Konrad Kuśnierz
6bd0e37670
Correctly draw creatures bigger than 64x64
...
Battlelist icon
2015-05-12 10:16:14 +02:00
Konrad Kuśnierz
11990815a6
Correctly load corrupted otmm file, should fix #606
2015-05-10 22:31:10 +02:00
Konrad Kuśnierz
53dbbd2ba3
Decrease RAM usage by at least 200MB
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This was quite ridiculous.
TILESTATE_LAST = 1 << 24
Basically we were creating 2^24 Color structures within the array, each
of them has 4 floats (16 bytes) resulting in about 256 MB of extra
wasted memory.
2015-05-09 20:27:04 +02:00
TheSumm
ab5bed456b
Fix warning
2015-04-19 13:54:55 +02:00
TheSumm
fcd481ee15
Added missing message mode
2015-03-09 23:26:39 +01:00
TheSumm
83dc129f03
Protocol 10.76, fixed death window & death packet
2015-03-07 06:10:10 +01:00
Gabriel Pedro
04b516a1a0
Update copyright for 2015
2015-03-04 10:36:51 -04:00
TheSumm
f51a160bde
Remove unintentionally added files
2015-02-15 03:27:32 +01:00
TheSumm
cbf70c1d63
Enable protocol 10.75
2015-02-15 03:25:43 +01:00
Nailson
74af47f4d6
Added support for enhanced animations for items.
...
Thanks to @conde2, @BenDol
2015-02-13 08:19:45 -03:00
TheSumm
4c4e0b9d07
Fix error showing after relogging with containers being open
2015-02-12 14:48:56 +01:00
TheSumm
71931b961a
Full protocol 10.74 support (session key), entergame style fixes
2015-01-27 23:44:37 +01:00
BenDol
900ebbd985
Fixes #181 and fixes #551
2015-01-27 22:11:52 +13:00
TheSumm
8542f8bfd4
Protocol 10.73 support
2015-01-20 11:07:38 +01:00
TheSumm
fc76ca4523
Updated advernturer blessing inventory style to be more robust
2015-01-19 01:52:49 +01:00
TheSumm
63f95317a2
Fixed baseSpeed not being parsed (10.59+)
2015-01-19 01:08:18 +01:00
TheSumm
26fb35fd4d
Fixed major bug
2015-01-18 23:57:19 +01:00
TheSumm
ddec9627b8
Protocol 10.72 (Authenticator) Support, Unjustified Points diplay
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- Unjustified Points (Better topbar icon would be nice)
![Unjustified Points](http://i.gyazo.com/81286f46d9b4d56b3fe864140173cf34.png )
- Authenticator token support
- adjusted 'can change pvp frame' to 1054
- ...
2015-01-18 15:14:07 +01:00
TheSumm
4b7770361d
Fix parseLogin packet
2014-12-30 19:25:20 +01:00
BenDol
16f6a0019c
Fix dat loading issue with 10.00 & minor outfit window fix.
2014-12-30 17:27:53 +13:00
TheSumm
7f3f18f991
Support for Protocols up to 10.71, Adventurer Blessing
2014-12-29 18:08:33 +01:00
Eduardo Bart
f6fb785cea
Use -O2 in release build
2014-11-05 10:45:28 -02:00
BenDol
bdfb77166e
Reuse code by merging dash functionality with walk method.
2014-11-03 15:12:14 +13:00
BenDol
9f3ebb0036
Fix #577 dash will now fire onWalk (with isDash parameter).
...
Also added missing client versions.
2014-11-03 12:23:00 +13:00
BenDol
ddb5e58057
Fix #569 finally had some free time.
2014-11-03 08:51:01 +13:00
Dominique Verellen
682694cc07
Update graphicalapplication.cpp
2014-09-29 11:28:13 -05:00
osmarjunior
3557879361
Fix bug when drawing mounts while walking
2014-08-22 08:36:55 -03:00
BenDol
d3d3294277
Added missing premium trigger opcode.
2014-08-07 07:17:16 +12:00
BenDol
ef7f94ac76
Some minor changes/additions.
2014-08-07 06:40:56 +12:00
BenDol
3343919c92
Added GameEnhancedAnimations to lua
2014-08-04 00:13:23 +12:00
BenDol
4eb7668922
Can now login to official tibia servers.
2014-08-03 23:46:07 +12:00
BenDol
1f272b7aba
Added preview state packet.
2014-08-03 23:22:06 +12:00
BenDol
09d830d02e
Fix build error
2014-08-03 10:10:33 +12:00
BenDol
d7429c201c
Started 1050 implementation and fix ups:
...
