Commit Graph

274 Commits

Author SHA1 Message Date
Ahmed Samy 95610de5f3 bind set{Width,Height} of g_map to lua 2013-12-07 02:00:31 +02:00
Ahmed Samy 9154c0a678 mapio: fix load on new maps 2013-12-06 23:08:08 +02:00
Ahmed Samy 772ec208c0 don't throw error on fail 2013-12-05 22:23:46 +02:00
Sam 99500c9c91 Protocol 8.40-.42 fixes, closes #272 2013-12-04 16:02:51 +01:00
Ahmed Samy b9b9a32b83 Spawns: add function to find a spawn to place a creature on 2013-12-04 14:30:26 +02:00
conde2 d7612e9304 Little mistake 2013-12-01 01:12:06 -02:00
conde2 4dcb30110f Use of clamp 2013-12-01 00:48:36 -02:00
conde2 ca2fe9cf45 Fix compilation under MSVC
Use template for std::min and std::max
2013-11-30 23:08:43 -02:00
Sam ec012cb137 Fix 7.6 protocol issue / Typo 2013-11-19 01:09:31 +01:00
Sam 69ae324676 Tiny setPVPMode fix 2013-11-19 00:55:42 +01:00
Sam 4d656f8bd1 New pvp modes to combat controls 2013-11-19 00:50:00 +01:00
Sam c98439ae65 onOutfitChange fix 2013-11-18 23:18:48 +01:00
Sam 4f9f04206d Added enter / escape button to minimap flag window 2013-11-18 20:57:50 +01:00
Sam fc54a6e418 Full modal dialog functionality 2013-11-18 18:58:15 +01:00
Ahmed Samy 25d3019d1a force use of template version of std::min/max 2013-11-14 00:02:47 +02:00
Ahmed Samy 1711d8bdaf Revert "replace all std::min/std::max with just min/max"
This reverts commit 28d967ccce.
2013-11-13 23:53:54 +02:00
Ahmed Samy 28d967ccce replace all std::min/std::max with just min/max
This errors out in MSVC since the inclusion of winsock2.h, CL uses the
macro not the template version.
2013-11-13 23:48:10 +02:00
BrunoDCC 4bfe9b640e Fix houses and monsters 2013-11-13 18:48:37 -02:00
Eduardo Bart dd829395e3 Merge pull request #376 from dalkon/master
Item phases & Fix party "bug" & Additions
2013-11-12 15:56:54 -08:00
dalkon 18fa54181a Format fix 2013-11-13 00:50:46 +01:00
dalkon 5b8ff29fa3 Fix party "bug" & Additions 2013-11-13 00:48:41 +01:00
dalkon 59e90e8f1e Item phases 2013-11-13 00:18:15 +01:00
Eduardo Bart fc0297d6db Fix compile errors in ubuntu 2013-11-12 20:07:46 -02:00
Eduardo Bart 1060c6f78c Compilation for MSVC2013, thanks @dalkon
OTclient now compiles in "Microsoft Visual Studio 2013 Express for Windows Desktop"
All the needed libraries you can download at https://www.dropbox.com/s/2yfb1c763io8efy/otclient-msvc13-libs.zip
NOTE: You have to change VC++ Directories to the properly directories
NOTE: Latested MSVC 2013 or greated is required
2013-11-12 16:32:39 -02:00
dalkon c9597d6682 Visual Studio 2013 Compatibility 2013-11-12 16:32:39 -02:00
Ahmed Samy 2b015d49d7 don't set bits twice 2013-11-12 20:06:59 +02:00
Ahmed Samy f04b4a0b42 small fix 2013-11-12 20:02:24 +02:00
Ahmed Samy ff5c22d4c0 Tiny fix
Saving newly made houses by the map editor is not even supported, so this
is not a bug
2013-11-12 17:15:09 +02:00
Eduardo Bart 1868b235cb Implement creature marks 2013-11-11 01:45:18 -02:00
Eduardo Bart 9a30050340 Fix typo 2013-11-10 23:40:29 -02:00
Eduardo Bart 9d689f0c43 Add missing changes for protocol > 1000 2013-11-10 23:31:59 -02:00
BrunoDCC 7d7bd00a63 minor fix :3 2013-11-09 22:48:29 -02:00
BrunoDCC c81a623c43 Fixes for creatures name
fixes on save houses (Now open most generate some error)
First 10.22 commit (open dat to edit)
Add server id for new versions
2013-11-09 20:04:48 -02:00
Sam 6f9436dd60 UISprite widget added
Display single sprites
2013-10-30 21:35:29 +01:00
Joao Pasqualini Costa b3717ceb93 Fix - Writeable / Readable items 2013-10-21 22:25:12 -02:00
Joao Pasqualini Costa 084ee45650 A little mistake 2013-10-20 20:33:44 -02:00
Joao Pasqualini Costa 7290ec3334 Some work on container pagination
Bind lua functions for containers
Update onAddItem now it have the pagination slot
Note: getSize as i see is equal to getItemsCount, but not sure thats why
I've added !
