Eduardo Bart
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e37efe7e65
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new render, look through windows/doors
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2011-09-01 19:00:46 -03:00 |
Eduardo Bart
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ff2e248e40
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fix typo
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2011-09-01 14:55:50 -03:00 |
Eduardo Bart
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3a4bd50665
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walk displacment
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2011-09-01 14:47:38 -03:00 |
Eduardo Bart
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361b28c6d6
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walk perfect?
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2011-09-01 11:49:51 -03:00 |
Eduardo Bart
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ee5180b9c5
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diagonal walk improv
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2011-08-31 23:56:01 -03:00 |
Eduardo Bart
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d6a29b7cb7
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walk almost like tibia
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2011-08-31 22:45:11 -03:00 |
Eduardo Bart
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825502d184
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poke ifdef
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2011-08-31 21:44:33 -03:00 |
Eduardo Bart
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ffa4a06c4b
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creatures walk almost there
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2011-08-31 19:42:52 -03:00 |
Eduardo Bart
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afe095e292
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fix a walk glitch
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2011-08-31 19:08:55 -03:00 |
Eduardo Bart
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3b5dd3ecf9
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stack/render order working more like tibia
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2011-08-31 18:41:04 -03:00 |
Eduardo Bart
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0b4d7ace05
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change how tile stack works
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2011-08-31 17:22:57 -03:00 |
Eduardo Bart
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8e08decd25
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enums for protocol opcodes
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2011-08-31 13:49:51 -03:00 |
Eduardo Bart
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e69a6d1140
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move datmanager to thingstype
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2011-08-31 12:03:33 -03:00 |
Eduardo Bart
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427dd91d79
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improv animation draw
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2011-08-31 11:33:23 -03:00 |
Eduardo Bart
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1a080dbf15
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more dat renaming
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2011-08-31 10:58:01 -03:00 |
Eduardo Bart
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6187bdbbdb
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dat comments and enum changes
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2011-08-31 10:16:56 -03:00 |
Eduardo Bart
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1da42f9a3b
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just some renaming
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2011-08-31 02:15:59 -03:00 |
Henrique
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c3deadf916
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dat opts solved
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2011-08-31 01:08:16 -03:00 |
Eduardo Bart
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8a179ea585
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remvoe update cache since no much fps increase
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2011-08-30 21:28:23 -03:00 |
Henrique
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8ca0500712
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stackable items fix
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2011-08-30 21:22:02 -03:00 |
Eduardo Bart
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2d61466263
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creature names fix
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2011-08-30 20:51:09 -03:00 |
Eduardo Bart
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4d10b0dd49
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render improvments using some cache
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2011-08-30 20:39:14 -03:00 |
Eduardo Bart
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27ccb472d2
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implement status messages
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2011-08-30 12:12:57 -03:00 |
Henrique
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4d90b674ac
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walk changes, not done yet
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2011-08-30 11:42:05 -03:00 |
Eduardo Bart
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9bae47a40c
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walk animation improvments
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2011-08-30 10:26:18 -03:00 |
Henrique
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33573e957d
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map position, skills
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2011-08-29 22:34:17 -03:00 |
Eduardo Bart
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608e5a0331
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alternate walk animation
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2011-08-29 21:40:52 -03:00 |
Eduardo Bart
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4d47bb9ecf
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walk animation
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2011-08-29 20:57:00 -03:00 |
Eduardo Bart
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67d8112ed0
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logout improvments
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2011-08-29 20:20:30 -03:00 |
Eduardo Bart
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eb4b83faaf
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fix a crash
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2011-08-29 19:27:22 -03:00 |
Eduardo Bart
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f05c048f6d
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straightforward signal and slots system for lua events
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2011-08-29 16:35:58 -03:00 |
Eduardo Bart
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f41fd0576c
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login/logout/ctrl+g working correctly
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2011-08-29 15:38:01 -03:00 |
Eduardo Bart
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8b2cb410c2
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ctrl+g kinda working, but login/logout events still need a remake
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2011-08-29 11:14:21 -03:00 |
Henrique
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b859f66952
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diagonal walking, there is a map bug
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2011-08-29 02:54:28 -03:00 |
Henrique
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1bb89e053a
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improved fps
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2011-08-29 00:06:02 -03:00 |
Henrique
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fe9591ca8d
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walk back?
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2011-08-28 23:46:42 -03:00 |
Henrique
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d3cd4feee5
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walking improvements
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2011-08-28 21:38:26 -03:00 |
Henrique
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7242dfc9ee
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cpp functions order changed
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2011-08-28 16:51:34 -03:00 |
Henrique
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4bd701f94c
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some render improvements
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2011-08-28 16:47:23 -03:00 |
Eduardo Bart
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ba8f8b889e
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simplify outfit render
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2011-08-28 15:06:47 -03:00 |
Eduardo Bart
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fbabe6b3ed
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change color constants
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2011-08-28 14:49:15 -03:00 |
Eduardo Bart
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05edcc218d
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add some typedefs
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2011-08-28 13:31:01 -03:00 |
Eduardo Bart
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e87297c1b5
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reorganize all constants and place them into namespaces
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2011-08-28 13:02:26 -03:00 |
Eduardo Bart
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f7eac377e7
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restore copyright notice
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2011-08-28 10:17:58 -03:00 |
Eduardo Bart
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7962fbec19
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change some deque to vectors
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2011-08-27 21:07:38 -03:00 |
Henrique
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4d9c974c34
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creatures name fix
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2011-08-26 18:34:16 -03:00 |
Eduardo Bart
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c60b677baa
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basic charlist
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2011-08-26 15:00:22 -03:00 |
Henrique
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b58a1aa7d4
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remove garbage
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2011-08-26 12:48:23 -03:00 |
Henrique
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0c4d0632c2
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walk improvements, still have some bugs
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2011-08-26 12:44:29 -03:00 |
Henrique
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94cdfb1856
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walk in early stages, many fixes in todo
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2011-08-26 02:07:23 -03:00 |