Commit Graph

274 Commits

Author SHA1 Message Date
Sam 4f4788c1c3 Fix WritableDate to correct version (at least I hope so), fixes #446 2014-01-21 23:13:07 +01:00
Sam d0d8c9a081 Bind adjustments, some fixes 2014-01-21 22:12:50 +01:00
Henrique Santiago f3b5adbf40 Merge pull request #447 from conde2/master
Fix compilation under MSVC, bind some fucntions
2014-01-21 13:01:56 -08:00
Sam 38c9b6b0b2 Luacasts for Light 2014-01-21 22:01:11 +01:00
conde2 79be0eca73 Fix compilation under MSVC, bind some fucntions 2014-01-21 18:33:22 -02:00
Sam 9bd02ca8ba Added method to export a ThingType as png :exportImage(fileName) 2014-01-21 12:11:19 +01:00
Sam f12ecd8404 Implemented a function to save .dat file 2014-01-21 11:10:02 +01:00
Sam 53803b2218 Implemented a function to save .spr file 2014-01-20 23:51:15 +01:00
Sam 455000c02d Fix save_png definition / New UISprite function 2014-01-20 22:48:50 +01:00
Sam 27ae54d7d6 Lua call for loading .spr, .dat, .otb 2014-01-18 18:38:13 +01:00
Sam aec577a4b4 Merge pull request #442 from d33tah/master
Get rid of trailing whitespace.
2014-01-18 08:11:03 -08:00
Ahmed Samy 6f467d5a1b Sort town/house names 2014-01-18 17:57:42 +02:00
Jacek Wielemborek e6c9e78935 Get rid of trailing whitespace.
Commit generated by command:

find -type f ! -path '*.git*' ! -path '*.png' ! -path '*.ico' ! -path \
    '*.ogg' | xargs -I '{}' sed -i '{}' -e 's/\t*$//g' -e 's/ *$//g'
2014-01-18 15:09:26 +01:00
Sam 3750a85c5f Fix for version 8.40 2014-01-17 22:41:58 +01:00
Sam 03de13d618 Duplicate lua function removed 2014-01-16 22:11:42 +01:00
Sam 20b68c6a42 Vip functionality, closes #83 2014-01-14 23:15:01 +01:00
Ahmed Samy e4ba805e00 deleteSpawn() 2014-01-14 11:04:48 +02:00
Ahmed Samy 93be0f975f getCreatures / getSpawns 2014-01-14 01:47:43 +02:00
Sam cbfeef39bc Effects now use x and y pattern, fixes #433 2014-01-13 16:03:42 +01:00
Sam d7dfa2220e GMAction fix 2014-01-08 17:25:05 +01:00
Ahmed Samy edf17a44ca Code cleanup 2014-01-06 14:35:57 +02:00
Sam 6db2458c1d Adding 10.31 to version list 2014-01-01 15:47:51 +01:00
Ahmed Samy 2556bfcbf2 Tab -> space 2013-12-30 18:13:49 +02:00
Ahmed Samy 9bdce800d8 Bind Container item code to lua 2013-12-30 18:10:45 +02:00
Ahmed Samy 9adab5f9bf Item serialization: Write description & text 2013-12-27 12:59:50 +02:00
Ahmed Samy a6f998d406 Fix typo & bind ItemType::isWritable 2013-12-27 11:32:19 +02:00
Ahmed Samy ab21558c47 Do not test for TILESTATE_NONE
This flag is ALWAYS set, cause it's always 0 i put there by mistake.
It causes an issue by simplying drawing everything dark, cause of
the opacity...
2013-12-27 05:10:00 +02:00
Sam 17c4d59b15 Enabling versions 7.8 to 8.0 2013-12-26 23:20:34 +01:00
Sam da959aca28 Support for protocol 7.7/7.72 / Tiny fix 2013-12-26 21:31:55 +01:00
Sam 27db78567b Fix writables in 7.6, fixes #416 2013-12-25 15:11:12 +01:00
Sam 9d8cf33acc Fix 7.60 login protocol 2013-12-23 23:45:49 +01:00
LordHepipud aa84ee4362 Fix 7.70 RSA / XTEA encryption
RSA / XTEA encryption was implemented with Client 7.70

~~~~Lord Hepipud~~~~
2013-12-23 23:31:59 +01:00
Henrique Santiago 1e17919a26 Use of createTable on containers 2013-12-22 17:36:43 -02:00
Ahmed Samy 24e26e190b Also unbind g_minimap.updateTile 2013-12-18 04:40:53 +02:00
Ahmed Samy ad7cda534d Fix minimap tile update for item removal 2013-12-18 04:40:52 +02:00
Ahmed Samy 22f97aa00b More binds to lua 2013-12-15 04:59:45 +02:00
Ahmed Samy e32607b05c Tiny fixes 2013-12-15 04:33:43 +02:00
Ahmed Samy 1790eee1c6 Add selection to tile 2013-12-14 23:06:52 +02:00
Ahmed Samy ec2518525a Add more tile flags to be checked for 2013-12-14 19:44:54 +02:00
Ahmed Samy eb4fb4ff41 Animations are now optional
The default behaviour is still there though.
