Eduardo Bart
47766685d9
Merge pull request #907 from diath/topbar_visibility_toggle
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Add a keyboard shortcut to toggle topmenu visibility
7 years ago
Kamil Chojnowski
0e0f194df6
Replace a defunct otclient.info link with a link to this repo ( closes #821 )
7 years ago
Kamil Chojnowski
68371c98d4
Add a button to show the top menu when it's hidden
7 years ago
Kamil Chojnowski
483988f814
Add a keyboard shortcut to toggle topmenu visibility
7 years ago
Kamil Chojnowski
d889b5aaf2
Add turn and hotkey delay
7 years ago
EgzoT
bc507fd98b
Sending trade request using "UICreatureButton"
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Extending the possibilities of "UICreatureButton" widget.
Adding possibility sending trade request in battle list (game_battle module) and other modules who use widget "UICreatureButton".
7 years ago
BenDol
0afbfd58ce
Proper gameinterface load sequence, thanks @Quintinon
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https://github.com/edubart/otclient/pull/677
9 years ago
TheSumm
84f6cdec86
Fix #576 , PopupMenus close when leaving the game
9 years ago
TheSumm
ddec9627b8
Protocol 10.72 (Authenticator) Support, Unjustified Points diplay
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- Unjustified Points (Better topbar icon would be nice)
![Unjustified Points](http://i.gyazo.com/81286f46d9b4d56b3fe864140173cf34.png )
- Authenticator token support
- adjusted 'can change pvp frame' to 1054
- ...
9 years ago
BenDol
ef7f94ac76
Some minor changes/additions.
10 years ago
BenDol
a52c938fef
Added missing protocol versions & made some style fixes.
10 years ago
Sam
2a57a5f7d0
Browse field, locked & paginated container support
10 years ago
BenDol
74979ca16a
Remove debug print and redundant checks.
10 years ago
BenDol
0c77179c46
Should check the menu category before creating a separator.
10 years ago
BenDol
935b9e4cd6
Forgot removeMenuHook function.
10 years ago
BenDol
0f362f80e3
Added easy menu hooking, fixed terminal default size/pos & more:
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* Added autowalk style option to Minimap style.
* Added onCreate for setting up variables before styling is applied etc.
10 years ago
BenDol
99b1ddf44c
Must change UIMap class checks to UIGameMap.
10 years ago
BenDol
c083d02bef
Some fixes for class names and queue (added base class).
10 years ago
Sam
b96be291bb
Fix use-with issue #508
10 years ago
BenDol
1baad726ae
Just use g_configs.unload(config) to unload config files.
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Avoids concurrent modification errors.
10 years ago
Sam
8d8f32b081
Partial 10.36 support, also fix #499
10 years ago
conde2
0fbba70003
Fix protocol erros and try to fix walk delay
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Not implemented CreaturesType, just fixed the protocol error reported in
#493 , also try to fix #499 and #461
10 years ago
Jacek Wielemborek
e6c9e78935
Get rid of trailing whitespace.
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Commit generated by command:
find -type f ! -path '*.git*' ! -path '*.png' ! -path '*.ico' ! -path \
'*.ogg' | xargs -I '{}' sed -i '{}' -e 's/\t*$//g' -e 's/ *$//g'
10 years ago
Sam
5db37857bf
Fix game zoom issue
11 years ago
Joao Pasqualini Costa
e15995e1eb
Fix walk with WASD
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This should be an alone bind, so any other control will not affect the
keys.
11 years ago
BeniS
529b646316
Forgot to provide the widget for walk key bind, thanks conde2!
11 years ago
BeniS
5fbb71157d
Added enable/disable chat mode (allows for alphabetical key controls), battle window anchoring fixed (thank you River) & more:
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* Added better walk key binding (for other uses, like the sample given WASD).
* Made string.ends part of the string meta table rather than parameter based.
11 years ago
BeniS
95abf2a1d2
Fix a bug with autowalking & add prompt param for tryLogout.
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(We don't want to be prompted when pressing Ctrl + Q or Ctrl + L).
11 years ago
Sam
c7c259ef80
Game Menu / Attacking fixes
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- No more "Attack" / "Follow" for creatures on different floor
- No rule violation for monsters, only players now
- Alt + Click to target works through roofs -> fixes #203
- Fixed battle list issue (check position when trying to attack)
11 years ago
Sam
d427560b98
Countwindow Fix [YAH]
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Fixed typing amount in count window. Should be hidden again.
11 years ago
Eduardo Bart
4bdd1e79fd
Fix compile error for win32
11 years ago
Eduardo Bart
e9e4dcd71b
Improve walk when lagging
11 years ago
Eduardo Bart
da51dd467e
Minor fix
11 years ago
Eduardo Bart
d0576da69d
Implement dash walking and zoom out again
11 years ago
Eduardo Bart
9a54bfcc90
Minimap, hotkeys and lot of other changes
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* Begin working on a new layout system for UIMinimap and later UIMap,
this new layout system allows to add widgets to the minimap
* Add option to disable motd
* Rework hotkey binding
* Lots of fixes in hotkeys manager
* Add fullmap view using Ctrl+Shift+M
* Prevent some crashs in ThingType draw
* Add function to load minimap from PNG files
* Fixes in minimap saving
* Fixes in Tile::isClickable
* Add UIMapAnchorLayout, new layout for maps
* Fix freezes in win32 when pressing alt key
11 years ago
Eduardo Bart
28cdd6aa53
Fix minor walk delay
11 years ago
Henrique Santiago
07dd78002b
Save console messages #263 , change settings names
11 years ago
Henrique Santiago
5fc1ac8051
Save gamemap height #207 . UISplitter needs a rework.
11 years ago
BeniS
adc01ab9e3
Proper fix for autowalk lag issue
11 years ago
BeniS
725a16e38e
Fix a lag issue with auto walking
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* Auto walking on unwalkable objects was still being processed
by the findPath algorithm. Ed, if this algorithm shouldn't be causing
lag spikes for the client, perhaps I should find the cause in findPath.
For now this will fix the issue however.
11 years ago
Eduardo Bart
717832b791
Other minor fixes
11 years ago
Eduardo Bart
4c51009ed9
Minor fixes
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* Fix focusing opened channel on login
* Add missing options to rule violation window
* Send rule violations messages in default channel
* Enable show private messages in console by default
* Fix battle issues with invisible creatures
* Allow to use hotkeys while trading
11 years ago
BeniS
6cd71ea02e
Closes #236
11 years ago
BeniS
7f5dda5c8f
Re-add destroying for unloading, other clean up:
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* Cleaned some module terminate code
* Fixed "reload all" issues
11 years ago
BeniS
35e5dd8af8
Topmenu fix
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* Will no longer duplicate topmenu buttons (no need to destroy in the module now)
* Menu items will no longer change position when reloaded.
11 years ago
BeniS
b34cc18f98
Fix #259
11 years ago
BeniS
469df27d9b
Implement #261
11 years ago
BeniS
9e208fa792
Fix 255 also another cooldown bug:
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* If you use the cooldown during the ping delay time it wouldn't init
the cooldown again.
11 years ago
Eduardo Bart
5bf03c50d6
Rework hotkeys manager, fix many issues on it
11 years ago
Eduardo Bart
8d6ccb8d83
Fixes to compile with clang
11 years ago