Eduardo Bart
6495d74edd
restore outfit colors
...
* rework sprite manager and ThingType
* render colored outfits again compatible with OpenGL 1
2012-05-09 17:26:34 -03:00
Eduardo Bart
58d76e255d
begin implementing OpenGL 1.0 engine
...
* option to pass -opengl1 or -opengl2 as argument
* note that with this commit there are a lot of graphics regressions and the master will remaing unstable for a while
* shaders disabled for a while
2012-04-18 20:03:43 -03:00
Eduardo Bart
90d3acce2a
restore containers
...
* implemente Container class
* restore module containers
* add lua bindings for std::map
* improve grid layout
* fixes in UIItem rendering
* changes in miniwindow design
2012-04-02 20:09:47 -03:00
Eduardo Bart
b4261a8c7b
bunch of optimizations
2012-03-20 12:17:10 -03:00
Eduardo Bart
c0611bfe2a
restore some game functionallity
...
* i'm gradually restoring game functionality with the new modules design, though still a lot to do
* you can reload all scripts and modules using Ctrl+R shortcut while playing (finally! this is the reason of all this rework)
* a bunch of fixes, but new regression too :P
* fix performance issue that could lead freezes in the client in older machines
* completely new game module with new design
* fix crashs in map render
* remove uigame.cpp (now every game input is via lua)
* enable DEBUG macro by default, with it you are able to view any possible lua leak while running
2012-03-18 10:35:45 -03:00
Eduardo Bart
e9411aa244
some cleanup
2012-02-07 01:33:50 -02:00
Eduardo Bart
614d34b382
fix corpses drawing
2012-02-02 18:10:14 -02:00
Eduardo Bart
ef96215421
rename item count to countOrSubType, rework and improve things animation/drawing
2012-02-02 14:37:52 -02:00
Eduardo Bart
7b965a27af
render walking creatures in the correct way
2012-01-30 19:28:08 -02:00
Eduardo Bart
9db7bd2602
rework map rendering
2012-01-29 22:00:12 -02:00
Eduardo Bart
81e378cc22
some rework on gameprotocol class
2012-01-09 03:23:55 -02:00
Henrique Santiago
b9e5a4e463
show item count on inventory
2012-01-05 17:28:32 -02:00
Henrique Santiago
478e55e658
thing menu improvements
2012-01-04 11:02:50 -02:00
Henrique Santiago
7c4191b1e6
menu working, still need to fix size and add events
2012-01-03 20:27:31 -02:00
Henrique Santiago
9fbdf3f5cb
look on items
2012-01-02 22:10:39 -02:00
Henrique Santiago
7c28297397
menu open or use for backpacks
2012-01-02 21:08:17 -02:00
Eduardo Bart
9104305f37
update copyright notice
2012-01-02 14:59:24 -02:00
Henrique Santiago
df0f2febe6
more rework
2011-12-27 00:18:15 -02:00
Henrique Santiago
5830a3dc3e
animated text
2011-12-26 09:53:16 -02:00
Eduardo Bart
04ee85dc92
experiment shaders in outfit
2011-12-08 15:28:29 -02:00
Eduardo Bart
7eead50806
use GLSL shaders
2011-12-06 22:31:55 -02:00
Henrique
19eb56997d
add empty thing type
2011-12-02 01:01:56 -02:00
Henrique
3e27d5a79f
create thing m_type
2011-12-02 00:29:05 -02:00
Henrique
5f34648c0e
outfits, item, creature, thing rework
2011-11-13 06:46:19 -02:00
Henrique
0fa61333fa
thingstype rework
2011-11-12 04:24:32 -02:00
Henrique
a3c65f3a7e
missiles and some reworking
2011-11-07 23:44:43 -02:00
Henrique
1406e23c23
item animation sync fixed
2011-11-02 22:36:05 -02:00
Eduardo Bart
ff2e248e40
fix typo
2011-09-01 14:55:50 -03:00
Eduardo Bart
0b4d7ace05
change how tile stack works
2011-08-31 17:22:57 -03:00
Eduardo Bart
e69a6d1140
move datmanager to thingstype
2011-08-31 12:03:33 -03:00
Eduardo Bart
427dd91d79
improv animation draw
2011-08-31 11:33:23 -03:00
Eduardo Bart
1a080dbf15
more dat renaming
2011-08-31 10:58:01 -03:00
Henrique
4bd701f94c
some render improvements
2011-08-28 16:47:23 -03:00
Eduardo Bart
e87297c1b5
reorganize all constants and place them into namespaces
2011-08-28 13:02:26 -03:00
Eduardo Bart
f7eac377e7
restore copyright notice
2011-08-28 10:17:58 -03:00
Henrique
9b112b1daf
map tile render rework, not done yet
2011-08-19 23:08:27 -03:00
Eduardo Bart
817234a660
head outfit color fix
2011-08-19 09:49:29 -03:00
Eduardo Bart
66e58c5914
missing param
2011-08-19 09:32:08 -03:00
Eduardo Bart
c6dd25ed99
outfit colors
2011-08-19 09:26:26 -03:00
Henrique
97d2c30a81
effects working, map on higher levels too
2011-08-16 02:47:35 -03:00
Eduardo Bart
f87b475f49
revise network system
2011-08-15 21:30:31 -03:00
Eduardo Bart
be15b1820d
more refactoring
2011-08-15 18:02:52 -03:00
Eduardo Bart
2e1a96c2df
rework on dat and spr loader
2011-08-15 16:15:49 -03:00
Eduardo Bart
b21ccd16f9
fix gitignore and add missing sources
2011-08-15 11:11:24 -03:00