Commit Graph

  • e8abf56b28 Change inventory items order Eduardo Bart 2012-07-12 22:04:16 -0300
  • ebc88b8354 Tweak modules interface Eduardo Bart 2012-07-12 20:40:55 -0300
  • c0c2411854 Improve minimap Eduardo Bart 2012-07-12 16:16:23 -0300
  • 1f6cd33109 Merge pull request #38 from BeniS/otclient Eduardo Bart 2012-07-12 14:34:39 -0300
  • 935ca87d16 Few minor fixes from previous commit. BeniS 2012-07-13 05:29:44 +1200
  • 8850528091 Updated Top Menu, Health Info, Combat Controls, Console (Channels), Game Toggle Buttons, Minimap Layout, Game Interface Prompts, and Creature Draw Info. BeniS 2012-07-13 04:45:22 +1200
  • 8f492f7e06 Fixed bug with adding Vip from console or map, who is already on viplist. Kamil 2012-07-09 08:59:16 +0200
  • 9523b5cde5 Changes to last commit. Maybe add FW_LUA, FW_SOUND, etc definitions further Henrique 2012-07-12 00:55:18 -0300
  • 962e9c7d16 Allow logger usage on console applications Henrique 2012-07-12 00:21:10 -0300
  • de873448b5 Updated. Kamil 2012-07-11 11:20:31 +0200
  • 4aeb9edfae Reopen last channels on login. Kamil 2012-07-09 17:00:16 +0200
  • 7666466349 Merge pull request #33 from kilouco/master Eduardo Bart 2012-07-10 21:08:32 -0700
  • 104785818b Now Soul Points are shown in the bottom of the HealthBar widget. kilouco 2012-07-11 00:47:53 -0300
  • d2bdab42b5 Merge pull request #32 from kilouco/master Eduardo Bart 2012-07-10 19:27:05 -0700
  • aaf3351e87 Fixed so Shift-Tab functionality works properly. kilouco 2012-07-10 23:18:33 -0300
  • d39ca7de10 Restore periodicalEvent function * and typo fixes Eduardo Bart 2012-07-10 14:36:18 -0300
  • 351115d9d9 Fix login error message Eduardo Bart 2012-07-10 09:32:13 -0300
  • f044cf2a83 Merge pull request #30 from BeniS/otclient Eduardo Bart 2012-07-10 08:23:33 -0300
  • 54e061f2f7 Minor fix in the hotkeys from previous commit. BeniS 2012-07-11 00:27:29 +1200
  • 82233dc655 Changes/Fixes to Channels/Hotkeys/Inventory Slots. BeniS 2012-07-11 00:15:31 +1200
  • 77648a2ffa Fix compilation using static libs on linux Eduardo Bart 2012-07-09 20:28:48 -0300
  • e7691b873b Add error code to onError protocol event Eduardo Bart 2012-07-09 19:45:34 -0300
  • 59f75d996e Fix crash when logging without specifing a port or host Eduardo Bart 2012-07-09 15:06:58 -0300
  • 2c5fdc88d1 restore music at startup Eduardo Bart 2012-07-09 14:53:05 -0300
  • a1644cad29 Minor g_app lua binding fix Eduardo Bart 2012-07-09 13:36:46 -0300
  • c1ffcee645 Update README, TODO, AUTHORS Eduardo Bart 2012-07-09 12:26:03 -0300
  • f215b206b1 Fix issue #25 Eduardo Bart 2012-07-09 10:38:03 -0300
  • 31612036fb Fix issue #23 Eduardo Bart 2012-07-09 10:30:41 -0300
  • 23fee49456 Merge pull request #6 from sn4ke/master Fixed bug with adding Vip from console or map, who is already on viplist. Eduardo Bart 2012-07-09 09:19:23 -0300
  • 902ce06e88 Fixed an issue with the battle list filter. BeniS 2012-07-09 23:37:47 +1200
  • 85786efbd3 Fixed bug with adding Vip from console or map, who is already on viplist. Kamil 2012-07-09 08:59:16 +0200
  • c8d9833444 woops, added new type to gitignore aswellas commit changes to init.lua otfallen 2012-07-09 08:56:18 +0200
  • 42971b10f8 backing up at OTBM loading, if someone can continue working on it until I'm available again, I would appreciate it much, here is current progress: http://pastebin.com/qEfC9ftv otfallen 2012-07-09 08:46:11 +0200
  • 1e8491cdcd fix possible compile issue in Os X Eduardo Bart 2012-07-08 14:05:29 -0300
  • 4ac3ec8344 Minor fixes for releasing otclient Eduardo Bart 2012-07-08 13:46:09 -0300
  • 7e96c3bec6 Disable particles module Eduardo Bart 2012-07-08 10:38:01 -0300
