Eduardo Bart
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fc65f99ead
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improve window moving, minor changes to enable others apps use otclient framework
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2011-11-11 18:26:10 -02:00 |
Henrique
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3f4ad7977c
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using items, just test, almost nothing done yet
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2011-11-10 04:53:16 -02:00 |
Henrique
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7487931b87
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inventory module
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2011-11-10 03:29:25 -02:00 |
Henrique
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6a17173d08
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swap map to array
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2011-11-08 00:12:23 -02:00 |
Henrique
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a3c65f3a7e
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missiles and some reworking
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2011-11-07 23:44:43 -02:00 |
Eduardo Bart
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ce67fd1733
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change effects animation calculation
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2011-11-07 15:20:13 -02:00 |
Henrique
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4e0ca24cb7
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creature direction fix
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2011-11-06 19:45:42 -02:00 |
Henrique
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aa682355fa
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thing fix, no jump walk, but a little slow
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2011-11-06 19:08:36 -02:00 |
Henrique
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7db6b8b5e6
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walk changes, nothing special
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2011-11-06 02:12:13 -02:00 |
Eduardo Bart
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4208e40c76
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walk animation improv
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2011-11-05 19:43:13 -02:00 |
Eduardo Bart
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d2c3e554dc
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remove walk updates from render loop to fix some issues and have better performance
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2011-11-05 19:37:36 -02:00 |
Eduardo Bart
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63652bd3a3
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changes the way that walk calculates
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2011-11-05 19:01:41 -02:00 |
Henrique
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fbda996b76
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walk improvements, but not great yet
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2011-11-05 18:34:49 -02:00 |
Henrique
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2ec3ad40a1
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fixed creature names outside map
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2011-11-04 02:53:00 -02:00 |
Henrique
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667ff41ad9
|
skills
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2011-11-03 20:14:56 -02:00 |
Henrique
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dbbfe0b3ea
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parse player stats
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2011-11-03 17:27:05 -02:00 |
Henrique
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4fb59e25f4
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talk functions on game class
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2011-11-03 14:26:17 -02:00 |
Henrique
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b05bb7818d
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remove POKE and improve item animation
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2011-11-02 22:55:50 -02:00 |
Henrique
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1406e23c23
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item animation sync fixed
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2011-11-02 22:36:05 -02:00 |
Eduardo Bart
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999fa731c0
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new font files, fixed some font issues
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2011-11-01 00:35:50 -02:00 |
Henrique
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da10f16a64
|
thingfixes
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2011-09-15 22:02:16 -03:00 |
Henrique
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b69dc5487f
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textmessage
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2011-09-04 14:21:42 -03:00 |
Eduardo Bart
|
9ca98dd00e
|
change comments
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2011-09-01 21:00:29 -03:00 |
Eduardo Bart
|
bc19e5e783
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change comment
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2011-09-01 19:02:54 -03:00 |
Eduardo Bart
|
e37efe7e65
|
new render, look through windows/doors
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2011-09-01 19:00:46 -03:00 |
Eduardo Bart
|
ff2e248e40
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fix typo
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2011-09-01 14:55:50 -03:00 |
Eduardo Bart
|
3a4bd50665
|
walk displacment
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2011-09-01 14:47:38 -03:00 |
Eduardo Bart
|
361b28c6d6
|
walk perfect?
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2011-09-01 11:49:51 -03:00 |
Eduardo Bart
|
ee5180b9c5
|
diagonal walk improv
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2011-08-31 23:56:01 -03:00 |
Eduardo Bart
|
d6a29b7cb7
|
walk almost like tibia
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2011-08-31 22:45:11 -03:00 |
Eduardo Bart
|
825502d184
|
poke ifdef
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2011-08-31 21:44:33 -03:00 |
Eduardo Bart
|
ffa4a06c4b
|
creatures walk almost there
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2011-08-31 19:42:52 -03:00 |
Eduardo Bart
|
afe095e292
|
fix a walk glitch
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2011-08-31 19:08:55 -03:00 |
Eduardo Bart
|
3b5dd3ecf9
|
stack/render order working more like tibia
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2011-08-31 18:41:04 -03:00 |
Eduardo Bart
|
0b4d7ace05
|
change how tile stack works
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2011-08-31 17:22:57 -03:00 |
Eduardo Bart
|
8e08decd25
|
enums for protocol opcodes
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2011-08-31 13:49:51 -03:00 |
Eduardo Bart
|
e69a6d1140
|
move datmanager to thingstype
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2011-08-31 12:03:33 -03:00 |
Eduardo Bart
|
427dd91d79
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improv animation draw
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2011-08-31 11:33:23 -03:00 |
Eduardo Bart
|
1a080dbf15
|
more dat renaming
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2011-08-31 10:58:01 -03:00 |
Eduardo Bart
|
6187bdbbdb
|
dat comments and enum changes
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2011-08-31 10:16:56 -03:00 |
Eduardo Bart
|
1da42f9a3b
|
just some renaming
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2011-08-31 02:15:59 -03:00 |
Henrique
|
c3deadf916
|
dat opts solved
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2011-08-31 01:08:16 -03:00 |
Eduardo Bart
|
8a179ea585
|
remvoe update cache since no much fps increase
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2011-08-30 21:28:23 -03:00 |
Henrique
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8ca0500712
|
stackable items fix
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2011-08-30 21:22:02 -03:00 |
Eduardo Bart
|
2d61466263
|
creature names fix
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2011-08-30 20:51:09 -03:00 |
Eduardo Bart
|
4d10b0dd49
|
render improvments using some cache
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2011-08-30 20:39:14 -03:00 |
Eduardo Bart
|
27ccb472d2
|
implement status messages
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2011-08-30 12:12:57 -03:00 |
Henrique
|
4d90b674ac
|
walk changes, not done yet
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2011-08-30 11:42:05 -03:00 |
Eduardo Bart
|
9bae47a40c
|
walk animation improvments
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2011-08-30 10:26:18 -03:00 |
Henrique
|
33573e957d
|
map position, skills
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2011-08-29 22:34:17 -03:00 |