Commit Graph

153 Commits

Author SHA1 Message Date
Sam 8d8f32b081 Partial 10.36 support, also fix #499 2014-03-12 06:39:20 +01:00
conde2 d080432e14 Support for newer versions and light draw fix
Avoid drawing light under covered tiles.
2014-02-24 15:33:29 -03:00
Sam a2684cce7c Update gamelib 2014-01-20 22:27:20 +01:00
Jacek Wielemborek e6c9e78935 Get rid of trailing whitespace.
Commit generated by command:

find -type f ! -path '*.git*' ! -path '*.png' ! -path '*.ico' ! -path \
    '*.ogg' | xargs -I '{}' sed -i '{}' -e 's/\t*$//g' -e 's/ *$//g'
2014-01-18 15:09:26 +01:00
Sam 20b68c6a42 Vip functionality, closes #83 2014-01-14 23:15:01 +01:00
Sam 6db2458c1d Adding 10.31 to version list 2014-01-01 15:47:51 +01:00
Sam 17c4d59b15 Enabling versions 7.8 to 8.0 2013-12-26 23:20:34 +01:00
Sam da959aca28 Support for protocol 7.7/7.72 / Tiny fix 2013-12-26 21:31:55 +01:00
Sam 9d8cf33acc Fix 7.60 login protocol 2013-12-23 23:45:49 +01:00
Sam 4d656f8bd1 New pvp modes to combat controls 2013-11-19 00:50:00 +01:00
Sam 4f9f04206d Added enter / escape button to minimap flag window 2013-11-18 20:57:50 +01:00
dalkon 5b8ff29fa3 Fix party "bug" & Additions 2013-11-13 00:48:41 +01:00
Eduardo Bart d32f71c2b9 Partial support for protocol 1020 and minimize lag
I am able to login in global Tibia however there are game protocol errors
* there is a new opcode 167, which I dont know what it is
* there are changes in opcode 147 which handles text messages that I don't know too

Connection writing was optimized, playing "lag" should improve by 10ms,
and improve much more in systems with low fps
2013-11-10 20:10:04 -02:00
conde2 e60372fdea A little fix! 2013-11-10 03:17:49 -02:00
conde2 d2473fd424 Login support for 10.21 ~ 10.22
Please someone test more it !
Not tested in real Tibia !
2013-11-10 03:13:51 -02:00
Sam 241b54262a Updated lua consts 2013-10-20 17:15:24 +02:00
Sam e6977b1b43 Improvement / Fix hotkeys
- Hotkeys now check items in inventory
- Fixed USEONETARGET hotkey bug
2013-10-05 02:31:44 +02:00
Sam 5843b78e87 Support for client version 7.6
Tell me if there are parts which I should change.

