111 Commits (fd80589c7be5e433ca19126eff4104904cfbd9ea)

Author SHA1 Message Date
Henrique fd80589c7b creature square init, inventory improvements
13 years ago
Henrique 5f34648c0e outfits, item, creature, thing rework
13 years ago
Henrique 0fa61333fa thingstype rework
13 years ago
Eduardo Bart fc65f99ead improve window moving, minor changes to enable others apps use otclient framework
13 years ago
Henrique 3f4ad7977c using items, just test, almost nothing done yet
13 years ago
Henrique 7487931b87 inventory module
13 years ago
Henrique 6a17173d08 swap map to array
13 years ago
Henrique a3c65f3a7e missiles and some reworking
13 years ago
Eduardo Bart ce67fd1733 change effects animation calculation
13 years ago
Henrique 4e0ca24cb7 creature direction fix
13 years ago
Henrique aa682355fa thing fix, no jump walk, but a little slow
13 years ago
Henrique 7db6b8b5e6 walk changes, nothing special
13 years ago
Eduardo Bart 4208e40c76 walk animation improv
13 years ago
Eduardo Bart d2c3e554dc remove walk updates from render loop to fix some issues and have better performance
13 years ago
Eduardo Bart 63652bd3a3 changes the way that walk calculates
13 years ago
Henrique fbda996b76 walk improvements, but not great yet
13 years ago
Henrique 2ec3ad40a1 fixed creature names outside map
13 years ago
Henrique 667ff41ad9 skills
13 years ago
Henrique dbbfe0b3ea parse player stats
13 years ago
Henrique 4fb59e25f4 talk functions on game class
13 years ago
Henrique b05bb7818d remove POKE and improve item animation
13 years ago
Henrique 1406e23c23 item animation sync fixed
13 years ago
Eduardo Bart 999fa731c0 new font files, fixed some font issues
13 years ago
Henrique da10f16a64 thingfixes
13 years ago
Henrique b69dc5487f textmessage
13 years ago
Eduardo Bart 9ca98dd00e change comments
13 years ago
Eduardo Bart bc19e5e783 change comment
13 years ago
Eduardo Bart e37efe7e65 new render, look through windows/doors
13 years ago
Eduardo Bart ff2e248e40 fix typo
13 years ago
Eduardo Bart 3a4bd50665 walk displacment
13 years ago
Eduardo Bart 361b28c6d6 walk perfect?
13 years ago
Eduardo Bart ee5180b9c5 diagonal walk improv
13 years ago
Eduardo Bart d6a29b7cb7 walk almost like tibia
13 years ago
Eduardo Bart 825502d184 poke ifdef
13 years ago
Eduardo Bart ffa4a06c4b creatures walk almost there
13 years ago
Eduardo Bart afe095e292 fix a walk glitch
13 years ago
Eduardo Bart 3b5dd3ecf9 stack/render order working more like tibia
13 years ago
Eduardo Bart 0b4d7ace05 change how tile stack works
13 years ago
Eduardo Bart 8e08decd25 enums for protocol opcodes
13 years ago
Eduardo Bart e69a6d1140 move datmanager to thingstype
13 years ago
Eduardo Bart 427dd91d79 improv animation draw
13 years ago
Eduardo Bart 1a080dbf15 more dat renaming
13 years ago
Eduardo Bart 6187bdbbdb dat comments and enum changes
13 years ago
Eduardo Bart 1da42f9a3b just some renaming
13 years ago
Henrique c3deadf916 dat opts solved
13 years ago
Eduardo Bart 8a179ea585 remvoe update cache since no much fps increase
13 years ago
Henrique 8ca0500712 stackable items fix
13 years ago
Eduardo Bart 2d61466263 creature names fix
13 years ago
Eduardo Bart 4d10b0dd49 render improvments using some cache
13 years ago
Eduardo Bart 27ccb472d2 implement status messages
13 years ago