2011-08-28 15:17:58 +02:00
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/*
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* Copyright (c) 2010-2011 OTClient <https://github.com/edubart/otclient>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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2011-08-24 05:58:23 +02:00
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#include "creature.h"
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2011-08-31 17:03:33 +02:00
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#include "thingstype.h"
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2011-08-26 07:07:23 +02:00
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#include "localplayer.h"
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#include "map.h"
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2011-08-31 22:22:57 +02:00
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#include "tile.h"
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#include "item.h"
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2011-08-26 07:07:23 +02:00
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#include <framework/platform/platform.h>
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2011-08-15 16:11:24 +02:00
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#include <framework/graphics/graphics.h>
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2011-08-29 05:05:57 +02:00
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2011-08-15 16:11:24 +02:00
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2011-08-31 22:22:57 +02:00
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Creature::Creature() : Thing()
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2011-08-15 16:11:24 +02:00
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{
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2011-08-15 23:02:52 +02:00
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m_healthPercent = 0;
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2011-08-28 18:02:26 +02:00
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m_direction = Otc::South;
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2011-08-26 07:07:23 +02:00
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m_walking = false;
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m_walkOffsetX = 0;
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m_walkOffsetY = 0;
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2011-09-01 00:08:55 +02:00
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m_lastWalkAnim = 1;
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2011-08-29 02:38:26 +02:00
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2011-11-01 03:35:50 +01:00
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m_informationFont = g_fonts.getFont("verdana-11px-rounded");
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2011-08-15 16:11:24 +02:00
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}
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void Creature::draw(int x, int y)
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{
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2011-08-26 07:07:23 +02:00
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x += m_walkOffsetX;
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y += m_walkOffsetY;
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2011-08-31 17:03:33 +02:00
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const ThingType& type = getType();
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2011-08-29 02:38:26 +02:00
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// Render creature
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2011-08-31 17:03:33 +02:00
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for(m_yPattern = 0; m_yPattern < type.yPattern; m_yPattern++) {
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2011-08-24 05:58:23 +02:00
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// continue if we dont have this addon.
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2011-08-31 15:58:01 +02:00
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if(m_yPattern > 0 && !(m_outfit.addons & (1 << (m_yPattern-1))))
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2011-08-24 05:58:23 +02:00
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continue;
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// draw white item
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2011-08-28 21:47:23 +02:00
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internalDraw(x, y, 0);
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2011-08-24 05:58:23 +02:00
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// draw mask if exists
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2011-08-31 17:03:33 +02:00
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if(type.layers > 1) {
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2011-08-28 20:06:47 +02:00
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// switch to blend color mode
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2011-08-28 18:02:26 +02:00
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g_graphics.bindBlendFunc(Fw::BlendColorzing);
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2011-08-19 14:26:26 +02:00
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2011-08-28 20:06:47 +02:00
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// head
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g_graphics.bindColor(Otc::OutfitColors[m_outfit.head]);
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2011-08-28 21:47:23 +02:00
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internalDraw(x, y, 1, Otc::SpriteYellowMask);
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2011-08-24 05:58:23 +02:00
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2011-08-28 20:06:47 +02:00
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// body
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g_graphics.bindColor(Otc::OutfitColors[m_outfit.body]);
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2011-08-28 21:47:23 +02:00
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internalDraw(x, y, 1, Otc::SpriteRedMask);
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2011-08-24 05:58:23 +02:00
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2011-08-28 20:06:47 +02:00
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// legs
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g_graphics.bindColor(Otc::OutfitColors[m_outfit.legs]);
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2011-08-28 21:47:23 +02:00
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internalDraw(x, y, 1, Otc::SpriteGreenMask);
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2011-08-24 05:58:23 +02:00
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2011-08-28 20:06:47 +02:00
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// feet
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g_graphics.bindColor(Otc::OutfitColors[m_outfit.feet]);
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2011-08-28 21:47:23 +02:00
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internalDraw(x, y, 1, Otc::SpriteBlueMask);
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2011-08-28 20:06:47 +02:00
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// restore default blend func
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g_graphics.bindBlendFunc(Fw::BlendDefault);
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2011-08-28 18:02:26 +02:00
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g_graphics.bindColor(Fw::white);
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2011-08-24 05:58:23 +02:00
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}
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2011-08-19 14:26:26 +02:00
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}
