Eduardo Bart
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5ec386b35f
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bloom shader
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2011-12-07 21:43:12 -02:00 |
Henrique Santiago
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262f54ce3b
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init particles, still not working
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2011-12-07 18:00:28 -02:00 |
Eduardo Bart
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b5cf4ad2c4
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test shader effect
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2011-12-07 17:54:28 -02:00 |
Eduardo Bart
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1a3dcb215e
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use vertex buffers
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2011-12-07 16:49:20 -02:00 |
Eduardo Bart
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cc7c334d73
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...
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2011-12-07 00:13:24 -02:00 |
Eduardo Bart
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b37a34219d
|
fix shaders for OpenGL ES
|
2011-12-07 00:09:44 -02:00 |
Eduardo Bart
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f89bc352d5
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fix shaders for OpenGL ES
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2011-12-06 23:48:39 -02:00 |
Eduardo Bart
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203d5768cb
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fix compile issues on n900
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2011-12-06 22:45:38 -02:00 |
Eduardo Bart
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7eead50806
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use GLSL shaders
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2011-12-06 22:31:55 -02:00 |
Eduardo Bart
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cf0aab6d4d
|
reorganize modules
|
2011-12-05 16:39:33 -02:00 |
Eduardo Bart
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f548825faf
|
too many changes to list, many regressions were made, master will be UNSTABLE for a few days
|
2011-12-03 19:52:56 -02:00 |
Eduardo Bart
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d5e15d1f06
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add clock, change exceptions, add network exceptions, fix some crashes
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2011-12-01 20:26:21 -02:00 |
Eduardo Bart
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4afbe43e6f
|
changes to prepare revgraphics
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2011-12-01 17:38:46 -02:00 |
Eduardo Bart
|
9ca1637677
|
fix bug running in virtualbox
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2011-11-26 01:35:54 -02:00 |
Eduardo Bart
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1386064d71
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add framebuffer support for old video cards
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2011-11-25 20:29:45 -02:00 |
Eduardo Bart
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18c122c71e
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add glext.h, remove GLU dependency
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2011-11-22 22:21:33 -02:00 |
Eduardo Bart
|
5c654f685c
|
make styles closer to CSS syntax
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2011-11-17 19:41:02 -02:00 |
Eduardo Bart
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b66cf3373f
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fix font glyph width calculation
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2011-11-02 03:59:04 -02:00 |
Eduardo Bart
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d2e8e1d774
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add command completion to console
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2011-11-01 16:32:48 -02:00 |
Eduardo Bart
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999fa731c0
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new font files, fixed some font issues
|
2011-11-01 00:35:50 -02:00 |
Eduardo Bart
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ae6cd41819
|
remove unused allocator
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2011-10-31 11:24:57 -02:00 |
Eduardo Bart
|
e35a2e4c79
|
fix some graphics issues on Windows virtualbox
|
2011-10-30 21:13:22 -02:00 |
Eduardo Bart
|
4c5d1d0ca5
|
make work on Windows again
|
2011-10-30 18:11:43 -02:00 |
Eduardo Bart
|
f4f0d7e960
|
fixed ratio image drawing support
|
2011-10-28 22:01:16 -02:00 |
Eduardo Bart
|
9aa87da074
|
small fix, thx darone
|
2011-09-08 14:38:21 -03:00 |
Eduardo Bart
|
4d10b0dd49
|
render improvments using some cache
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2011-08-30 20:39:14 -03:00 |
Eduardo Bart
|
ba8f8b889e
|
simplify outfit render
|
2011-08-28 15:06:47 -03:00 |
Eduardo Bart
|
05edcc218d
|
