djayk1
ec99d35cee
Update game.cpp
2014-06-23 12:19:12 -03:00
djayk1
85fe5867f3
Update protocolgameparse.cpp
2014-06-23 12:07:38 -03:00
djayk1
1a77473e13
Update const.h
2014-06-23 12:05:35 -03:00
djayk1
cc483fba5a
Update game.cpp
2014-06-23 12:04:30 -03:00
djayk1
94686d3fe8
Update protocolgameparse.cpp
2014-06-23 11:39:43 -03:00
djayk1
468ac9cbd2
Update game.cpp
2014-06-23 11:38:15 -03:00
BenDol
2df51622ba
Some improvements to some things.
2014-06-02 10:04:56 +12:00
BenDol
0ad45d6826
Added 2 global functions for Position & g_map.getTiles().
2014-05-31 15:47:18 +12:00
Nail
25fb3113fa
Fix calculate patterns.
2014-04-20 23:58:26 -03:00
BenDol
24acf8855f
Now possible to create effects and missiles via lua.
2014-04-20 13:26:05 +12:00
BenDol
65d556ef4e
Fixed issue with isAttacking and isFollowing on older protocols.
...
Some protocols don't send a cancel attack/follow packet to the client when a creature dies.
2014-04-20 04:36:52 +12:00
Nail
8dec9cd835
Fix alpha at color key.
2014-04-04 16:28:56 -03:00
Nail
41b2f9b911
Per-pixel transparency.
2014-04-04 12:58:12 -03:00
BenDol
166eb7614f
Fix accidental cmake changes.
2014-04-02 03:04:10 +13:00
BenDol
547b18db9a
Update copyright for 2014
2014-04-01 18:36:42 +13:00
Sam
a58a3e90c8
Implement purse slot ( closes #208 ), add version 10.37 (could not find protocol changes)
2014-03-12 15:46:35 +01:00
Sam
8d8f32b081
Partial 10.36 support, also fix #499
2014-03-12 06:39:20 +01:00
Sam
9d866a3616
Merge pull request #501 from conde2/master
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Fix protocol erros and try to fix walk delay
2014-03-11 21:56:07 +01:00
conde2
0fbba70003
Fix protocol erros and try to fix walk delay
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Not implemented CreaturesType, just fixed the protocol error reported in
#493 , also try to fix #499 and #461
2014-03-11 17:18:50 -03:00
Henrique Santiago
598a7edf6b
Merge pull request #497 from Faith2531/patch-1
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Update game.cpp
2014-03-03 12:04:09 -03:00
Sam
b415b73b4a
Fix creature marks. Thanks to @dalkon
2014-03-03 15:54:58 +01:00
Faith2531
b6d8ede854
Update game.cpp
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changed max supported protocol to 10.35
2014-03-03 11:50:47 +01:00
conde2
d080432e14
Support for newer versions and light draw fix
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Avoid drawing light under covered tiles.
2014-02-24 15:33:29 -03:00
LordHepipud
82a5989f5c
Fix Tile::getTopLookThing()
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Fixing an issue which returned splash items instead of real usable items.
In case a blood splash is inside an open door, you are unable to close it. This patch will ignore splash items and return the real usable item correctly.
~~~~Lord Hepipud~~~~
2014-02-17 22:51:59 +01:00
Eduardo Bart
bb514d3acb
Optimize path finding upto 100x performance again
2014-02-16 13:58:26 -03:00
Henrique Santiago
b7b8fdfd0c
Fix BinaryTree skip, small otb changes
2014-02-13 00:42:06 -02:00
Eduardo Bart
57a330e589
Fix path finding issue introduced by PR #470
2014-02-11 19:28:01 -02:00
sakagushi
f0fbd4790f
And do not delete curly brackets.
2014-02-06 04:36:39 -02:00
sakagushi
cb1f28a3a3
Meh, spacing.
2014-02-06 04:34:54 -02:00
sakagushi
cc1e3c534e
Even more fixes
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Forgot to clean the garbage generated in the last commit.