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2011-08-29 02:38:26 +02:00
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// Update animation and position
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2011-08-31 17:03:33 +02:00
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if(m_walking && type.animationPhases > 1) {
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2011-08-29 02:38:26 +02:00
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if(g_platform.getTicks() - m_lastTicks >= m_walkTimePerPixel) {
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2011-08-29 04:45:52 +02:00
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int pixelsWalked = std::floor((g_platform.getTicks() - m_lastTicks) / m_walkTimePerPixel);
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2011-08-29 02:38:26 +02:00
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int remainingTime = (g_platform.getTicks() - m_lastTicks) % (int)m_walkTimePerPixel;
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2011-08-29 07:54:28 +02:00
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if(m_direction == Otc::North || m_direction == Otc::NorthEast || m_direction == Otc::NorthWest)
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2011-08-29 02:38:26 +02:00
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m_walkOffsetY = std::max(m_walkOffsetY - pixelsWalked, 0);
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2011-08-29 07:54:28 +02:00
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else if(m_direction == Otc::South || m_direction == Otc::SouthEast || m_direction == Otc::SouthWest)
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2011-08-29 02:38:26 +02:00
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m_walkOffsetY = std::min(m_walkOffsetY + pixelsWalked, 0);
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2011-08-29 07:54:28 +02:00
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if(m_direction == Otc::East || m_direction == Otc::NorthEast || m_direction == Otc::SouthEast)
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m_walkOffsetX = std::min(m_walkOffsetX + pixelsWalked, 0);
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else if(m_direction == Otc::West || m_direction == Otc::NorthWest || m_direction == Otc::SouthWest)
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2011-08-29 02:38:26 +02:00
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m_walkOffsetX = std::max(m_walkOffsetX - pixelsWalked, 0);
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2011-08-30 02:40:52 +02:00
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int walkOffset = std::max(std::abs(m_walkOffsetX), std::abs(m_walkOffsetY));
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2011-08-31 17:03:33 +02:00
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if(walkOffset % (int)std::ceil(32 / (float)type.animationPhases) == 0) {
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2011-09-01 00:08:55 +02:00
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if((m_lastWalkAnim+1) % type.animationPhases == 0)
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m_lastWalkAnim = 1;
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2011-08-29 02:38:26 +02:00
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else
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2011-09-01 00:08:55 +02:00
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m_lastWalkAnim++;
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2011-08-30 01:57:00 +02:00
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}
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2011-09-01 00:08:55 +02:00
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m_animation = m_lastWalkAnim;
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2011-08-29 02:38:26 +02:00
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if(((m_walkOffsetX == 0 && m_walkOffsetY == 0) && m_walkOffsetX != m_walkOffsetY) ||
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((m_walkOffsetX == 0 || m_walkOffsetY == 0) && m_walkOffsetX == m_walkOffsetY)) {
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2011-08-30 16:37:48 +02:00
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cancelWalk(m_direction);
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2011-08-29 02:38:26 +02:00
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}
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m_lastTicks = g_platform.getTicks() - remainingTime;
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}
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}
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2011-08-21 05:21:35 +02:00
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}
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2011-08-19 15:23:35 +02:00
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2011-11-04 05:53:00 +01:00
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void Creature::drawInformation(int x, int y, bool useGray, const Rect& rect)
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2011-08-21 05:21:35 +02:00
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{
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2011-08-21 21:09:23 +02:00
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Color fillColor = Color(96, 96, 96);
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2011-08-29 05:05:57 +02:00
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if(!useGray)
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fillColor = m_informationColor;
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2011-08-19 15:23:35 +02:00
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2011-11-04 05:53:00 +01:00
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// calculate main rects
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Rect backgroundRect = Rect(x-(13.5), y, 27, 4);
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if(backgroundRect.left() < rect.left())
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backgroundRect.moveLeft(rect.left());
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if(backgroundRect.top() < rect.top())
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backgroundRect.moveTop(rect.top());
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if(backgroundRect.bottom() > rect.bottom())
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backgroundRect.moveBottom(rect.bottom());
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if(backgroundRect.right() > rect.right())
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backgroundRect.moveRight(rect.right());
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Size textSize = m_informationFont->calculateTextRectSize(m_name);
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Rect textRect = Rect(x - textSize.width() / 2.0, y-15, textSize);
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if(textRect.left() < rect.left())
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textRect.moveLeft(rect.left());
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if(textRect.top() < rect.top())
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textRect.moveTop(rect.top());
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if(textRect.bottom() > rect.bottom())
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textRect.moveBottom(rect.bottom());
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if(textRect.right() > rect.right())
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textRect.moveRight(rect.right());
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// distance them
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if(textRect.top() == rect.top())
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backgroundRect.moveTop(textRect.top() + 15);
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if(backgroundRect.bottom() == rect.bottom())
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textRect.moveTop(backgroundRect.top() - 15);
