Eduardo Bart
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82dc42dc26
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restore drawing elevation for creature names
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12 years ago |
Eduardo Bart
|
ef96215421
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rename item count to countOrSubType, rework and improve things animation/drawing
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12 years ago |
Eduardo Bart
|
7b965a27af
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render walking creatures in the correct way
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12 years ago |
Eduardo Bart
|
9db7bd2602
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rework map rendering
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12 years ago |
Eduardo Bart
|
ad310e2baf
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fix diagonal walking regression
|
13 years ago |
Eduardo Bart
|
6ce92a1a64
|
rework walk
|
13 years ago |
Eduardo Bart
|
44a20222bb
|
walk and key event system rework with some regressions
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13 years ago |
Henrique Santiago
|
5bc939a091
|
fix viplist sort, shared exp blink
|
13 years ago |
Henrique Santiago
|
ab4dc91d90
|
invisible creatures
|
13 years ago |
Eduardo Bart
|
81e378cc22
|
some rework on gameprotocol class
|
13 years ago |
Henrique Santiago
|
14c517d7a6
|
skulls, shields and emblems are now rendered, thanks to joao
|
13 years ago |
Henrique Santiago
|
9909ffed35
|
fix walk
|
13 years ago |
Henrique Santiago
|
1b83126ed5
|
separator fix, fix draw outside map
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13 years ago |
Henrique Santiago
|
7e7050929d
|
attack and follow
|
13 years ago |
Eduardo Bart
|
9104305f37
|
update copyright notice
|
13 years ago |
Henrique Santiago
|
88f36b0455
|
some rework
|
13 years ago |
Henrique Santiago
|
ad82c549b8
|
walk fixed, animated text changes
|
13 years ago |
Henrique Santiago
|
5faa903e18
|
creatures walk and outift fixes
|
13 years ago |
Henrique Santiago
|
37a6a38ca6
|
some reworks
|
13 years ago |
Eduardo Bart
|
f548825faf
|
too many changes to list, many regressions were made, master will be UNSTABLE for a few days
|
13 years ago |
Henrique
|
3e27d5a79f
|
create thing m_type
|
13 years ago |
Henrique
|
fd80589c7b
|
creature square init, inventory improvements
|
13 years ago |
Henrique
|
5f34648c0e
|
outfits, item, creature, thing rework
|
13 years ago |
Henrique
|
a3c65f3a7e
|
missiles and some reworking
|
13 years ago |
Henrique
|
4e0ca24cb7
|
creature direction fix
|
13 years ago |
Eduardo Bart
|
d2c3e554dc
|
remove walk updates from render loop to fix some issues and have better performance
|
13 years ago |
Eduardo Bart
|
63652bd3a3
|
changes the way that walk calculates
|
13 years ago |
Henrique
|
fbda996b76
|
walk improvements, but not great yet
|
13 years ago |
Henrique
|
2ec3ad40a1
|
fixed creature names outside map
|
13 years ago |
Eduardo Bart
|
361b28c6d6
|
walk perfect?
|
13 years ago |
Eduardo Bart
|
afe095e292
|
fix a walk glitch
|
13 years ago |
Eduardo Bart
|
e69a6d1140
|
move datmanager to thingstype
|
13 years ago |
Eduardo Bart
|
427dd91d79
|
improv animation draw
|
13 years ago |
Henrique
|
4d90b674ac
|
walk changes, not done yet
|
13 years ago |
Eduardo Bart
|
9bae47a40c
|
walk animation improvments
|
13 years ago |
Eduardo Bart
|
608e5a0331
|
alternate walk animation
|
13 years ago |
Eduardo Bart
|
8b2cb410c2
|
ctrl+g kinda working, but login/logout events still need a remake
|
13 years ago |
Henrique
|
1bb89e053a
|
improved fps
|
13 years ago |
Henrique
|
d3cd4feee5
|
walking improvements
|
13 years ago |
Henrique
|
4bd701f94c
|
some render improvements
|
13 years ago |
Eduardo Bart
|
e87297c1b5
|
reorganize all constants and place them into namespaces
|
13 years ago |
Eduardo Bart
|
f7eac377e7
|
restore copyright notice
|
13 years ago |
Henrique
|
0c4d0632c2
|
walk improvements, still have some bugs
|
13 years ago |
Henrique
|
94cdfb1856
|
walk in early stages, many fixes in todo
|
13 years ago |
Henrique
|
80211b9985
|
health bar improvement, drawOffset bug fix
|
13 years ago |
Henrique
|
06a72ffb7e
|
stack fix, creature names and health bar, still buggy
|
13 years ago |
Henrique
|
16a187b014
|
creature walk, fps fix (map duplicate items fix with clean), some protocol parses
|
13 years ago |
Eduardo Bart
|
be15b1820d
|
more refactoring
|
13 years ago |
Eduardo Bart
|
2e1a96c2df
|
rework on dat and spr loader
|
13 years ago |
Eduardo Bart
|
b21ccd16f9
|
fix gitignore and add missing sources
|
13 years ago |