Henrique Santiago
b39623d437
UIGameMap allow clicking in black
2012-08-20 22:03:30 -03:00
Henrique Santiago
d1d8b79edc
Fix issue #73
2012-08-20 19:50:18 -03:00
Henrique Santiago
ac8d6891ca
Polish interface, pt translations
2012-08-20 18:58:43 -03:00
BeniS
1d20cc9e4b
Finalized the mount system and the recently new skills/stats.
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* Added mount options to the thing menu.
* Reworked the mounting/dismounting.
* Fixed up some skill module bugs.
* Added alerts to stats like health, mana, capacity, and regeneration time (need to revise this one as it currently has no maximum).
2012-08-21 00:28:19 +12:00
Eduardo Bart
b349ff2620
Implement reverse otb items table
2012-08-19 18:49:24 -03:00
niczkx
0af783b5cf
Fix OTBM saving
2012-08-19 22:30:49 +00:00
niczkx
6d039ade67
revert last change (better fix)
2012-08-19 17:27:48 +00:00
niczkx
a9fad4751f
Fix segfault on exit
2012-08-19 17:20:20 +00:00
niczkx
1ed95b6120
More work on OTBM/OTB/XML
2012-08-19 15:41:03 +00:00
BeniS
8cd8829048
Some more on new skills/stats.
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* Fixed updating issue.
* Fixed refreshing issue.
2012-08-19 23:03:44 +12:00
Eduardo Bart
fdffa365b9
Oops
2012-08-19 06:51:16 -03:00
Eduardo Bart
ad0ed2b1a9
Bind spell functions
2012-08-19 06:46:24 -03:00
BeniS
367955615e
Minor fix for recent skill changes.
2012-08-19 20:08:20 +12:00
BeniS
4ce9c921c1
Previous commit and this commit should finish #58
2012-08-19 13:40:04 +12:00
BeniS
d237087718
Added new stats to the skills module, fixed minor market error.
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* Added Offline Training information.
* Added Regeneration Time information.
* Added Speed information.
* Added base stats/skills information (will show the players increase in a skill e.g. magic level 43 = 40 + 3 bonus from an item).
* Fixed the game feature constants in const.lua.
* Fixed a market error when logging out.
* Added removeTooltip function.
2012-08-19 13:19:43 +12:00
Eduardo Bart
73acc68e50
Fix compilation for ubuntu
2012-08-18 15:53:04 -03:00
Eduardo Bart
356368ddae
Restore minimap saving
2012-08-18 07:34:15 -03:00
Henrique Santiago
ab7400c51d
Progress on issues #60 , #24 , #21
2012-08-18 02:04:15 -03:00
Eduardo Bart
0bb991e14e
Fix auto chase override
2012-08-18 00:30:40 -03:00
Henrique Santiago
4d2bd54f6b
Fixed #12 #28 #51 issues
2012-08-17 18:37:11 -03:00
Eduardo Bart
a91b7ed6be
Adjustments in attack/follow algorithm
2012-08-17 14:43:30 -03:00
Eduardo Bart
3c26555255
Fix stackpos bug again
2012-08-14 20:14:14 -03:00
Henrique Santiago
e244e1975d
Format name as a feature, do not connect if dont have dat/spr
2012-08-14 20:58:48 -03:00
Henrique Santiago
4e8afab335
Fix rsa change, messagebox and remove lua variable from c++
2012-08-14 17:37:28 -03:00
Eduardo Bart
24b60bec2e
support for protocol 961
2012-08-10 01:01:12 -03:00
Henrique Santiago
47f0d7f3a6
Fix to creature name formatting and scrollarea maximum option
2012-08-09 21:36:52 -03:00
Eduardo Bart
10c564f90e
Fix regression in walk paralyze
2012-08-09 00:51:13 -03:00
Henrique Santiago
b5cb4e2c93
Fix battle filter, fix walk issue, try logout when force exit
2012-08-08 16:49:02 -03:00
Henrique Santiago
56817a8678
Changes to battle windows, removed duplicated translations
2012-08-08 16:17:16 -03:00
Henrique Santiago
16a3dd2b7e
Remove ; and little fix to MiniWindow
2012-08-08 11:24:59 -03:00
niczkx
85b52fbdfd
More work on OTBM saving (now it can save binary map w/o spawns and houses) w00t, the 1000th commit
2012-08-08 08:00:16 -06:00
Henrique Santiago
0e67bd97a5
Moved some talk code to lua
2012-08-07 13:33:17 -03:00
niczkx
6feaeff8cc
Fix NPC/Monster rendering for OTBM
2012-08-07 03:12:44 -06:00
Eduardo Bart
54f4e2b801
Fix console error
2012-08-06 20:54:56 -03:00
Henrique Santiago
dcde317904
Fix dragable and npcto/from and remove margintop from entergame.
2012-08-06 20:43:25 -03:00
BeniS
bd61a89675
Some fixes with layouts, NPC trade window, and market.
2012-08-07 11:13:33 +12:00
niczkx
5abf8622e5
rewrite some parts of otbm saving and uncomment it for testing later
2012-08-05 05:26:27 -06:00
Henrique Santiago
fb7ab21e71
Move RSA class to Crypt
2012-08-04 10:54:35 -03:00
Eduardo Bart
fa27210d7f
Remove lockWalks from game
2012-08-03 12:12:18 -03:00
Eduardo Bart
9e917ece88
Fix glitch caused by grounds with speed 1
2012-08-03 04:42:49 -03:00
Eduardo Bart
ec1d5aa260
Minor changes
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Update hovered widget when moving widget
Remove lockWalk from g_game.follow()
2012-08-03 03:16:14 -03:00
Eduardo Bart
325b711181
Fix some issues in battle
2012-08-03 02:58:48 -03:00
Eduardo Bart
f397e6319c
Reimplement battle using new events, no more scheduleEvents
2012-08-03 02:05:09 -03:00
Eduardo Bart
06388c5673
Fix compability with some servers fly systems
2012-08-03 00:05:29 -03:00
Eduardo Bart
ea2fa55a25
Fix protocol 860 stackpos regression
2012-08-03 00:05:29 -03:00
Eduardo Bart
11387eb08f
Fix floor change stackpos bug?
2012-08-02 11:47:32 -03:00
Eduardo Bart
a64ebc7e7b
Stop walk animation after changing floors
2012-08-02 10:39:08 -03:00
Eduardo Bart
b9dfc7784c
Fixed push of creatures in 9.6
2012-08-02 09:13:01 -03:00
Eduardo Bart
ee4f155b92
Minor fix in std::packed_any
2012-08-02 06:27:16 -03:00
Eduardo Bart
57785d2001
More walk changes and creature events
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Improve walking, no more random cancelWalks
Add 3 new creatures events onAppear/onDisappear/onWalk
Add algorithm that calculates walk ping
Fix paralyze animation while walking
2012-08-02 05:17:46 -03:00