Ahmed Samy
56d6ef6642
Introduce 4 new functions:
...
- g_map.beginGhostMode(float opacity)
- g_map.endGhostMode()
- UIMap::movePixels(int x, int y)
- MapView::move(int x, int y)
2013-08-30 01:54:36 +00:00
Ahmed Samy
3db8f54aa9
Introduce 2 new functions to g_things
...
- g_things.findItemTypesByName
- g_things.findItemTypesByString
2013-08-29 17:53:21 +00:00
Ahmed Samy
9234030c1b
Zone colors: add more tile flags to be checked for
2013-08-27 15:49:48 +00:00
Ahmed Samy
520baa28ea
Move "getNPC" that was introduced in commit
...
00729bbc2e
from Spawn to CreatureType
I didn't have a closer look at how his code was structured, what he
basically did
is that he set all creatures in a spawn as NPC's even if it's a monster
which is
so erroneous.
Highlights:
- Add branch prediction macros
- Minor code style fixes & some others
Hopefully the branch prediction thing will speed up OTB since it's
awfully slow.
2013-08-27 03:40:18 +02:00
KnopersPL
1f914351bb
Update protocolcodes.cpp
...
Fix for server messages on 850
2013-08-25 12:24:18 +02:00
KnopersPL
eb68504dc1
Update protocolgameparse.cpp
...
Fix the slow animation move effect, some opcodes error and logging in as GM
2013-08-25 12:20:54 +02:00
Ahmed Samy
32647f11bf
Introduce 2 new functions to Map
...
- g_map.colorizeThing
- g_map.removeThingColor
2013-08-24 00:09:56 +02:00
Ahmed Samy
644d4daeea
More cleanups
2013-08-23 02:12:36 +02:00
Ahmed Samy
b27352c321
Merge branch 'master' of https://github.com/BrunoDCC/otclient
...
* 'master' of https://github.com/BrunoDCC/otclient :
Add full npc read (it not cause bug)
Fixed a npcs save Fixed a spawns and npcs load
2013-08-23 02:03:40 +02:00
BrunoDCC
a6be9ae525
Add full npc read (it not cause bug)
2013-08-22 21:00:48 -03:00
Ahmed Samy
5df3ec8cf2
More cleanups
...
Also, bind map descriptions auxiliar functions
2013-08-23 01:55:15 +02:00
BrunoDCC
00729bbc2e
Fixed a npcs save
...
Fixed a spawns and npcs load
2013-08-22 20:54:09 -03:00
Ahmed Samy
3b2d8a2b5e
Fix build
2013-08-22 23:20:44 +02:00
Ahmed Samy
d5298c1011
Cleanups
2013-08-22 21:15:17 +02:00
Allan Ference
aaad8ab8a0
Fix spawn loading and saving, thanks to @BrunoDCC
2013-08-20 12:14:52 +02:00
Allan Ference
efbd9ab693
Attempt to fix spawn loader
2013-08-19 18:57:25 +02:00
Allan Ference
092209c0bb
Attempt to fix houses and spawns save
2013-08-19 10:38:22 +02:00
Allan Ference
05f7f6a4cf
Introduce Item::getName()
2013-08-18 18:29:20 +02:00
Joao Pasqualini Costa
96bb28e806
Fix Mount frame issue
...
This will fix mount for all protocols
2013-08-17 22:19:24 -03:00
Allan Ference
e7137c2535
Rework NPCs loader with g_resources (Untested)
2013-08-17 23:36:44 +02:00
Allan Ference
5eabf6f518
Optional and configurable zone colors
2013-08-17 23:06:58 +02:00
Allan Ference
5849136526
Introduce g_things.findItemTypeByName
2013-08-17 15:09:10 +02:00
Allan Ference
0451fd6b58
OTBM saver: don't escape version check for waypoints
2013-08-15 11:20:22 +02:00
Allan Ference
9cf878335a
Minor changes
...
Mainly code style
2013-08-14 18:58:53 +02:00
Allan Ference
1ea2b380ca
Disregard progressbar
2013-08-09 17:35:56 +02:00
BrunoDCC
4d498ed0d8
Fix OTBM save
...
Remove if(version > 1) { (it causes bug)
2013-08-07 20:04:21 -03:00
Allan Ference
9aa667da26
MapEditor: more changes for ease of use
2013-08-04 14:21:12 +02:00
Allan Ference
e6db43ac3a
MapEditor specific: Use colors for tile states
2013-08-04 14:19:10 +02:00
Mark Samman
4a04a18835
Fix login with 9.83-10.10
...
This only adds protocol compatibility, the features aren't actually
implemented yet
2013-07-28 07:05:46 +02:00
BeniS
95abf2a1d2
Fix a bug with autowalking & add prompt param for tryLogout.
...
(We don't want to be prompted when pressing Ctrl + Q or Ctrl + L).