  • c05a7f6403 Add clear channel icon Eduardo Bart 2012-07-08 10:21:12 -0300
  • 86986542ba Merge pull request #5 from sn4ake/master Eduardo Bart 2012-07-08 07:04:08 -0700
  • f533e739c9 Added clear button to game console (in commit I didn't add icon). Kamil 2012-07-08 11:50:24 +0200
  • beb843a971 Merge pull request #4 from BeniS/master Eduardo Bart 2012-07-07 08:05:25 -0700
  • 69cc53d7f3 Minor fix from last commit. BeniS 2012-07-08 02:44:53 +1200
  • 4453242bee Adjusted chase modes to work correctly, added new option for auto chase override. Fixed NPC speak messages to appear in the correct position. BeniS 2012-07-08 02:09:50 +1200
  • 6a85c31a77 Some particle stuff, far from done Henrique Santiago 2012-07-06 02:00:49 -0300
  • 2b621cace6 Update master Eduardo Bart 2012-07-05 20:37:32 -0300
  • 6f12261aef Move otclientrc.lua to top dir * Use markdown for README Eduardo Bart 2012-07-05 17:03:41 -0300
  • 8cc14c2d2d Save graphics options Eduardo Bart 2012-07-05 15:49:10 -0300
  • 6bce0bd680 Imrove lua engine * Allow bound C++ functions to return multiples values to lua with tuples Eduardo Bart 2012-07-05 09:38:48 -0300
  • ea2967e1ad Update version to 0.5 Eduardo Bart 2012-07-05 02:07:26 -0300
  • 0b98dca50f Changes to autowalk position on different floors, move its functions to game interface Henrique Santiago 2012-07-05 02:40:21 -0300
  • 2c6b83b476 Fix issue #14, pre animate autowalks Eduardo Bart 2012-07-05 01:07:39 -0300
  • df8dd52c25 Changes to npc trade module Henrique Santiago 2012-07-04 17:36:58 -0300
  • 71bed49f80 Fixed issue #15 that caused lua stack to grow indefinitely Eduardo Bart 2012-07-04 09:08:40 -0300
  • 46e3fbe045 Resize background image to 1024, so it'll be loadeable in old hardware Henrique Santiago 2012-07-03 12:43:13 -0300
  • cfd31ef4c0 Change uiitem draw Henrique Santiago 2012-07-02 17:30:15 -0300
  • 10c227c1ad trolol Eduardo Bart 2012-06-27 22:53:58 -0300
  • 0005119afe improving minimap AndreFaramir 2012-06-26 02:54:55 -0300
  • 16d4729f06 Check wrong slot/skill to avoid leaks Eduardo Bart 2012-06-25 20:48:36 -0300
  • 472e78d368 Make C++ exception works for lua * Throw exception when open a file fails Eduardo Bart 2012-06-25 19:42:38 -0300
  • 98a1b611bf Refactor for documentation Eduardo Bart 2012-06-25 19:13:30 -0300
  • 2c7ae6e521 Now otb reader is properly working Eduardo Bart 2012-06-24 12:44:33 -0300
  • e65a8456e9 Add binary tree class for reading otb Eduardo Bart 2012-06-24 10:05:44 -0300
  • dbf5e8266b Rename crash file Eduardo Bart 2012-06-24 08:29:42 -0300
  • 39403e612f Fixes to miniwindows Henrique Santiago 2012-06-24 09:41:39 -0300
  • eec6114b2d Optimize lua object push * Optimize position hash * Fix minimap reload Eduardo Bart 2012-06-24 08:20:17 -0300
  • b35063b022 Add more types to gitignore Eduardo Bart 2012-06-24 08:16:42 -0300
  • 79532cd612 Optimize minimap save/load Eduardo Bart 2012-06-23 18:30:54 -0300
  • fcd6d3cfe9 Minimap fixes * Fix infinite loop while loading minimap * Fix errors in FileStream class * Remake OTCM map format * Fixes in UIMap Eduardo Bart 2012-06-23 11:26:18 -0300
  • 4515e360e4 A lot of cmake changes, fix compile on win32 Eduardo Bart 2012-06-22 16:04:03 -0300
  • 139f389d88 fix infinite loop while saving empty minimap Eduardo Bart 2012-06-22 14:26:12 -0300
  • 0c14a8e602 fix minor cmake issue Eduardo Bart 2012-06-22 13:02:16 -0300
  • 170236f822 add missings files Eduardo Bart 2012-06-22 02:28:13 -0300
  • d39cf361ab improve minimap Eduardo Bart 2012-06-22 02:26:22 -0300
  • aed779a2c8 doc and luabinder changes Eduardo Bart 2012-06-22 00:14:13 -0300
  • c5674d10ba some refactoring Eduardo Bart 2012-06-21 20:58:18 -0300
