Eduardo Bart
aed779a2c8
doc and luabinder changes
12 years ago
Eduardo Bart
318109158a
changes to make development easier in QtCreator
12 years ago
Eduardo Bart
72f569c250
improve walk animation on low end hardware
12 years ago
Eduardo Bart
95cf7eb788
graphics optimizations/fixes/features
...
* cache text vertex for StaticText, AnimatedText and Creature names
* improved outfit rendering
* fully compatible with OpenGL 1.1
* enable mipmaping for game sprites again
* Ctrl+W hotkey clean game texts
12 years ago
Eduardo Bart
023a4ebef6
performance improvements
12 years ago
Eduardo Bart
3f2071d097
fix possible walk crash
12 years ago
Eduardo Bart
f62f507813
just fixes
...
* clean map when relogging
* fix otclientrc.lua reloading
* fix game disconnection messagebox
* fix animated texture
12 years ago
Eduardo Bart
a8c9980a5c
bind lua functions for questlog/npc trade/trade/channels/text edit/list edit/containers
12 years ago
Eduardo Bart
175f97b98f
reaname and cleanup many stuff
12 years ago
Eduardo Bart
9bff1aa6ea
changes in creature drawing for battle list
12 years ago
Eduardo Bart
1013ae279b
fix messagebox and rename some stuff
12 years ago
Eduardo Bart
82dc42dc26
restore drawing elevation for creature names
12 years ago
Eduardo Bart
ef96215421
rename item count to countOrSubType, rework and improve things animation/drawing
12 years ago
Eduardo Bart
7b965a27af
render walking creatures in the correct way
12 years ago
Eduardo Bart
9db7bd2602
rework map rendering
12 years ago
Eduardo Bart
ad310e2baf
fix diagonal walking regression
13 years ago
Eduardo Bart
6ce92a1a64
rework walk
13 years ago
Eduardo Bart
44a20222bb
walk and key event system rework with some regressions
13 years ago
Henrique Santiago
5bc939a091
fix viplist sort, shared exp blink
13 years ago
Henrique Santiago
ab4dc91d90
invisible creatures
13 years ago
Eduardo Bart
81e378cc22
some rework on gameprotocol class
13 years ago
Henrique Santiago
14c517d7a6
skulls, shields and emblems are now rendered, thanks to joao
13 years ago
Henrique Santiago
9909ffed35
fix walk
13 years ago
Henrique Santiago
1b83126ed5
separator fix, fix draw outside map
13 years ago
Henrique Santiago
7e7050929d
attack and follow
13 years ago
Eduardo Bart
9104305f37
update copyright notice
13 years ago
Henrique Santiago
88f36b0455
some rework
13 years ago
Henrique Santiago
ad82c549b8
walk fixed, animated text changes
13 years ago
Henrique Santiago
5faa903e18
creatures walk and outift fixes
13 years ago
Henrique Santiago
37a6a38ca6
some reworks
13 years ago
Eduardo Bart
f548825faf
too many changes to list, many regressions were made, master will be UNSTABLE for a few days
13 years ago
Henrique
3e27d5a79f
create thing m_type
13 years ago
Henrique
fd80589c7b
creature square init, inventory improvements
13 years ago
Henrique
5f34648c0e
outfits, item, creature, thing rework
13 years ago
Henrique
a3c65f3a7e
missiles and some reworking
13 years ago
Henrique
4e0ca24cb7
creature direction fix
13 years ago
Eduardo Bart
d2c3e554dc
remove walk updates from render loop to fix some issues and have better performance
13 years ago
Eduardo Bart
63652bd3a3
changes the way that walk calculates
13 years ago
Henrique
fbda996b76
walk improvements, but not great yet
13 years ago
Henrique
2ec3ad40a1
fixed creature names outside map
13 years ago
Eduardo Bart
361b28c6d6
walk perfect?
13 years ago
Eduardo Bart
afe095e292
fix a walk glitch
13 years ago
Eduardo Bart
e69a6d1140
move datmanager to thingstype
13 years ago
Eduardo Bart
427dd91d79
improv animation draw
13 years ago
Henrique
4d90b674ac
walk changes, not done yet
13 years ago
Eduardo Bart
9bae47a40c
walk animation improvments
13 years ago
Eduardo Bart
608e5a0331
alternate walk animation
13 years ago
Eduardo Bart
8b2cb410c2
ctrl+g kinda working, but login/logout events still need a remake
13 years ago
Henrique
1bb89e053a
improved fps
13 years ago
Henrique
d3cd4feee5
walking improvements
13 years ago