2013-12-14 18:48:18 +02:00
Ahmed Samy 4f997a3826 Only request tile cache to be updated once for both x & y 2013-12-12 16:24:50 +02:00
Ahmed Samy c54015a60d Fixup movePixels a little bit
Thanks to @dalkon for dis.
2013-12-12 16:21:22 +02:00
Ahmed Samy 57c432d3ea Increase maximum move offset to be 64 instead of 32 2013-12-12 03:23:13 +02:00
Ahmed Samy bd8c883e13 Take out debug message 2013-12-12 02:53:57 +02:00
Ahmed Samy b5c3b37b3c Tiny fix for movePixels 2013-12-12 02:46:20 +02:00
Ahmed Samy ece6507df2 Bind g_minimap.updateTile to lua
This is needed to update tile removals from minimap widget.
2013-12-11 19:08:12 +02:00
Ahmed Samy 04515ffbb8 Fix map move pixels function
Thanks to @dalkon for this.
2013-12-11 18:36:31 +02:00
Ahmed Samy ed24a0735a Bind {un,}lockVisibleFloor to lua 2013-12-09 20:15:39 +02:00
Ahmed Samy 2498129ff3 mapio: don't add saved with line in description 2013-12-07 02:52:51 +02:00
Ahmed Samy 066638e7c0 mapio: don't add description twice 2013-12-07 02:27:21 +02:00
Ahmed Samy 95610de5f3 bind set{Width,Height} of g_map to lua 2013-12-07 02:00:31 +02:00
Ahmed Samy 9154c0a678 mapio: fix load on new maps 2013-12-06 23:08:08 +02:00
Ahmed Samy 772ec208c0 don't throw error on fail 2013-12-05 22:23:46 +02:00
Sam 99500c9c91 Protocol 8.40-.42 fixes, closes #272 2013-12-04 16:02:51 +01:00
Ahmed Samy b9b9a32b83 Spawns: add function to find a spawn to place a creature on 2013-12-04 14:30:26 +02:00
conde2 d7612e9304 Little mistake 2013-12-01 01:12:06 -02:00
conde2 4dcb30110f Use of clamp 2013-12-01 00:48:36 -02:00
conde2 ca2fe9cf45 Fix compilation under MSVC
Use template for std::min and std::max
2013-11-30 23:08:43 -02:00
Sam ec012cb137 Fix 7.6 protocol issue / Typo 2013-11-19 01:09:31 +01:00
Sam 69ae324676 Tiny setPVPMode fix 2013-11-19 00:55:42 +01:00
Sam 4d656f8bd1 New pvp modes to combat controls 2013-11-19 00:50:00 +01:00
Sam c98439ae65 onOutfitChange fix 2013-11-18 23:18:48 +01:00
Sam 4f9f04206d Added enter / escape button to minimap flag window 2013-11-18 20:57:50 +01:00
Sam fc54a6e418 Full modal dialog functionality 2013-11-18 18:58:15 +01:00
Ahmed Samy 25d3019d1a force use of template version of std::min/max 2013-11-14 00:02:47 +02:00
Ahmed Samy 1711d8bdaf Revert "replace all std::min/std::max with just min/max"
This reverts commit 28d967ccce.
2013-11-13 23:53:54 +02:00
Ahmed Samy 28d967ccce replace all std::min/std::max with just min/max
This errors out in MSVC since the inclusion of winsock2.h, CL uses the
macro not the template version.
