806f543302Premium time colored red <= 7 days #205
Samuel
2013-01-18 16:48:48 +0100
ddaff8a46aRemove exit module, logout no longer at miniwindow side, always visible
Henrique Santiago
2013-01-18 05:53:41 +0000
1500c1d2f2Few minor fixes here and there: * Fixed miniwindow cancelling (sorry Summ! :D) * Fixed pathFind to check floor change tiles * Fixed buying/selling stackable items in pv < 860 * Added force walk to the first step of auto walking for open tibia
BeniS
2013-01-18 18:27:29 +1300
6ad7269e5aFix skull blink
Henrique Santiago
2013-01-17 18:57:03 +0000
7e52c4e449Make otclient login into cipsoft servers again
Eduardo Bart
2013-01-17 18:24:41 -0200
ada2c9efe9Fix buy/sell of stackable items on 8.6
Eduardo Bart
2013-01-17 16:09:51 -0200
b68df8336aMinor fixes to some previous commits. * Fixed a bug with storing the protocol version. * Fixed an issue with text windows cancelling. * Fixed a typo in the source.
BeniS
2013-01-18 03:23:01 +1300
cf77c2baf3Fix text edits wrapping
Eduardo Bart
2013-01-17 09:34:13 -0200
59594b4ac2Fix Ignore Module / NPC highlighting
Samuel
2013-01-09 23:54:57 +0100
1784bd9f26Ignore Window in Console / Fixes
Samuel
2013-01-09 23:03:04 +0100
cce2976156Many enhancements in client API * Fix issues in item use * Stack animated texts values * Add utility functions for changing creature color and jumping * Add some new extended functionality * Improve map shader API
Eduardo Bart
2013-01-09 17:29:58 -0200
a8c9adb052Merge pull request #184 from Quintinon/master
Ben Dol
2013-01-09 00:51:54 -0800
607a6a13bcFix Sell tab of NPC Trade
Jeffrey
2013-01-08 23:26:56 -0600
0120b7554cRestore support for animated png files * Rework resource manager * Add missing files * Improve some graphics classes
Eduardo Bart
2013-01-08 19:31:41 -0200
fdcad184f9Fix platform issues regarding charsets * IMPORTANT: A new dependency is required, boost_locale, comes with boost 1.50.0 or later * Copying and pasting special characters should now work * Running otclient from filepaths with special characters should work now too
Eduardo Bart
2013-01-08 18:45:27 -0200
b52c52cd36Fix possible crashs when using server class
Eduardo Bart
2013-01-08 18:05:24 -0200
5344a179a4Many UI improvements and minor fixes
Eduardo Bart
2013-01-08 18:01:47 -0200
a8d3bb97eaMinor changes in sql classes
Eduardo Bart
2013-01-08 17:44:05 -0200
9d5abb0243Fix minor issues in item drawing * Add some utilities functions
Eduardo Bart
2013-01-08 17:40:25 -0200
122577a916Just rename some files * Fix a server ping issue
Eduardo Bart
2013-01-08 16:21:54 -0200
702fce0be8Fixed#169 Thanks Quintinon and #170! Also some other fixes: * Fixed calling local in an if statement where it is not required (lol). * Fixed an issue with the auto walk checker.
BeniS
2013-01-08 15:55:41 +1300
5921c8e420Fixed Exit button not being created
Jeffrey
2013-01-07 20:22:32 -0600
4c0c6e635eFix Vip List sorting
Jeffrey
2013-01-07 19:38:23 -0600
3ed2eeb104Oops fixing this from last commit.
BeniS
2013-01-08 06:17:58 +1300
bb139955dcMore fixes and edits! * Fixed a bug with client_exit module button appearing on full reload. * Fixed the battle window to work properly now (left click: attack, right click: menu). * Added auto walk checker for more accurate aut walking: - It will always find the path now, except in rare occasions gets stuck running back and forward - Re-calculates path every 10 steps and also when you hit an object that cancels your step. - Right now this is just a temporary method. - Cancels the checker when you move or press escape (has to be done client-side). * Added a new setting to UIComboBox class 'mouse-scroll' to enable/disable mouse wheel scrolling. * Added support for no ping in cooldowns. * Added missing PlayerStates (hungry and bleeding).
BeniS
2013-01-08 06:17:01 +1300
fddbafebd3Fixed#165, Fine tune fixes! * Fixed an issue with the cooldown timing. * Fixed issue with 'right click' using items under players. * Some changes to the minimap control (ctrl + mouse wheel to change floors and tweaked the zoom/move speeds). * Fixed some bugs in the trade module. * Added new Spells table for spell related functions (Also added getSpellByName and getSpellByWords). * Fixed an issue with follow/attack cancelling (wasn't calling onFollowChanged for updates in battle, etc).
