Eduardo Bart
248ea9e8bc
fix rare crash in containers
2012-04-05 17:51:06 -03:00
Eduardo Bart
b5a4d31fa7
more graphics optimizations
...
* avoid buffers clears
* use scisors testing instead of stencil testing for clipping
* remove stencil buffers
2012-04-04 17:18:24 -03:00
Eduardo Bart
d4afb71263
clean containers when relogging
2012-04-03 11:15:11 -03:00
Eduardo Bart
90d3acce2a
restore containers
...
* implemente Container class
* restore module containers
* add lua bindings for std::map
* improve grid layout
* fixes in UIItem rendering
* changes in miniwindow design
2012-04-02 20:09:47 -03:00
Eduardo Bart
0ddaa234af
rework on UILineEdit
...
* allow multiline text editing
* rename UILineEdit to UITextEdit
2012-03-31 10:43:01 -03:00
Eduardo Bart
959d9a87b0
fix focus bug, change battle events
2012-03-29 19:47:12 -03:00
Eduardo Bart
a475384b73
ui fixes
...
* fix viplist
* fix skills update
* fix mouse grabber
* minimize send interval
* add api to get world name
2012-03-29 16:25:04 -03:00
Eduardo Bart
fe86dc8050
real autowalking
...
* smart autowalking using A* path finding algorithm
2012-03-23 17:36:58 -03:00
Eduardo Bart
8bc63e25df
simplistic autowalk
...
* add simple and stupid autowalk algorithm
* fix issue in classic control
2012-03-23 11:48:00 -03:00
Eduardo Bart
b4261a8c7b
bunch of optimizations
2012-03-20 12:17:10 -03:00
Eduardo Bart
f62f507813
just fixes
...
* clean map when relogging
* fix otclientrc.lua reloading
* fix game disconnection messagebox
* fix animated texture
2012-03-19 14:54:47 -03:00
Eduardo Bart
4bac617fd9
some protocol 870 support
2012-03-18 17:59:00 -03:00
Eduardo Bart
c0611bfe2a
restore some game functionallity
...
* i'm gradually restoring game functionality with the new modules design, though still a lot to do
* you can reload all scripts and modules using Ctrl+R shortcut while playing (finally! this is the reason of all this rework)
* a bunch of fixes, but new regression too :P
* fix performance issue that could lead freezes in the client in older machines
* completely new game module with new design
* fix crashs in map render
* remove uigame.cpp (now every game input is via lua)
* enable DEBUG macro by default, with it you are able to view any possible lua leak while running
2012-03-18 10:35:45 -03:00
Eduardo Bart
e03bf33f58
BEAWARE all game functionality is disabled with this commit for a while
...
* rework client modules
* hide main window when loading
* remake top menu functions
* rework modules autoload
* improve path resolving for otml and lua
* move core_widgets to core_lib
* fix tooltip issues
* split some styles
* add bit32 lua library
* fix assert issues
* fix compilation on linux 32 systems
* rework gcc compile options
* renable and fix some warnings
* remove unused constants
* speedup sprite cache
* move UIGame to lua (not funcional yet)
* fix a lot of issues in x11 window
* fix crash handler
* add some warnings do uiwidget
and much more...
2012-02-20 00:28:13 -02:00
Eduardo Bart
a8c9980a5c
bind lua functions for questlog/npc trade/trade/channels/text edit/list edit/containers
2012-02-09 01:45:19 -02:00
Eduardo Bart
55fbb5f1a6
improvment in connect
2012-02-08 20:58:27 -02:00
Eduardo Bart
175f97b98f
reaname and cleanup many stuff
2012-02-08 19:23:15 -02:00
Eduardo Bart
1013ae279b
fix messagebox and rename some stuff
2012-02-08 00:11:57 -02:00
Eduardo Bart
09b3aa82df
add onGameStart/onGameEnd/onLogin/onLogout events
2012-02-07 21:54:33 -02:00
Eduardo Bart
ee1357a848
add combat controls
2012-02-07 21:06:52 -02:00
Eduardo Bart
e9411aa244
some cleanup
2012-02-07 01:33:50 -02:00
Eduardo Bart
85a121822e
allow useWith with inventory items
2012-02-07 01:02:06 -02:00
Eduardo Bart
a55e138002
some cleanup in modules, fixes in tooltip, uiwidget warnings, disable map saving for a while
2012-02-05 20:42:35 -02:00
Eduardo Bart
05f649cdeb
rework speak types
2012-02-02 22:25:18 -02:00
Eduardo Bart
496efc44ce
bind all channels/chat lua functions
2012-02-02 20:29:44 -02:00
Eduardo Bart
a4546942d2
draw yells outside screen range
2012-02-02 19:28:53 -02:00
Eduardo Bart
82dc42dc26
restore drawing elevation for creature names
2012-02-02 19:20:34 -02:00
Eduardo Bart
cf18b0c36f
many changes
2012-01-30 16:18:10 -02:00
Eduardo Bart
7d8d214324
simpli map load/save
2012-01-30 01:11:05 -02:00
Eduardo Bart
9db7bd2602
rework map rendering
2012-01-29 22:00:12 -02:00
Eduardo Bart
e8767d3971
fix possible crash when disconnecting, fix status small message
2012-01-26 15:23:47 -02:00
Eduardo Bart
cfcc3fd428
fix death issues, improve text messages
2012-01-25 12:56:17 -02:00
Eduardo Bart
29f99ee9b3
fix double walks on teleport
2012-01-25 00:16:04 -02:00
Eduardo Bart
24aab00431
fix use with, improve move, change icons, improve topbar
2012-01-24 16:39:16 -02:00
Eduardo Bart
d500de9aa0
change in topmenu and some fixes
2012-01-23 11:47:15 -02:00
Eduardo Bart
a5b4ee2c19
fix walk up/down with parcels
2012-01-20 13:00:46 -02:00
Henrique Santiago
b17cc43fc6
fix container update item
2012-01-20 02:27:48 -02:00
Henrique Santiago
733039e50e
init move items
2012-01-19 23:12:26 -02:00
Eduardo Bart
950730a77f
fix walk interval regression
2012-01-19 02:32:37 -02:00
Eduardo Bart
6ce92a1a64
rework walk
2012-01-19 02:12:53 -02:00
Eduardo Bart
a1cee1e855
rename useHotkey to useInventoryItem
2012-01-17 20:53:06 -02:00
Eduardo Bart
cb1e833e6e
use items on creatures
2012-01-17 20:48:31 -02:00
Eduardo Bart
cc5b36b1cb
Game.useOnCreature lua api
2012-01-17 20:28:55 -02:00
Eduardo Bart
7bcf7f536e
cache rendering of UILabel
2012-01-17 03:36:25 -02:00
Eduardo Bart
de0e4a1acf
fix release keys on x11, remove ping addon, fix minor issue in outfit render, fix emblem updates
2012-01-15 23:55:14 -02:00
Eduardo Bart
44a20222bb
walk and key event system rework with some regressions
2012-01-15 19:19:52 -02:00
Eduardo Bart
c6013dfeda
implement more chat...
2012-01-14 03:54:20 -02:00
Eduardo Bart
61aa710d1c
some chat functionality
2012-01-13 23:37:15 -02:00
Henrique Santiago
ea70f90e92
improve containers
2012-01-12 22:31:50 -02:00
Henrique Santiago
b812d60690
init container
2012-01-12 22:31:50 -02:00