Eduardo Bart
c0c2411854
Improve minimap
2012-07-12 16:16:23 -03:00
Eduardo Bart
1f6cd33109
Merge pull request #38 from BeniS/otclient
2012-07-12 14:34:39 -03:00
BeniS
935ca87d16
Few minor fixes from previous commit.
2012-07-13 05:29:44 +12:00
BeniS
8850528091
Updated Top Menu, Health Info, Combat Controls, Console (Channels), Game Toggle Buttons, Minimap Layout, Game Interface Prompts, and Creature Draw Info.
...
* Added new left and right game button panels.
* Relocated main game toggle buttons to the right side of the screen to make it easier to toggle miniwindows.
* Added table.empty(t) function to table lib.
* Renamed module game_healthbar to game_healthinfo.
* Combat controls now save per character (e.g. Fight mode, chase mode, safe fight mode)
* Last channels open now save per character.
* Fixed typo in containers.lua.
* Added logout prompting window message when you logout via the logout button.
* Added exit promting window message when you attempt to exit the client.
* Repositioned some minimap buttons.
* Fixed so when creatures health percent is < 1 it will not draw the creature information.
Known Issues:
* If you move a container widget into the map rect if you move an item onto itself it will allow this to execute still dropping the item on the ground.
* The server is calling to open channels after onGameStart is executed causing it to focus the last tab opened. Fix: Don't save channels to the settings that are opened by the server.
2012-07-13 04:45:22 +12:00
Henrique
9523b5cde5
Changes to last commit. Maybe add FW_LUA, FW_SOUND, etc definitions further
2012-07-12 00:55:18 -03:00
Henrique
962e9c7d16
Allow logger usage on console applications
2012-07-12 00:21:26 -03:00
Kamil
de873448b5
Updated.
2012-07-11 05:43:33 -03:00
Kamil
4aeb9edfae
Reopen last channels on login.
2012-07-11 05:43:33 -03:00
Eduardo Bart
7666466349
Merge pull request #33 from kilouco/master
...
Soul Points
2012-07-10 21:08:32 -07:00
kilouco
104785818b
Now Soul Points are shown in the bottom of the HealthBar widget.
2012-07-11 00:47:53 -03:00
Eduardo Bart
d2bdab42b5
Merge pull request #32 from kilouco/master
...
Shift-Tab
2012-07-10 19:27:05 -07:00
kilouco
aaf3351e87
Fixed so Shift-Tab functionality works properly.
2012-07-10 23:18:33 -03:00
Eduardo Bart
d39ca7de10
Restore periodicalEvent function
...
* and typo fixes
2012-07-10 14:36:18 -03:00
Eduardo Bart
351115d9d9
Fix login error message
2012-07-10 09:32:13 -03:00
Eduardo Bart
f044cf2a83
Merge pull request #30 from BeniS/otclient
2012-07-10 08:23:33 -03:00
BeniS
54e061f2f7
Minor fix in the hotkeys from previous commit.
2012-07-11 00:27:29 +12:00
BeniS
82233dc655
Changes/Fixes to Channels/Hotkeys/Inventory Slots.
...
- Fixed issue with opening multiple instances of the same message channels (will focus the channel if already exists).
- Added tooltip to the 'Clear message window' button.
- Added keyboard Up/Down press for hotkeys.
- Added inventory slots/images.
- Started on adding soul
2012-07-11 00:15:31 +12:00
Eduardo Bart
77648a2ffa
Fix compilation using static libs on linux
2012-07-09 20:28:48 -03:00
Eduardo Bart
e7691b873b
Add error code to onError protocol event
2012-07-09 19:45:34 -03:00
Eduardo Bart
59f75d996e
Fix crash when logging without specifing a port or host
2012-07-09 15:06:58 -03:00
Eduardo Bart
2c5fdc88d1
restore music at startup
2012-07-09 14:53:05 -03:00
Eduardo Bart
a1644cad29
Minor g_app lua binding fix
2012-07-09 13:36:46 -03:00
Eduardo Bart
c1ffcee645
Update README, TODO, AUTHORS
2012-07-09 12:26:03 -03:00
Eduardo Bart
f215b206b1
Fix issue #25
2012-07-09 10:38:03 -03:00
Eduardo Bart
31612036fb
Fix issue #23
2012-07-09 10:30:41 -03:00
Eduardo Bart
23fee49456
Merge pull request #6 from sn4ke/master
...
