Henrique
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591f8c2c7c
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uiitem and outfit class fixes
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2011-11-14 20:47:36 -02:00 |
Henrique
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a95d0bcc1f
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outfit window init
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2011-11-14 20:32:55 -02:00 |
Henrique
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fd80589c7b
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creature square init, inventory improvements
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2011-11-13 20:23:21 -02:00 |
Henrique
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5f34648c0e
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outfits, item, creature, thing rework
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2011-11-13 06:46:19 -02:00 |
Henrique
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0fa61333fa
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thingstype rework
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2011-11-12 04:24:32 -02:00 |
Eduardo Bart
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fc65f99ead
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improve window moving, minor changes to enable others apps use otclient framework
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2011-11-11 18:26:10 -02:00 |
Henrique
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3f4ad7977c
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using items, just test, almost nothing done yet
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2011-11-10 04:53:16 -02:00 |
Henrique
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7487931b87
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inventory module
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2011-11-10 03:29:25 -02:00 |
Henrique
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6a17173d08
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swap map to array
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2011-11-08 00:12:23 -02:00 |
Henrique
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a3c65f3a7e
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missiles and some reworking
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2011-11-07 23:44:43 -02:00 |
Eduardo Bart
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ce67fd1733
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change effects animation calculation
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2011-11-07 15:20:13 -02:00 |
Henrique
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4e0ca24cb7
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creature direction fix
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2011-11-06 19:45:42 -02:00 |
Henrique
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aa682355fa
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thing fix, no jump walk, but a little slow
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2011-11-06 19:08:36 -02:00 |
Henrique
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7db6b8b5e6
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walk changes, nothing special
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2011-11-06 02:12:13 -02:00 |
Eduardo Bart
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4208e40c76
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walk animation improv
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2011-11-05 19:43:13 -02:00 |
Eduardo Bart
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d2c3e554dc
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remove walk updates from render loop to fix some issues and have better performance
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2011-11-05 19:37:36 -02:00 |
Eduardo Bart
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63652bd3a3
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changes the way that walk calculates
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2011-11-05 19:01:41 -02:00 |
Henrique
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fbda996b76
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walk improvements, but not great yet
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2011-11-05 18:34:49 -02:00 |
Henrique
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2ec3ad40a1
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fixed creature names outside map
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2011-11-04 02:53:00 -02:00 |
Henrique
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667ff41ad9
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skills
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2011-11-03 20:14:56 -02:00 |
Henrique
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dbbfe0b3ea
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parse player stats
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2011-11-03 17:27:05 -02:00 |
Henrique
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4fb59e25f4
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talk functions on game class
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2011-11-03 14:26:17 -02:00 |
Henrique
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b05bb7818d
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remove POKE and improve item animation
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2011-11-02 22:55:50 -02:00 |
Henrique
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1406e23c23
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item animation sync fixed
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2011-11-02 22:36:05 -02:00 |
Eduardo Bart
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999fa731c0
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new font files, fixed some font issues
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2011-11-01 00:35:50 -02:00 |
Henrique
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da10f16a64
|
thingfixes
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2011-09-15 22:02:16 -03:00 |
Henrique
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b69dc5487f
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textmessage
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2011-09-04 14:21:42 -03:00 |
Eduardo Bart
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9ca98dd00e
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change comments
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2011-09-01 21:00:29 -03:00 |
Eduardo Bart
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bc19e5e783
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change comment
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2011-09-01 19:02:54 -03:00 |
Eduardo Bart
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e37efe7e65
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new render, look through windows/doors
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2011-09-01 19:00:46 -03:00 |
Eduardo Bart
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ff2e248e40
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fix typo
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2011-09-01 14:55:50 -03:00 |
Eduardo Bart
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3a4bd50665
|
walk displacment
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2011-09-01 14:47:38 -03:00 |
Eduardo Bart
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361b28c6d6
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walk perfect?
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2011-09-01 11:49:51 -03:00 |
Eduardo Bart
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ee5180b9c5
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diagonal walk improv
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2011-08-31 23:56:01 -03:00 |
Eduardo Bart
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d6a29b7cb7
|
walk almost like tibia
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2011-08-31 22:45:11 -03:00 |
Eduardo Bart
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825502d184
|
poke ifdef
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2011-08-31 21:44:33 -03:00 |
Eduardo Bart
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ffa4a06c4b
|
creatures walk almost there
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2011-08-31 19:42:52 -03:00 |
Eduardo Bart
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afe095e292
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fix a walk glitch
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2011-08-31 19:08:55 -03:00 |
Eduardo Bart
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3b5dd3ecf9
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stack/render order working more like tibia
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2011-08-31 18:41:04 -03:00 |
Eduardo Bart
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0b4d7ace05
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change how tile stack works
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2011-08-31 17:22:57 -03:00 |
Eduardo Bart
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8e08decd25
|
enums for protocol opcodes
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2011-08-31 13:49:51 -03:00 |
Eduardo Bart
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e69a6d1140
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move datmanager to thingstype
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2011-08-31 12:03:33 -03:00 |
Eduardo Bart
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427dd91d79
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improv animation draw
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2011-08-31 11:33:23 -03:00 |
Eduardo Bart
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1a080dbf15
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more dat renaming
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2011-08-31 10:58:01 -03:00 |
Eduardo Bart
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6187bdbbdb
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dat comments and enum changes
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2011-08-31 10:16:56 -03:00 |
Eduardo Bart
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1da42f9a3b
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just some renaming
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2011-08-31 02:15:59 -03:00 |
Henrique
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c3deadf916
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dat opts solved
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2011-08-31 01:08:16 -03:00 |
Eduardo Bart
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8a179ea585
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remvoe update cache since no much fps increase
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2011-08-30 21:28:23 -03:00 |
Henrique
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8ca0500712
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stackable items fix
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2011-08-30 21:22:02 -03:00 |
Eduardo Bart
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2d61466263
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creature names fix
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2011-08-30 20:51:09 -03:00 |