add some typedefs
|
2011-08-28 13:31:01 -03:00 |
Eduardo Bart
|
e87297c1b5
|
reorganize all constants and place them into namespaces
|
2011-08-28 13:02:26 -03:00 |
Eduardo Bart
|
f7eac377e7
|
restore copyright notice
|
2011-08-28 10:17:58 -03:00 |
Eduardo Bart
|
62871d8060
|
nothing, really
|
2011-08-27 19:32:16 -03:00 |
Eduardo Bart
|
67e3cfcb07
|
focus last logged character in charlist
|
2011-08-26 18:20:53 -03:00 |
Eduardo Bart
|
7359370251
|
new layout system, new UI state/styles system
|
2011-08-26 12:06:52 -03:00 |
Eduardo Bart
|
38529ea837
|
lua console and some changes
|
2011-08-20 17:30:41 -03:00 |
Eduardo Bart
|
033f14780d
|
make otml simpler and easier to use, improve error handling/exceptions
|
2011-08-19 15:53:23 -03:00 |
Eduardo Bart
|
c6dd25ed99
|
outfit colors
|
2011-08-19 09:26:26 -03:00 |
Eduardo Bart
|
be15b1820d
|
more refactoring
|
2011-08-15 18:02:52 -03:00 |
Eduardo Bart
|
2e1a96c2df
|
rework on dat and spr loader
|
2011-08-15 16:15:49 -03:00 |
Eduardo Bart
|
d8cc37afdb
|
reorganize sources
|
2011-08-15 11:06:15 -03:00 |
Eduardo Bart
|
92b54b6f55
|
fix map render
|
2011-08-14 15:13:33 -03:00 |
Eduardo Bart
|
afc197f2dc
|
rework on graphics.cpp, implement some GFX with lua
|
2011-08-14 14:45:25 -03:00 |
Eduardo Bart
|
09af50c990
|
remake ui event system and reimplement line edit
|
2011-08-14 11:09:26 -03:00 |
Eduardo Bart
|
55862b07ad
|
merge total remake
|
2011-08-13 23:10:27 -03:00 |
Eduardo Bart
|
7cf188a67d
|
fix framebuffer
|
2011-08-11 23:04:28 -03:00 |
Eduardo Bart
|
1a81d1520f
|
framebuffer
|
2011-08-11 22:38:54 -03:00 |
Henrique
|
651315d4cd
|
map draw working with lil bugs
|
2011-08-11 02:52:30 -03:00 |
Eduardo Bart
|
70f0b0dace
|
new script engine, and things maybe be bugged for a while
|
2011-07-26 20:13:27 -03:00 |
Eduardo Bart
|
ab7394f357
|
add a new folder structure redesign organized by packages
|
2011-07-17 08:52:20 -03:00 |
Eduardo Bart
|
571801ae39
|
some refactoring
|
2011-07-16 21:13:53 -03:00 |
Eduardo Bart
|
8ef1b28546
|
many changes and refactoring
|
2011-07-13 18:12:36 -03:00 |
Eduardo Bart
|
3f0a0cb9de
|
allocator with leak detecting capabilities
|
2011-07-12 16:27:37 -03:00 |
Eduardo Bart
|
d7bc083014
|
use exceptions in FML
|
2011-05-21 19:24:10 -03:00 |
Eduardo Bart
|
46485d0d76
|
improvements
|
2011-05-21 16:10:07 -03:00 |
Eduardo Bart
|
80e42b0f96
|
replace YAML with custom made library for reading text files named FML
|
2011-05-21 15:15:46 -03:00 |
Eduardo Bart
|
ab6c52a3ee
|
rework on resources system
|
2011-05-19 14:11:05 -03:00 |
Eduardo Bart
|
2d3add1b36
|
fix texture bug
|
2011-05-16 20:21:41 -03:00 |
Eduardo Bart
|
b3940b487d
|
use memset instead of bzero
|
2011-05-16 16:01:34 -03:00 |
Eduardo Bart
|
e81e0f1c24
|
fix gl bug, textures sizes must be a power of 2
|
2011-05-16 15:30:05 -03:00 |
Eduardo Bart
|
ca38f53e15
|
OpenGL in prerequesites
|
2011-05-15 13:39:14 -03:00 |
Eduardo Bart
|
851e8eca2a
|
remove libpng
|
2011-05-12 20:31:10 -03:00 |
Eduardo Bart
|
42eae9afd8
|
animated texture
|
2011-05-12 20:24:57 -03:00 |
Eduardo Bart
|
c6753747fb
|
a bunch of stuff
|
2011-05-11 19:16:11 -03:00 |
Eduardo Bart
|
c052723477
|
scripting rework
|
2011-05-02 19:48:41 -03:00 |
Eduardo Bart
|
f7bb044f48
|
merging
|
2011-05-01 15:51:46 -03:00 |
Eduardo Bart
|
32a8ed3871
|
scripting and UI improvements
|
2011-05-01 15:47:35 -03:00 |
Eduardo Bart
|
c1b2b3ed3a
|
error proning
|
2011-04-23 20:23:52 -03:00 |
Eduardo Bart
|
96e0b1e909
|
new logger
scripts are now more error prone
|
2011-04-22 15:48:02 -03:00 |
Eduardo Bart
|
e611734396
|
remove game state classes
scripting improvements
|
2011-04-22 10:49:46 -03:00 |
Eduardo Bart
|
bb05338190
|
first script stuff (still ugly and under experiments)
|
2011-04-18 23:10:08 -03:00 |
Eduardo Bart
|
5be199e566
|
basic options window
|
2011-04-17 18:15:24 -03:00 |
Eduardo Bart
|
8ef534e7b7
|
render fix
|
2011-04-17 17:39:03 -03:00 |
Eduardo Bart
|
f2c187c810
|
doxyfile
|
2011-04-17 17:09:37 -03:00 |
Eduardo Bart
|
c0fce81238
|
ahn?
|
2011-04-17 16:14:24 -03:00 |
Eduardo Bart
|
9dfb33f2ed
|
info window
|
2011-04-16 21:36:58 -03:00 |
Eduardo Bart
|
c5da620d59
|
ui improvements
|
2011-04-16 19:06:42 -03:00 |
Eduardo Bart
|
9b02312bf8
|
performance improvments
|
2011-04-16 13:08:55 -03:00 |
Eduardo Bart
|
da6dfea03e
|
text edit improvments
|
2011-04-15 20:52:26 -03:00 |
Eduardo Bart
|
5bfeee91b2
|
still implemeting uitextedit
|
2011-04-15 19:07:23 -03:00 |
Eduardo Bart
|
43c9c5de7c
|
text edit almost done
|
2011-04-15 12:46:30 -03:00 |
Eduardo Bart
|
f1475c0569
|
text edit improvments (not finished)
|
2011-04-14 23:13:53 -03:00 |
Eduardo Bart
|
83b166e91e
|
use boost stuff
|
2011-04-11 18:22:01 -03:00 |
Eduardo Bart
|
08b6563fd5
|
remove lambdas
|
2011-04-11 18:11:22 -03:00 |
Eduardo Bart
|
c3f0ca2b4f
|
more flexible skins
|
2011-04-11 17:06:03 -03:00 |
Eduardo Bart
|
da2993d1f9
|
text edit (not finished)
|
2011-04-11 01:08:56 -03:00 |
Eduardo Bart
|
992e0a8a6b
|
ui loader and some refactoring
|
2011-04-10 17:40:44 -03:00 |
Eduardo Bart
|
1f78f93096
|
refactoring paths and includes
|
2011-04-10 12:37:15 -03:00 |