144 Commits (3902490d6bd7c375a50b6de5c8a36427db4f8c9a)

Author SHA1 Message Date
otfallen 3902490d6b Minor changes
12 years ago
otfallen 4d6057ffbe Yet another set of fixes
12 years ago
otfallen fe3a751ffa Fixes to creatures
12 years ago
otfallen eb7a11158a XML saving and minor fixes + code refactoring.
12 years ago
otfallen d429e385bb Remove old useless functions.
12 years ago
Henrique Santiago 18a0d7ab94 Fixes to horizontal scrollarea, improve charlist flexibility
12 years ago
niczkx e5df872600 Move load creatures functions from map and bind them to singleton class g_creatures
12 years ago
Eduardo Bart 4bac36d3bc Implement new cool features
12 years ago
Henrique Santiago b39623d437 UIGameMap allow clicking in black
12 years ago
BeniS 1d20cc9e4b Finalized the mount system and the recently new skills/stats.
12 years ago
niczkx 1ed95b6120 More work on OTBM/OTB/XML
12 years ago
BeniS d237087718 Added new stats to the skills module, fixed minor market error.
12 years ago
Eduardo Bart 73acc68e50 Fix compilation for ubuntu
12 years ago
Eduardo Bart 356368ddae Restore minimap saving
12 years ago
Henrique Santiago e244e1975d Format name as a feature, do not connect if dont have dat/spr
12 years ago
Henrique Santiago 4e8afab335 Fix rsa change, messagebox and remove lua variable from c++
12 years ago
Henrique Santiago 0e67bd97a5 Moved some talk code to lua
12 years ago
niczkx 6feaeff8cc Fix NPC/Monster rendering for OTBM
12 years ago
Eduardo Bart f397e6319c Reimplement battle using new events, no more scheduleEvents
12 years ago
Eduardo Bart 03b8241bbc Rename stdext::shared_object_ptr to compile in gcc 4.6
12 years ago
Eduardo Bart 52f81c53f9 More fixes for 9.6
12 years ago
Eduardo Bart e0431021b5 Huge engine change, replace all std::shared_ptrs
12 years ago
niczkx 26e20da938 Fixes to creatures
12 years ago
Eduardo Bart 5f1e58c138 Fix sending os type, bind some functions
12 years ago
Eduardo Bart c795eb91ab More multiprotocol support
12 years ago
BeniS 19dd96fd02 Market item filtering improvements and other some minor improvements
12 years ago
Eduardo Bart 253a22db3d Bind Creature::getDirection
12 years ago
niczkx 8a49d09b75 stop using pairs instead of index loops, please, it's so much slower
12 years ago
BeniS 483487ab09 More work on Market functionality and UI
12 years ago
Eduardo Bart a11d6e501e More refactoring and some changes
12 years ago
BeniS 6293a49f8f More on Market (far from done), Minor Fixes, Edited Outfits Module, Some Cosmetics.
12 years ago
niczkx f74b013da2 ignore this
12 years ago
niczkx aef3a5b8db more work on xml stuff (prolly done for today)
12 years ago
niczkx c8d1d5ecf2 rewrite xml stuff #2 - will be testing the monsters xml code soon
12 years ago
Eduardo Bart eb24d6776e Multi-protocol
12 years ago
niczkx 12d30f7355 monsters
12 years ago
BeniS 92e3c2cbd6 Fixes to mounting, outfit randomizing, and added creature getSpeed to the lua binding.
12 years ago
BeniS 81e6cf210e Merge remote-tracking branch 'origin/master'
12 years ago
BeniS 5520501673 Implemented the mount interface, Fixed some interface stuff, Some cosmetics, and Updated the outfits window
12 years ago
Eduardo Bart 98c4240446 Changes for the mapeditor
12 years ago
Eduardo Bart 70115e391d Merge fallen changes
12 years ago
niczkx 992cbf9d1d mapeditor changes
12 years ago
Eduardo Bart e3298d561c Rework application class and framework
12 years ago
Henrique Santiago 0b98dca50f Changes to autowalk position on different floors, move its functions to game interface
12 years ago
Eduardo Bart 96c363d997 changes for otb compability
12 years ago
Eduardo Bart f3499efe83 Adjust fallen changes
12 years ago
Eduardo Bart 8761220deb Refactoring and flexibility changes
12 years ago
Eduardo Bart ad04043a88 Lua binder compability changes
12 years ago
Eduardo Bart 83f86eac64 experimental map shaders
12 years ago
Henrique Santiago 52333f5d28 progress rect
12 years ago