2013-10-20 20:21:20 -02:00
Joao Pasqualini Costa 971d90a596 Fix protocol error #362
TODO:
Handle the helpers in LUA, it could be added into Battle Window i think,
if someone know where should this be comment here !
2013-10-20 18:31:20 -02:00
Sam 8230bf2af4 Merge branch 'master' of https://github.com/edubart/otclient 2013-10-20 17:15:30 +02:00
Sam 241b54262a Updated lua consts 2013-10-20 17:15:24 +02:00
Ahmed Samy 63ce68b449 mapio: make sure we read the house tile flag 2013-10-12 11:38:30 +02:00
BrunoDCC de3160c90d Save houses and spawns fix 2013-10-11 02:35:31 -03:00
Sam 778559c7b9 Protocol 10.10 fixed containers 2013-10-09 17:58:58 +02:00
Sam 3aac0ac0ec Reverting mapio.cpp change
Should not have been commited.
2013-10-07 21:38:55 +02:00
Sam 4adfafc67e Fix for Client 8.5 2013-10-07 21:32:13 +02:00
Sam 1b27a095a9 Hotkeys for Fluid Containers
Hotkeys now save subType for fluid containers instead of always trying
to use item with subType 0.
2013-10-05 18:08:49 +02:00
Sam 5843b78e87 Support for client version 7.6
Tell me if there are parts which I should change.

- Not everything is tested yet, feel free to report bugs in 7.6
- the data send in between login opcode and account data might not be
correct, but I could not find any documents showing the right protocol
yet
- Hotkeys working
2013-10-04 04:09:54 +02:00
Ahmed Samy 7cf645e715 Woops, fix operator less than 2013-09-02 19:12:12 +00:00
Ahmed Samy 537508021e Make g_map.findItemsById return a map instead of a vector 2013-09-02 17:53:32 +00:00
Ahmed Samy e741a62ce9 g_map.findItemsByid 2013-08-31 01:18:17 +00:00
Ahmed Samy 56d6ef6642 Introduce 4 new functions:
- g_map.beginGhostMode(float opacity)
- g_map.endGhostMode()
- UIMap::movePixels(int x, int y)
- MapView::move(int x, int y)
2013-08-30 01:54:36 +00:00
Ahmed Samy 3db8f54aa9 Introduce 2 new functions to g_things
- g_things.findItemTypesByName
- g_things.findItemTypesByString
2013-08-29 17:53:21 +00:00
Ahmed Samy 9234030c1b Zone colors: add more tile flags to be checked for 2013-08-27 15:49:48 +00:00
Ahmed Samy 520baa28ea Move "getNPC" that was introduced in commit
00729bbc2e
from Spawn to CreatureType

I didn't have a closer look at how his code was structured, what he
basically did
is that he set all creatures in a spawn as NPC's even if it's a monster
which is
so erroneous.

Highlights:
- Add branch prediction macros
- Minor code style fixes & some others

Hopefully the branch prediction thing will speed up OTB since it's
awfully slow.