2013-11-13 23:48:10 +02:00
BrunoDCC 4bfe9b640e Fix houses and monsters 2013-11-13 18:48:37 -02:00
Eduardo Bart dd829395e3 Merge pull request #376 from dalkon/master
Item phases & Fix party "bug" & Additions
2013-11-12 15:56:54 -08:00
dalkon 18fa54181a Format fix 2013-11-13 00:50:46 +01:00
dalkon 5b8ff29fa3 Fix party "bug" & Additions 2013-11-13 00:48:41 +01:00
dalkon 59e90e8f1e Item phases 2013-11-13 00:18:15 +01:00
Eduardo Bart fc0297d6db Fix compile errors in ubuntu 2013-11-12 20:07:46 -02:00
Eduardo Bart 1060c6f78c Compilation for MSVC2013, thanks @dalkon
OTclient now compiles in "Microsoft Visual Studio 2013 Express for Windows Desktop"
All the needed libraries you can download at https://www.dropbox.com/s/2yfb1c763io8efy/otclient-msvc13-libs.zip
NOTE: You have to change VC++ Directories to the properly directories
NOTE: Latested MSVC 2013 or greated is required
2013-11-12 16:32:39 -02:00
dalkon c9597d6682 Visual Studio 2013 Compatibility 2013-11-12 16:32:39 -02:00
Ahmed Samy 2b015d49d7 don't set bits twice 2013-11-12 20:06:59 +02:00
Ahmed Samy f04b4a0b42 small fix 2013-11-12 20:02:24 +02:00
Ahmed Samy ff5c22d4c0 Tiny fix
Saving newly made houses by the map editor is not even supported, so this
is not a bug
2013-11-12 17:15:09 +02:00
Eduardo Bart 1868b235cb Implement creature marks 2013-11-11 01:45:18 -02:00
Eduardo Bart 9a30050340 Fix typo 2013-11-10 23:40:29 -02:00
Eduardo Bart 9d689f0c43 Add missing changes for protocol > 1000 2013-11-10 23:31:59 -02:00
BrunoDCC 7d7bd00a63 minor fix :3 2013-11-09 22:48:29 -02:00
BrunoDCC c81a623c43 Fixes for creatures name
fixes on save houses (Now open most generate some error)
First 10.22 commit (open dat to edit)
Add server id for new versions
2013-11-09 20:04:48 -02:00
Sam 6f9436dd60 UISprite widget added
Display single sprites
2013-10-30 21:35:29 +01:00
Joao Pasqualini Costa b3717ceb93 Fix - Writeable / Readable items 2013-10-21 22:25:12 -02:00
Joao Pasqualini Costa 084ee45650 A little mistake 2013-10-20 20:33:44 -02:00
Joao Pasqualini Costa 7290ec3334 Some work on container pagination
Bind lua functions for containers
Update onAddItem now it have the pagination slot
Note: getSize as i see is equal to getItemsCount, but not sure thats why
I've added !
2013-10-20 20:21:20 -02:00
Joao Pasqualini Costa 971d90a596 Fix protocol error #362
TODO:
Handle the helpers in LUA, it could be added into Battle Window i think,
if someone know where should this be comment here !
2013-10-20 18:31:20 -02:00
Sam 8230bf2af4 Merge branch 'master' of https://github.com/edubart/otclient 2013-10-20 17:15:30 +02:00
Sam 241b54262a Updated lua consts 2013-10-20 17:15:24 +02:00
Ahmed Samy 63ce68b449 mapio: make sure we read the house tile flag 2013-10-12 11:38:30 +02:00
BrunoDCC de3160c90d Save houses and spawns fix 2013-10-11 02:35:31 -03:00
Sam 778559c7b9 Protocol 10.10 fixed containers 2013-10-09 17:58:58 +02:00
Sam 3aac0ac0ec Reverting mapio.cpp change
Should not have been commited.
2013-10-07 21:38:55 +02:00
Sam 4adfafc67e Fix for Client 8.5 2013-10-07 21:32:13 +02:00
Sam 1b27a095a9 Hotkeys for Fluid Containers
Hotkeys now save subType for fluid containers instead of always trying
to use item with subType 0.
2013-10-05 18:08:49 +02:00
Sam 5843b78e87 Support for client version 7.6
Tell me if there are parts which I should change.

- Not everything is tested yet, feel free to report bugs in 7.6
- the data send in between login opcode and account data might not be
correct, but I could not find any documents showing the right protocol
yet
- Hotkeys working
2013-10-04 04:09:54 +02:00
Ahmed Samy 7cf645e715 Woops, fix operator less than 2013-09-02 19:12:12 +00:00
Ahmed Samy 537508021e Make g_map.findItemsById return a map instead of a vector 2013-09-02 17:53:32 +00:00
Ahmed Samy e741a62ce9 g_map.findItemsByid 2013-08-31 01:18:17 +00:00