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// health rect is based on background rect, so no worries
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2011-08-21 21:09:23 +02:00
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Rect healthRect = backgroundRect.expanded(-1);
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2011-11-04 05:53:00 +01:00
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healthRect.setWidth((m_healthPercent / 100.0) * 25);
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2011-08-20 22:30:41 +02:00
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2011-11-04 05:53:00 +01:00
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// draw
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2011-08-28 18:02:26 +02:00
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g_graphics.bindColor(Fw::black);
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2011-08-21 21:09:23 +02:00
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g_graphics.drawFilledRect(backgroundRect);
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2011-08-20 22:30:41 +02:00
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2011-08-21 21:09:23 +02:00
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g_graphics.bindColor(fillColor);
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g_graphics.drawFilledRect(healthRect);
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2011-08-20 22:30:41 +02:00
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2011-11-04 05:53:00 +01:00
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m_informationFont->renderText(m_name, textRect, Fw::AlignTopCenter, fillColor);
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2011-08-15 16:11:24 +02:00
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}
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2011-08-15 23:02:52 +02:00
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2011-08-26 07:07:23 +02:00
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void Creature::walk(const Position& position)
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{
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2011-08-26 17:44:29 +02:00
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// set walking state
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2011-08-26 07:07:23 +02:00
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m_walking = true;
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m_walkOffsetX = 0;
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m_walkOffsetY = 0;
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2011-08-29 07:54:28 +02:00
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int walkTimeFactor = 1;
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2011-08-26 17:44:29 +02:00
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// set new direction
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2011-08-30 16:37:48 +02:00
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if(m_position + Position(0, -1, 0) == position) {
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2011-08-28 18:02:26 +02:00
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m_direction = Otc::North;
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2011-08-26 17:44:29 +02:00
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m_walkOffsetY = 32;
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}
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2011-08-30 16:37:48 +02:00
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else if(m_position + Position(1, 0, 0) == position) {
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2011-08-28 18:02:26 +02:00
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m_direction = Otc::East;
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2011-08-26 17:44:29 +02:00
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m_walkOffsetX = -32;
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}
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2011-08-30 16:37:48 +02:00
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else if(m_position + Position(0, 1, 0) == position) {
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2011-08-28 18:02:26 +02:00
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m_direction = Otc::South;
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2011-08-26 17:44:29 +02:00
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m_walkOffsetY = -32;
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}
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2011-08-30 16:37:48 +02:00
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else if(m_position + Position(-1, 0, 0) == position) {
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2011-08-28 18:02:26 +02:00
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m_direction = Otc::West;
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2011-08-26 17:44:29 +02:00
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m_walkOffsetX = 32;
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}
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2011-08-30 16:37:48 +02:00
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else if(m_position + Position(1, -1, 0) == position) {
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2011-08-29 07:54:28 +02:00
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m_direction = Otc::NorthEast;
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m_walkOffsetX = -32;
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m_walkOffsetY = 32;
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walkTimeFactor = 2;
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}
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2011-08-30 16:37:48 +02:00
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else if(m_position + Position(1, 1, 0) == position) {
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2011-08-29 07:54:28 +02:00
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m_direction = Otc::SouthEast;
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m_walkOffsetX = -32;
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m_walkOffsetY = -32;
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walkTimeFactor = 2;
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}
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2011-08-30 16:37:48 +02:00
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else if(m_position + Position(-1, 1, 0) == position) {
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2011-08-29 07:54:28 +02:00
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m_direction = Otc::SouthWest;
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m_walkOffsetX = 32;
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m_walkOffsetY = -32;
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walkTimeFactor = 2;
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}
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2011-08-30 16:37:48 +02:00
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else if(m_position + Position(-1, -1, 0) == position) {
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2011-08-29 07:54:28 +02:00
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m_direction = Otc::NorthWest;
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m_walkOffsetX = 32;
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m_walkOffsetY = 32;
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walkTimeFactor = 2;
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}
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2011-08-26 07:07:23 +02:00
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else { // Teleport
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2011-08-26 17:44:29 +02:00
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// we teleported, dont walk or change direction
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2011-08-26 07:07:23 +02:00
