Commit Graph

286 Commits

Author SHA1 Message Date
Eduardo Bart 5ec386b35f bloom shader 2011-12-07 21:43:12 -02:00
Henrique Santiago 262f54ce3b init particles, still not working 2011-12-07 18:00:28 -02:00
Eduardo Bart b5cf4ad2c4 test shader effect 2011-12-07 17:54:28 -02:00
Eduardo Bart 1a3dcb215e use vertex buffers 2011-12-07 16:49:20 -02:00
Eduardo Bart cc7c334d73 ... 2011-12-07 00:13:24 -02:00
Eduardo Bart b37a34219d fix shaders for OpenGL ES 2011-12-07 00:09:44 -02:00
Eduardo Bart f89bc352d5 fix shaders for OpenGL ES 2011-12-06 23:48:39 -02:00
Eduardo Bart 203d5768cb fix compile issues on n900 2011-12-06 22:45:38 -02:00
Eduardo Bart 7eead50806 use GLSL shaders 2011-12-06 22:31:55 -02:00
Eduardo Bart cf0aab6d4d reorganize modules 2011-12-05 16:39:33 -02:00
Eduardo Bart f548825faf too many changes to list, many regressions were made, master will be UNSTABLE for a few days 2011-12-03 19:52:56 -02:00
Eduardo Bart d5e15d1f06 add clock, change exceptions, add network exceptions, fix some crashes 2011-12-01 20:26:21 -02:00
Eduardo Bart 4afbe43e6f changes to prepare revgraphics 2011-12-01 17:38:46 -02:00
Eduardo Bart 9ca1637677 fix bug running in virtualbox 2011-11-26 01:35:54 -02:00
Eduardo Bart 1386064d71 add framebuffer support for old video cards 2011-11-25 20:29:45 -02:00
Eduardo Bart 18c122c71e add glext.h, remove GLU dependency 2011-11-22 22:21:33 -02:00
Eduardo Bart 5c654f685c make styles closer to CSS syntax 2011-11-17 19:41:02 -02:00
Eduardo Bart b66cf3373f fix font glyph width calculation 2011-11-02 03:59:04 -02:00
Eduardo Bart d2e8e1d774 add command completion to console 2011-11-01 16:32:48 -02:00
Eduardo Bart 999fa731c0 new font files, fixed some font issues 2011-11-01 00:35:50 -02:00
Eduardo Bart ae6cd41819 remove unused allocator 2011-10-31 11:24:57 -02:00
Eduardo Bart e35a2e4c79 fix some graphics issues on Windows virtualbox 2011-10-30 21:13:22 -02:00
Eduardo Bart 4c5d1d0ca5 make work on Windows again 2011-10-30 18:11:43 -02:00
Eduardo Bart f4f0d7e960 fixed ratio image drawing support 2011-10-28 22:01:16 -02:00
Eduardo Bart 9aa87da074 small fix, thx darone 2011-09-08 14:38:21 -03:00
Eduardo Bart 4d10b0dd49 render improvments using some cache 2011-08-30 20:39:14 -03:00
Eduardo Bart ba8f8b889e simplify outfit render 2011-08-28 15:06:47 -03:00
Eduardo Bart 05edcc218d add some typedefs 2011-08-28 13:31:01 -03:00
Eduardo Bart e87297c1b5 reorganize all constants and place them into namespaces 2011-08-28 13:02:26 -03:00
Eduardo Bart f7eac377e7 restore copyright notice 2011-08-28 10:17:58 -03:00
Eduardo Bart 62871d8060 nothing, really 2011-08-27 19:32:16 -03:00
Eduardo Bart 67e3cfcb07 focus last logged character in charlist 2011-08-26 18:20:53 -03:00
Eduardo Bart 7359370251 new layout system, new UI state/styles system 2011-08-26 12:06:52 -03:00
Eduardo Bart 38529ea837 lua console and some changes 2011-08-20 17:30:41 -03:00
Eduardo Bart 033f14780d make otml simpler and easier to use, improve error handling/exceptions 2011-08-19 15:53:23 -03:00
Eduardo Bart c6dd25ed99 outfit colors 2011-08-19 09:26:26 -03:00
Eduardo Bart be15b1820d more refactoring 2011-08-15 18:02:52 -03:00
Eduardo Bart 2e1a96c2df rework on dat and spr loader 2011-08-15 16:15:49 -03:00
Eduardo Bart d8cc37afdb reorganize sources 2011-08-15 11:06:15 -03:00
Eduardo Bart 92b54b6f55 fix map render 2011-08-14 15:13:33 -03:00
Eduardo Bart afc197f2dc rework on graphics.cpp, implement some GFX with lua 2011-08-14 14:45:25 -03:00
