Commit Graph

63 Commits

Author SHA1 Message Date
EgzoT 0e8464bd42
Show more information in stamina bar
1. Change colors on certain values, when stamina time was change.
2. Change tooltip on certain values, when stamina time was change.
3. Work with most protocols, including the most popular (8.54 - 10.98).
4. In protocols >= 1031 use information about premium account to show if player have premium stamina time.
2018-09-03 16:33:07 +02:00
Kamil Chojnowski 0e0f194df6 Replace a defunct otclient.info link with a link to this repo (closes #821) 2017-11-19 20:09:31 +01:00
Sam 1ec3b65a3a 10.94, 10.95 support 2016-07-03 00:50:08 +02:00
Jacek Wielemborek e6c9e78935 Get rid of trailing whitespace.
Commit generated by command:

find -type f ! -path '*.git*' ! -path '*.png' ! -path '*.ico' ! -path \
    '*.ogg' | xargs -I '{}' sed -i '{}' -e 's/\t*$//g' -e 's/ *$//g'
2014-01-18 15:09:26 +01:00
BeniS 7f5dda5c8f Re-add destroying for unloading, other clean up:
* Cleaned some module terminate code
* Fixed "reload all" issues
2013-02-01 17:32:15 +13:00
BeniS 35e5dd8af8 Topmenu fix
* Will no longer duplicate topmenu buttons (no need to destroy in the module now)
* Menu items will no longer change position when reloaded.
2013-02-01 14:47:15 +13:00
Eduardo Bart abcc95634e Redirect violations msgs to default channel 2013-01-31 01:11:36 -02:00
Eduardo Bart d6e8e92a45 Some fixes in hotkeys and other improvements
* Save last logged character and world instead of character name
* Make focused label always visible in character list and hotkeys
* Other fixes in hotkeys
2013-01-28 16:33:35 -02:00
Eduardo Bart 07959ddc04 Fix a vulnerability in password encryption
* There was an error in the encryption used to save passwords,
  now it's really harder to decrypt the password from the config file
* Other minor changes
2013-01-26 14:38:48 -02:00
Eduardo Bart 32c5f4285b Closes #210
* And minor adjustments
2013-01-25 17:26:51 -02:00
Eduardo Bart 28b5fc1d5a Refactor modules, closes #223
* All modules are sandboxed now
* All images,sounds,fonts,translations and styles were moved to "data" folder
* Reorganize image files folders
* Remove unmaintained modules: client_particles, client_shaders
* Implement new automatic way to load styles and fonts
* Add hide/show offline option in VipList
* Add invite/exclude to/from private channel in players menus
* Many other minor changes
2013-01-18 20:46:36 -02:00
Eduardo Bart 7e52c4e449 Make otclient login into cipsoft servers again 2013-01-17 18:24:41 -02:00
BeniS f93d79649f Some minor fixes.
* Mount options will no longer display in unsupported protocols.
* Fixed a bug with opening outfit window while its already open.
* Fixed base speed stat when using unsupported protocol.
2012-08-25 17:02:07 +12:00
BeniS ecd1ec5c0d Some overall fixes:
* Fix to market constraints.
* Fixed bug with skill percent not rounding.
* Dereference textEdit variable properly.
* Fix to the outfit window regarding mounts.
* Added enableResize to UIMiniWindow.
* Some minor edits.
2012-08-23 02:21:02 +12:00
Henrique Santiago 8d89d1194a More fixes to miniwindow 2012-08-21 18:40:47 -03:00
BeniS 01a8e57a3c Battle modules filtering buttons no longer scroll, fixed skill modules regeneration alert. 2012-08-21 18:13:16 +12:00
Henrique Santiago 2142ee765d Fix issue #21, but miniwindows can be a lot smarter 2012-08-21 02:35:20 -03:00
Henrique Santiago 4caf5bfcac Fixed issue #24 2012-08-20 20:56:27 -03:00
Henrique Santiago ac8d6891ca Polish interface, pt translations 2012-08-20 18:58:43 -03:00
BeniS 518e123a08 Added missing talk message types, few minor fixes. 2012-08-21 01:22:47 +12:00
BeniS 4ed52059f7 Forgot to change this back in previous commit.
* Skills that hit 0 will be factored into setSkillBase function.
2012-08-21 00:44:30 +12:00
BeniS 1d20cc9e4b Finalized the mount system and the recently new skills/stats.
* Added mount options to the thing menu.
* Reworked the mounting/dismounting.
* Fixed up some skill module bugs.
* Added alerts to stats like health, mana, capacity, and regeneration time (need to revise this one as it currently has no maximum).
2012-08-21 00:28:19 +12:00
BeniS 8cd8829048 Some more on new skills/stats.
* Fixed updating issue.
* Fixed refreshing issue.
2012-08-19 23:03:44 +12:00
BeniS 367955615e Minor fix for recent skill changes. 2012-08-19 20:08:20 +12:00
BeniS d237087718 Added new stats to the skills module, fixed minor market error.
* Added Offline Training information.
* Added Regeneration Time information.
* Added Speed information.
* Added base stats/skills information (will show the players increase in a skill e.g. magic level 43 = 40 + 3 bonus from an item).
* Fixed the game feature constants in const.lua.
* Fixed a market error when logging out.
* Added removeTooltip function.
2012-08-19 13:19:43 +12:00
Henrique Santiago 4d2bd54f6b Fixed #12 #28 #51 issues 2012-08-17 18:37:11 -03:00
Eduardo Bart c54cd1fdf1 Use new coding style in game modules
Lots of refactoring and changes
Remove docs folder
2012-07-24 02:30:08 -03:00
Eduardo Bart 1c3e630237 Improve modules and sandbox system 2012-07-23 21:22:38 -03:00
BeniS 8850528091 Updated Top Menu, Health Info, Combat Controls, Console (Channels), Game Toggle Buttons, Minimap Layout, Game Interface Prompts, and Creature Draw Info.
* Added new left and right game button panels.
* Relocated main game toggle buttons to the right side of the screen to make it easier to toggle miniwindows.
* Added table.empty(t) function to table lib.
* Renamed module game_healthbar to game_healthinfo.
* Combat controls now save per character (e.g. Fight mode, chase mode, safe fight mode)
* Last channels open now save per character.
* Fixed typo in containers.lua.
* Added logout prompting window message when you logout via the logout button.
* Added exit promting window message when you attempt to exit the client.
* Repositioned some minimap buttons.
* Fixed so when creatures health percent is < 1 it will not draw the creature information.