* Dat now loads (new animations aren't yet functional).
* Fixed the way we reference client versions.
TODO: Write new animation functionality & find out protocol changes.
2014-08-03 10:02:28 +12:00
Sam
fe585d27d8
Cleanup dat loading, fix version 8.6+
2014-07-30 17:06:40 +02:00
Sam
153cf3e859
Container fix
2014-07-29 21:11:56 +02:00
Sam
6b46370d1a
7.4 .dat support, playing an actual server might not work yet
2014-07-29 21:11:17 +02:00
Sam
2a57a5f7d0
Browse field, locked & paginated container support
2014-07-15 23:27:44 +02:00
BenDol
9e0ddb08e3
More debug prints and avoid null pointer.
2014-07-14 01:56:17 +12:00
BenDol
0f362f80e3
Added easy menu hooking, fixed terminal default size/pos & more:
...
* Added autowalk style option to Minimap style.
* Added onCreate for setting up variables before styling is applied etc.
2014-07-13 22:27:09 +12:00
BenDol
07ac5c27ca
Added some missing lua functions.
2014-07-12 01:03:21 +12:00
BenDol
9f7aafac0b
Fix a crash issue when attempting to draw invalid item.
...
This can happen when using UIItem as interfaces etc.
2014-07-11 16:19:30 +12:00
djayk1
8fccc1eb63
Little fix
2014-06-29 11:25:01 -03:00
djayk1
10438c21ff
Update game.cpp
2014-06-23 12:20:12 -03:00
djayk1
ec99d35cee
Update game.cpp
2014-06-23 12:19:12 -03:00
djayk1
85fe5867f3
Update protocolgameparse.cpp
2014-06-23 12:07:38 -03:00
djayk1
1a77473e13
Update const.h
2014-06-23 12:05:35 -03:00
djayk1
cc483fba5a
Update game.cpp
2014-06-23 12:04:30 -03:00
djayk1
94686d3fe8
Update protocolgameparse.cpp
2014-06-23 11:39:43 -03:00
djayk1
468ac9cbd2
Update game.cpp
2014-06-23 11:38:15 -03:00
BenDol
2df51622ba
Some improvements to some things.
2014-06-02 10:04:56 +12:00
BenDol
0ad45d6826
Added 2 global functions for Position & g_map.getTiles().
2014-05-31 15:47:18 +12:00
Henrique Santiago
72b3403728
Fix filestream read
2014-05-09 18:56:15 -03:00
Nail
25fb3113fa
Fix calculate patterns.
2014-04-20 23:58:26 -03:00
BenDol
24acf8855f
Now possible to create effects and missiles via lua.
2014-04-20 13:26:05 +12:00
BenDol
65d556ef4e
Fixed issue with isAttacking and isFollowing on older protocols.
...
Some protocols don't send a cancel attack/follow packet to the client when a creature dies.
2014-04-20 04:36:52 +12:00
BenDol
45b41b88bd
Merge branch 'master' of https://github.com/edubart/otclient
2014-04-06 15:29:23 +12:00
BenDol
1baad726ae
Just use g_configs.unload(config) to unload config files.
...
Avoids concurrent modification errors.
2014-04-06 15:29:02 +12:00
Nail
8dec9cd835
Fix alpha at color key.
2014-04-04 16:28:56 -03:00
Nail
41b2f9b911
Per-pixel transparency.
2014-04-04 12:58:12 -03:00
BenDol
a02c091376
Fix stop crashing with UIWidget::moveChildToIndex.
2014-04-04 11:33:17 +13:00
BenDol
01e6169cfb
Fix to setText method.
2014-04-04 04:49:44 +13:00
BenDol
1074b6b787
Provide the option to suppress lua call in setText
2014-04-03 05:20:35 +13:00
BenDol
3ce37dacbd
Removed onUnload from corelib and added more lua bindings for resources.
2014-04-02 05:20:18 +13:00
BenDol
166eb7614f
Fix accidental cmake changes.
2014-04-02 03:04:10 +13:00
BenDol
8b3f3b11f0
Can now unload a Config by config:unload()
2014-04-02 02:34:12 +13:00
BenDol
2d84fae2c8
Can now create new configs on the fly using: local config = g_configs.create(file)
2014-04-02 01:54:13 +13:00
BenDol
5204e3ac03
Proper termination and initialization of the ConfigManager.
2014-04-02 00:30:17 +13:00
BenDol
547b18db9a
Update copyright for 2014
2014-04-01 18:36:42 +13:00
BenDol
37f9d3e200
Fix building issues.
