Henrique
|
b69dc5487f
|
textmessage
|
13 years ago |
Henrique
|
bdbfa5b6ac
|
vip improvements
|
13 years ago |
Henrique
|
3928db1c4d
|
viplist
|
13 years ago |
Eduardo Bart
|
6737b0a492
|
push deques into lua
|
13 years ago |
Henrique
|
80e4bb59d2
|
death fix
|
13 years ago |
Eduardo Bart
|
9ca98dd00e
|
change comments
|
13 years ago |
Eduardo Bart
|
bc19e5e783
|
change comment
|
13 years ago |
Eduardo Bart
|
e37efe7e65
|
new render, look through windows/doors
|
13 years ago |
Eduardo Bart
|
ff2e248e40
|
fix typo
|
13 years ago |
Eduardo Bart
|
3a4bd50665
|
walk displacment
|
13 years ago |
Eduardo Bart
|
361b28c6d6
|
walk perfect?
|
13 years ago |
Eduardo Bart
|
ee5180b9c5
|
diagonal walk improv
|
13 years ago |
Eduardo Bart
|
d6a29b7cb7
|
walk almost like tibia
|
13 years ago |
Eduardo Bart
|
825502d184
|
poke ifdef
|
13 years ago |
Eduardo Bart
|
ffa4a06c4b
|
creatures walk almost there
|
13 years ago |
Eduardo Bart
|
afe095e292
|
fix a walk glitch
|
13 years ago |
Eduardo Bart
|
3b5dd3ecf9
|
stack/render order working more like tibia
|
13 years ago |
Eduardo Bart
|
0b4d7ace05
|
change how tile stack works
|
13 years ago |
Eduardo Bart
|
8e08decd25
|
enums for protocol opcodes
|
13 years ago |
Eduardo Bart
|
e69a6d1140
|
move datmanager to thingstype
|
13 years ago |
Eduardo Bart
|
427dd91d79
|
improv animation draw
|
13 years ago |
Eduardo Bart
|
1a080dbf15
|
more dat renaming
|
13 years ago |
Eduardo Bart
|
6187bdbbdb
|
dat comments and enum changes
|
13 years ago |
Eduardo Bart
|
1da42f9a3b
|
just some renaming
|
13 years ago |
Henrique
|
c3deadf916
|
dat opts solved
|
13 years ago |
Eduardo Bart
|
8a179ea585
|
remvoe update cache since no much fps increase
|
13 years ago |
Henrique
|
8ca0500712
|
stackable items fix
|
13 years ago |
Eduardo Bart
|
2d61466263
|
creature names fix
|
13 years ago |
Eduardo Bart
|
4d10b0dd49
|
render improvments using some cache
|
13 years ago |
Eduardo Bart
|
27ccb472d2
|
implement status messages
|
13 years ago |
Henrique
|
4d90b674ac
|
walk changes, not done yet
|
13 years ago |
Eduardo Bart
|
b6b823aa9c
|
hide passwords in line edits
|
13 years ago |
Eduardo Bart
|
9bae47a40c
|
walk animation improvments
|
13 years ago |
Henrique
|
33573e957d
|
map position, skills
|
13 years ago |
Eduardo Bart
|
00484b96c8
|
keep map aspect ratio
|
13 years ago |
Eduardo Bart
|
608e5a0331
|
alternate walk animation
|
13 years ago |
Eduardo Bart
|
4d47bb9ecf
|
walk animation
|
13 years ago |
Eduardo Bart
|
12661c1b1b
|
map losing focus fix
|
13 years ago |
Eduardo Bart
|
67d8112ed0
|
logout improvments
|
13 years ago |
Eduardo Bart
|
94324e3e88
|
fix an error
|
13 years ago |
Eduardo Bart
|
eb4b83faaf
|
fix a crash
|
13 years ago |
Eduardo Bart
|
f05c048f6d
|
straightforward signal and slots system for lua events
|
13 years ago |
Eduardo Bart
|
f41fd0576c
|
login/logout/ctrl+g working correctly
|
13 years ago |
Eduardo Bart
|
8b2cb410c2
|
ctrl+g kinda working, but login/logout events still need a remake
|
13 years ago |
Henrique
|
b859f66952
|
diagonal walking, there is a map bug
|
13 years ago |
Eduardo Bart
|
aacf98b45c
|
add pthread
|
13 years ago |
Eduardo Bart
|
549cd27e9c
|
logout back to mainmenu
|
13 years ago |
Eduardo Bart
|
9de3bfb8b0
|
logout works
|
13 years ago |
Henrique
|
1bb89e053a
|
improved fps
|
13 years ago |
Eduardo Bart
|
a8afbf9b3f
|
UIMap just got in
|
13 years ago |