- Not everything is tested yet, feel free to report bugs in 7.6
- the data send in between login opcode and account data might not be
correct, but I could not find any documents showing the right protocol
yet
- Hotkeys working
2013-10-04 04:09:54 +02:00
Eduardo Bart b5911cf1de Use client version instead of entergame 2013-08-03 19:26:38 -03:00
BeniS 5fbb71157d Added enable/disable chat mode (allows for alphabetical key controls), battle window anchoring fixed (thank you River) & more:
* Added better walk key binding (for other uses, like the sample given WASD).
* Made string.ends part of the string meta table rather than parameter based.
2013-07-29 10:42:18 +12:00
Mark Samman 4a04a18835 Fix login with 9.83-10.10
This only adds protocol compatibility, the features aren't actually
implemented yet
2013-07-28 07:05:46 +02:00
Eduardo Bart e528fcc8f8 Minor fixes and improvements 2013-02-28 02:43:26 -03:00
Henrique Santiago 46aa0c005f Support to miniwindow margin, fix protocollogin connectCallback, pt translation 2013-02-27 23:45:03 -03:00
BeniS 5f26303389 Added latest protocol/client support for cipservers 2013-02-28 04:38:48 +13:00
Eduardo Bart 06e2b6eca2 Platform fixes and rework ping 2013-02-24 22:16:45 -03:00
BeniS 28e70516a4 Use full path in SpelllistSettings
* Fix reload errors from previous commit
2013-02-23 19:23:18 +13:00
BeniS 039c3072dc Preload properly with g_textures.preload
* Thanks Baxnie for advising me of this method :)
2013-02-23 19:16:42 +13:00
BeniS f4f9e319d8 Buffer condition/cooldown icons on module init
* This should hopefully avoid some lag with slow hdd computers
2013-02-23 18:53:27 +13:00
Eduardo Bart 09c937998f Dont use boost locale anymore 2013-02-22 18:49:36 -03:00
Eduardo Bart 5b573afdfc Change network errors message 2013-02-22 16:53:49 -03:00
Eduardo Bart 9a54bfcc90 Minimap, hotkeys and lot of other changes
* Begin working on a new layout system for UIMinimap and later UIMap,
this new layout system allows to add widgets to the minimap
* Add option to disable motd
* Rework hotkey binding
* Lots of fixes in hotkeys manager
* Add fullmap view using Ctrl+Shift+M
* Prevent some crashs in ThingType draw
* Add function to load minimap from PNG files
* Fixes in minimap saving
* Fixes in Tile::isClickable
* Add UIMapAnchorLayout, new layout for maps
* Fix freezes in win32 when pressing alt key
2013-02-21 17:03:05 -03:00
BeniS b61094c053 Minor fix to scroll bar 2013-02-20 15:03:45 +13:00
BeniS 3b9acab7a1 Fixed Market laoding and 'search all' issue. 2013-02-20 14:44:06 +13:00
Henrique Santiago 59a5b8115a Fix locale send, spelllist reload, few changes 2013-02-18 22:18:10 -03:00
Eduardo Bart 67fc77d507 Add sell all button to NPC trade 2013-02-15 16:38:57 -02:00
Henrique Santiago 4c3c945bab Fix tooltip, minimap 2013-01-31 19:43:42 -02:00
Henrique Santiago e370ffdb0f More changes to minimap 2013-01-31 18:34:27 -02:00
Henrique Santiago 546007f1df UIImageView, fixes to minimap 2013-01-31 14:20:04 -02:00
Eduardo Bart 89c012e81f Improvements in minimap drawing 2013-01-31 03:38:06 -02:00
Henrique Santiago 8a2d2cd5ac Fixes to minimap 2013-01-31 01:09:56 -02:00
Henrique Santiago 17d09f41be Rework UIMinimap 2013-01-30 23:44:57 -02:00
Henrique Santiago 60986eb80f Minimap fix and remove option 2013-01-29 18:36:27 -02:00
BeniS ec30567d6b Some fixes to spells/cooldowns.
* Fixed 'progress' bug for spells in the cooldown module.
* Fixed a bug with GameForceFirstAutoWalkStep feature.
* Moved the spells ID to its SpellInfo row.
* Lower cased table functions (consistant).
2013-01-29 19:26:32 +13:00
Eduardo Bart b7eef97239 Add flexibility in login packets
* It's now possible to add custom data in the login packet
* Add utility funciton to generate RSA keys
* Make the protocol able to use RSA keys with 2048 bits or more
2013-01-28 20:52:03 -02:00
Eduardo Bart 07959ddc04 Fix a vulnerability in password encryption
* There was an error in the encryption used to save passwords,
  now it's really harder to decrypt the password from the config file
* Other minor changes
2013-01-26 14:38:48 -02:00
Eduardo Bart 992acd8873 Fix translations, there were all broken 2013-01-23 15:35:43 -02:00
Eduardo Bart 71cccac3da Many changes
* IMPORTANT: dat/spr should now be placed in /data/things/
* Rename game_tibiafiles to game_things
* Make battle list algorithm much faster
* Split UITabBar into UITabBar and UIMoveableTabBar
* Fix other minor issues
2013-01-21 19:41:03 -02:00
Eduardo Bart 28b5fc1d5a Refactor modules, closes #223
