a475384b73ui fixes * fix viplist * fix skills update * fix mouse grabber * minimize send interval * add api to get world name
Eduardo Bart
2012-03-29 16:25:04 -0300
47e7eef716implement more functionality * update TODO * rework UISpinBox * restore move of stackable items and with horizontal scrollbar * implement classic control look
Eduardo Bart
2012-03-29 10:45:40 -0300
15fce6d4cffix and remove lock
AndreFaramir
2012-03-28 23:03:01 -0300
58d9426be8small changes * show protocol version on background * make 860 the default protocol * avoid more crashes on mapview * activa crash handler by default
Eduardo Bart
2012-03-28 16:32:18 -0300
a4cef0d390fix possible mapview crash
Eduardo Bart
2012-03-28 16:09:45 -0300
9309d6e7f3some rework in UIWidget input
Eduardo Bart
2012-03-26 10:34:43 -0300
532e8e3e39chat line wrapping
Eduardo Bart
2012-03-25 19:14:00 -0300
ccf55132a1OMG the chat is finally scrolling! * implement UIScrollArea * rework console to allow scrolling * many core ui changes in the way.. so maybe we will have new bugs * fix in UIScrollBar
Eduardo Bart
2012-03-25 14:10:19 -0300
179e53bb77scrollbar, options and widgets changes
Eduardo Bart
2012-03-25 11:10:15 -0300
de0008caf1ui and graphics changes
Eduardo Bart
2012-03-24 12:22:40 -0300
79a1d66f3fadd splitter widget * add horizontal/vertical cursor * possibildiade to resize game map with the new splitter widget * fix reload warnings in textmessage
Eduardo Bart
2012-03-22 22:52:31 -0300
33458a3e39modules changes * speedup widget destruction checks * rework outfit module using grid layout and the new design * fixes in console, terminal, textmessage modules
Eduardo Bart
2012-03-22 18:47:52 -0300
3ad97c9eabcrash handler, logger and oengles changes * save log messages to otclient.txt * fixes in FrameBuffer and HardwareBuffer to work with OpenGLES * possibility to get compilation information from lua (compiler version, build date, build revision, build type) * make crash handler more informatave * handle assert crash signals (SIGABRT)
Eduardo Bart
2012-03-22 09:57:43 -0300
28633a9e20fixes * dont use realtime mipmaps by default * fix void rendering * fix max Z rendering
Eduardo Bart
2012-03-21 14:30:57 -0300
57adcb38bdrework windows crash handler * use -Ofast -fomit-frame-pointer for release * new windows crash handler that can generate backtraces reports * fix crash after fatal errors
Eduardo Bart
2012-03-21 12:31:34 -0300
c7469e4454graphics fixes * zooming without real FBOs kinda works, but with lower quality * hardware detection for glGenerateMipmaps * possibility to disable bilinear filtering, mipmaps, framebuffers, and realtime mipmap generation in g_graphics * otclient works well using 3D acceleration in VirtualBox again * many fixes regarding FBOs fallback implementation
Eduardo Bart
2012-03-21 09:41:43 -0300
01d5fad315support for OpenGL 2.0 * use OpenGL 2.0 auxiliary buffers when FBO is not supported, thus this means that OpenGL 3 is not a requirement anymore, so otclient might work in older video cards * map zooming will never work well with Opengl 2.0 because of glCopyTexSubImage2D limitation
Eduardo Bart
2012-03-20 19:26:07 -0300
5c35938a92many graphics performance tweaks * use hardware vertex buffers (video memory) * cache text drawing with vertex buffers instead of framebuffers * avoid recalculating texture transformation matrix
Eduardo Bart
2012-03-20 16:10:04 -0300
b4261a8c7bbunch of optimizations
Eduardo Bart
2012-03-20 12:17:10 -0300
3cd31bcd1erework Color to optimize render
Eduardo Bart
2012-03-19 18:56:07 -0300