Henrique
|
a95d0bcc1f
|
outfit window init
|
2011-11-14 20:32:55 -02:00 |
Henrique
|
fd80589c7b
|
creature square init, inventory improvements
|
2011-11-13 20:23:21 -02:00 |
Henrique
|
5f34648c0e
|
outfits, item, creature, thing rework
|
2011-11-13 06:46:19 -02:00 |
Henrique
|
0fa61333fa
|
thingstype rework
|
2011-11-12 04:24:32 -02:00 |
Eduardo Bart
|
fc65f99ead
|
improve window moving, minor changes to enable others apps use otclient framework
|
2011-11-11 18:26:10 -02:00 |
Henrique
|
3f4ad7977c
|
using items, just test, almost nothing done yet
|
2011-11-10 04:53:16 -02:00 |
Henrique
|
7487931b87
|
inventory module
|
2011-11-10 03:29:25 -02:00 |
Henrique
|
6a17173d08
|
swap map to array
|
2011-11-08 00:12:23 -02:00 |
Henrique
|
a3c65f3a7e
|
missiles and some reworking
|
2011-11-07 23:44:43 -02:00 |
Eduardo Bart
|
ce67fd1733
|
change effects animation calculation
|
2011-11-07 15:20:13 -02:00 |
Henrique
|
4e0ca24cb7
|
creature direction fix
|
2011-11-06 19:45:42 -02:00 |
Henrique
|
aa682355fa
|
thing fix, no jump walk, but a little slow
|
2011-11-06 19:08:36 -02:00 |
Henrique
|
7db6b8b5e6
|
walk changes, nothing special
|
2011-11-06 02:12:13 -02:00 |
Eduardo Bart
|
4208e40c76
|
walk animation improv
|
2011-11-05 19:43:13 -02:00 |
Eduardo Bart
|
d2c3e554dc
|
remove walk updates from render loop to fix some issues and have better performance
|
2011-11-05 19:37:36 -02:00 |
Eduardo Bart
|
63652bd3a3
|
changes the way that walk calculates
|
2011-11-05 19:01:41 -02:00 |
Henrique
|
fbda996b76
|
walk improvements, but not great yet
|
2011-11-05 18:34:49 -02:00 |
Henrique
|
2ec3ad40a1
|
fixed creature names outside map
|
2011-11-04 02:53:00 -02:00 |
Henrique
|
667ff41ad9
|
skills
|
2011-11-03 20:14:56 -02:00 |
Henrique
|
dbbfe0b3ea
|
parse player stats
|
2011-11-03 17:27:05 -02:00 |
Henrique
|
4fb59e25f4
|
talk functions on game class
|
2011-11-03 14:26:17 -02:00 |
Henrique
|
b05bb7818d
|
remove POKE and improve item animation
|
2011-11-02 22:55:50 -02:00 |
Henrique
|
1406e23c23
|
item animation sync fixed
|
2011-11-02 22:36:05 -02:00 |
Eduardo Bart
|
999fa731c0
|
new font files, fixed some font issues
|
2011-11-01 00:35:50 -02:00 |
Henrique
|
da10f16a64
|
thingfixes
|
2011-09-15 22:02:16 -03:00 |
Henrique
|
b69dc5487f
|
textmessage
|
2011-09-04 14:21:42 -03:00 |
Eduardo Bart
|
9ca98dd00e
|
change comments
|
2011-09-01 21:00:29 -03:00 |
Eduardo Bart
|
bc19e5e783
|
change comment
|
2011-09-01 19:02:54 -03:00 |
Eduardo Bart
|
e37efe7e65
|
new render, look through windows/doors
|
2011-09-01 19:00:46 -03:00 |
Eduardo Bart
|
ff2e248e40
|
fix typo
|
2011-09-01 14:55:50 -03:00 |
Eduardo Bart
|
3a4bd50665
|
walk displacment
|
2011-09-01 14:47:38 -03:00 |
Eduardo Bart
|
361b28c6d6
|
walk perfect?
|
2011-09-01 11:49:51 -03:00 |
Eduardo Bart
|
ee5180b9c5
|
diagonal walk improv
|
2011-08-31 23:56:01 -03:00 |
Eduardo Bart
|
d6a29b7cb7
|
walk almost like tibia
|
2011-08-31 22:45:11 -03:00 |
Eduardo Bart
|
825502d184
|
poke ifdef
|
2011-08-31 21:44:33 -03:00 |
Eduardo Bart
|
ffa4a06c4b
|
creatures walk almost there
|
2011-08-31 19:42:52 -03:00 |
Eduardo Bart
|
afe095e292
|
fix a walk glitch
|
2011-08-31 19:08:55 -03:00 |
Eduardo Bart
|
3b5dd3ecf9
|
stack/render order working more like tibia
|
2011-08-31 18:41:04 -03:00 |
Eduardo Bart
|
0b4d7ace05
|
change how tile stack works
|
2011-08-31 17:22:57 -03:00 |
Eduardo Bart
|
8e08decd25
|
enums for protocol opcodes
|
2011-08-31 13:49:51 -03:00 |
Eduardo Bart
|
e69a6d1140
|
move datmanager to thingstype
|
2011-08-31 12:03:33 -03:00 |
Eduardo Bart
|
427dd91d79
|
improv animation draw
|
2011-08-31 11:33:23 -03:00 |
Eduardo Bart
|
1a080dbf15
|
more dat renaming
|
2011-08-31 10:58:01 -03:00 |
Eduardo Bart
|
6187bdbbdb
|
dat comments and enum changes
|
2011-08-31 10:16:56 -03:00 |
Eduardo Bart
|
1da42f9a3b
|
just some renaming
|
2011-08-31 02:15:59 -03:00 |
Henrique
|
c3deadf916
|
dat opts solved
|
2011-08-31 01:08:16 -03:00 |
Eduardo Bart
|
8a179ea585
|
remvoe update cache since no much fps increase
|
2011-08-30 21:28:23 -03:00 |
Henrique
|
8ca0500712
|
stackable items fix
|
2011-08-30 21:22:02 -03:00 |
Eduardo Bart
|
2d61466263
|
creature names fix
|
2011-08-30 20:51:09 -03:00 |
Eduardo Bart
|
4d10b0dd49
|
render improvments using some cache
|
2011-08-30 20:39:14 -03:00 |