2014-04-01 18:09:25 +13:00
BenDol
b295053662
Finished stable implementation (as far as tested), still requires more testing.
2014-04-01 16:27:33 +13:00
BenDol
61059e66ec
Started implementing ability to load custom config files (currently unstable).
...
Feel free to help out with this if you like :)
2014-04-01 05:43:31 +13:00
Shawak
d20c263912
Ability to get buffer from inputmessage
2014-03-22 18:09:11 +01:00
Shawak
07e40afa3d
Ability to get buffer from inputmessage
2014-03-22 18:07:13 +01:00
Shawak
8179915e06
Ability to get buffer from inputmessage
2014-03-22 18:05:32 +01:00
Sam
a58a3e90c8
Implement purse slot ( closes #208 ), add version 10.37 (could not find protocol changes)
2014-03-12 15:46:35 +01:00
Sam
8d8f32b081
Partial 10.36 support, also fix #499
2014-03-12 06:39:20 +01:00
Sam
9d866a3616
Merge pull request #501 from conde2/master
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Fix protocol erros and try to fix walk delay
2014-03-11 21:56:07 +01:00
conde2
0fbba70003
Fix protocol erros and try to fix walk delay
...
Not implemented CreaturesType, just fixed the protocol error reported in
#493 , also try to fix #499 and #461
2014-03-11 17:18:50 -03:00
Henrique Santiago
598a7edf6b
Merge pull request #497 from Faith2531/patch-1
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Update game.cpp
2014-03-03 12:04:09 -03:00
Sam
b415b73b4a
Fix creature marks. Thanks to @dalkon
2014-03-03 15:54:58 +01:00
Faith2531
b6d8ede854
Update game.cpp
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changed max supported protocol to 10.35
2014-03-03 11:50:47 +01:00
conde2
d080432e14
Support for newer versions and light draw fix
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Avoid drawing light under covered tiles.
2014-02-24 15:33:29 -03:00
LordHepipud
82a5989f5c
Fix Tile::getTopLookThing()
...
Fixing an issue which returned splash items instead of real usable items.
In case a blood splash is inside an open door, you are unable to close it. This patch will ignore splash items and return the real usable item correctly.
~~~~Lord Hepipud~~~~
2014-02-17 22:51:59 +01:00
Eduardo Bart
bb514d3acb
Optimize path finding upto 100x performance again
2014-02-16 13:58:26 -03:00
Henrique Santiago
b7b8fdfd0c
Fix BinaryTree skip, small otb changes
2014-02-13 00:42:06 -02:00
Eduardo Bart
57a330e589
Fix path finding issue introduced by PR #470
2014-02-11 19:28:01 -02:00
Ahmed Samy
96f3bcb42b
Merge https://github.com/shirayukikitsune/otclient
...
* https://github.com/shirayukikitsune/otclient :
And do not delete curly brackets.
Meh, spacing.
Even more fixes
Optimizations in Map::findPath
More fixes in Map::findPath
Fixes heap corruption in Map::findPath
2014-02-11 15:55:23 +02:00
Ahmed Samy
c8b4566194
TextEdit: If cursor pos reaches end, move to start, and the opposite
2014-02-10 08:05:45 +02:00
sakagushi
f0fbd4790f
And do not delete curly brackets.
2014-02-06 04:36:39 -02:00
sakagushi
cb1f28a3a3
Meh, spacing.
2014-02-06 04:34:54 -02:00
sakagushi
cc1e3c534e
Even more fixes
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Forgot to clean the garbage generated in the last commit.
2014-02-06 04:34:04 -02:00
sakagushi
f4f79f47bd
Optimizations in Map::findPath
2014-02-06 03:57:17 -02:00
sakagushi
ff617c3fab
More fixes in Map::findPath
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Fixed the styling, std::unique and removed the priority_queue comment
2014-02-06 03:36:19 -02:00
sakagushi
43524a9127
Fixes heap corruption in Map::findPath
2014-02-06 02:08:10 -02:00
Sam
48ff67dc06
Fix useWith issue
2014-01-25 22:14:01 +01:00
Sam
8bd154b604
Merge pull request #452 from conde2/master
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Temporary fix for async
2014-01-24 10:26:28 -08:00
conde2
9da018fdff
Temporary fix for async
...
This should be fixed in server side, until that we just don't need to
use.
2014-01-24 00:19:08 -02:00
Sam
4f4788c1c3
Fix WritableDate to correct version (at least I hope so), fixes #446
2014-01-21 23:13:07 +01:00
Sam
d0d8c9a081
Bind adjustments, some fixes
2014-01-21 22:12:50 +01:00