Commit Graph

1206 Commits

Author SHA1 Message Date
Henrique Santiago 49fbbf6506 move up menu, still need a higher level function 2012-04-24 18:15:58 -03:00
Eduardo Bart 9aa12acc22 performance improvements
* no more freezes because of file IO from hard disk, now we cache sound/spr file buffers
* more opengl painter tweaks
2012-04-24 18:05:46 -03:00
Eduardo Bart ee664657fb avoid some opengl redundant calls 2012-04-24 13:37:46 -03:00
Eduardo Bart 70f14b5ac3 improve performance on linux by removing glFinish() 2012-04-24 13:23:33 -03:00
Eduardo Bart 9cf40d7f53 fix repeated texture allocation bug 2012-04-24 13:18:45 -03:00
Eduardo Bart 7526315d12 new shortcuts
* Ctrl+Q logout from game
* Ctrl+Shift+R reload scripts, instead of Ctrl+R that is now reserved for rule report
* Ctrl+A clean the chat text box
* Ctrl+F toggles fullscreen mode
2012-04-24 09:21:48 -03:00
Eduardo Bart efd17361f8 non relevant drawing changes 2012-04-24 09:21:48 -03:00
Eduardo Bart dc08ba2e17 fix F10 hotkey on Windows 2012-04-24 09:21:48 -03:00
AndreFaramir 6db87aa78b fixing my mistakes =x 2012-04-24 08:39:45 -03:00
AndreFaramir 50145ec6b8 implementing private chat channel basics 2012-04-24 08:20:14 -03:00
AndreFaramir 6d6534f57e fix guild channel chat 2012-04-24 01:01:59 -03:00
AndreFaramir c903cc7ec4 Some fixes
* Scrollbar on hotkeys window
* Guild channel will appears on channel list but not yet working properly
2012-04-24 00:19:01 -03:00
Henrique Santiago dcefeb134c remove print, fix creature name position 2012-04-21 21:45:05 -03:00
Eduardo Bart dcb196d45a minor opengl1 optimization 2012-04-20 10:32:21 -03:00
Eduardo Bart affcd03e06 don't use hardware buffers by default 2012-04-20 10:18:33 -03:00
Eduardo Bart d006e52c78 support for non power of two textures 2012-04-20 09:07:47 -03:00
Eduardo Bart f14706206a continue implementing new graphics engine
* implement OpenGL ES 1.1 and OpenGL ES 2.0 support
* new framebuffer that can run on any opengl implementation
* fixes in outfit size rendering
2012-04-20 07:16:03 -03:00
Eduardo Bart 58d76e255d begin implementing OpenGL 1.0 engine
* option to pass -opengl1 or -opengl2 as argument
* note that with this commit there are a lot of graphics regressions and the master will remaing unstable for a while
* shaders disabled for a while
2012-04-18 20:03:43 -03:00
Eduardo Bart a4a00a49fe cmake option to use luajit 2012-04-16 10:57:24 -03:00
Eduardo Bart 1d558bc412 make precompiled header work again 2012-04-15 08:00:13 -03:00
Eduardo Bart fe33614c3a fix memory leak in sound stream 2012-04-15 08:00:13 -03:00
Henrique Santiago 341898f1d0 add cmake toolchain for crosscompiling with w64-minwg32 2012-04-14 20:00:04 -03:00
Eduardo Bart c3eae3ba06 bind sound functions and add sample startup music 2012-04-14 11:19:58 -03:00
Eduardo Bart 8e679f2da7 get stereo audo working on linux 2012-04-14 10:15:51 -03:00
Eduardo Bart ae67c6adbc drop usage of threads in sound system 2012-04-14 06:53:32 -03:00
Eduardo Bart 525feaf7fb add script for generating win32 pkgs 2012-04-14 00:03:29 -03:00
Eduardo Bart cb7bd521d2 fix compilation on win32 2012-04-13 21:14:25 -03:00
Eduardo Bart c4525059ce implement basic sound engine using OpenAL 2012-04-13 16:54:08 -03:00
Eduardo Bart 9b4115a7e5 fix EGL compilation 2012-04-12 17:00:51 -03:00
Eduardo Bart 0b8d8b4595 enable ogl debug with ifdefs 2012-04-12 16:56:05 -03:00
Eduardo Bart 879827bdbc enable opengl debugging on x11 2012-04-12 16:24:00 -03:00
Eduardo Bart a46a16738c performance improvement, lock free render 2012-04-12 11:26:56 -03:00
AndreFaramir 04c2e1d245 moving report to addons 2012-04-11 14:13:25 -03:00
AndreFaramir 6a0677fc26 report client info to server 2012-04-11 05:05:27 -03:00
AndreFaramir 057727f5af hide npctrade on game end 2012-04-10 22:45:40 -03:00
Eduardo Bart 0fe5491635 fix display of stackable items in shop 2012-04-11 00:37:46 -03:00
Eduardo Bart 4c67e57dd4 fix cmake error 2012-04-11 00:07:14 -03:00
AndreFaramir 638cce5081 some fixes and utils 2012-04-10 22:05:05 -03:00
AndreFaramir 94984e0795 new npc trade feature, show only holding items for sell tab 2012-04-10 22:05:04 -03:00
Eduardo Bart 1d2f6c7e9f enable text-auto-resize for width 2012-04-10 23:59:05 -03:00
Eduardo Bart 2c53d0b1dc hide minimap by default 2012-04-09 18:47:29 -03:00
Eduardo Bart 48d2027327 use counter for disabling layout updates 2012-04-09 18:44:33 -03:00
AndreFaramir 685c730dda removing debug line 2012-04-09 18:30:16 -03:00
AndreFaramir dae7a8b5ad optimizations and bug fixes on npc trade 2012-04-09 18:27:25 -03:00
AndreFaramir b4940a6b33 fixing npc items on both lists 2012-04-09 18:02:11 -03:00
Eduardo Bart 5425d344ba optimize widget destruction 2012-04-09 17:53:45 -03:00
Eduardo Bart 353aa5215e fix drawing of 2x2 items on UIItem 2012-04-09 16:33:40 -03:00
Eduardo Bart 2017fb366e some optimizations 2012-04-09 09:36:40 -03:00
Eduardo Bart db00792351 update compile options 2012-04-09 09:36:40 -03:00
Henrique Santiago 2f3c83e858 textedit maxlength, fix charlist status height 2012-04-08 19:10:07 -03:00