  • a7c17cec2e Save miniwindows states Henrique Santiago 2012-06-21 16:31:22 -0300
  • 96c363d997 changes for otb compability Eduardo Bart 2012-06-21 14:54:20 -0300
  • f3499efe83 Adjust fallen changes * Restore old map load() used in minimap * Change tabs to 4 spaces * Add missing cmake file Eduardo Bart 2012-06-21 00:05:44 -0300
  • 6b0d922dd9 missing files otfallen 2012-06-21 04:39:40 +0200
  • d139c3738b map stuff otfallen 2012-06-21 04:31:29 +0200
  • 9d5d400f7a Fix cmake issue Eduardo Bart 2012-06-20 04:05:50 -0300
  • 857657d8a0 Fix popupmenu style, exitting on game Henrique 2012-06-20 04:10:12 -0300
  • db4ced65eb Fix skin and locale at first run, adding new locale to combobox, exit function double call, enable sound option Henrique 2012-06-20 03:31:52 -0300
  • eb457bf9cd Fix error when exiting in win32 Eduardo Bart 2012-06-20 02:41:00 -0300
  • 8761220deb Refactoring and flexibility changes * Split game module into game and game_interface * Move core_lib to corelib * Move miniwindow to corelib * Introduce init.lua script for initializing the client, giving much more flexibility * OTClient is no longer Application derived and is much simpler Eduardo Bart 2012-06-19 21:15:56 -0300
  • 9e72860178 fix compile issue Eduardo Bart 2012-06-19 11:18:22 -0300
  • 4bdcae2f8b improvements to skins Henrique Santiago 2012-06-19 05:46:49 -0300
  • 5a048eb7ea Minor graphics fixes Eduardo Bart 2012-06-18 20:58:56 -0300
  • cb58d2dcfa Compile fixes for mingw32 Eduardo Bart 2012-06-18 13:05:16 -0300
  • dff1564395 Fix bad usage of glDrawArrays that could lead to crash in some specific cases Eduardo Bart 2012-06-18 11:15:44 -0300
  • 2d04d41f09 skins, not fully working Henrique Santiago 2012-06-18 04:47:35 -0300
  • 1c7bbaea89 Fix memory leaks * Fix recursive reference memory leak in UIWidget * Make Event/ScheduledEvent memory-leak safe * Fix exit crashs by freeing graphics resources before destroying GL context * Add many asserts to avoid any leak regression Eduardo Bart 2012-06-18 05:13:52 -0300
  • f650b0e5bb Restore and fix compile warnings Eduardo Bart 2012-06-17 18:47:05 -0300
  • ad04043a88 Lua binder compability changes * A lot of changes in lua binder to compile with clang's libc++ * Add more portability to luabinder * Remove const keyword from bound lua functions * Deprecate std::bind usage with luabinder replace its usage with registerSingletonClass/bindSingletonFunction for binding singleton classes * Fix a bug in lua binder where calling functions with bil object would make the client crash * More fixes to compile with clang Eduardo Bart 2012-06-17 12:21:46 -0300
  • 10b33c6124 Compile with clang and add cotire * Add cotire cmake module to speedup compilation https://github.com/sakra/cotire * Fix clang error and warnings * Rename Font to BitmapFont to fix conflict with Xlib.g Font typedef * Remove legacy PCH support * Improve Position hash Eduardo Bart 2012-06-16 20:19:43 -0300
  • 4813b7eb4b many changes * Fixes in WIN32 platform * Remove unused files * Make StaticText work more like tibia * Fix WIN32 compilation * Fix regression in framebuffers that caused battle to disappear * Shader fixes for DX9 * Add two new shaders: noise and heat Eduardo Bart 2012-06-15 19:18:30 -0300
  • 10b60a3871 fix high CPU usage under low framerate limit Eduardo Bart 2012-06-15 08:46:55 -0300
  • cae4d46a7d implement style priority with # syntax Eduardo Bart 2012-06-14 21:30:46 -0300
  • 0a6470eac4 ... Eduardo Bart 2012-06-14 20:51:11 -0300
  • fb36ff2da3 fix freezes from server talks spam Eduardo Bart 2012-06-14 19:27:57 -0300
  • 83f86eac64 experimental map shaders Eduardo Bart 2012-06-14 15:26:55 -0300