Eduardo Bart
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175f97b98f
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reaname and cleanup many stuff
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2012-02-08 19:23:15 -02:00 |
Eduardo Bart
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a4546942d2
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draw yells outside screen range
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2012-02-02 19:28:53 -02:00 |
Eduardo Bart
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82dc42dc26
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restore drawing elevation for creature names
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2012-02-02 19:20:34 -02:00 |
Eduardo Bart
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614d34b382
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fix corpses drawing
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2012-02-02 18:10:14 -02:00 |
Eduardo Bart
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ef96215421
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rename item count to countOrSubType, rework and improve things animation/drawing
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2012-02-02 14:37:52 -02:00 |
Eduardo Bart
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289efe34cf
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fix tcp congestion
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2012-02-01 20:46:31 -02:00 |
Eduardo Bart
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20390d6684
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bind g_map.getSpectators
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2012-02-01 17:37:40 -02:00 |
Eduardo Bart
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2a62159a61
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rename item data to count, add function to get current class name in lua
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2012-02-01 13:20:13 -02:00 |
Eduardo Bart
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3e841cd7b6
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fix covered issues
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2012-02-01 01:47:00 -02:00 |
Eduardo Bart
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51b0822267
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zoom out much more smoother
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2012-01-31 15:06:55 -02:00 |
Eduardo Bart
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7b965a27af
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render walking creatures in the correct way
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2012-01-30 19:28:08 -02:00 |
Eduardo Bart
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cf18b0c36f
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many changes
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2012-01-30 16:18:10 -02:00 |
Eduardo Bart
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7d8d214324
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simpli map load/save
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2012-01-30 01:11:05 -02:00 |
Eduardo Bart
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9db7bd2602
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rework map rendering
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2012-01-29 22:00:12 -02:00 |
Eduardo Bart
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24aab00431
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fix use with, improve move, change icons, improve topbar
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2012-01-24 16:39:16 -02:00 |
Eduardo Bart
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a5b4ee2c19
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fix walk up/down with parcels
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2012-01-20 13:00:46 -02:00 |
Eduardo Bart
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6ce92a1a64
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rework walk
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2012-01-19 02:12:53 -02:00 |
Henrique Santiago
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4c539cbbe3
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icons enum, fix animated msg, fix trade with on menu
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2012-01-08 22:43:36 -02:00 |
Eduardo Bart
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fbaa7c8c43
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changes to wotk with protocol 860
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2012-01-08 13:42:23 -02:00 |
Henrique Santiago
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1b83126ed5
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separator fix, fix draw outside map
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2012-01-05 16:34:53 -02:00 |
Henrique Santiago
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478e55e658
|
thing menu improvements
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2012-01-04 11:02:50 -02:00 |
Eduardo Bart
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b8150d160e
|
implement combobox and do some ui rework
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2012-01-04 08:26:58 -02:00 |
Henrique Santiago
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9fbdf3f5cb
|
look on items
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2012-01-02 22:10:39 -02:00 |
Eduardo Bart
|
9104305f37
|
update copyright notice
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2012-01-02 14:59:24 -02:00 |
Henrique Santiago
|
88f36b0455
|
some rework
|
2011-12-30 12:15:23 -02:00 |
Eduardo Bart
|
d597335135
|
make work on win32 again using GLEW
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2011-12-29 16:21:58 -02:00 |
Henrique Santiago
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d67442dc49
|
introduce statictext
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2011-12-29 15:45:59 -02:00 |
Eduardo Bart
|
400afa9981
|
fix outfit glitches, init combobox, move shaders, remove unused particles files, create timer utility
|
2011-12-28 17:38:29 -02:00 |
Henrique Santiago
|
df0f2febe6
|
more rework
|
2011-12-27 00:18:15 -02:00 |
Henrique Santiago
|
5830a3dc3e
|
animated text
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2011-12-26 09:53:16 -02:00 |
Eduardo Bart
|
3abbf5255e
|
introduce matrix class and use it
|
2011-12-24 21:14:12 -02:00 |
Eduardo Bart
|
5ec386b35f
|
bloom shader
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2011-12-07 21:43:12 -02:00 |
Eduardo Bart
|
b5cf4ad2c4
|
test shader effect
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2011-12-07 17:54:28 -02:00 |
Eduardo Bart
|
7eead50806
|
use GLSL shaders
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2011-12-06 22:31:55 -02:00 |
Henrique
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3e27d5a79f
|
create thing m_type
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2011-12-02 00:29:05 -02:00 |
Henrique
|
c8d5ca1cfb
|
forgot to save last changes
|
2011-11-23 02:33:04 -02:00 |
Henrique
|
9208bf7b5a
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fix aspect ratio, clicking, TODO: add setVisibleSize event, for uimap resizing
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2011-11-23 02:27:58 -02:00 |
Henrique
|
6a33473a1a
|
map class more flexible
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2011-11-23 01:11:49 -02:00 |
Henrique
|
0fa61333fa
|
thingstype rework
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2011-11-12 04:24:32 -02:00 |
Henrique
|
6a17173d08
|
swap map to array
|
2011-11-08 00:12:23 -02:00 |
Henrique
|
a3c65f3a7e
|
missiles and some reworking
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2011-11-07 23:44:43 -02:00 |
Eduardo Bart
|
ce67fd1733
|
change effects animation calculation
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2011-11-07 15:20:13 -02:00 |
Henrique
|
2ec3ad40a1
|
fixed creature names outside map
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2011-11-04 02:53:00 -02:00 |
Eduardo Bart
|
9ca98dd00e
|
change comments
|
2011-09-01 21:00:29 -03:00 |
Eduardo Bart
|
bc19e5e783
|
change comment
|
2011-09-01 19:02:54 -03:00 |
Eduardo Bart
|
e37efe7e65
|
new render, look through windows/doors
|
2011-09-01 19:00:46 -03:00 |
Eduardo Bart
|
3a4bd50665
|
walk displacment
|
2011-09-01 14:47:38 -03:00 |
Eduardo Bart
|
0b4d7ace05
|
change how tile stack works
|
2011-08-31 17:22:57 -03:00 |
Eduardo Bart
|
1da42f9a3b
|
just some renaming
|
2011-08-31 02:15:59 -03:00 |
Eduardo Bart
|
8a179ea585
|
remvoe update cache since no much fps increase
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2011-08-30 21:28:23 -03:00 |