Known Issues:
* If you move a container widget into the map rect if you move an item onto itself it will allow this to execute still dropping the item on the ground.
* The server is calling to open channels after onGameStart is executed causing it to focus the last tab opened. Fix: Don't save channels to the settings that are opened by the server.
2012-07-13 04:45:22 +12:00
Eduardo Bart 98a1b611bf Refactor for documentation 2012-06-25 19:19:17 -03:00
Henrique Santiago 39403e612f Fixes to miniwindows 2012-06-24 09:41:50 -03:00
Henrique Santiago a7c17cec2e Save miniwindows states 2012-06-21 16:31:36 -03:00
Eduardo Bart 8761220deb Refactoring and flexibility changes
* Split game module into game and game_interface
* Move core_lib to corelib
* Move miniwindow to corelib
* Introduce init.lua script for initializing the client, giving much more flexibility
* OTClient is no longer Application derived and is much simpler
2012-06-19 21:16:52 -03:00
Eduardo Bart 788a831f24 bug report module
* change modules authors and website
* avoid anchors recursivity crash
* update README
2012-05-01 10:06:38 -03:00
Eduardo Bart ceb051cb75 finally reloadable vip, skills, inventory, chat and minimap 2012-04-27 03:30:54 -03:00
Eduardo Bart d0b839a4eb fix warnings and some reloading issues 2012-04-27 01:54:14 -03:00
Eduardo Bart 34091bc48e implement all needed tr() for localization
* implement some pt-BR translations
* remove legacy about module
2012-04-26 16:54:16 -03:00
Henrique Santiago ca0e1bd38b more locales changes 2012-04-26 13:45:25 -03:00
Eduardo Bart a475384b73 ui fixes
* fix viplist
* fix skills update
* fix mouse grabber
* minimize send interval
* add api to get world name
2012-03-29 16:25:04 -03:00
Eduardo Bart 8d14d9bc99 restore old modules
* partially restore vip, battle, healthbar, skills and inventory modules
* more fixes on UIWidgets
* implement UIMiniWindow close/minimize functionality
* allow drag and drop miniwindows beteween game panels
2012-03-28 11:10:21 -03:00
Eduardo Bart 239f58296e restore inventory and healthbar
* make inventory/healthbar work again allowing reload
* changes in top menu toggle buttons
* all modules are now reloadable by default
* fix warning when using fade in
* remove some unused files
2012-03-23 10:48:05 -03:00
Eduardo Bart 33458a3e39 modules changes
* speedup widget destruction checks
* rework outfit module using grid layout and the new design
* fixes in console, terminal, textmessage modules
2012-03-22 18:47:52 -03:00
Eduardo Bart 159eb98df2 introduce startup options
* startup options with -help and -version
* many startup options for graphics
2012-03-22 13:10:12 -03:00
Eduardo Bart e03bf33f58 BEAWARE all game functionality is disabled with this commit for a while
* rework client modules
* hide main window when loading
* remake top menu functions
* rework modules autoload
* improve path resolving for otml and lua
* move core_widgets to core_lib
* fix tooltip issues
* split some styles
* add bit32 lua library
* fix assert issues
* fix compilation on linux 32 systems
* rework gcc compile options
* renable and fix some warnings
* remove unused constants
* speedup sprite cache
* move UIGame to lua (not funcional yet)
* fix a lot of issues in x11 window
* fix crash handler
* add some warnings do uiwidget
and much more...
2012-02-20 00:28:13 -02:00
Eduardo Bart a8c9980a5c bind lua functions for questlog/npc trade/trade/channels/text edit/list edit/containers 2012-02-09 01:45:19 -02:00
Eduardo Bart 175f97b98f reaname and cleanup many stuff 2012-02-08 19:23:15 -02:00
Eduardo Bart 09b3aa82df add onGameStart/onGameEnd/onLogin/onLogout events 2012-02-07 21:54:33 -02:00
Eduardo Bart f97104f12e replace require with dofile, rename Hotkeys to Keyboard 2012-02-06 02:39:52 -02:00
Andre Ricca da Costa 882b7ec026 double click funcionalities and some fixes 2012-02-03 04:20:58 -02:00
Eduardo Bart d500de9aa0 change in topmenu and some fixes 2012-01-23 11:47:15 -02:00