* All modules are sandboxed now
* All images,sounds,fonts,translations and styles were moved to "data" folder
* Reorganize image files folders
* Remove unmaintained modules: client_particles, client_shaders
* Implement new automatic way to load styles and fonts
* Add hide/show offline option in VipList
* Add invite/exclude to/from private channel in players menus
* Many other minor changes
2013-01-18 20:46:36 -02:00
BeniS 1500c1d2f2 Few minor fixes here and there:
* Fixed miniwindow cancelling (sorry Summ! :D)
* Fixed pathFind to check floor change tiles
* Fixed buying/selling stackable items in pv < 860
* Added force walk to the first step of auto walking for open tibia
2013-01-18 18:27:29 +13:00
Henrique Santiago 6ad7269e5a Fix skull blink 2013-01-17 18:57:03 +00:00
Eduardo Bart 7e52c4e449 Make otclient login into cipsoft servers again 2013-01-17 18:24:41 -02:00
BeniS 913cc801b6 Few minor fixes:
* Fix to tab margins when a tab is closed
* Changed the life bar colors of UICreatureButtons
* Added onDeath to Creatures class
2013-01-13 00:41:27 +13:00
BeniS 00a574fe10 Fixed #178, and some others:
* Fixed a small issue in the ignore module (also please remember to use 2 spaces for tabulation and not tabs)
* Changed the order of count window buttons
* Added new player functions.
2013-01-11 06:25:32 +13:00
Eduardo Bart aeb31f0669 Fix boost locale linkage 2013-01-09 14:57:34 -02:00
BeniS a1a8d28f5c Auto walker update must be done from C++ not lua due to bot protection.
* Moved the auto walk checker to the source.
* Implemented a temporary fix for findPath method (will now choose other tiles over null tiles).
2013-01-09 04:32:37 +13:00
BeniS bb139955dc More fixes and edits!
* Fixed a bug with client_exit module button appearing on full reload.
* Fixed the battle window to work properly now (left click: attack, right click: menu).
* Added auto walk checker for more accurate aut walking:
  - It will always find the path now, except in rare occasions gets stuck running back and forward
  - Re-calculates path every 10 steps and also when you hit an object that cancels your step.
  - Right now this is just a temporary method.
  - Cancels the checker when you move or press escape (has to be done client-side).
* Added a new setting to UIComboBox class 'mouse-scroll' to enable/disable mouse wheel scrolling.
* Added support for no ping in cooldowns.
* Added missing PlayerStates (hungry and bleeding).
2013-01-08 06:17:01 +13:00
BeniS fddbafebd3 Fixed #165, Fine tune fixes!
* Fixed an issue with the cooldown timing.
* Fixed issue with 'right click' using items under players.
* Some changes to the minimap control (ctrl + mouse wheel to
  change floors and tweaked the zoom/move speeds).
* Fixed some bugs in the trade module.
* Added new Spells table for spell related functions
  (Also added getSpellByName and getSpellByWords).
* Fixed an issue with follow/attack cancelling (wasn't calling
  onFollowChanged for updates in battle, etc).
2013-01-07 04:04:49 +13:00
BeniS 3fa5993177 Changed scrollbar style, and some other changes:
* Changed the scrollbar style to look a bit nicer.
* Fixed a typo in the EventDispatcher class.
* Added PlayerStates to player.lua.
* Minor tweak to console tab spacing.
* Add unbinding key 'Ctrl+Shift+D' in the options.
2013-01-05 20:57:31 +13:00
BeniS ca46b5033e More progress on cipserver login for pv973 and a few fixes.
* Fixed the "options" module hotkey (changed boost walker to Ctrl+Shift+D).
* Fixed a small issue with UIMiniWindow:setup() function (was setting parent before its pos).
* Pic signature has changed for cipsoft client.
* Fixed 'client type' byte position in the login packet.
* Changed the ping function to execute every 4 seconds rather than 2.
* Changed some protocolgame for pv973 support.
2013-01-04 11:42:02 +13:00
BeniS 8961f4dfd4 Some fixes and design tweaks:
* Fixed the game_viplist module to work with the latest vip protocols.
* Fixed a referencing error in the game_cooldown module
* Started editing the design of the popupmenu (needs more work).
2012-12-29 05:15:57 +13:00
BeniS 44e428bccb Progress updating to cv981/pv973:
* Implemented the new client AND protocol version methods.
* Implemented the new speed laws added in cv980 (http://www.tibia.com/news/?subtopic=newsarchive&id=2251).
* Added more missing bytea to login packets (client version/type and some unknown bytes).
* Fixed the InputMessage::getDouble method.
* Cleaned up some of the const values.
* Started on the pending state features.

