Commit Graph

40 Commits

Author SHA1 Message Date
Eduardo Bart fe86dc8050 real autowalking
* smart autowalking using A* path finding algorithm
2012-03-23 17:36:58 -03:00
Eduardo Bart f62f507813 just fixes
* clean map when relogging
* fix otclientrc.lua reloading
* fix game disconnection messagebox
* fix animated texture
2012-03-19 14:54:47 -03:00
Eduardo Bart 3a83666b9f restore missiles 2012-02-02 18:54:49 -02:00
Eduardo Bart 614d34b382 fix corpses drawing 2012-02-02 18:10:14 -02:00
Eduardo Bart 51b0822267 zoom out much more smoother 2012-01-31 15:06:55 -02:00
Eduardo Bart cf18b0c36f many changes 2012-01-30 16:18:10 -02:00
Eduardo Bart 7d8d214324 simpli map load/save 2012-01-30 01:11:05 -02:00
Eduardo Bart 9db7bd2602 rework map rendering 2012-01-29 22:00:12 -02:00
Eduardo Bart d500de9aa0 change in topmenu and some fixes 2012-01-23 11:47:15 -02:00
Eduardo Bart 6ce92a1a64 rework walk 2012-01-19 02:12:53 -02:00
Eduardo Bart fbaa7c8c43 changes to wotk with protocol 860 2012-01-08 13:42:23 -02:00
Eduardo Bart 9104305f37 update copyright notice 2012-01-02 14:59:24 -02:00
Eduardo Bart d597335135 make work on win32 again using GLEW 2011-12-29 16:21:58 -02:00
Henrique Santiago d67442dc49 introduce statictext 2011-12-29 15:45:59 -02:00
Henrique Santiago 5830a3dc3e animated text 2011-12-26 09:53:16 -02:00
Henrique 9208bf7b5a fix aspect ratio, clicking, TODO: add setVisibleSize event, for uimap resizing 2011-11-23 02:27:58 -02:00
Henrique 6a33473a1a map class more flexible 2011-11-23 01:11:49 -02:00
Henrique 3f4ad7977c using items, just test, almost nothing done yet 2011-11-10 04:53:16 -02:00
Henrique 6a17173d08 swap map to array 2011-11-08 00:12:23 -02:00
Henrique a3c65f3a7e missiles and some reworking 2011-11-07 23:44:43 -02:00
Eduardo Bart ce67fd1733 change effects animation calculation 2011-11-07 15:20:13 -02:00
Eduardo Bart 9ca98dd00e change comments 2011-09-01 21:00:29 -03:00
Eduardo Bart e37efe7e65 new render, look through windows/doors 2011-09-01 19:00:46 -03:00
Eduardo Bart 0b4d7ace05 change how tile stack works 2011-08-31 17:22:57 -03:00
Eduardo Bart 1da42f9a3b just some renaming 2011-08-31 02:15:59 -03:00
Eduardo Bart 8a179ea585 remvoe update cache since no much fps increase 2011-08-30 21:28:23 -03:00
Eduardo Bart 4d10b0dd49 render improvments using some cache 2011-08-30 20:39:14 -03:00
Henrique 33573e957d map position, skills 2011-08-29 22:34:17 -03:00
Eduardo Bart 8b2cb410c2 ctrl+g kinda working, but login/logout events still need a remake 2011-08-29 11:14:21 -03:00
Eduardo Bart f7eac377e7 restore copyright notice 2011-08-28 10:17:58 -03:00
Henrique 9088bad0b0 addons, item count, stackpos fix 2011-08-24 00:58:23 -03:00
Henrique 06a72ffb7e stack fix, creature names and health bar, still buggy 2011-08-21 00:21:35 -03:00
Henrique 8b2bceaef3 effect delete restored 2011-08-17 02:04:45 -03:00
Henrique 16a187b014 creature walk, fps fix (map duplicate items fix with clean), some protocol parses 2011-08-17 01:45:55 -03:00
Eduardo Bart 758b4b5dfb display motd message only once, remove update loop, use g_platform.getTicks() instead 2011-08-16 09:47:30 -03:00
Henrique 97d2c30a81 effects working, map on higher levels too 2011-08-16 02:47:35 -03:00
Eduardo Bart f87b475f49 revise network system 2011-08-15 21:30:31 -03:00
Eduardo Bart be15b1820d more refactoring 2011-08-15 18:02:52 -03:00
Eduardo Bart 2e1a96c2df rework on dat and spr loader 2011-08-15 16:15:49 -03:00
Eduardo Bart b21ccd16f9 fix gitignore and add missing sources 2011-08-15 11:11:24 -03:00