2013-08-27 03:40:18 +02:00
KnopersPL 1f914351bb Update protocolcodes.cpp
Fix for server messages on 850
2013-08-25 12:24:18 +02:00
KnopersPL eb68504dc1 Update protocolgameparse.cpp
Fix the slow animation move effect, some opcodes error and logging in as GM
2013-08-25 12:20:54 +02:00
Ahmed Samy 32647f11bf Introduce 2 new functions to Map
- g_map.colorizeThing
- g_map.removeThingColor
2013-08-24 00:09:56 +02:00
Ahmed Samy 644d4daeea More cleanups 2013-08-23 02:12:36 +02:00
Ahmed Samy b27352c321 Merge branch 'master' of https://github.com/BrunoDCC/otclient
* 'master' of https://github.com/BrunoDCC/otclient:
  Add full npc read (it not cause bug)
  Fixed a npcs save Fixed a spawns and npcs load
2013-08-23 02:03:40 +02:00
BrunoDCC a6be9ae525 Add full npc read (it not cause bug) 2013-08-22 21:00:48 -03:00
Ahmed Samy 5df3ec8cf2 More cleanups
Also, bind map descriptions auxiliar functions
2013-08-23 01:55:15 +02:00
BrunoDCC 00729bbc2e Fixed a npcs save
Fixed a spawns and npcs load
2013-08-22 20:54:09 -03:00
Ahmed Samy 3b2d8a2b5e Fix build 2013-08-22 23:20:44 +02:00
Ahmed Samy d5298c1011 Cleanups 2013-08-22 21:15:17 +02:00
Allan Ference aaad8ab8a0 Fix spawn loading and saving, thanks to @BrunoDCC 2013-08-20 12:14:52 +02:00
Allan Ference efbd9ab693 Attempt to fix spawn loader 2013-08-19 18:57:25 +02:00
Allan Ference 092209c0bb Attempt to fix houses and spawns save 2013-08-19 10:38:22 +02:00
Allan Ference 05f7f6a4cf Introduce Item::getName() 2013-08-18 18:29:20 +02:00
Joao Pasqualini Costa 96bb28e806 Fix Mount frame issue
This will fix mount for all protocols
2013-08-17 22:19:24 -03:00
Allan Ference e7137c2535 Rework NPCs loader with g_resources (Untested) 2013-08-17 23:36:44 +02:00
Allan Ference 5eabf6f518 Optional and configurable zone colors 2013-08-17 23:06:58 +02:00
Allan Ference 5849136526 Introduce g_things.findItemTypeByName 2013-08-17 15:09:10 +02:00
Allan Ference 0451fd6b58 OTBM saver: don't escape version check for waypoints 2013-08-15 11:20:22 +02:00
Allan Ference 9cf878335a Minor changes
Mainly code style
2013-08-14 18:58:53 +02:00
Allan Ference 1ea2b380ca Disregard progressbar 2013-08-09 17:35:56 +02:00
BrunoDCC 4d498ed0d8 Fix OTBM save
Remove if(version > 1) { (it causes bug)
2013-08-07 20:04:21 -03:00
Allan Ference 9aa667da26 MapEditor: more changes for ease of use 2013-08-04 14:21:12 +02:00
Allan Ference e6db43ac3a MapEditor specific: Use colors for tile states 2013-08-04 14:19:10 +02:00
Mark Samman 4a04a18835 Fix login with 9.83-10.10
This only adds protocol compatibility, the features aren't actually
implemented yet
2013-07-28 07:05:46 +02:00
BeniS 95abf2a1d2 Fix a bug with autowalking & add prompt param for tryLogout.
(We don't want to be prompted when pressing Ctrl + Q or  Ctrl + L).
2013-07-07 05:36:56 +12:00
Sam 987c6d6c91 Mount display issue
fixes #275
Not really needed but enables some cool stuff
2013-07-02 23:16:11 +02:00
Sam cc12db0d1f Reverted getTopMultiUseThing() change 2013-04-09 23:54:10 +02:00
Joao Pasqualini Costa 57bb6ff974 Fix #315 by @pacmanis
Credits go to @pacmanis
2013-04-09 18:02:43 -03:00
Joao Pasqualini Costa 6ef3508362 Properly Fix #301 2013-03-14 20:57:02 -03:00