Eduardo Bart 09af50c990 remake ui event system and reimplement line edit 2011-08-14 11:09:26 -03:00
Eduardo Bart 55862b07ad merge total remake 2011-08-13 23:10:27 -03:00
Eduardo Bart 7cf188a67d fix framebuffer 2011-08-11 23:04:28 -03:00
Eduardo Bart 1a81d1520f framebuffer 2011-08-11 22:38:54 -03:00
Henrique 651315d4cd map draw working with lil bugs 2011-08-11 02:52:30 -03:00
Eduardo Bart 70f0b0dace new script engine, and things maybe be bugged for a while 2011-07-26 20:13:27 -03:00
Eduardo Bart ab7394f357 add a new folder structure redesign organized by packages 2011-07-17 08:52:20 -03:00
Eduardo Bart 571801ae39 some refactoring 2011-07-16 21:13:53 -03:00
Eduardo Bart 8ef1b28546 many changes and refactoring 2011-07-13 18:12:36 -03:00
Eduardo Bart 3f0a0cb9de allocator with leak detecting capabilities 2011-07-12 16:27:37 -03:00
Eduardo Bart d7bc083014 use exceptions in FML 2011-05-21 19:24:10 -03:00
Eduardo Bart 46485d0d76 improvements 2011-05-21 16:10:07 -03:00
Eduardo Bart 80e42b0f96 replace YAML with custom made library for reading text files named FML 2011-05-21 15:15:46 -03:00
Eduardo Bart ab6c52a3ee rework on resources system 2011-05-19 14:11:05 -03:00
Eduardo Bart 2d3add1b36 fix texture bug 2011-05-16 20:21:41 -03:00
Eduardo Bart b3940b487d use memset instead of bzero 2011-05-16 16:01:34 -03:00
Eduardo Bart e81e0f1c24 fix gl bug, textures sizes must be a power of 2 2011-05-16 15:30:05 -03:00
Eduardo Bart ca38f53e15 OpenGL in prerequesites 2011-05-15 13:39:14 -03:00
Eduardo Bart 851e8eca2a remove libpng 2011-05-12 20:31:10 -03:00
Eduardo Bart 42eae9afd8 animated texture 2011-05-12 20:24:57 -03:00
Eduardo Bart c6753747fb a bunch of stuff 2011-05-11 19:16:11 -03:00
Eduardo Bart c052723477 scripting rework 2011-05-02 19:48:41 -03:00
Eduardo Bart f7bb044f48 merging 2011-05-01 15:51:46 -03:00
Eduardo Bart 32a8ed3871 scripting and UI improvements 2011-05-01 15:47:35 -03:00
Eduardo Bart c1b2b3ed3a error proning 2011-04-23 20:23:52 -03:00
Eduardo Bart 96e0b1e909 new logger
scripts are now more error prone
2011-04-22 15:48:02 -03:00
Eduardo Bart e611734396 remove game state classes
scripting improvements
2011-04-22 10:49:46 -03:00
Eduardo Bart bb05338190 first script stuff (still ugly and under experiments) 2011-04-18 23:10:08 -03:00
Eduardo Bart 5be199e566 basic options window 2011-04-17 18:15:24 -03:00
Eduardo Bart 8ef534e7b7 render fix 2011-04-17 17:39:03 -03:00
Eduardo Bart f2c187c810 doxyfile 2011-04-17 17:09:37 -03:00
Eduardo Bart c0fce81238 ahn? 2011-04-17 16:14:24 -03:00
Eduardo Bart 9dfb33f2ed info window 2011-04-16 21:36:58 -03:00
Eduardo Bart c5da620d59 ui improvements 2011-04-16 19:06:42 -03:00
Eduardo Bart 9b02312bf8 performance improvments 2011-04-16 13:08:55 -03:00
Eduardo Bart da6dfea03e text edit improvments 2011-04-15 20:52:26 -03:00
Eduardo Bart 5bfeee91b2 still implemeting uitextedit 2011-04-15 19:07:23 -03:00
Eduardo Bart 43c9c5de7c text edit almost done 2011-04-15 12:46:30 -03:00
Eduardo Bart f1475c0569 text edit improvments (not finished) 2011-04-14 23:13:53 -03:00
Eduardo Bart 83b166e91e use boost stuff 2011-04-11 18:22:01 -03:00
Eduardo Bart 08b6563fd5 remove lambdas 2011-04-11 18:11:22 -03:00
Eduardo Bart c3f0ca2b4f more flexible skins 2011-04-11 17:06:03 -03:00
Eduardo Bart da2993d1f9 text edit (not finished) 2011-04-11 01:08:56 -03:00
Eduardo Bart 992e0a8a6b ui loader and some refactoring 2011-04-10 17:40:44 -03:00
Eduardo Bart 1f78f93096 refactoring paths and includes 2011-04-10 12:37:15 -03:00