Henrique Santiago
|
df0f2febe6
|
more rework
|
2011-12-27 00:18:15 -02:00 |
Henrique Santiago
|
5830a3dc3e
|
animated text
|
2011-12-26 09:53:16 -02:00 |
Henrique Santiago
|
37a6a38ca6
|
some reworks
|
2011-12-26 04:14:57 -02:00 |
Eduardo Bart
|
3abbf5255e
|
introduce matrix class and use it
|
2011-12-24 21:14:12 -02:00 |
Eduardo Bart
|
339697fce9
|
fix outfit shader
|
2011-12-22 21:30:19 -02:00 |
Henrique Santiago
|
67df3a0723
|
skill bar improvements
|
2011-12-22 02:06:00 -02:00 |
Henrique Santiago
|
e6d1252b34
|
creature names font fix
|
2011-12-21 02:44:08 -02:00 |
Eduardo Bart
|
2b25ffd86b
|
changes to compile on gcc 4.7
|
2011-12-19 15:26:41 -02:00 |
Henrique Santiago
|
56a392f681
|
particle system with exori flam
|
2011-12-19 01:24:35 -02:00 |
Henrique Santiago
|
ab9efe5a95
|
particles test
|
2011-12-18 21:44:49 -02:00 |
Henrique Santiago
|
e3e6770957
|
particles start final size
|
2011-12-18 00:54:35 -02:00 |
Henrique Santiago
|
6973e1639a
|
particles colors
|
2011-12-18 00:21:12 -02:00 |
Henrique Santiago
|
eed6fab4b1
|
particles afectors upgrade and timer rework
|
2011-12-17 00:40:00 -02:00 |
Eduardo Bart
|
a4eed64709
|
fix ctrl+g
|
2011-12-16 19:48:01 -02:00 |
Eduardo Bart
|
d78278379b
|
nothing
|
2011-12-16 19:46:47 -02:00 |
Henrique Santiago
|
bb0860c5d0
|
particles on center
|
2011-12-16 13:32:49 -02:00 |
Henrique Santiago
|
bf28a92e31
|
affectors attract
|
2011-12-16 04:24:04 -02:00 |
Henrique Santiago
|
26eb3b42a6
|
some changes to particles
|
2011-12-16 00:48:10 -02:00 |
Henrique Santiago
|
ad38dad227
|
particle affectors
|
2011-12-15 23:59:29 -02:00 |
Henrique Santiago
|
435161df62
|
emitter delay and system deletion
|
2011-12-15 21:48:15 -02:00 |
Henrique Santiago
|
9a5be9c4d8
|
add missing files
|
2011-12-15 18:55:05 -02:00 |
Henrique Santiago
|
2643de367a
|
remove particles from emitter
|
2011-12-15 18:54:42 -02:00 |
Henrique Santiago
|
4f905da009
|
particles ptr fixes
|
2011-12-15 18:15:01 -02:00 |
Eduardo Bart
|
16bb12011a
|
rework particles math
|
2011-12-15 17:59:24 -02:00 |
Eduardo Bart
|
1339e18202
|
...
|
2011-12-15 16:42:56 -02:00 |
Henrique Santiago
|
8926f33679
|
particles fixes
|
2011-12-15 16:39:57 -02:00 |
Henrique Santiago
|
7119468b59
|
particles from file missing file
|
2011-12-15 16:20:54 -02:00 |
Henrique Santiago
|
f67770ed00
|
particles from file
|
2011-12-15 16:20:09 -02:00 |
Henrique Santiago
|
24022317be
|
particles improvements
|
2011-12-13 18:06:22 -02:00 |
Eduardo Bart
|
8638c980ec
|
fix some issues
|
2011-12-09 13:01:04 -02:00 |
Eduardo Bart
|
2030a4da29
|
Merge branch 'revgraphics'
Conflicts:
src/framework/CMakeLists.txt
src/framework/application.cpp
src/framework/graphics/graphics.cpp
|
2011-12-09 12:23:32 -02:00 |
Eduardo Bart
|
e6449a94f4
|
change particle texture
|
2011-12-09 04:42:45 -02:00 |
Henrique Santiago
|
3eb8368d55
|
forgot file
|
2011-12-09 03:45:11 -02:00 |
Henrique Santiago
|
a679f258ee
|
particles improve
|
2011-12-09 03:44:44 -02:00 |
Eduardo Bart
|
eb3ff0950a
|
implement random function
|
2011-12-09 01:08:53 -02:00 |
Eduardo Bart
|
04ee85dc92
|
experiment shaders in outfit
|
2011-12-08 15:28:29 -02:00 |
Henrique Santiago
|
7233e4e039
|
particles duration
|
2011-12-08 06:04:16 -02:00 |
Henrique Santiago
|
34617091bc
|
particles works, but really early state, need pointers fix
|
2011-12-08 05:28:52 -02:00 |
Eduardo Bart
|
5ec386b35f
|
bloom shader
|
2011-12-07 21:43:12 -02:00 |
Henrique Santiago
|
262f54ce3b
|
init particles, still not working
|
2011-12-07 18:00:28 -02:00 |
Eduardo Bart
|
b5cf4ad2c4
|
test shader effect
|
2011-12-07 17:54:28 -02:00 |
Eduardo Bart
|
1a3dcb215e
|
use vertex buffers
|
2011-12-07 16:49:20 -02:00 |
Eduardo Bart
|
d4a6308705
|
fix warning
|
2011-12-07 13:33:00 -02:00 |
Eduardo Bart
|
cc7c334d73
|
...
|
2011-12-07 00:13:24 -02:00 |
Eduardo Bart
|
b37a34219d
|
fix shaders for OpenGL ES
|
2011-12-07 00:09:44 -02:00 |
Eduardo Bart
|
f89bc352d5
|
fix shaders for OpenGL ES
|
2011-12-06 23:48:39 -02:00 |
Eduardo Bart
|
a6b66e3f7e
|
fix warning
|
2011-12-06 22:49:34 -02:00 |
Eduardo Bart
|
203d5768cb
|
fix compile issues on n900
|
2011-12-06 22:45:38 -02:00 |
Eduardo Bart
|
7eead50806
|
use GLSL shaders
|
2011-12-06 22:31:55 -02:00 |
Eduardo Bart
|
cf0aab6d4d
|
reorganize modules
|
2011-12-05 16:39:33 -02:00 |