Eduardo Bart a71e07f063 Restore walk optimization 2013-03-14 00:16:57 -03:00
Eduardo Bart e9e4dcd71b Improve walk when lagging 2013-03-13 20:55:20 -03:00
Eduardo Bart 8c016b143a Fix #294 2013-03-04 23:59:37 -03:00
Henrique Santiago 5396ea6231 Fix to last commit 2013-03-04 22:46:14 -03:00
Henrique Santiago 9955de573b Avoid infinite loop 2013-03-04 22:44:29 -03:00
Eduardo Bart 0be7bd5360 Implement async dispatcher #221 2013-03-04 18:56:22 -03:00
Eduardo Bart 62921dee9b Fixes in options, hotkeys and viplist 2013-03-02 17:01:52 -03:00
BeniS 3ca85cbe87 Removed Position dependencies inside the framework 2013-03-02 18:33:14 +13:00
Samuel 884102833e OTB loading fix 2013-03-01 15:30:50 +01:00
Eduardo Bart b804dd6959 Fixes and new tuned terminal 2013-02-28 18:46:42 -03:00
Eduardo Bart e528fcc8f8 Minor fixes and improvements 2013-02-28 02:43:26 -03:00
Henrique Santiago 864ac3fdd9 Pt translations, #286 2013-02-27 15:57:13 -03:00
BeniS 5f26303389 Added latest protocol/client support for cipservers 2013-02-28 04:38:48 +13:00
BeniS 0bf909d52f Fix #283 and more:
* Might have fixed death window issue but not confirmed
* Stop hotkey window from display while offline
* Moved some required features to >= 840 if statement
  (protocol 840/842 arent supported in otclient yet)
2013-02-28 01:01:51 +13:00
Eduardo Bart d0576da69d Implement dash walking and zoom out again 2013-02-26 16:37:02 -03:00
Eduardo Bart 04f52d77d2 Walk ping is not supported anymore 2013-02-24 22:39:25 -03:00
Eduardo Bart 06e2b6eca2 Platform fixes and rework ping 2013-02-24 22:16:45 -03:00
Eduardo Bart 04c4943fa8 Remove boost::filesystem dependency 2013-02-22 19:29:58 -03:00
Eduardo Bart 5b573afdfc Change network errors message 2013-02-22 16:53:49 -03:00
Henrique Santiago 90d2032e9e More changes to painter 2013-02-22 03:31:13 -03:00
Henrique Santiago 3eeb5ae890 Painter became PainterOGL, new Painter generic class 2013-02-22 02:55:35 -03:00
Eduardo Bart 9a54bfcc90 Minimap, hotkeys and lot of other changes
* Begin working on a new layout system for UIMinimap and later UIMap,
this new layout system allows to add widgets to the minimap
* Add option to disable motd
* Rework hotkey binding
* Lots of fixes in hotkeys manager
* Add fullmap view using Ctrl+Shift+M
* Prevent some crashs in ThingType draw
* Add function to load minimap from PNG files
* Fixes in minimap saving
* Fixes in Tile::isClickable
* Add UIMapAnchorLayout, new layout for maps
* Fix freezes in win32 when pressing alt key
2013-02-21 17:03:05 -03:00
Henrique Santiago f8b078ea91 Little fixes 2013-02-20 21:50:45 -03:00
Eduardo Bart 67fc77d507 Add sell all button to NPC trade 2013-02-15 16:38:57 -02:00
Henrique Santiago ffcb65f365 Draw minimap background without map 2013-02-13 18:40:15 -02:00
BeniS adc01ab9e3 Proper fix for autowalk lag issue 2013-02-13 18:05:08 +13:00
BeniS 725a16e38e Fix a lag issue with auto walking
* Auto walking on unwalkable objects was still being processed
  by the findPath algorithm. Ed, if this algorithm shouldn't be causing
  lag spikes for the client, perhaps I should find the cause in findPath.
  For now this will fix the issue however.
