Commit Graph

474 Commits

Author SHA1 Message Date
Henrique d814932a16 skill 2011-09-13 18:54:23 -03:00
Henrique 35f7b816ee skill 2011-09-13 18:53:58 -03:00
Andre Antunes 5e49fad1d9 fixing memory leak when connection fail 2011-09-11 13:03:20 -03:00
Eduardo Bart 9aa87da074 small fix, thx darone 2011-09-08 14:38:21 -03:00
Eduardo Bart 9a9b2fbd13 layouts sketch 2011-09-07 15:57:58 -03:00
Henrique b69dc5487f textmessage 2011-09-04 14:21:42 -03:00
Henrique bdbfa5b6ac vip improvements 2011-09-02 19:52:40 -03:00
Henrique 3928db1c4d viplist 2011-09-02 01:43:51 -03:00
Eduardo Bart 6737b0a492 push deques into lua 2011-09-02 01:21:41 -03:00
Henrique 80e4bb59d2 death fix 2011-09-01 21:28:24 -03:00
Eduardo Bart 9ca98dd00e change comments 2011-09-01 21:00:29 -03:00
Eduardo Bart bc19e5e783 change comment 2011-09-01 19:02:54 -03:00
Eduardo Bart e37efe7e65 new render, look through windows/doors 2011-09-01 19:00:46 -03:00
Eduardo Bart ff2e248e40 fix typo 2011-09-01 14:55:50 -03:00
Eduardo Bart 3a4bd50665 walk displacment 2011-09-01 14:47:38 -03:00
Eduardo Bart 361b28c6d6 walk perfect? 2011-09-01 11:49:51 -03:00
Eduardo Bart ee5180b9c5 diagonal walk improv 2011-08-31 23:56:01 -03:00
Eduardo Bart d6a29b7cb7 walk almost like tibia 2011-08-31 22:45:11 -03:00
Eduardo Bart 825502d184 poke ifdef 2011-08-31 21:44:33 -03:00
Eduardo Bart ffa4a06c4b creatures walk almost there 2011-08-31 19:42:52 -03:00
Eduardo Bart afe095e292 fix a walk glitch 2011-08-31 19:08:55 -03:00
Eduardo Bart 3b5dd3ecf9 stack/render order working more like tibia 2011-08-31 18:41:04 -03:00
Eduardo Bart 0b4d7ace05 change how tile stack works 2011-08-31 17:22:57 -03:00
Eduardo Bart 8e08decd25 enums for protocol opcodes 2011-08-31 13:49:51 -03:00
Eduardo Bart e69a6d1140 move datmanager to thingstype 2011-08-31 12:03:33 -03:00
Eduardo Bart 427dd91d79 improv animation draw 2011-08-31 11:33:23 -03:00
Eduardo Bart 1a080dbf15 more dat renaming 2011-08-31 10:58:01 -03:00
Eduardo Bart 6187bdbbdb dat comments and enum changes 2011-08-31 10:16:56 -03:00
Eduardo Bart 1da42f9a3b just some renaming 2011-08-31 02:15:59 -03:00
Henrique c3deadf916 dat opts solved 2011-08-31 01:08:16 -03:00
Eduardo Bart 8a179ea585 remvoe update cache since no much fps increase 2011-08-30 21:28:23 -03:00
Henrique 8ca0500712 stackable items fix 2011-08-30 21:22:02 -03:00
Eduardo Bart 2d61466263 creature names fix 2011-08-30 20:51:09 -03:00
Eduardo Bart 4d10b0dd49 render improvments using some cache 2011-08-30 20:39:14 -03:00
Eduardo Bart 27ccb472d2 implement status messages 2011-08-30 12:12:57 -03:00
Henrique 4d90b674ac walk changes, not done yet 2011-08-30 11:42:05 -03:00
Eduardo Bart b6b823aa9c hide passwords in line edits 2011-08-30 11:25:08 -03:00
Eduardo Bart 9bae47a40c walk animation improvments 2011-08-30 10:26:18 -03:00
Henrique 33573e957d map position, skills 2011-08-29 22:34:17 -03:00
Eduardo Bart 00484b96c8 keep map aspect ratio 2011-08-29 22:22:12 -03:00
Eduardo Bart 608e5a0331 alternate walk animation 2011-08-29 21:40:52 -03:00
Eduardo Bart 4d47bb9ecf walk animation 2011-08-29 20:57:00 -03:00
Eduardo Bart 12661c1b1b map losing focus fix 2011-08-29 20:40:56 -03:00
Eduardo Bart 67d8112ed0 logout improvments 2011-08-29 20:20:30 -03:00
Eduardo Bart 94324e3e88 fix an error 2011-08-29 19:34:15 -03:00
Eduardo Bart eb4b83faaf fix a crash 2011-08-29 19:27:22 -03:00
Eduardo Bart f05c048f6d straightforward signal and slots system for lua events 2011-08-29 16:35:58 -03:00
Eduardo Bart f41fd0576c login/logout/ctrl+g working correctly 2011-08-29 15:38:01 -03:00
Eduardo Bart 8b2cb410c2 ctrl+g kinda working, but login/logout events still need a remake 2011-08-29 11:14:21 -03:00
Henrique b859f66952 diagonal walking, there is a map bug 2011-08-29 02:54:28 -03:00