74 Commits (175f97b98fe56aef6aae7698640ea2f993e04f6c)

Author SHA1 Message Date
Eduardo Bart 175f97b98f reaname and cleanup many stuff
12 years ago
Eduardo Bart a4546942d2 draw yells outside screen range
12 years ago
Eduardo Bart 82dc42dc26 restore drawing elevation for creature names
12 years ago
Eduardo Bart 614d34b382 fix corpses drawing
12 years ago
Eduardo Bart ef96215421 rename item count to countOrSubType, rework and improve things animation/drawing
12 years ago
Eduardo Bart 289efe34cf fix tcp congestion
12 years ago
Eduardo Bart 20390d6684 bind g_map.getSpectators
12 years ago
Eduardo Bart 2a62159a61 rename item data to count, add function to get current class name in lua
12 years ago
Eduardo Bart 3e841cd7b6 fix covered issues
12 years ago
Eduardo Bart 51b0822267 zoom out much more smoother
12 years ago
Eduardo Bart 7b965a27af render walking creatures in the correct way
12 years ago
Eduardo Bart cf18b0c36f many changes
12 years ago
Eduardo Bart 7d8d214324 simpli map load/save
12 years ago
Eduardo Bart 9db7bd2602 rework map rendering
12 years ago
Eduardo Bart 24aab00431 fix use with, improve move, change icons, improve topbar
12 years ago
Eduardo Bart a5b4ee2c19 fix walk up/down with parcels
13 years ago
Eduardo Bart 6ce92a1a64 rework walk
13 years ago
Henrique Santiago 4c539cbbe3 icons enum, fix animated msg, fix trade with on menu
13 years ago
Eduardo Bart fbaa7c8c43 changes to wotk with protocol 860
13 years ago
Henrique Santiago 1b83126ed5 separator fix, fix draw outside map
13 years ago
Henrique Santiago 478e55e658 thing menu improvements
13 years ago
Eduardo Bart b8150d160e implement combobox and do some ui rework
13 years ago
Henrique Santiago 9fbdf3f5cb look on items
13 years ago
Eduardo Bart 9104305f37 update copyright notice
13 years ago
Henrique Santiago 88f36b0455 some rework
13 years ago
Eduardo Bart d597335135 make work on win32 again using GLEW
13 years ago
Henrique Santiago d67442dc49 introduce statictext
13 years ago
Eduardo Bart 400afa9981 fix outfit glitches, init combobox, move shaders, remove unused particles files, create timer utility
13 years ago
Henrique Santiago df0f2febe6 more rework
13 years ago
Henrique Santiago 5830a3dc3e animated text
13 years ago
Eduardo Bart 3abbf5255e introduce matrix class and use it
13 years ago
Eduardo Bart 5ec386b35f bloom shader
13 years ago
Eduardo Bart b5cf4ad2c4 test shader effect
13 years ago
Eduardo Bart 7eead50806 use GLSL shaders
13 years ago
Henrique 3e27d5a79f create thing m_type
13 years ago
Henrique c8d5ca1cfb forgot to save last changes
13 years ago
Henrique 9208bf7b5a fix aspect ratio, clicking, TODO: add setVisibleSize event, for uimap resizing
13 years ago
Henrique 6a33473a1a map class more flexible
13 years ago
Henrique 0fa61333fa thingstype rework
13 years ago
Henrique 6a17173d08 swap map to array
13 years ago
Henrique a3c65f3a7e missiles and some reworking
13 years ago
Eduardo Bart ce67fd1733 change effects animation calculation
13 years ago
Henrique 2ec3ad40a1 fixed creature names outside map
13 years ago
Eduardo Bart 9ca98dd00e change comments
13 years ago
Eduardo Bart bc19e5e783 change comment
13 years ago
Eduardo Bart e37efe7e65 new render, look through windows/doors
13 years ago
Eduardo Bart 3a4bd50665 walk displacment
13 years ago
Eduardo Bart 0b4d7ace05 change how tile stack works
13 years ago
Eduardo Bart 1da42f9a3b just some renaming
13 years ago
Eduardo Bart 8a179ea585 remvoe update cache since no much fps increase
13 years ago