2013-07-07 05:36:56 +12:00
Sam
987c6d6c91
Mount display issue
...
fixes #275
Not really needed but enables some cool stuff
2013-07-02 23:16:11 +02:00
Sam
cc12db0d1f
Reverted getTopMultiUseThing() change
2013-04-09 23:54:10 +02:00
Joao Pasqualini Costa
57bb6ff974
Fix #315 by @pacmanis
...
Credits go to @pacmanis
2013-04-09 18:02:43 -03:00
Joao Pasqualini Costa
6ef3508362
Properly Fix #301
2013-03-14 20:57:02 -03:00
Eduardo Bart
a71e07f063
Restore walk optimization
2013-03-14 00:16:57 -03:00
Eduardo Bart
e9e4dcd71b
Improve walk when lagging
2013-03-13 20:55:20 -03:00
Eduardo Bart
8c016b143a
Fix #294
2013-03-04 23:59:37 -03:00
Henrique Santiago
5396ea6231
Fix to last commit
2013-03-04 22:46:14 -03:00
Henrique Santiago
9955de573b
Avoid infinite loop
2013-03-04 22:44:29 -03:00
Eduardo Bart
0be7bd5360
Implement async dispatcher #221
2013-03-04 18:56:22 -03:00
Eduardo Bart
62921dee9b
Fixes in options, hotkeys and viplist
2013-03-02 17:01:52 -03:00
BeniS
3ca85cbe87
Removed Position dependencies inside the framework
2013-03-02 18:33:14 +13:00
Samuel
884102833e
OTB loading fix
2013-03-01 15:30:50 +01:00
Eduardo Bart
b804dd6959
Fixes and new tuned terminal
2013-02-28 18:46:42 -03:00
Eduardo Bart
e528fcc8f8
Minor fixes and improvements
2013-02-28 02:43:26 -03:00
Henrique Santiago
864ac3fdd9
Pt translations, #286
2013-02-27 15:57:13 -03:00
BeniS
5f26303389
Added latest protocol/client support for cipservers
2013-02-28 04:38:48 +13:00
BeniS
0bf909d52f
Fix #283 and more:
...
* Might have fixed death window issue but not confirmed
* Stop hotkey window from display while offline
* Moved some required features to >= 840 if statement
(protocol 840/842 arent supported in otclient yet)
2013-02-28 01:01:51 +13:00
Eduardo Bart
d0576da69d
Implement dash walking and zoom out again
2013-02-26 16:37:02 -03:00
Eduardo Bart
04f52d77d2
Walk ping is not supported anymore
2013-02-24 22:39:25 -03:00
Eduardo Bart
06e2b6eca2
Platform fixes and rework ping
2013-02-24 22:16:45 -03:00
Eduardo Bart
04c4943fa8
Remove boost::filesystem dependency
2013-02-22 19:29:58 -03:00
Eduardo Bart
5b573afdfc
Change network errors message
2013-02-22 16:53:49 -03:00
Henrique Santiago
90d2032e9e
More changes to painter
2013-02-22 03:31:13 -03:00
Henrique Santiago
3eeb5ae890
Painter became PainterOGL, new Painter generic class
2013-02-22 02:55:35 -03:00
Eduardo Bart
9a54bfcc90
Minimap, hotkeys and lot of other changes
...
* Begin working on a new layout system for UIMinimap and later UIMap,
this new layout system allows to add widgets to the minimap
* Add option to disable motd
* Rework hotkey binding
* Lots of fixes in hotkeys manager
* Add fullmap view using Ctrl+Shift+M
* Prevent some crashs in ThingType draw
* Add function to load minimap from PNG files
* Fixes in minimap saving
* Fixes in Tile::isClickable
* Add UIMapAnchorLayout, new layout for maps
* Fix freezes in win32 when pressing alt key
2013-02-21 17:03:05 -03:00
Henrique Santiago
f8b078ea91
Little fixes
2013-02-20 21:50:45 -03:00
Eduardo Bart
67fc77d507
Add sell all button to NPC trade
2013-02-15 16:38:57 -02:00
Henrique Santiago
ffcb65f365
Draw minimap background without map
2013-02-13 18:40:15 -02:00
BeniS
adc01ab9e3
Proper fix for autowalk lag issue
2013-02-13 18:05:08 +13:00
BeniS
725a16e38e
Fix a lag issue with auto walking
...
* Auto walking on unwalkable objects was still being processed
by the findPath algorithm. Ed, if this algorithm shouldn't be causing
lag spikes for the client, perhaps I should find the cause in findPath.
For now this will fix the issue however.
