Henrique
|
fd80589c7b
|
creature square init, inventory improvements
|
13 years ago |
Henrique
|
5f34648c0e
|
outfits, item, creature, thing rework
|
13 years ago |
Henrique
|
0fa61333fa
|
thingstype rework
|
13 years ago |
Henrique
|
a3c65f3a7e
|
missiles and some reworking
|
13 years ago |
Henrique
|
4e0ca24cb7
|
creature direction fix
|
13 years ago |
Henrique
|
7db6b8b5e6
|
walk changes, nothing special
|
13 years ago |
Eduardo Bart
|
4208e40c76
|
walk animation improv
|
13 years ago |
Eduardo Bart
|
d2c3e554dc
|
remove walk updates from render loop to fix some issues and have better performance
|
13 years ago |
Eduardo Bart
|
63652bd3a3
|
changes the way that walk calculates
|
13 years ago |
Henrique
|
fbda996b76
|
walk improvements, but not great yet
|
13 years ago |
Henrique
|
2ec3ad40a1
|
fixed creature names outside map
|
13 years ago |
Eduardo Bart
|
999fa731c0
|
new font files, fixed some font issues
|
13 years ago |
Eduardo Bart
|
afe095e292
|
fix a walk glitch
|
13 years ago |
Eduardo Bart
|
0b4d7ace05
|
change how tile stack works
|
13 years ago |
Eduardo Bart
|
e69a6d1140
|
move datmanager to thingstype
|
13 years ago |
Eduardo Bart
|
427dd91d79
|
improv animation draw
|
13 years ago |
Eduardo Bart
|
1a080dbf15
|
more dat renaming
|
13 years ago |
Henrique
|
4d90b674ac
|
walk changes, not done yet
|
13 years ago |
Eduardo Bart
|
9bae47a40c
|
walk animation improvments
|
13 years ago |
Eduardo Bart
|
608e5a0331
|
alternate walk animation
|
13 years ago |
Eduardo Bart
|
4d47bb9ecf
|
walk animation
|
13 years ago |
Henrique
|
b859f66952
|
diagonal walking, there is a map bug
|
13 years ago |
Henrique
|
1bb89e053a
|
improved fps
|
13 years ago |
Henrique
|
fe9591ca8d
|
walk back?
|
13 years ago |
Henrique
|
d3cd4feee5
|
walking improvements
|
13 years ago |
Henrique
|
4bd701f94c
|
some render improvements
|
13 years ago |
Eduardo Bart
|
ba8f8b889e
|
simplify outfit render
|
13 years ago |
Eduardo Bart
|
fbabe6b3ed
|
change color constants
|
13 years ago |
Eduardo Bart
|
e87297c1b5
|
reorganize all constants and place them into namespaces
|
13 years ago |
Eduardo Bart
|
f7eac377e7
|
restore copyright notice
|
13 years ago |
Henrique
|
b58a1aa7d4
|
remove garbage
|
13 years ago |
Henrique
|
0c4d0632c2
|
walk improvements, still have some bugs
|
13 years ago |
Henrique
|
94cdfb1856
|
walk in early stages, many fixes in todo
|
13 years ago |
Henrique
|
9088bad0b0
|
addons, item count, stackpos fix
|
13 years ago |
Henrique
|
24c45bde50
|
fix merge
|
13 years ago |
Henrique
|
877cd6440e
|
name adjusts
|
13 years ago |
Eduardo Bart
|
30de60c562
|
mend
|
13 years ago |
Eduardo Bart
|
8007e37796
|
console max lines
|
13 years ago |
Henrique
|
80211b9985
|
health bar improvement, drawOffset bug fix
|
13 years ago |
Henrique
|
06a72ffb7e
|
stack fix, creature names and health bar, still buggy
|
13 years ago |
Eduardo Bart
|
7584c806f4
|
Merge branch 'master' of github.com:edubart/otclient
|
13 years ago |
Eduardo Bart
|
38529ea837
|
lua console and some changes
|
13 years ago |
Henrique
|
9b112b1daf
|
map tile render rework, not done yet
|
13 years ago |
Eduardo Bart
|
7b13161036
|
draw health bars but still incorrect
|
13 years ago |
Eduardo Bart
|
817234a660
|
head outfit color fix
|
13 years ago |
Eduardo Bart
|
66e58c5914
|
missing param
|
13 years ago |
Eduardo Bart
|
c6dd25ed99
|
outfit colors
|
13 years ago |
Eduardo Bart
|
be15b1820d
|
more refactoring
|
13 years ago |
Eduardo Bart
|
2e1a96c2df
|
rework on dat and spr loader
|
13 years ago |
Eduardo Bart
|
b21ccd16f9
|
fix gitignore and add missing sources
|
13 years ago |