Commit Graph

47 Commits

Author SHA1 Message Date
Eduardo Bart c5674d10ba some refactoring 2012-06-21 20:58:18 -03:00
Eduardo Bart 96c363d997 changes for otb compability 2012-06-21 14:54:20 -03:00
Eduardo Bart 14db1066fc change logger 2012-06-01 17:39:23 -03:00
Eduardo Bart 6495d74edd restore outfit colors
* rework sprite manager and ThingType
* render colored outfits again compatible with OpenGL 1
2012-05-09 17:26:34 -03:00
Eduardo Bart 58d76e255d begin implementing OpenGL 1.0 engine
* option to pass -opengl1 or -opengl2 as argument
* note that with this commit there are a lot of graphics regressions and the master will remaing unstable for a while
* shaders disabled for a while
2012-04-18 20:03:43 -03:00
Eduardo Bart 90d3acce2a restore containers
* implemente Container class
* restore module containers
* add lua bindings for std::map
* improve grid layout
* fixes in UIItem rendering
* changes in miniwindow design
2012-04-02 20:09:47 -03:00
Eduardo Bart b4261a8c7b bunch of optimizations 2012-03-20 12:17:10 -03:00
Eduardo Bart c0611bfe2a restore some game functionallity
* i'm gradually restoring game functionality with the new modules design, though still a lot to do
* you can reload all scripts and modules using Ctrl+R shortcut while playing (finally! this is the reason of all this rework)
* a bunch of fixes, but new regression too :P
* fix performance issue that could lead freezes in the client in older machines
* completely new game module with new design
* fix crashs in map render
* remove uigame.cpp (now every game input is via lua)
* enable DEBUG macro by default, with it you are able to view any possible lua leak while running
2012-03-18 10:35:45 -03:00
Eduardo Bart e9411aa244 some cleanup 2012-02-07 01:33:50 -02:00
Eduardo Bart 614d34b382 fix corpses drawing 2012-02-02 18:10:14 -02:00
Eduardo Bart ef96215421 rename item count to countOrSubType, rework and improve things animation/drawing 2012-02-02 14:37:52 -02:00
Eduardo Bart 7b965a27af render walking creatures in the correct way 2012-01-30 19:28:08 -02:00
Eduardo Bart 9db7bd2602 rework map rendering 2012-01-29 22:00:12 -02:00
Eduardo Bart 81e378cc22 some rework on gameprotocol class 2012-01-09 03:23:55 -02:00
Henrique Santiago b9e5a4e463 show item count on inventory 2012-01-05 17:28:32 -02:00
Henrique Santiago 478e55e658 thing menu improvements 2012-01-04 11:02:50 -02:00
Henrique Santiago 7c4191b1e6 menu working, still need to fix size and add events 2012-01-03 20:27:31 -02:00
Henrique Santiago 9fbdf3f5cb look on items 2012-01-02 22:10:39 -02:00
Henrique Santiago 7c28297397 menu open or use for backpacks 2012-01-02 21:08:17 -02:00
Eduardo Bart 9104305f37 update copyright notice 2012-01-02 14:59:24 -02:00
Henrique Santiago df0f2febe6 more rework 2011-12-27 00:18:15 -02:00
Henrique Santiago 5830a3dc3e animated text 2011-12-26 09:53:16 -02:00
Eduardo Bart 04ee85dc92 experiment shaders in outfit 2011-12-08 15:28:29 -02:00
Eduardo Bart 7eead50806 use GLSL shaders 2011-12-06 22:31:55 -02:00
Henrique 19eb56997d add empty thing type 2011-12-02 01:01:56 -02:00
Henrique 3e27d5a79f create thing m_type 2011-12-02 00:29:05 -02:00
Henrique 5f34648c0e outfits, item, creature, thing rework 2011-11-13 06:46:19 -02:00
Henrique 0fa61333fa thingstype rework 2011-11-12 04:24:32 -02:00
Henrique a3c65f3a7e missiles and some reworking 2011-11-07 23:44:43 -02:00
Henrique 1406e23c23 item animation sync fixed 2011-11-02 22:36:05 -02:00
Eduardo Bart ff2e248e40 fix typo 2011-09-01 14:55:50 -03:00
Eduardo Bart 0b4d7ace05 change how tile stack works 2011-08-31 17:22:57 -03:00
Eduardo Bart e69a6d1140 move datmanager to thingstype 2011-08-31 12:03:33 -03:00
Eduardo Bart 427dd91d79 improv animation draw 2011-08-31 11:33:23 -03:00
Eduardo Bart 1a080dbf15 more dat renaming 2011-08-31 10:58:01 -03:00
Henrique 4bd701f94c some render improvements 2011-08-28 16:47:23 -03:00
Eduardo Bart e87297c1b5 reorganize all constants and place them into namespaces 2011-08-28 13:02:26 -03:00
Eduardo Bart f7eac377e7 restore copyright notice 2011-08-28 10:17:58 -03:00
Henrique 9b112b1daf map tile render rework, not done yet 2011-08-19 23:08:27 -03:00
Eduardo Bart 817234a660 head outfit color fix 2011-08-19 09:49:29 -03:00
Eduardo Bart 66e58c5914 missing param 2011-08-19 09:32:08 -03:00
Eduardo Bart c6dd25ed99 outfit colors 2011-08-19 09:26:26 -03:00
Henrique 97d2c30a81 effects working, map on higher levels too 2011-08-16 02:47:35 -03:00
Eduardo Bart f87b475f49 revise network system 2011-08-15 21:30:31 -03:00
Eduardo Bart be15b1820d more refactoring 2011-08-15 18:02:52 -03:00
Eduardo Bart 2e1a96c2df rework on dat and spr loader 2011-08-15 16:15:49 -03:00
Eduardo Bart b21ccd16f9 fix gitignore and add missing sources 2011-08-15 11:11:24 -03:00