Eduardo Bart
606fc38109
fixes and missing file
...
* fix walking on tile that has too many creatures
* add missing file
* some walk rework
12 years ago
Eduardo Bart
2835a66bab
experimental minimap
...
* a lot of rework in MapView
* new APIs for UIMap
12 years ago
Eduardo Bart
de0008caf1
ui and graphics changes
...
* implement draw clipping using opengl stencil buffers
* allow to create Widgets by style name with g_ui.createWidgetByStyle
* styles can now have children widgets
* make proper use of the isNotPathable in pathfinding
* add scrollbar skin
12 years ago
Eduardo Bart
614d34b382
fix corpses drawing
12 years ago
Eduardo Bart
2eec08d091
fix drawing of hangable objects
12 years ago
Eduardo Bart
7b965a27af
render walking creatures in the correct way
12 years ago
Eduardo Bart
cf18b0c36f
many changes
12 years ago
Eduardo Bart
7d8d214324
simpli map load/save
12 years ago
Eduardo Bart
9db7bd2602
rework map rendering
12 years ago
Henrique Santiago
733039e50e
init move items
12 years ago
Eduardo Bart
44a20222bb
walk and key event system rework with some regressions
13 years ago
Henrique Santiago
4de5e45d52
rework and classic controls
13 years ago
Eduardo Bart
fbaa7c8c43
changes to wotk with protocol 860
13 years ago
Henrique Santiago
1b83126ed5
separator fix, fix draw outside map
13 years ago
Henrique Santiago
a73908fbbe
addremove vip and look improvements
13 years ago
Henrique Santiago
478e55e658
thing menu improvements
13 years ago
Eduardo Bart
b8150d160e
implement combobox and do some ui rework
13 years ago
Henrique Santiago
7c4191b1e6
menu working, still need to fix size and add events
13 years ago
Henrique Santiago
01a2e3a636
restore set outfit
13 years ago
Henrique Santiago
a52ff707fe
look improvements
13 years ago
Eduardo Bart
9104305f37
update copyright notice
13 years ago
Henrique Santiago
1ca825a4b6
creature distinction, look, remove textmessage bug
13 years ago
Henrique Santiago
88f36b0455
some rework
13 years ago
Henrique
3f4ad7977c
using items, just test, almost nothing done yet
13 years ago
Henrique
fbda996b76
walk improvements, but not great yet
13 years ago
Eduardo Bart
e37efe7e65
new render, look through windows/doors
13 years ago
Eduardo Bart
361b28c6d6
walk perfect?
13 years ago
Eduardo Bart
3b5dd3ecf9
stack/render order working more like tibia
13 years ago
Eduardo Bart
0b4d7ace05
change how tile stack works
13 years ago
Eduardo Bart
8a179ea585
remvoe update cache since no much fps increase
13 years ago
Eduardo Bart
4d10b0dd49
render improvments using some cache
13 years ago
Eduardo Bart
05edcc218d
add some typedefs
13 years ago
Eduardo Bart
f7eac377e7
restore copyright notice
13 years ago
Eduardo Bart
7962fbec19
change some deque to vectors
13 years ago
Henrique
0c4d0632c2
walk improvements, still have some bugs
13 years ago
Henrique
9088bad0b0
addons, item count, stackpos fix
13 years ago
Henrique
80211b9985
health bar improvement, drawOffset bug fix
13 years ago
Henrique
9b112b1daf
map tile render rework, not done yet
13 years ago
Henrique
8b2bceaef3
effect delete restored
13 years ago
Henrique
16a187b014
creature walk, fps fix (map duplicate items fix with clean), some protocol parses
13 years ago
Henrique
97d2c30a81
effects working, map on higher levels too
13 years ago
Eduardo Bart
f87b475f49
revise network system
13 years ago
Eduardo Bart
be15b1820d
more refactoring
13 years ago
Eduardo Bart
2e1a96c2df
rework on dat and spr loader
13 years ago
Eduardo Bart
b21ccd16f9
fix gitignore and add missing sources
13 years ago