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m_walking = false;
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}
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2011-08-26 17:44:29 +02:00
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2011-08-30 16:37:48 +02:00
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// update map tiles
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2011-09-01 00:08:55 +02:00
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g_map.removeThing(asThing());
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g_map.addThing(asThing(), position);
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2011-08-29 07:54:28 +02:00
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2011-08-30 16:37:48 +02:00
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if(m_walking) {
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2011-08-31 15:58:01 +02:00
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// Calculate xPattern
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2011-08-30 16:37:48 +02:00
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if(m_direction >= 4) {
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if(m_direction == Otc::NorthEast || m_direction == Otc::SouthEast)
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2011-08-31 15:58:01 +02:00
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m_xPattern = Otc::East;
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2011-08-30 16:37:48 +02:00
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else if(m_direction == Otc::NorthWest || m_direction == Otc::SouthWest)
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2011-08-31 15:58:01 +02:00
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m_xPattern = Otc::West;
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2011-08-30 16:37:48 +02:00
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}
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else {
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2011-08-31 15:58:01 +02:00
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m_xPattern = m_direction;
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2011-08-30 16:37:48 +02:00
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}
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// get walk speed
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int groundSpeed = 0;
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2011-08-26 17:44:29 +02:00
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2011-09-01 00:08:55 +02:00
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ItemPtr ground = g_map.getTile(position)->getGround();
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2011-08-30 16:37:48 +02:00
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if(ground)
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2011-08-31 17:03:33 +02:00
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groundSpeed = ground->getType().groundSpeed;
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2011-08-26 17:44:29 +02:00
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2011-08-30 16:37:48 +02:00
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float walkTime = walkTimeFactor * 1000.0 * (float)groundSpeed / m_speed;
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walkTime = walkTime == 0 ? 1000 : walkTime;
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2011-08-29 02:38:26 +02:00
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2011-08-30 16:37:48 +02:00
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m_walkTimePerPixel = walkTime / 32.0;
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m_lastTicks = g_platform.getTicks();
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}
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}
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2011-08-29 02:38:26 +02:00
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2011-08-30 16:37:48 +02:00
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void Creature::cancelWalk(Otc::Direction direction)
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{
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m_walking = false;
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m_walkOffsetX = 0;
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m_walkOffsetY = 0;
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m_animation = 0;
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m_direction = direction;
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2011-08-26 07:07:23 +02:00
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}
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2011-08-29 05:05:57 +02:00
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void Creature::setHealthPercent(uint8 healthPercent)
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{
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int oldHealthPercent = m_healthPercent;
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m_healthPercent = healthPercent;
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onHealthPercentChange(oldHealthPercent);
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}
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2011-08-31 17:03:33 +02:00
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const ThingType& Creature::getType()
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2011-08-15 23:02:52 +02:00
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{
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2011-08-31 17:03:33 +02:00
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return g_thingsType.getCreatureType(m_outfit.type);
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2011-08-15 23:02:52 +02:00
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}
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2011-08-29 05:05:57 +02:00
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void Creature::onHealthPercentChange(int)
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{
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m_informationColor = Fw::black;
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if(m_healthPercent > 92) {
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m_informationColor.setGreen(188);
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}
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else if(m_healthPercent > 60) {
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m_informationColor.setRed(80);
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m_informationColor.setGreen(161);
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m_informationColor.setBlue(80);
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}
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else if(m_healthPercent > 30) {
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m_informationColor.setRed(161);
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m_informationColor.setGreen(161);
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}
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else if(m_healthPercent > 8) {
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m_informationColor.setRed(160);
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m_informationColor.setGreen(39);
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m_informationColor.setBlue(39);
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}
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else if(m_healthPercent > 3) {
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m_informationColor.setRed(160);
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}
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else {
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m_informationColor.setRed(79);
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}
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}
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