Cayan
6ed0e099db
Added support for exporting the sprites as PNG files.
2012-04-28 20:47:34 -03:00
Eduardo Bart
cc965bb77b
add libpng as dependency
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* NOTE: you will need to download the new required libraries
2012-04-28 19:02:57 -03:00
Eduardo Bart
1c12bc3fb2
fix minor channels lua error
2012-04-28 17:18:36 -03:00
Eduardo Bart
d3665efbb2
fix some items not being rendered in npc trade
2012-04-28 12:35:15 -03:00
Eduardo Bart
53bbde0b48
add missing protocol 8.6 optbyte
2012-04-28 12:12:02 -03:00
Eduardo Bart
47bd619273
more fixes in count/subtypes
2012-04-27 21:44:55 -03:00
Eduardo Bart
519a52910e
fix in npc trade
2012-04-27 20:51:46 -03:00
Eduardo Bart
f589e6a786
fix in npc trade
2012-04-27 20:47:08 -03:00
Eduardo Bart
b75483e9bf
fixes
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* fix filestream read
* fix transparent minimap
2012-04-27 19:17:51 -03:00
Eduardo Bart
220701e90f
clean inventory when relogging
2012-04-27 17:35:39 -03:00
Eduardo Bart
a329deb8c5
fix a vip warning
2012-04-27 17:21:11 -03:00
Eduardo Bart
b1082121d4
add spanish locale, thanks Shaday
2012-04-27 13:23:51 -03:00
Eduardo Bart
d3c484938d
why so many readme updates?
2012-04-27 06:59:32 -03:00
Eduardo Bart
1b7fc45674
update readme again
2012-04-27 06:15:49 -03:00
Eduardo Bart
8494e25e62
update readme
2012-04-27 05:41:15 -03:00
Eduardo Bart
7b81a0cf3b
fix possible crash when trading and using containers
2012-04-27 04:28:06 -03:00
Eduardo Bart
b1e5fdc9ae
some cleanup in locales
2012-04-27 03:52:49 -03:00
Eduardo Bart
ceb051cb75
finally reloadable vip, skills, inventory, chat and minimap
2012-04-27 03:30:54 -03:00
Eduardo Bart
d0b839a4eb
fix warnings and some reloading issues
2012-04-27 01:54:14 -03:00
Henrique Santiago
da1baf9673
add more pt-br translations
2012-04-26 19:28:31 -03:00
Eduardo Bart
34091bc48e
implement all needed tr() for localization
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* implement some pt-BR translations
* remove legacy about module
2012-04-26 16:54:16 -03:00
Henrique Santiago
ca0e1bd38b
more locales changes
2012-04-26 13:45:25 -03:00
Eduardo Bart
fae2cc6481
new scripting functionality
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* dofiles functions to run all scripts inside a directory
* new style option ! that evaluates its value from a lua code
2012-04-26 12:11:03 -03:00
Eduardo Bart
243bd3a930
fix rendering of quotes
2012-04-26 00:34:32 -03:00
Henrique Santiago
12d75a765b
init locales module
2012-04-25 23:57:56 -03:00
Henrique Santiago
60495174a4
bot traceback, moveup function, chat setting default ongamestart
2012-04-25 21:15:48 -03:00
Henrique Santiago
c89665848d
some changes to npctrade. still needs another rev
2012-04-24 20:04:37 -03:00
Henrique Santiago
9afe4e012b
request trade
2012-04-24 19:09:48 -03:00
Henrique Santiago
49fbbf6506
move up menu, still need a higher level function
2012-04-24 18:15:58 -03:00
Eduardo Bart
9aa12acc22
performance improvements
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* no more freezes because of file IO from hard disk, now we cache sound/spr file buffers
* more opengl painter tweaks
2012-04-24 18:05:46 -03:00
Eduardo Bart
ee664657fb
avoid some opengl redundant calls
2012-04-24 13:37:46 -03:00
Eduardo Bart
70f14b5ac3
improve performance on linux by removing glFinish()
2012-04-24 13:23:33 -03:00
Eduardo Bart
9cf40d7f53
fix repeated texture allocation bug
2012-04-24 13:18:45 -03:00
Eduardo Bart
7526315d12
new shortcuts
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* Ctrl+Q logout from game
* Ctrl+Shift+R reload scripts, instead of Ctrl+R that is now reserved for rule report
* Ctrl+A clean the chat text box
* Ctrl+F toggles fullscreen mode
2012-04-24 09:21:48 -03:00
Eduardo Bart
efd17361f8
non relevant drawing changes
2012-04-24 09:21:48 -03:00
Eduardo Bart
dc08ba2e17
fix F10 hotkey on Windows
2012-04-24 09:21:48 -03:00
AndreFaramir
6db87aa78b
fixing my mistakes =x
2012-04-24 08:39:45 -03:00
AndreFaramir
50145ec6b8
implementing private chat channel basics
2012-04-24 08:20:14 -03:00
AndreFaramir
6d6534f57e
fix guild channel chat
2012-04-24 01:01:59 -03:00
AndreFaramir
c903cc7ec4
Some fixes
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* Scrollbar on hotkeys window
* Guild channel will appears on channel list but not yet working properly
2012-04-24 00:19:01 -03:00
Henrique Santiago
dcefeb134c
remove print, fix creature name position
2012-04-21 21:45:05 -03:00
Eduardo Bart
dcb196d45a
minor opengl1 optimization
2012-04-20 10:32:21 -03:00
Eduardo Bart
affcd03e06
don't use hardware buffers by default
2012-04-20 10:18:33 -03:00
Eduardo Bart
d006e52c78
support for non power of two textures
2012-04-20 09:07:47 -03:00
Eduardo Bart
f14706206a
continue implementing new graphics engine
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* implement OpenGL ES 1.1 and OpenGL ES 2.0 support
* new framebuffer that can run on any opengl implementation
* fixes in outfit size rendering
2012-04-20 07:16:03 -03:00
Eduardo Bart
58d76e255d
begin implementing OpenGL 1.0 engine
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* option to pass -opengl1 or -opengl2 as argument
* note that with this commit there are a lot of graphics regressions and the master will remaing unstable for a while
* shaders disabled for a while
2012-04-18 20:03:43 -03:00
Eduardo Bart
a4a00a49fe
cmake option to use luajit
2012-04-16 10:57:24 -03:00
Eduardo Bart
1d558bc412
make precompiled header work again
2012-04-15 08:00:13 -03:00
Eduardo Bart
fe33614c3a
fix memory leak in sound stream
2012-04-15 08:00:13 -03:00
Henrique Santiago
341898f1d0
add cmake toolchain for crosscompiling with w64-minwg32
2012-04-14 20:00:04 -03:00