TODO:
* Pending game state feature.
* Ensure version compatibility hasn't been compromised.
2012-12-29 00:05:45 +13:00
BeniS 619285069c Started updating to 9.8+ features, not yet finished (unsafe version).
Need to finish:
* Pending login state
* New creature speed changes
* Vip state displays

Fixed:
* Creature light
* Missing lua constants

If someone can finish this off that would be good,
I will be busy for a while :)
2012-12-27 02:56:06 +13:00
BeniS 617e6b302b Fix for creature lights.
* Will now load the dat values for creature lights (ed if you know a more conventional way for this please let me know).
* No need to draw light for the outfit the creature draw will handle it.
Note: not sure if the from8bit method should limit at 256 or not, but tibia dat contains colors 216+.
2012-12-03 13:17:41 +13:00
Samuel eb979ef7cd Modal Dialogs / Support for 9.70
OTC now supports showing and answering modal dialogs.

addDialog(modaldialog, dialogId, cid, callback)

TODO:
-find out what the "popup" value does.. (Maybe someone knows)
2012-11-27 14:48:48 +01:00
Samuel 95e46dbbaf Fix: Multiline npc messages
- Multiline npc messages with curly braces will now display correctly
- Curly braces are no longer shown in screen
- Removed some tabs  in spellsystem :S My bad ..

TODO: Hightlight text in screen area not only in console?
2012-10-09 20:34:39 +02:00
Samuel af6a32263c Spell Cooldowns for 8.70+
- Moved SpelllistSettings to spells.lua
- Added cooldownbar for 8.70+
2012-10-08 21:32:25 +02:00
Samuel b4642f9038 Custom spell support & tweaks
- Description available
- Easy setup for custom spells
- Sample custom spells
2012-10-08 06:51:25 +02:00
Samuel 8536c61c01 Spell List: Small tweaks
Tweaks and formatting.
2012-10-07 04:17:45 +02:00
Samuel a83be17bfe Revert "Spell List: Small tweaks"
This reverts commit 261dd40b96.
2012-10-07 04:12:49 +02:00
Samuel 261dd40b96 Spell List: Small tweaks
Tweaks and formatting in spells.lua
2012-10-07 04:11:11 +02:00
Samuel eae002ea71 Spell List module
Spell List similar to Flash client

http://i.imgur.com/Tyxs2.png
2012-10-07 03:24:06 +02:00
Eduardo Bart 8119428d41 Fix issue #90 2012-10-04 19:35:02 -03:00
Henrique Santiago 18a0d7ab94 Fixes to horizontal scrollarea, improve charlist flexibility 2012-08-31 01:56:10 -03:00
Henrique Santiago c517f7b745 Add/get table functions implemented on ext charlist 2012-08-30 02:59:27 -03:00
Eduardo Bart 97e1c9d5a9 Support for protocol 963 2012-08-29 12:09:16 -03:00
Henrique Santiago 5a367cfe27 Some flexibility changes 2012-08-27 04:47:20 -03:00
BeniS 3baf2b809d Moved UICreatureButton class to the gamelib directory, minor market fix. 2012-08-26 21:00:50 +12:00
Eduardo Bart 4bac36d3bc Implement new cool features
* Implement walk booster (dash) as an option in settings menu
* Dash is smarter (can pre-animate)
* Implement smart walking (walk in diagonal when holding two arrow keys)
* Implement ping meter for all protocols
* Ping meter uses uses real ping packet for 9.6 and walk for others
2012-08-25 16:11:54 -03:00
BeniS f93d79649f Some minor fixes.
* Mount options will no longer display in unsupported protocols.
* Fixed a bug with opening outfit window while its already open.
* Fixed base speed stat when using unsupported protocol.
2012-08-25 17:02:07 +12:00
BeniS 621b1402c5 Fix market error when logging out, added 910 protocol support. 2012-08-23 15:02:18 +12:00
Eduardo Bart 64d607b59e Fix issue #77 and improve findPath 2012-08-21 23:10:56 -03:00
Henrique Santiago f27f005757 Fixed issue #79 and some miniwindows bugs 2012-08-21 17:27:44 -03:00
BeniS 1d20cc9e4b Finalized the mount system and the recently new skills/stats.
* Added mount options to the thing menu.
* Reworked the mounting/dismounting.
* Fixed up some skill module bugs.
* Added alerts to stats like health, mana, capacity, and regeneration time (need to revise this one as it currently has no maximum).
2012-08-21 00:28:19 +12:00
Eduardo Bart ad0ed2b1a9 Bind spell functions 2012-08-19 06:46:24 -03:00
BeniS 4ce9c921c1 Previous commit and this commit should finish #58 2012-08-19 13:40:04 +12:00
BeniS d237087718 Added new stats to the skills module, fixed minor market error.
* Added Offline Training information.
* Added Regeneration Time information.
* Added Speed information.
* Added base stats/skills information (will show the players increase in a skill e.g. magic level 43 = 40 + 3 bonus from an item).
* Fixed the game feature constants in const.lua.
* Fixed a market error when logging out.
* Added removeTooltip function.
2012-08-19 13:19:43 +12:00
BeniS 4793908657 Added 944 to protocol support, minor market fix.
* Items board is now update correctly on entering market.
2012-08-16 09:25:45 +12:00
Eduardo Bart 24b60bec2e support for protocol 961 2012-08-10 01:01:12 -03:00
Henrique Santiago 47f0d7f3a6 Fix to creature name formatting and scrollarea maximum option 2012-08-09 21:36:52 -03:00
Henrique Santiago 26c682c0dc Some changes to charlist 2012-08-07 17:55:05 -03:00
BeniS 26c196cdb0 Some more work on the Market.
* Added Finalizing TODO list for anyone that wants to work on some missing areas (I am busy with work so any help from the community will speed it up).
* Added market item key word searching.
* Removed the search tab in replace for overview tab that can be used for extended functionality later.
* Few minor additions.
2012-08-06 02:42:54 +12:00
Henrique Santiago fb7ab21e71 Move RSA class to Crypt 2012-08-04 10:54:35 -03:00
BeniS 7aba117cf2 More market work (getting close to completion)
* Can now create market offers with fully working UI.
* All filtering is now completed (just need to finish word searching).
* Added some user friendly features to offer selections and item displays (show amount in depot).
* Some more UI ascetics.
* Some other minor market fixes.