2014-02-06 04:34:04 -02:00
sakagushi
f4f79f47bd
Optimizations in Map::findPath
2014-02-06 03:57:17 -02:00
sakagushi
ff617c3fab
More fixes in Map::findPath
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Fixed the styling, std::unique and removed the priority_queue comment
2014-02-06 03:36:19 -02:00
sakagushi
43524a9127
Fixes heap corruption in Map::findPath
2014-02-06 02:08:10 -02:00
Sam
48ff67dc06
Fix useWith issue
2014-01-25 22:14:01 +01:00
Sam
8bd154b604
Merge pull request #452 from conde2/master
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Temporary fix for async
2014-01-24 10:26:28 -08:00
conde2
9da018fdff
Temporary fix for async
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This should be fixed in server side, until that we just don't need to
use.
2014-01-24 00:19:08 -02:00
Sam
4f4788c1c3
Fix WritableDate to correct version (at least I hope so), fixes #446
2014-01-21 23:13:07 +01:00
Sam
d0d8c9a081
Bind adjustments, some fixes
2014-01-21 22:12:50 +01:00
Henrique Santiago
f3b5adbf40
Merge pull request #447 from conde2/master
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Fix compilation under MSVC, bind some fucntions
2014-01-21 13:01:56 -08:00
Sam
38c9b6b0b2
Luacasts for Light
2014-01-21 22:01:11 +01:00
conde2
79be0eca73
Fix compilation under MSVC, bind some fucntions
2014-01-21 18:33:22 -02:00
Sam
9bd02ca8ba
Added method to export a ThingType as png :exportImage(fileName)
2014-01-21 12:11:19 +01:00
Sam
f12ecd8404
Implemented a function to save .dat file
2014-01-21 11:10:02 +01:00
Sam
53803b2218
Implemented a function to save .spr file
2014-01-20 23:51:15 +01:00
Sam
455000c02d
Fix save_png definition / New UISprite function
2014-01-20 22:48:50 +01:00
Sam
27ae54d7d6
Lua call for loading .spr, .dat, .otb
2014-01-18 18:38:13 +01:00
Sam
aec577a4b4
Merge pull request #442 from d33tah/master
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Get rid of trailing whitespace.
2014-01-18 08:11:03 -08:00
Ahmed Samy
6f467d5a1b
Sort town/house names
2014-01-18 17:57:42 +02:00
Jacek Wielemborek
e6c9e78935
Get rid of trailing whitespace.
...
Commit generated by command:
find -type f ! -path '*.git*' ! -path '*.png' ! -path '*.ico' ! -path \
'*.ogg' | xargs -I '{}' sed -i '{}' -e 's/\t*$//g' -e 's/ *$//g'
2014-01-18 15:09:26 +01:00
Sam
3750a85c5f
Fix for version 8.40
2014-01-17 22:41:58 +01:00
Sam
03de13d618
Duplicate lua function removed
2014-01-16 22:11:42 +01:00
Sam
20b68c6a42
Vip functionality, closes #83
2014-01-14 23:15:01 +01:00
Ahmed Samy
e4ba805e00
deleteSpawn()
2014-01-14 11:04:48 +02:00
Ahmed Samy
93be0f975f
getCreatures / getSpawns
2014-01-14 01:47:43 +02:00
Sam
cbfeef39bc
Effects now use x and y pattern, fixes #433
2014-01-13 16:03:42 +01:00
Sam
d7dfa2220e
GMAction fix
2014-01-08 17:25:05 +01:00
Ahmed Samy
edf17a44ca
Code cleanup
2014-01-06 14:35:57 +02:00
Sam
6db2458c1d
Adding 10.31 to version list
2014-01-01 15:47:51 +01:00
Ahmed Samy
2556bfcbf2
Tab -> space
2013-12-30 18:13:49 +02:00
Ahmed Samy
9bdce800d8
Bind Container item code to lua
2013-12-30 18:10:45 +02:00
Ahmed Samy
9adab5f9bf
Item serialization: Write description & text
2013-12-27 12:59:50 +02:00
Ahmed Samy
a6f998d406
Fix typo & bind ItemType::isWritable
2013-12-27 11:32:19 +02:00
Ahmed Samy
ab21558c47
Do not test for TILESTATE_NONE
...
This flag is ALWAYS set, cause it's always 0 i put there by mistake.
It causes an issue by simplying drawing everything dark, cause of
the opacity...
