Kamil Chojnowski
93f51fe127
Add player mana bar
7 years ago
Marcin Michalski
13789c5612
Properly check tile elevation in older protocols
7 years ago
Eduardo Bart
7046fa1cdb
Merge pull request #874 from EgzoT/EgzoT-useWith_fix
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Fixed problem with function "useWith" on creatures
7 years ago
Eduardo Bart
aeb98810ed
Merge pull request #878 from EgzoT/EgzoT-map_missile_bug
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[Probable bug] Double use function onAppear
7 years ago
Eduardo Bart
8b161e1a07
Priorize OpenSSL 1.0 in cmake, warning fixes
7 years ago
EgzoT
f4f3219d61
[Probable bug] Double use function onAppear
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Method Map::addThing uses two times function onAppear for object Missile.
First used in line 119, but then used again the same function in line 165.
Without first function onAppear method Map::addThing work the same.
7 years ago
EgzoT
1950d8ec26
Fixed problem with function "useWith" on creatures
7 years ago
A-Syntax
df422c0991
Update protocolgameparse.cpp ( #777 )
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The vocation id was not being received by the client.
https://github.com/otland/forgottenserver/issues/1982
7 years ago
Joao Pasqualini Costa
2292df922d
Fix Look ( #818 )
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sendLookCreature should only be called in battleList
7 years ago
GustavoBlaze
743e73d755
Applying the otclient code style
7 years ago
GustavoBlaze
bc20e16584
Applying the otclient code style
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changing the variables names
7 years ago
GustavoBlaze
a4400a4ff1
applying the otclient code style
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changing the variables names
7 years ago
GustavoBlaze
2927ed29d8
Bug idle animations of the creatures solved
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These changes we join the idle animations with the walking animations
7 years ago
Ahmed Samy
94d60432f3
Merge pull request #766 from TibiaFun/patch-1
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Update protocolcodes.cpp
7 years ago
Ahmed Samy
b6140a03b4
Merge pull request #764 from elderapo/patch-1
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Fix typo
7 years ago
Bruno Minervino
882be286d9
Update copyright year for 2017
7 years ago
zygzagZ
8486f6c867
Fixed talking with npc for 8.54
7 years ago
Joseph Bingham
e5d28e00e2
Fixes inconsistent coding style
8 years ago
Joseph Bingham
9148d412e5
Replace tabs with spaces (again)
8 years ago
Joseph Bingham
5a5adc4ed6
Replace tabs with spaces
8 years ago
Joseph Bingham
344146ba2d
10.96, 10.97, 10.98, 10.99 support
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Adds basic support for the latest client version
8 years ago
TibiaFun
0870fda2ac
Update protocolcodes.cpp
8 years ago
Tomasz Martyński
8ffacefb04
Fix typo
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change "getOufitColor" to "getOutfitColor"
8 years ago
Ranieri Althoff
2f1f62a916
Update copyright year for 2016
8 years ago
Sam
1ec3b65a3a
10.94, 10.95 support
8 years ago
Sam
1c09c3770b
Protocol 10.93
8 years ago
Nailson
d1b26781d3
Fix 'getTopMultiUseThing' returning border items.
8 years ago
Sam
7a8e605704
Minimal 10.91 support
8 years ago
Sam
2b7e2a45ea
Fix 7.4 walking over items with elevation
8 years ago
Sam
408b3c5125
Fix npc message mode
8 years ago
TheSumm
90deb067a6
Added missing message types
8 years ago
TheSumm
37f563d3d5
Replaced some tabs with spaces
9 years ago
TheSumm
80184a1249
Initial 10.90 support
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Basic support, I did not check for further protocol changes yet.
9 years ago
TheSumm
0d8791e1a7
Protocol updates up to 10.82
9 years ago
Nailson
d41fe195f4
Add 'GameKeepUnawareTiles' feature.
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Remove tiles that we are not aware anymore by default.
9 years ago
Nailson
f1fdbd56e9
Add a flag for idle animation game feature.
9 years ago
Konrad Kuśnierz
4591a37844
My bad, wrong function name.
9 years ago
Konrad Kuśnierz
8abefb1505
Fix #601 , fix #599
9 years ago
BenDol
07a2995285
Fix NPC static text and missing SpeakType.
9 years ago
Nailson
5ef55307f5
Fix #664
9 years ago
Konrad Kuśnierz
b9848f360c
Check for Otc::GameAttackSeq feature
9 years ago
Konrad Kuśnierz
c3c2ac80e7
Fix drawing creatures in UICreature
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I will leave this ugly hack for the time being, but I do encourage to change it later on. The whole "resize" boolean makes no sense since the outfit is resized by the destination rectangle anyway. I believe we should give it a try with a real size of the object defined in dat by the user for creatures bigger than 32x32.
Please keep in mind that we did cut bigger creatures to 48x48 (2*Otc::TILE_PIXELS*0.75f) before as well, so nothing really changed besides ability to properly draw bigger creatures than 64x64 on battlelist.
9 years ago
Konrad Kuśnierz
6bd0e37670
Correctly draw creatures bigger than 64x64
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Battlelist icon
9 years ago
Konrad Kuśnierz
11990815a6
Correctly load corrupted otmm file, should fix #606
9 years ago
Konrad Kuśnierz
53dbbd2ba3
Decrease RAM usage by at least 200MB
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This was quite ridiculous.
TILESTATE_LAST = 1 << 24
Basically we were creating 2^24 Color structures within the array, each
of them has 4 floats (16 bytes) resulting in about 256 MB of extra
wasted memory.
9 years ago
TheSumm
ab5bed456b
Fix warning
9 years ago
TheSumm
fcd481ee15
Added missing message mode
9 years ago
TheSumm
83dc129f03
Protocol 10.76, fixed death window & death packet
9 years ago
Gabriel Pedro
04b516a1a0
Update copyright for 2015
9 years ago
TheSumm
f51a160bde
Remove unintentionally added files
9 years ago