BeniS
2013-01-07 04:04:49 +1300
3fa5993177Changed scrollbar style, and some other changes: * Changed the scrollbar style to look a bit nicer. * Fixed a typo in the EventDispatcher class. * Added PlayerStates to player.lua. * Minor tweak to console tab spacing. * Add unbinding key 'Ctrl+Shift+D' in the options.
BeniS
2013-01-05 20:57:31 +1300
ca46b5033eMore progress on cipserver login for pv973 and a few fixes. * Fixed the "options" module hotkey (changed boost walker to Ctrl+Shift+D). * Fixed a small issue with UIMiniWindow:setup() function (was setting parent before its pos). * Pic signature has changed for cipsoft client. * Fixed 'client type' byte position in the login packet. * Changed the ping function to execute every 4 seconds rather than 2. * Changed some protocolgame for pv973 support.
BeniS
2013-01-04 11:42:02 +1300
fc55c6b524Interface edits, additions, and fixes: * Added a new module for exiting the client (client_exit). * Added tab spacing to the UITabBar class. * Added tab popup menus for things like channel tabs. * Impelemented channel tab popup menus (still need to be finished). * Fixed UITabBar tab draging (will now change after dragged half way over the next tab, not 2 pixels). * Fixes to the client_options module. * Edited some UI settings. * Changed game_cooldown and game_spelllist menu button icons. * Fixed some typos.
BeniS
2013-01-03 21:24:07 +1300
2aeec22ef8Fix items draw inside uiitem
Henrique Santiago
2013-01-03 04:24:07 -0200
644241badbFixed issue #160 and an issue with entergame module.
BeniS
2013-01-01 05:34:15 +1300
8cdab5c814Tested and fixed#155 * Also fixed a typo in the game_tibiafiles module.
BeniS
2012-12-31 00:32:09 +1300
fcdf2286b6Fix issue #155 (only tested on pv973) Please let me know if pv870+ works now. Note: * pv = protocol version, * cv = client version For people wondering.
BeniS
2012-12-30 20:53:24 +1300
abf0ee4303More walk control optimization and fixes: * Finished off the walking control optimization! (Should be smooth controlling now). * Fixed issue #151 * Fixed an issue with the character list. * Fixed a bug in the g_keyboard.isKeySetPressed function.
BeniS
2012-12-30 19:14:49 +1300
1782de7336Game control precision edits and many other fixes: * Updated the walking(mouse/keys) control to be a lot more responsive/smooth! * Updated creature diagonal steps to animate faster (due to demand). * Added a warning popup for boost walker option in cipsoft servers. * Added KeyUp event controls in the g_keyboard class. * Fixed an issue with the minimap not reconfiguring. * Fixed a bug with creature lights drawing properly. * Fixed refreshContainer method. * Some layout edits. * Some minor typo fixes.
BeniS
2012-12-30 06:41:14 +1300
8961f4dfd4Some fixes and design tweaks: * Fixed the game_viplist module to work with the latest vip protocols. * Fixed a referencing error in the game_cooldown module * Started editing the design of the popupmenu (needs more work).
BeniS
2012-12-29 05:15:57 +1300
034c768994Compatibility fix to cv981 new speed law. * Also a minor fix to setting client version.
BeniS
2012-12-29 02:34:36 +1300
44e428bccbProgress updating to cv981/pv973: * Implemented the new client AND protocol version methods. * Implemented the new speed laws added in cv980 (http://www.tibia.com/news/?subtopic=newsarchive&id=2251). * Added more missing bytea to login packets (client version/type and some unknown bytes). * Fixed the InputMessage::getDouble method. * Cleaned up some of the const values. * Started on the pending state features.
BeniS
2012-12-29 00:05:45 +1300
619285069cStarted updating to 9.8+ features, not yet finished (unsafe version).
BeniS
2012-12-27 02:56:06 +1300
a86449dea9Fix to minimap navigating
Samuel
2012-12-15 13:26:27 +0100
5de031fb8bWorkaround for issue #146
Eduardo Bart
2012-12-03 21:26:58 -0200
f5b3bfda11Lights minor fixes
Eduardo Bart
2012-12-03 21:18:39 -0200
dc6d2bb0788bit color shouldn't be higher than 216, by mistake.
BeniS
2012-12-03 16:47:21 +1300
617e6b302bFix for creature lights. * Will now load the dat values for creature lights (ed if you know a more conventional way for this please let me know). * No need to draw light for the outfit the creature draw will handle it. Note: not sure if the from8bit method should limit at 256 or not, but tibia dat contains colors 216+.
BeniS
2012-12-03 13:17:41 +1300