2013-02-13 15:06:22 +13:00
Henrique Santiago
4f3be92208
Refix last commit
2013-02-07 03:37:57 -02:00
Henrique Santiago
3c3ba9ef4c
Fix crash when clientid is invalid
2013-02-07 03:13:08 -02:00
Henrique Santiago
2f7a06e93e
Full ground option in otml
2013-02-07 02:19:19 -02:00
Henrique Santiago
7f918a12a2
Old light method restored, it can be changed in lua now
2013-02-06 20:47:17 -02:00
Eduardo Bart
7f6a4bbbe5
Lightning is not additive anymore
...
Now otclient lightning may look like more tibia lights,
before this too many lights together would increase
brightness a lot, this won't happen anymore in cards
with OpenGL 1.4 or newer
2013-02-06 19:49:40 -02:00
Eduardo Bart
7ece0ed8c7
Buttons for client options
2013-02-06 17:35:59 -02:00
Eduardo Bart
717832b791
Other minor fixes
2013-02-04 19:40:12 -02:00
Eduardo Bart
0fc56c73cc
Fix health colors
2013-02-04 15:50:15 -02:00
BeniS
6cd71ea02e
Closes #236
2013-02-02 03:38:17 +13:00
BeniS
e7012031eb
Fix auto walking bug
2013-02-01 12:46:44 +13:00
Eduardo Bart
cb7f855fd8
Fix minimap crash
2013-01-31 13:39:56 -02:00
Eduardo Bart
a0b2504f11
More fixes in minimap
2013-01-31 04:15:10 -02:00
Eduardo Bart
89c012e81f
Improvements in minimap drawing
2013-01-31 03:38:06 -02:00
Eduardo Bart
654f71e75f
Fix autowalk sometimes not being canceled
2013-01-31 00:50:20 -02:00
Henrique Santiago
17d09f41be
Rework UIMinimap
2013-01-30 23:44:57 -02:00
Henrique Santiago
60986eb80f
Minimap fix and remove option
2013-01-29 18:36:27 -02:00
Eduardo Bart
ff9f82d0c8
Fix other compile errors
2013-01-29 16:56:50 -02:00
Eduardo Bart
80a7ecb3a4
Speed up compilation time for luafunctions
...
* Other compile fixes for gcc
2013-01-29 15:27:59 -02:00
Eduardo Bart
8d6ccb8d83
Fixes to compile with clang
2013-01-29 14:35:20 -02:00
Eduardo Bart
b7eef97239
Add flexibility in login packets
...
* It's now possible to add custom data in the login packet
* Add utility funciton to generate RSA keys
* Make the protocol able to use RSA keys with 2048 bits or more
2013-01-28 20:52:03 -02:00
Eduardo Bart
773837da98
Minor changes in file type handling
2013-01-27 23:23:53 -02:00
Eduardo Bart
6966221e39
Fixes and improvements in find path
2013-01-27 16:58:44 -02:00
Henrique Santiago
2bd86d0695
Fix minimap zoom, blue name
2013-01-27 14:53:16 -02:00
Eduardo Bart
bcb3db4cdc
Fix #250
2013-01-27 14:25:44 -02:00
Eduardo Bart
e81dd31ae3
New lightweight minimap format, finish #15
2013-01-27 14:06:47 -02:00
Eduardo Bart
9aca1644e6
Implement rule violations, closes #218
2013-01-27 07:54:50 -02:00
Eduardo Bart
07959ddc04
Fix a vulnerability in password encryption
...
* There was an error in the encryption used to save passwords,
now it's really harder to decrypt the password from the config file
* Other minor changes
2013-01-26 14:38:48 -02:00
Eduardo Bart
90f1244ab4
Fix #194
2013-01-25 18:28:44 -02:00
Eduardo Bart
32c5f4285b
Closes #210
...
* And minor adjustments
2013-01-25 17:26:51 -02:00
Eduardo Bart
0a91fff82a
Textedit improvements
2013-01-25 11:17:59 -02:00
Eduardo Bart
d5b4e0929f
Improvements in textedit and hotkey manager
...
* Set textedit's cursor position to the end of text in some situations
* Send hotkey messages to the current channel instead of default channel
* Allow to overwrite sprites using otml and pngs
2013-01-24 18:36:04 -02:00
Eduardo Bart
a8fbd6cdfc
Improve game map view modes
2013-01-24 17:15:07 -02:00
Eduardo Bart
5b65088426
Improve tab navigation and scrolling
...
* Fix with use with over creatures when you are over force use objects
* Fix textedit wrapping
2013-01-24 15:46:02 -02:00
Eduardo Bart
3f882d9e6c
Disable path find debugging
2013-01-23 13:15:02 -02:00
BeniS
a2ddb472f5
Fixed up movement controls again and fixed a typo.
...
* You can change direction while already moving
(There could be a better way for walking control, but this works fine for now)
2013-01-23 20:31:28 +13:00
BeniS
caf86a9fc6
Fixes! Closes #235 and more:
...
