50 Commits (09b3aa82dfaa6bd711745a22b01a3ab84fddddee)

Author SHA1 Message Date
Eduardo Bart 82dc42dc26 restore drawing elevation for creature names
12 years ago
Eduardo Bart ef96215421 rename item count to countOrSubType, rework and improve things animation/drawing
12 years ago
Eduardo Bart 7b965a27af render walking creatures in the correct way
12 years ago
Eduardo Bart 9db7bd2602 rework map rendering
12 years ago
Eduardo Bart ad310e2baf fix diagonal walking regression
13 years ago
Eduardo Bart 6ce92a1a64 rework walk
13 years ago
Eduardo Bart 44a20222bb walk and key event system rework with some regressions
13 years ago
Henrique Santiago 5bc939a091 fix viplist sort, shared exp blink
13 years ago
Henrique Santiago ab4dc91d90 invisible creatures
13 years ago
Eduardo Bart 81e378cc22 some rework on gameprotocol class
13 years ago
Henrique Santiago 14c517d7a6 skulls, shields and emblems are now rendered, thanks to joao
13 years ago
Henrique Santiago 9909ffed35 fix walk
13 years ago
Henrique Santiago 1b83126ed5 separator fix, fix draw outside map
13 years ago
Henrique Santiago 7e7050929d attack and follow
13 years ago
Eduardo Bart 9104305f37 update copyright notice
13 years ago
Henrique Santiago 88f36b0455 some rework
13 years ago
Henrique Santiago ad82c549b8 walk fixed, animated text changes
13 years ago
Henrique Santiago 5faa903e18 creatures walk and outift fixes
13 years ago
Henrique Santiago 37a6a38ca6 some reworks
13 years ago
Eduardo Bart f548825faf too many changes to list, many regressions were made, master will be UNSTABLE for a few days
13 years ago
Henrique 3e27d5a79f create thing m_type
13 years ago
Henrique fd80589c7b creature square init, inventory improvements
13 years ago
Henrique 5f34648c0e outfits, item, creature, thing rework
13 years ago
Henrique a3c65f3a7e missiles and some reworking
13 years ago
Henrique 4e0ca24cb7 creature direction fix
13 years ago
Eduardo Bart d2c3e554dc remove walk updates from render loop to fix some issues and have better performance
13 years ago
Eduardo Bart 63652bd3a3 changes the way that walk calculates
13 years ago
Henrique fbda996b76 walk improvements, but not great yet
13 years ago
Henrique 2ec3ad40a1 fixed creature names outside map
13 years ago
Eduardo Bart 361b28c6d6 walk perfect?
13 years ago
Eduardo Bart afe095e292 fix a walk glitch
13 years ago
Eduardo Bart e69a6d1140 move datmanager to thingstype
13 years ago
Eduardo Bart 427dd91d79 improv animation draw
13 years ago
Henrique 4d90b674ac walk changes, not done yet
13 years ago
Eduardo Bart 9bae47a40c walk animation improvments
13 years ago
Eduardo Bart 608e5a0331 alternate walk animation
13 years ago
Eduardo Bart 8b2cb410c2 ctrl+g kinda working, but login/logout events still need a remake
13 years ago
Henrique 1bb89e053a improved fps
13 years ago
Henrique d3cd4feee5 walking improvements
13 years ago
Henrique 4bd701f94c some render improvements
13 years ago
Eduardo Bart e87297c1b5 reorganize all constants and place them into namespaces
13 years ago
Eduardo Bart f7eac377e7 restore copyright notice
13 years ago
Henrique 0c4d0632c2 walk improvements, still have some bugs
13 years ago
Henrique 94cdfb1856 walk in early stages, many fixes in todo
13 years ago
Henrique 80211b9985 health bar improvement, drawOffset bug fix
13 years ago
Henrique 06a72ffb7e stack fix, creature names and health bar, still buggy
13 years ago
Henrique 16a187b014 creature walk, fps fix (map duplicate items fix with clean), some protocol parses
13 years ago
Eduardo Bart be15b1820d more refactoring
13 years ago
Eduardo Bart 2e1a96c2df rework on dat and spr loader
13 years ago
Eduardo Bart b21ccd16f9 fix gitignore and add missing sources
13 years ago