Fixed bug with adding Vip from console or map, who is already on viplist.
2012-07-09 09:19:23 -03:00
BeniS
902ce06e88
Fixed an issue with the battle list filter.
...
More work on the minimap, interface changes, fixed direction controls, fixed reseting, fixed some draw things (needs some more work to finish).
Fixed a bug in the battle list causing Battle.onFollow(creature) to execute when there was no follow.
2012-07-09 09:19:02 -03:00
Kamil
85786efbd3
Fixed bug with adding Vip from console or map, who is already on viplist.
2012-07-09 08:59:16 +02:00
otfallen
c8d9833444
woops, added new type to gitignore aswellas commit changes to init.lua
2012-07-09 08:56:18 +02:00
otfallen
42971b10f8
backing up at OTBM loading, if someone can continue working on it until I'm available again, I would appreciate it much, here is current progress: http://pastebin.com/qEfC9ftv
2012-07-09 08:46:11 +02:00
Eduardo Bart
1e8491cdcd
fix possible compile issue in Os X
2012-07-08 14:05:29 -03:00
Eduardo Bart
4ac3ec8344
Minor fixes for releasing otclient
2012-07-08 13:46:09 -03:00
Eduardo Bart
7e96c3bec6
Disable particles module
2012-07-08 10:38:01 -03:00
Eduardo Bart
c05a7f6403
Add clear channel icon
2012-07-08 10:21:12 -03:00
Eduardo Bart
86986542ba
Merge pull request #5 from sn4ake/master
...
Added clear button to game console (in commit I didn't add icon).
2012-07-08 07:04:08 -07:00
Kamil
f533e739c9
Added clear button to game console (in commit I didn't add icon).
2012-07-08 11:50:24 +02:00
Eduardo Bart
beb843a971
Merge pull request #4 from BeniS/master
...
Pull request for NPC message fix and auto chase fix and new override option.
2012-07-07 08:05:25 -07:00
BeniS
69cc53d7f3
Minor fix from last commit.
2012-07-08 02:44:53 +12:00
BeniS
4453242bee
Adjusted chase modes to work correctly, added new option for auto chase override. Fixed NPC speak messages to appear in the correct position.
2012-07-08 02:09:50 +12:00
Henrique Santiago
6a85c31a77
Some particle stuff, far from done
2012-07-06 02:01:13 -03:00
Eduardo Bart
2b621cace6
Update master
2012-07-05 20:37:32 -03:00
Eduardo Bart
6f12261aef
Move otclientrc.lua to top dir
...
* Use markdown for README
2012-07-05 17:03:57 -03:00
Eduardo Bart
8cc14c2d2d
Save graphics options
2012-07-05 15:49:10 -03:00
Eduardo Bart
6bce0bd680
Imrove lua engine
...
* Allow bound C++ functions to return multiples values to lua with tuples
2012-07-05 09:38:48 -03:00
Eduardo Bart
ea2967e1ad
Update version to 0.5
2012-07-05 02:07:41 -03:00
Henrique Santiago
0b98dca50f
Changes to autowalk position on different floors, move its functions to game interface
2012-07-05 02:40:31 -03:00
Eduardo Bart
2c6b83b476
Fix issue #14 , pre animate autowalks
2012-07-05 01:10:01 -03:00
Henrique Santiago
df8dd52c25
Changes to npc trade module
2012-07-04 17:36:58 -03:00
Eduardo Bart
71bed49f80
Fixed issue #15 that caused lua stack to grow indefinitely
2012-07-04 09:10:05 -03:00
Henrique Santiago
46e3fbe045
Resize background image to 1024, so it'll be loadeable in old hardware
2012-07-03 12:43:13 -03:00