2013-12-27 05:10:00 +02:00
Sam
17c4d59b15
Enabling versions 7.8 to 8.0
2013-12-26 23:20:34 +01:00
Sam
da959aca28
Support for protocol 7.7/7.72 / Tiny fix
2013-12-26 21:31:55 +01:00
Sam
27db78567b
Fix writables in 7.6, fixes #416
2013-12-25 15:11:12 +01:00
Sam
9d8cf33acc
Fix 7.60 login protocol
2013-12-23 23:45:49 +01:00
LordHepipud
aa84ee4362
Fix 7.70 RSA / XTEA encryption
...
RSA / XTEA encryption was implemented with Client 7.70
~~~~Lord Hepipud~~~~
2013-12-23 23:31:59 +01:00
Henrique Santiago
1e17919a26
Use of createTable on containers
2013-12-22 17:36:43 -02:00
Ahmed Samy
24e26e190b
Also unbind g_minimap.updateTile
2013-12-18 04:40:53 +02:00
Ahmed Samy
ad7cda534d
Fix minimap tile update for item removal
2013-12-18 04:40:52 +02:00
Ahmed Samy
22f97aa00b
More binds to lua
2013-12-15 04:59:45 +02:00
Ahmed Samy
e32607b05c
Tiny fixes
2013-12-15 04:33:43 +02:00
Ahmed Samy
1790eee1c6
Add selection to tile
2013-12-14 23:06:52 +02:00
Ahmed Samy
ec2518525a
Add more tile flags to be checked for
2013-12-14 19:44:54 +02:00
Ahmed Samy
eb4fb4ff41
Animations are now optional
...
The default behaviour is still there though.
2013-12-14 18:48:18 +02:00
Ahmed Samy
4f997a3826
Only request tile cache to be updated once for both x & y
2013-12-12 16:24:50 +02:00
Ahmed Samy
c54015a60d
Fixup movePixels a little bit
...
Thanks to @dalkon for dis.
2013-12-12 16:21:22 +02:00
Ahmed Samy
57c432d3ea
Increase maximum move offset to be 64 instead of 32
2013-12-12 03:23:13 +02:00
Ahmed Samy
bd8c883e13
Take out debug message
2013-12-12 02:53:57 +02:00
Ahmed Samy
b5c3b37b3c
Tiny fix for movePixels
2013-12-12 02:46:20 +02:00
Ahmed Samy
ece6507df2
Bind g_minimap.updateTile to lua
...
This is needed to update tile removals from minimap widget.
2013-12-11 19:08:12 +02:00
Ahmed Samy
04515ffbb8
Fix map move pixels function
...
Thanks to @dalkon for this.
2013-12-11 18:36:31 +02:00
Ahmed Samy
ed24a0735a
Bind {un,}lockVisibleFloor to lua
2013-12-09 20:15:39 +02:00
Ahmed Samy
2498129ff3
mapio: don't add saved with line in description
2013-12-07 02:52:51 +02:00
Ahmed Samy
066638e7c0
mapio: don't add description twice
2013-12-07 02:27:21 +02:00
Ahmed Samy
95610de5f3
bind set{Width,Height} of g_map to lua
2013-12-07 02:00:31 +02:00
Ahmed Samy
9154c0a678
mapio: fix load on new maps
2013-12-06 23:08:08 +02:00
Ahmed Samy
772ec208c0
don't throw error on fail
2013-12-05 22:23:46 +02:00
Sam
99500c9c91
Protocol 8.40-.42 fixes, closes #272
2013-12-04 16:02:51 +01:00
Ahmed Samy
b9b9a32b83
Spawns: add function to find a spawn to place a creature on
2013-12-04 14:30:26 +02:00
conde2
d7612e9304
Little mistake
2013-12-01 01:12:06 -02:00
conde2
4dcb30110f
Use of clamp
2013-12-01 00:48:36 -02:00
conde2
ca2fe9cf45
Fix compilation under MSVC
...
Use template for std::min and std::max
2013-11-30 23:08:43 -02:00
Sam
ec012cb137
Fix 7.6 protocol issue / Typo
2013-11-19 01:09:31 +01:00
Sam
69ae324676
Tiny setPVPMode fix
2013-11-19 00:55:42 +01:00
Sam
4d656f8bd1
New pvp modes to combat controls
2013-11-19 00:50:00 +01:00
Sam
c98439ae65
onOutfitChange fix
2013-11-18 23:18:48 +01:00
Sam
4f9f04206d
Added enter / escape button to minimap flag window
2013-11-18 20:57:50 +01:00
Sam
fc54a6e418
Full modal dialog functionality
2013-11-18 18:58:15 +01:00