* Hotkeys now save by server & player rather than just player
* Added double clicking to module dialog options
* Fixed a bug in the modal dialog for > pv970 (protocol changed)
* Fixed a login bug for pv970.
WARNING: Will remove all your current hotkeys.
2013-01-23 13:15:46 +13:00
Eduardo Bart
27d5506262
Some fixes in entergame and widget clipping
2013-01-22 19:48:25 -02:00
Eduardo Bart
fa8971498f
Fix old bug #149
2013-01-22 17:28:44 -02:00
Eduardo Bart
e900a7679a
Improve autowalk
2013-01-22 16:04:36 -02:00
BeniS
01e48fbcc8
More work towards autowalking (needs more work).
...
* Added tile minimap color override.
* Changed zoom in and out of minimap from inverted control.
2013-01-23 01:02:25 +13:00
BeniS
5a278ef4ec
Few minor fixes.
...
* Fixed count window.
* Other small things.
2013-01-22 13:40:46 +13:00
Eduardo Bart
71cccac3da
Many changes
...
* IMPORTANT: dat/spr should now be placed in /data/things/
* Rename game_tibiafiles to game_things
* Make battle list algorithm much faster
* Split UITabBar into UITabBar and UIMoveableTabBar
* Fix other minor issues
2013-01-21 19:41:03 -02:00
Eduardo Bart
0729e35b50
Minor fixes
2013-01-21 14:15:36 -02:00
Henrique Santiago
2a2214991c
Small changes
2013-01-21 00:40:47 +00:00
Eduardo Bart
ae731ddefc
Rework minimap rendering
2013-01-20 21:17:56 -02:00
Eduardo Bart
18a37393c5
Limit path finding max complexity
2013-01-20 14:30:53 -02:00
BeniS
8c6d5a0f5c
Finalizing auto walk enhancements, closes #63 , also other fixes:
...
* Can now auto walk up to 1000 steps!
* Re-added sexy topmenu buttons :)
* Tooltip for logout/edit will now change
* Changed xxStackpos to xxStackPos
2013-01-21 05:09:14 +13:00
Eduardo Bart
f389c3b3fe
Widgets can now rotate :O
2013-01-19 14:44:07 -02:00
Eduardo Bart
2fcaf2cc40
Fix rotate,translate,rotate in ogl painters
2013-01-19 13:44:27 -02:00
Henrique Santiago
8e9d137608
Rotate, translate and scale added to ogl2
2013-01-19 02:18:29 +00:00
BeniS
1500c1d2f2
Few minor fixes here and there:
...
* Fixed miniwindow cancelling (sorry Summ! :D)
* Fixed pathFind to check floor change tiles
* Fixed buying/selling stackable items in pv < 860
* Added force walk to the first step of auto walking for open tibia
2013-01-18 18:27:29 +13:00
Eduardo Bart
7e52c4e449
Make otclient login into cipsoft servers again
2013-01-17 18:24:41 -02:00
Eduardo Bart
ada2c9efe9
Fix buy/sell of stackable items on 8.6
2013-01-17 16:10:55 -02:00
BeniS
b68df8336a
Minor fixes to some previous commits.
...
* Fixed a bug with storing the protocol version.
* Fixed an issue with text windows cancelling.
* Fixed a typo in the source.
2013-01-18 03:23:01 +13:00
Eduardo Bart
d2712fa218
Try to fix travis build
2013-01-16 12:42:06 -02:00
BeniS
913cc801b6
Few minor fixes:
...
* Fix to tab margins when a tab is closed
* Changed the life bar colors of UICreatureButtons
* Added onDeath to Creatures class
2013-01-13 00:41:27 +13:00
Henrique Santiago
adba4b0da9
Refix items on UIItem, cancel button to hotkeys
2013-01-10 16:45:35 -02:00
BeniS
00a574fe10
Fixed #178 , and some others:
...
* Fixed a small issue in the ignore module (also please remember to use 2 spaces for tabulation and not tabs)
* Changed the order of count window buttons
* Added new player functions.
2013-01-11 06:25:32 +13:00
Eduardo Bart
cce2976156
Many enhancements in client API
...
* Fix issues in item use
* Stack animated texts values
* Add utility functions for changing creature color and jumping
* Add some new extended functionality
* Improve map shader API
2013-01-09 17:29:58 -02:00
Eduardo Bart
aeb31f0669
Fix boost locale linkage
2013-01-09 14:57:34 -02:00
Eduardo Bart
0120b7554c
Restore support for animated png files
...
* Rework resource manager
* Add missing files
* Improve some graphics classes
2013-01-08 19:31:41 -02:00
Eduardo Bart
9d5abb0243
Fix minor issues in item drawing
...
* Add some utilities functions
2013-01-08 17:40:25 -02:00
Eduardo Bart
122577a916
Just rename some files
...
* Fix a server ping issue
2013-01-08 16:32:05 -02:00