Eduardo Bart
|
fe86dc8050
|
real autowalking
* smart autowalking using A* path finding algorithm
|
2012-03-23 17:36:58 -03:00 |
Eduardo Bart
|
f62f507813
|
just fixes
* clean map when relogging
* fix otclientrc.lua reloading
* fix game disconnection messagebox
* fix animated texture
|
2012-03-19 14:54:47 -03:00 |
Eduardo Bart
|
3a83666b9f
|
restore missiles
|
2012-02-02 18:54:49 -02:00 |
Eduardo Bart
|
614d34b382
|
fix corpses drawing
|
2012-02-02 18:10:14 -02:00 |
Eduardo Bart
|
51b0822267
|
zoom out much more smoother
|
2012-01-31 15:06:55 -02:00 |
Eduardo Bart
|
cf18b0c36f
|
many changes
|
2012-01-30 16:18:10 -02:00 |
Eduardo Bart
|
7d8d214324
|
simpli map load/save
|
2012-01-30 01:11:05 -02:00 |
Eduardo Bart
|
9db7bd2602
|
rework map rendering
|
2012-01-29 22:00:12 -02:00 |
Eduardo Bart
|
d500de9aa0
|
change in topmenu and some fixes
|
2012-01-23 11:47:15 -02:00 |
Eduardo Bart
|
6ce92a1a64
|
rework walk
|
2012-01-19 02:12:53 -02:00 |
Eduardo Bart
|
fbaa7c8c43
|
changes to wotk with protocol 860
|
2012-01-08 13:42:23 -02:00 |
Eduardo Bart
|
9104305f37
|
update copyright notice
|
2012-01-02 14:59:24 -02:00 |
Eduardo Bart
|
d597335135
|
make work on win32 again using GLEW
|
2011-12-29 16:21:58 -02:00 |
Henrique Santiago
|
d67442dc49
|
introduce statictext
|
2011-12-29 15:45:59 -02:00 |
Henrique Santiago
|
5830a3dc3e
|
animated text
|
2011-12-26 09:53:16 -02:00 |
Henrique
|
9208bf7b5a
|
fix aspect ratio, clicking, TODO: add setVisibleSize event, for uimap resizing
|
2011-11-23 02:27:58 -02:00 |
Henrique
|
6a33473a1a
|
map class more flexible
|
2011-11-23 01:11:49 -02:00 |
Henrique
|
3f4ad7977c
|
using items, just test, almost nothing done yet
|
2011-11-10 04:53:16 -02:00 |
Henrique
|
6a17173d08
|
swap map to array
|
2011-11-08 00:12:23 -02:00 |
Henrique
|
a3c65f3a7e
|
missiles and some reworking
|
2011-11-07 23:44:43 -02:00 |
Eduardo Bart
|
ce67fd1733
|
change effects animation calculation
|
2011-11-07 15:20:13 -02:00 |
Eduardo Bart
|
9ca98dd00e
|
change comments
|
2011-09-01 21:00:29 -03:00 |
Eduardo Bart
|
e37efe7e65
|
new render, look through windows/doors
|
2011-09-01 19:00:46 -03:00 |
Eduardo Bart
|
0b4d7ace05
|
change how tile stack works
|
2011-08-31 17:22:57 -03:00 |
Eduardo Bart
|
1da42f9a3b
|
just some renaming
|
2011-08-31 02:15:59 -03:00 |
Eduardo Bart
|
8a179ea585
|
remvoe update cache since no much fps increase
|
2011-08-30 21:28:23 -03:00 |
Eduardo Bart
|
4d10b0dd49
|
render improvments using some cache
|
2011-08-30 20:39:14 -03:00 |
Henrique
|
33573e957d
|
map position, skills
|
2011-08-29 22:34:17 -03:00 |
Eduardo Bart
|
8b2cb410c2
|
ctrl+g kinda working, but login/logout events still need a remake
|
2011-08-29 11:14:21 -03:00 |
Eduardo Bart
|
f7eac377e7
|
restore copyright notice
|
2011-08-28 10:17:58 -03:00 |
Henrique
|
9088bad0b0
|
addons, item count, stackpos fix
|
2011-08-24 00:58:23 -03:00 |
Henrique
|
06a72ffb7e
|
stack fix, creature names and health bar, still buggy
|
2011-08-21 00:21:35 -03:00 |
Henrique
|
8b2bceaef3
|
effect delete restored
|
2011-08-17 02:04:45 -03:00 |
Henrique
|
16a187b014
|
creature walk, fps fix (map duplicate items fix with clean), some protocol parses
|
2011-08-17 01:45:55 -03:00 |
Eduardo Bart
|
758b4b5dfb
|
display motd message only once, remove update loop, use g_platform.getTicks() instead
|
2011-08-16 09:47:30 -03:00 |
Henrique
|
97d2c30a81
|
effects working, map on higher levels too
|
2011-08-16 02:47:35 -03:00 |
Eduardo Bart
|
f87b475f49
|
revise network system
|
2011-08-15 21:30:31 -03:00 |
Eduardo Bart
|
be15b1820d
|
more refactoring
|
2011-08-15 18:02:52 -03:00 |
Eduardo Bart
|
2e1a96c2df
|
rework on dat and spr loader
|
2011-08-15 16:15:49 -03:00 |
Eduardo Bart
|
b21ccd16f9
|
fix gitignore and add missing sources
|
2011-08-15 11:11:24 -03:00 |