TODO:
* Finishing applying changes for latest module updates by edubart.
* Finish buying/selling existing offers.
* Word searching items.
* Offer management.
* Full cipsoft tibia testing.
2012-07-27 15:53:42 +12:00
Eduardo Bart 0eb7c166c0 Fix console blue messages 2012-07-26 09:19:30 -03:00
Eduardo Bart 36c029fc69 Multiprotocol 8.1-9.6 finally working
Still have many minor issues, tests are needed
No recompilation needed anymore
9.60 messages is not fully implemented
2012-07-26 06:12:20 -03:00
Eduardo Bart c795eb91ab More multiprotocol support 2012-07-26 03:10:28 -03:00
BeniS 19dd96fd02 Market item filtering improvements and other some minor improvements
* Can now filter market items by vocation, level, slot type, and depot items.
* Added new bitwise lib for handling flag operations.
* Can now get/set local player vocation/premium (TODO: spell list).
2012-07-24 03:11:53 +12:00
BeniS bacb324f9e Work on the Market Interface (feel free to test it out so far, can't purchase items through the UI yet), More on UITable (needs work on headers still).
* Tables can now have headers (the layouts will require some more work before read to be used formally).
* Finished Market offers display, Item details display, and Item statistics display.
* Added getSelectedWidget to UIRadioGroup class.

Market TODO:
* Create buy/sell offer.
* Purchase sale offer or accept purchase offer.
* More item filtering features (weapons, types, depot only, vocation, etc).
* Item searching feature.
* View your offers (history/current).
* UI touch ups and optimizations.
2012-07-23 02:02:01 +12:00
BeniS 483487ab09 More work on Market functionality and UI
* Now loads all market items.
* Can filter market items.
* Will load market offers on items.
* Edited some UI images.
2012-07-21 06:20:06 +12:00
BeniS 6293a49f8f More on Market (far from done), Minor Fixes, Edited Outfits Module, Some Cosmetics.
* Started building the market UI.
* More work on the market functionality.
* Fixes to the market protocol. (Known issue: if I use safeSend method from Market (like so: MarketProtocol.send~) is thinks it is a bot).
* Fixes to the market offer class.
* Outfit window will no longer display the mount box if you are using protocol < 870.
* Added getFeature to playermount module.
* Added isMarketable and getMarketData to the lua binding.
* Added lua casts for MarketData.
* Fixed typo in the module manager.
* Added new 'light flat panel' for more variation (can change later) will require some graphics for market.
* Added new functions to table lib.
* Fixed some styling issues from previous commits.
2012-07-20 06:54:24 +12:00