Eduardo Bart
2835a66bab
experimental minimap
...
* a lot of rework in MapView
* new APIs for UIMap
2012-04-06 20:15:52 -03:00
Eduardo Bart
de0008caf1
ui and graphics changes
...
* implement draw clipping using opengl stencil buffers
* allow to create Widgets by style name with g_ui.createWidgetByStyle
* styles can now have children widgets
* make proper use of the isNotPathable in pathfinding
* add scrollbar skin
2012-03-24 12:22:40 -03:00
Eduardo Bart
614d34b382
fix corpses drawing
2012-02-02 18:10:14 -02:00
Eduardo Bart
2eec08d091
fix drawing of hangable objects
2012-02-02 14:55:42 -02:00
Eduardo Bart
7b965a27af
render walking creatures in the correct way
2012-01-30 19:28:08 -02:00
Eduardo Bart
cf18b0c36f
many changes
2012-01-30 16:18:10 -02:00
Eduardo Bart
7d8d214324
simpli map load/save
2012-01-30 01:11:05 -02:00
Eduardo Bart
9db7bd2602
rework map rendering
2012-01-29 22:00:12 -02:00
Henrique Santiago
733039e50e
init move items
2012-01-19 23:12:26 -02:00
Eduardo Bart
44a20222bb
walk and key event system rework with some regressions
2012-01-15 19:19:52 -02:00
Henrique Santiago
4de5e45d52
rework and classic controls
2012-01-09 18:54:37 -02:00
Eduardo Bart
fbaa7c8c43
changes to wotk with protocol 860
2012-01-08 13:42:23 -02:00
Henrique Santiago
1b83126ed5
separator fix, fix draw outside map
2012-01-05 16:34:53 -02:00
Henrique Santiago
a73908fbbe
addremove vip and look improvements
2012-01-04 12:30:28 -02:00
Henrique Santiago
478e55e658
thing menu improvements
2012-01-04 11:02:50 -02:00
Eduardo Bart
b8150d160e
implement combobox and do some ui rework
2012-01-04 08:26:58 -02:00
Henrique Santiago
7c4191b1e6
menu working, still need to fix size and add events
2012-01-03 20:27:31 -02:00
Henrique Santiago
01a2e3a636
restore set outfit
2012-01-03 18:41:00 -02:00
Henrique Santiago
a52ff707fe
look improvements
2012-01-02 17:02:05 -02:00
Eduardo Bart
9104305f37
update copyright notice
2012-01-02 14:59:24 -02:00
Henrique Santiago
1ca825a4b6
creature distinction, look, remove textmessage bug
2011-12-30 16:14:50 -02:00
Henrique Santiago
88f36b0455
some rework
2011-12-30 12:15:23 -02:00
Henrique
3f4ad7977c
using items, just test, almost nothing done yet
2011-11-10 04:53:16 -02:00
Henrique
fbda996b76
walk improvements, but not great yet
2011-11-05 18:34:49 -02:00
Eduardo Bart
e37efe7e65
new render, look through windows/doors
2011-09-01 19:00:46 -03:00
Eduardo Bart
361b28c6d6
walk perfect?
2011-09-01 11:49:51 -03:00
Eduardo Bart
3b5dd3ecf9
stack/render order working more like tibia
2011-08-31 18:41:04 -03:00
Eduardo Bart
0b4d7ace05
change how tile stack works
2011-08-31 17:22:57 -03:00
Eduardo Bart
8a179ea585
remvoe update cache since no much fps increase
2011-08-30 21:28:23 -03:00
Eduardo Bart
4d10b0dd49
render improvments using some cache
2011-08-30 20:39:14 -03:00
Eduardo Bart
05edcc218d
add some typedefs
2011-08-28 13:31:01 -03:00
Eduardo Bart
f7eac377e7
restore copyright notice
2011-08-28 10:17:58 -03:00
Eduardo Bart
7962fbec19
change some deque to vectors
2011-08-27 21:07:38 -03:00
Henrique
0c4d0632c2
walk improvements, still have some bugs
2011-08-26 12:44:29 -03:00
Henrique
9088bad0b0
addons, item count, stackpos fix
2011-08-24 00:58:23 -03:00
Henrique
80211b9985
health bar improvement, drawOffset bug fix
2011-08-21 16:09:23 -03:00
Henrique
9b112b1daf
map tile render rework, not done yet
2011-08-19 23:08:27 -03:00
Henrique
8b2bceaef3
effect delete restored
2011-08-17 02:04:45 -03:00
Henrique
16a187b014
creature walk, fps fix (map duplicate items fix with clean), some protocol parses
2011-08-17 01:45:55 -03:00
Henrique
97d2c30a81
effects working, map on higher levels too
2011-08-16 02:47:35 -03:00
Eduardo Bart
f87b475f49
revise network system
2011-08-15 21:30:31 -03:00
Eduardo Bart
be15b1820d
more refactoring
2011-08-15 18:02:52 -03:00
Eduardo Bart
2e1a96c2df
rework on dat and spr loader
2011-08-15 16:15:49 -03:00
Eduardo Bart
b21ccd16f9
fix gitignore and add missing sources
2011-08-15 11:11:24 -03:00