66 Commits (f14706206a541ecc0d705c28321d3842e72358f0)

Author SHA1 Message Date
Eduardo Bart f14706206a continue implementing new graphics engine
12 years ago
Eduardo Bart 58d76e255d begin implementing OpenGL 1.0 engine
12 years ago
Eduardo Bart 0b8d8b4595 enable ogl debug with ifdefs
12 years ago
Eduardo Bart 879827bdbc enable opengl debugging on x11
12 years ago
Eduardo Bart 2017fb366e some optimizations
12 years ago
Eduardo Bart 2835a66bab experimental minimap
12 years ago
Eduardo Bart 16acfebe3b move clipping to painter
12 years ago
Eduardo Bart b5a4d31fa7 more graphics optimizations
12 years ago
Eduardo Bart 034fce9147 improve clipping performance
12 years ago
Eduardo Bart 11ad1f5c5b performance improvements
12 years ago
Eduardo Bart c250bfcf42 fix issue
12 years ago
Eduardo Bart dd875fc925 support for GL_EXT_framebuffer_object
12 years ago
Eduardo Bart cb890e8cb1 prevent some protocol crashs
12 years ago
Eduardo Bart c33741d324 display unsupported extensions
12 years ago
Eduardo Bart 4743763d48 remvoe blur, fix scroll issue on win32
12 years ago
Eduardo Bart 8c2a84b6be motion blur for fun
12 years ago
Eduardo Bart 56d6cc2cc0 testing bloom and motion blur
12 years ago
Eduardo Bart 8ea154016b fix and changes
12 years ago
Eduardo Bart de0008caf1 ui and graphics changes
12 years ago
Eduardo Bart 159eb98df2 introduce startup options
12 years ago
Eduardo Bart 28633a9e20 fixes
12 years ago
Eduardo Bart 57adcb38bd rework windows crash handler
12 years ago
Eduardo Bart c7469e4454 graphics fixes
12 years ago
Eduardo Bart 01d5fad315 support for OpenGL 2.0
12 years ago
Eduardo Bart 9db7bd2602 rework map rendering
12 years ago
Eduardo Bart 24aab00431 fix use with, improve move, change icons, improve topbar
12 years ago
Eduardo Bart 9104305f37 update copyright notice
13 years ago
Eduardo Bart d597335135 make work on win32 again using GLEW
13 years ago
Eduardo Bart 3abbf5255e introduce matrix class and use it
13 years ago
Eduardo Bart 2030a4da29 Merge branch 'revgraphics'
13 years ago
Henrique Santiago a679f258ee particles improve
13 years ago
Eduardo Bart 7eead50806 use GLSL shaders
13 years ago
Eduardo Bart f548825faf too many changes to list, many regressions were made, master will be UNSTABLE for a few days
13 years ago
Eduardo Bart 4afbe43e6f changes to prepare revgraphics
13 years ago
Eduardo Bart 1386064d71 add framebuffer support for old video cards
13 years ago
Eduardo Bart 18c122c71e add glext.h, remove GLU dependency
13 years ago
Eduardo Bart d2e8e1d774 add command completion to console
13 years ago
Eduardo Bart e35a2e4c79 fix some graphics issues on Windows virtualbox
13 years ago
Eduardo Bart ba8f8b889e simplify outfit render
13 years ago
Eduardo Bart e87297c1b5 reorganize all constants and place them into namespaces
13 years ago
Eduardo Bart f7eac377e7 restore copyright notice
13 years ago
Eduardo Bart 38529ea837 lua console and some changes
13 years ago
Eduardo Bart c6dd25ed99 outfit colors
13 years ago
Eduardo Bart be15b1820d more refactoring
13 years ago
Eduardo Bart 2e1a96c2df rework on dat and spr loader
13 years ago
Eduardo Bart d8cc37afdb reorganize sources
13 years ago
Eduardo Bart 92b54b6f55 fix map render
13 years ago
Eduardo Bart afc197f2dc rework on graphics.cpp, implement some GFX with lua
13 years ago
Eduardo Bart 55862b07ad merge total remake
13 years ago
Eduardo Bart 7cf188a67d fix framebuffer
13 years ago