimplement text edit scrolling in C++
* And update some corelib APIs
2013-01-16 14:20:17 -02:00
Eduardo Bart cce2976156 Many enhancements in client API
* Fix issues in item use
* Stack animated texts values
* Add utility functions for changing creature color and jumping
* Add some new extended functionality
* Improve map shader API
2013-01-09 17:29:58 -02:00
Eduardo Bart 0120b7554c Restore support for animated png files
* Rework resource manager
* Add missing files
* Improve some graphics classes
2013-01-08 19:31:41 -02:00
Eduardo Bart 122577a916 Just rename some files
* Fix a server ping issue
2013-01-08 16:32:05 -02:00
BeniS 3fa5993177 Changed scrollbar style, and some other changes:
* Changed the scrollbar style to look a bit nicer.
* Fixed a typo in the EventDispatcher class.
* Added PlayerStates to player.lua.
* Minor tweak to console tab spacing.
* Add unbinding key 'Ctrl+Shift+D' in the options.
2013-01-05 20:57:31 +13:00
otfallen eb7a11158a XML saving and minor fixes + code refactoring.
Signed-off-by: otfallen <f.fallen45@gmail.com>
2012-09-14 21:39:10 +00:00
Henrique Santiago c517f7b745 Add/get table functions implemented on ext charlist 2012-08-30 02:59:27 -03:00
Eduardo Bart bdbce01c97 Add uid param to stats module 2012-08-22 22:50:42 -03:00
Henrique Santiago 05fcf740b4 Stats module 2012-08-22 05:51:31 -03:00
Henrique Santiago ab7400c51d Progress on issues #60, #24, #21 2012-08-18 02:04:15 -03:00
Henrique Santiago 7fb2f6deb5 Add getIp function, remove unused sql function 2012-08-12 01:54:45 -03:00
Henrique Santiago 8753f82fd0 Change cursor on textedit, remove possibility to close EnterGame window 2012-08-10 16:32:21 -03:00
Eduardo Bart 10c564f90e Fix regression in walk paralyze 2012-08-09 00:51:13 -03:00
Henrique Santiago 93fdd2e326 Fix messagebox width, use boost in stdext net 2012-08-07 23:18:36 -03:00
Henrique Santiago 4919bdf1bc Bind net functions 2012-08-07 14:05:55 -03:00
Henrique Santiago a2db210012 Create stdext net, changes to outfit and exit windows. 2012-08-06 22:11:42 -03:00
Eduardo Bart 54f4e2b801 Fix console error 2012-08-06 20:54:56 -03:00
Henrique Santiago 18c882f1a0 Allow list bindings 2012-08-05 10:56:15 -03:00
Henrique Santiago fb7ab21e71 Move RSA class to Crypt 2012-08-04 10:54:35 -03:00
Henrique Santiago 4e0642c814 Removed GMP and added OpenSSL. Rsa class might be moved to Crypto later. 2012-08-03 13:02:01 -03:00
Henrique 4954d5fecb Some mysql stuff 2012-08-03 08:44:42 -03:00
Henrique 7116f6dea1 More sql stuff 2012-08-02 08:36:21 -03:00
Henrique 3b345cf868 Add setXteaKey function 2012-08-01 21:25:11 -03:00
Henrique 12e6602925 Bind connection and fix protocol recv without xtea 2012-07-30 17:12:38 -03:00
Henrique c969f5209f Some changes to server compatibility 2012-07-30 16:40:03 -03:00
Eduardo Bart e0431021b5 Huge engine change, replace all std::shared_ptrs
Create a new shared pointer type stdext::shared_object_ptr and stdext::shared_obj
using boost::intrusive_ptr

Advantages:
 * half memory usage
 * faster and lightweight

Disadvantages:
 * using weak_ptr is not supported anymore
 * compiling seems slower
2012-07-29 00:34:40 -03:00
Eduardo Bart c795eb91ab More multiprotocol support 2012-07-26 03:10:28 -03:00
Eduardo Bart 1c3e630237 Improve modules and sandbox system 2012-07-23 21:22:38 -03:00
Eduardo Bart a11d6e501e More refactoring and some changes
* Move protocol safeSend() to send()
* Bind some new functions
* Refactor lots of enums
2012-07-20 02:52:57 -03:00
Eduardo Bart a6d53532d2 Rename ThingType classes 2012-07-19 22:25:55 -03:00
Eduardo Bart eb24d6776e Multi-protocol
Lots of chagnes to add multi protocol flexibility, not really
completed yet, still have to rework text messages opcodes and other stuff,
so this still a working in progress feature

* Rework dat reader, the dat reader can now
* dinamically detect dat version
* Split game into gamelib and game_interface
* Lots of other minor changes
2012-07-17 20:53:19 -03:00
Eduardo Bart bc81c9c8bf Packages system with .otpkg files
When otclient initializes it tries to find all .otpkg files inside the
current search paths (./ ./modules ./addons) and then add them
to the front of current search paths. This way .otpkg can contains
many modules/addons and modifications in a single file that otclient
can recognize.

otpkg files can be compressed files supported by PhysFS, which
are ZIP (.zip) and LZMA (.7z).
2012-07-16 16:35:14 -03:00
Eduardo Bart ec5106e7ce Fix skin texture caching 2012-07-14 18:30:00 -03:00
Eduardo Bart 70115e391d Merge fallen changes 2012-07-14 14:22:18 -03:00
niczkx 992cbf9d1d mapeditor changes 2012-07-14 16:20:38 -07:00
Eduardo Bart e3298d561c Rework application class and framework
Make otclient's framework flexible enough to run console apps like
servers, so this mean is possible to build otclient versions without
graphical interface and use it's framework to code servers
2012-07-13 22:23:11 -03:00
Eduardo Bart c0c2411854 Improve minimap 2012-07-12 16:16:23 -03:00
Eduardo Bart a1644cad29 Minor g_app lua binding fix 2012-07-09 13:36:46 -03:00
Eduardo Bart 4ac3ec8344 Minor fixes for releasing otclient 2012-07-08 13:46:09 -03:00
Henrique Santiago 6a85c31a77 Some particle stuff, far from done 2012-07-06 02:01:13 -03:00
Eduardo Bart 98a1b611bf Refactor for documentation 2012-06-25 19:19:17 -03:00
Eduardo Bart c5674d10ba some refactoring 2012-06-21 20:58:18 -03:00
Henrique db4ced65eb Fix skin and locale at first run, adding new locale to combobox, exit function double call, enable sound option 2012-06-20 03:31:52 -03:00
Eduardo Bart 8761220deb Refactoring and flexibility changes
* Split game module into game and game_interface
* Move core_lib to corelib
* Move miniwindow to corelib
* Introduce init.lua script for initializing the client, giving much more flexibility
* OTClient is no longer Application derived and is much simpler
2012-06-19 21:16:52 -03:00
Henrique Santiago 4bdcae2f8b improvements to skins 2012-06-19 05:46:49 -03:00