Commit Graph

1024 Commits

Author SHA1 Message Date
Eduardo Bart a329deb8c5 fix a vip warning 2012-04-27 17:21:11 -03:00
Eduardo Bart b1082121d4 add spanish locale, thanks Shaday 2012-04-27 13:23:51 -03:00
Eduardo Bart d3c484938d why so many readme updates? 2012-04-27 06:59:32 -03:00
Eduardo Bart 1b7fc45674 update readme again 2012-04-27 06:15:49 -03:00
Eduardo Bart 8494e25e62 update readme 2012-04-27 05:41:15 -03:00
Eduardo Bart 7b81a0cf3b fix possible crash when trading and using containers 2012-04-27 04:28:06 -03:00
Eduardo Bart b1e5fdc9ae some cleanup in locales 2012-04-27 03:52:49 -03:00
Eduardo Bart ceb051cb75 finally reloadable vip, skills, inventory, chat and minimap 2012-04-27 03:30:54 -03:00
Eduardo Bart d0b839a4eb fix warnings and some reloading issues 2012-04-27 01:54:14 -03:00
Henrique Santiago da1baf9673 add more pt-br translations 2012-04-26 19:28:31 -03:00
Eduardo Bart 34091bc48e implement all needed tr() for localization
* implement some pt-BR translations
* remove legacy about module
2012-04-26 16:54:16 -03:00
Henrique Santiago ca0e1bd38b more locales changes 2012-04-26 13:45:25 -03:00
Eduardo Bart fae2cc6481 new scripting functionality
* dofiles functions to run all scripts inside a directory
* new style option ! that evaluates its value from a lua code
2012-04-26 12:11:03 -03:00
Eduardo Bart 243bd3a930 fix rendering of quotes 2012-04-26 00:34:32 -03:00
Henrique Santiago 12d75a765b init locales module 2012-04-25 23:57:56 -03:00
Henrique Santiago 60495174a4 bot traceback, moveup function, chat setting default ongamestart 2012-04-25 21:15:48 -03:00
Henrique Santiago c89665848d some changes to npctrade. still needs another rev 2012-04-24 20:04:37 -03:00
Henrique Santiago 9afe4e012b request trade 2012-04-24 19:09:48 -03:00
Henrique Santiago 49fbbf6506 move up menu, still need a higher level function 2012-04-24 18:15:58 -03:00
Eduardo Bart 9aa12acc22 performance improvements
* no more freezes because of file IO from hard disk, now we cache sound/spr file buffers
* more opengl painter tweaks
2012-04-24 18:05:46 -03:00
Eduardo Bart ee664657fb avoid some opengl redundant calls 2012-04-24 13:37:46 -03:00
Eduardo Bart 70f14b5ac3 improve performance on linux by removing glFinish() 2012-04-24 13:23:33 -03:00
Eduardo Bart 9cf40d7f53 fix repeated texture allocation bug 2012-04-24 13:18:45 -03:00
Eduardo Bart 7526315d12 new shortcuts
* Ctrl+Q logout from game
* Ctrl+Shift+R reload scripts, instead of Ctrl+R that is now reserved for rule report
* Ctrl+A clean the chat text box
* Ctrl+F toggles fullscreen mode
2012-04-24 09:21:48 -03:00
Eduardo Bart efd17361f8 non relevant drawing changes 2012-04-24 09:21:48 -03:00
Eduardo Bart dc08ba2e17 fix F10 hotkey on Windows 2012-04-24 09:21:48 -03:00
AndreFaramir 6db87aa78b fixing my mistakes =x 2012-04-24 08:39:45 -03:00
AndreFaramir 50145ec6b8 implementing private chat channel basics 2012-04-24 08:20:14 -03:00
AndreFaramir 6d6534f57e fix guild channel chat 2012-04-24 01:01:59 -03:00
AndreFaramir c903cc7ec4 Some fixes
* Scrollbar on hotkeys window
* Guild channel will appears on channel list but not yet working properly
2012-04-24 00:19:01 -03:00
Henrique Santiago dcefeb134c remove print, fix creature name position 2012-04-21 21:45:05 -03:00
Eduardo Bart dcb196d45a minor opengl1 optimization 2012-04-20 10:32:21 -03:00
Eduardo Bart affcd03e06 don't use hardware buffers by default 2012-04-20 10:18:33 -03:00
Eduardo Bart d006e52c78 support for non power of two textures 2012-04-20 09:07:47 -03:00
Eduardo Bart f14706206a continue implementing new graphics engine
* implement OpenGL ES 1.1 and OpenGL ES 2.0 support
* new framebuffer that can run on any opengl implementation
* fixes in outfit size rendering
2012-04-20 07:16:03 -03:00
Eduardo Bart 58d76e255d begin implementing OpenGL 1.0 engine
* option to pass -opengl1 or -opengl2 as argument
* note that with this commit there are a lot of graphics regressions and the master will remaing unstable for a while
* shaders disabled for a while
2012-04-18 20:03:43 -03:00
Eduardo Bart a4a00a49fe cmake option to use luajit 2012-04-16 10:57:24 -03:00
Eduardo Bart 1d558bc412 make precompiled header work again 2012-04-15 08:00:13 -03:00
Eduardo Bart fe33614c3a fix memory leak in sound stream 2012-04-15 08:00:13 -03:00
Henrique Santiago 341898f1d0 add cmake toolchain for crosscompiling with w64-minwg32 2012-04-14 20:00:04 -03:00
Eduardo Bart c3eae3ba06 bind sound functions and add sample startup music 2012-04-14 11:19:58 -03:00
Eduardo Bart 8e679f2da7 get stereo audo working on linux 2012-04-14 10:15:51 -03:00
Eduardo Bart ae67c6adbc drop usage of threads in sound system 2012-04-14 06:53:32 -03:00
Eduardo Bart 525feaf7fb add script for generating win32 pkgs 2012-04-14 00:03:29 -03:00
Eduardo Bart cb7bd521d2 fix compilation on win32 2012-04-13 21:14:25 -03:00
Eduardo Bart c4525059ce implement basic sound engine using OpenAL 2012-04-13 16:54:08 -03:00
Eduardo Bart 9b4115a7e5 fix EGL compilation 2012-04-12 17:00:51 -03:00
Eduardo Bart 0b8d8b4595 enable ogl debug with ifdefs 2012-04-12 16:56:05 -03:00
Eduardo Bart 879827bdbc enable opengl debugging on x11 2012-04-12 16:24:00 -03:00
Eduardo Bart a46a16738c performance improvement, lock free render 2012-04-12 11:26:56 -03:00