2013-02-13 15:06:22 +13:00
Henrique Santiago 4f3be92208 Refix last commit 2013-02-07 03:37:57 -02:00
Henrique Santiago 3c3ba9ef4c Fix crash when clientid is invalid 2013-02-07 03:13:08 -02:00
Henrique Santiago 2f7a06e93e Full ground option in otml 2013-02-07 02:19:19 -02:00
Henrique Santiago 7f918a12a2 Old light method restored, it can be changed in lua now 2013-02-06 20:47:17 -02:00
Eduardo Bart 7f6a4bbbe5 Lightning is not additive anymore
Now otclient lightning may look like more tibia lights,
before this too many lights together would increase
brightness a lot, this won't happen anymore in cards
with OpenGL 1.4 or newer
2013-02-06 19:49:40 -02:00
Eduardo Bart 7ece0ed8c7 Buttons for client options 2013-02-06 17:35:59 -02:00
Eduardo Bart 717832b791 Other minor fixes 2013-02-04 19:40:12 -02:00
Eduardo Bart 0fc56c73cc Fix health colors 2013-02-04 15:50:15 -02:00
BeniS 6cd71ea02e Closes #236 2013-02-02 03:38:17 +13:00
BeniS e7012031eb Fix auto walking bug 2013-02-01 12:46:44 +13:00
Eduardo Bart cb7f855fd8 Fix minimap crash 2013-01-31 13:39:56 -02:00
Eduardo Bart a0b2504f11 More fixes in minimap 2013-01-31 04:15:10 -02:00
Eduardo Bart 89c012e81f Improvements in minimap drawing 2013-01-31 03:38:06 -02:00
Eduardo Bart 654f71e75f Fix autowalk sometimes not being canceled 2013-01-31 00:50:20 -02:00
Henrique Santiago 17d09f41be Rework UIMinimap 2013-01-30 23:44:57 -02:00
Henrique Santiago 60986eb80f Minimap fix and remove option 2013-01-29 18:36:27 -02:00
Eduardo Bart ff9f82d0c8 Fix other compile errors 2013-01-29 16:56:50 -02:00
Eduardo Bart 80a7ecb3a4 Speed up compilation time for luafunctions
* Other compile fixes for gcc
2013-01-29 15:27:59 -02:00
Eduardo Bart 8d6ccb8d83 Fixes to compile with clang 2013-01-29 14:35:20 -02:00
Eduardo Bart b7eef97239 Add flexibility in login packets
* It's now possible to add custom data in the login packet
* Add utility funciton to generate RSA keys
* Make the protocol able to use RSA keys with 2048 bits or more
2013-01-28 20:52:03 -02:00
Eduardo Bart 773837da98 Minor changes in file type handling 2013-01-27 23:23:53 -02:00
Eduardo Bart 6966221e39 Fixes and improvements in find path 2013-01-27 16:58:44 -02:00
Henrique Santiago 2bd86d0695 Fix minimap zoom, blue name 2013-01-27 14:53:16 -02:00
Eduardo Bart bcb3db4cdc Fix #250 2013-01-27 14:25:44 -02:00
Eduardo Bart e81dd31ae3 New lightweight minimap format, finish #15 2013-01-27 14:06:47 -02:00
Eduardo Bart 9aca1644e6 Implement rule violations, closes #218 2013-01-27 07:54:50 -02:00
Eduardo Bart 07959ddc04 Fix a vulnerability in password encryption
* There was an error in the encryption used to save passwords,
  now it's really harder to decrypt the password from the config file
* Other minor changes
2013-01-26 14:38:48 -02:00
Eduardo Bart 90f1244ab4 Fix #194 2013-01-25 18:28:44 -02:00
Eduardo Bart 32c5f4285b Closes #210
* And minor adjustments
2013-01-25 17:26:51 -02:00
Eduardo Bart 0a91fff82a Textedit improvements 2013-01-25 11:17:59 -02:00
Eduardo Bart d5b4e0929f Improvements in textedit and hotkey manager
* Set textedit's cursor position to the end of text in some situations
* Send hotkey messages to the current channel instead of default channel
* Allow to overwrite sprites using otml and pngs
2013-01-24 18:36:04 -02:00
Eduardo Bart a8fbd6cdfc Improve game map view modes 2013-01-24 17:15:07 -02:00
Eduardo Bart 5b65088426 Improve tab navigation and scrolling
* Fix with use with over creatures when you are over force use objects
* Fix textedit wrapping
2013-01-24 15:46:02 -02:00
Eduardo Bart 3f882d9e6c Disable path find debugging 2013-01-23 13:15:02 -02:00
BeniS a2ddb472f5 Fixed up movement controls again and fixed a typo.
* You can change direction while already moving
(There could be a better way for walking control, but this works fine for now)
2013-01-23 20:31:28 +13:00
BeniS caf86a9fc6 Fixes! Closes #235 and more:
* Hotkeys now save by server & player rather than just player
* Added double clicking to module dialog options
* Fixed a bug in the modal dialog for > pv970 (protocol changed)
* Fixed a login bug for pv970.
WARNING: Will remove all your current hotkeys.
2013-01-23 13:15:46 +13:00
Eduardo Bart 27d5506262 Some fixes in entergame and widget clipping 2013-01-22 19:48:25 -02:00
Eduardo Bart fa8971498f Fix old bug #149 2013-01-22 17:28:44 -02:00
Eduardo Bart e900a7679a Improve autowalk 2013-01-22 16:04:36 -02:00