Commit Graph

152 Commits

Author SHA1 Message Date
Eduardo Bart e3298d561c Rework application class and framework
Make otclient's framework flexible enough to run console apps like
servers, so this mean is possible to build otclient versions without
graphical interface and use it's framework to code servers
2012-07-13 22:23:11 -03:00
Henrique Santiago 0b98dca50f Changes to autowalk position on different floors, move its functions to game interface 2012-07-05 02:40:31 -03:00
Eduardo Bart 96c363d997 changes for otb compability 2012-06-21 14:54:20 -03:00
Eduardo Bart f3499efe83 Adjust fallen changes
* Restore old map load() used in minimap
* Change tabs to 4 spaces
* Add missing cmake file
2012-06-21 00:05:44 -03:00
Eduardo Bart 8761220deb Refactoring and flexibility changes
* Split game module into game and game_interface
* Move core_lib to corelib
* Move miniwindow to corelib
* Introduce init.lua script for initializing the client, giving much more flexibility
* OTClient is no longer Application derived and is much simpler
2012-06-19 21:16:52 -03:00
Eduardo Bart ad04043a88 Lua binder compability changes
* A lot of changes in lua binder to compile with clang's libc++
* Add more portability to luabinder
* Remove const keyword from bound lua functions
* Deprecate std::bind usage with luabinder replace its usage with registerSingletonClass/bindSingletonFunction for binding singleton classes
* Fix a bug in lua binder where calling functions with bil object would make the client crash
* More fixes to compile with clang
2012-06-17 12:21:46 -03:00
Eduardo Bart 83f86eac64 experimental map shaders 2012-06-14 15:26:55 -03:00
Henrique Santiago 52333f5d28 progress rect 2012-06-10 03:09:37 -03:00
Eduardo Bart 95cf7eb788 graphics optimizations/fixes/features
* cache text vertex for StaticText, AnimatedText and Creature names
* improved outfit rendering
* fully compatible with OpenGL 1.1
* enable mipmaping for game sprites again
* Ctrl+W hotkey clean game texts
2012-06-08 21:40:41 -03:00
Eduardo Bart 2dde63d2bc more changes in container API 2012-06-06 00:44:17 -03:00
Henrique Santiago 3cb5216858 protocol login working 2012-06-05 18:27:37 -03:00
Henrique Santiago 6b9943447a protocol login at lua 2012-06-05 16:16:57 -03:00
Eduardo Bart 8ef4716d71 some APi changes in Container 2012-06-05 14:00:39 -03:00
Eduardo Bart 023a4ebef6 performance improvements 2012-06-05 12:36:27 -03:00
Eduardo Bart 296f2a17c4 many modules fixes 2012-06-03 21:28:19 -03:00
Eduardo Bart 946ec64e7f new protocol system fixes 2012-05-14 21:04:04 -03:00
Eduardo Bart 2478809945 add lua flexibility for protocol
* use shared_ptr for InputMessage and OutputMessage and bind them
* allow sending network messages from lua
* implement extended opcode
* use own OS type  for otclient to allow server side detection
* fixes in input event bot protection
* move RSA to input/output network messages
* allow to capture opcodes before GameProtocol parsing with the event GameProtocol.onOpcode
* fixes in lua std::string pop/push to allow byte buffering
2012-05-14 18:39:31 -03:00
Eduardo Bart ae2a476872 more bindings/sends for 870-953 2012-05-12 08:55:22 -03:00
Eduardo Bart fa9c942471 basic protocol 953 support, logging in real tibia! 2012-05-12 01:52:16 -03:00
Eduardo Bart 6495d74edd restore outfit colors
* rework sprite manager and ThingType
* render colored outfits again compatible with OpenGL 1
2012-05-09 17:26:34 -03:00
Eduardo Bart 5b352ac999 add missing lua functions 2012-04-30 19:30:54 -03:00
Eduardo Bart 42ba5b7a2a bind rule violations/bug report functions 2012-04-30 19:25:43 -03:00
Eduardo Bart 008fa85635 revert windows and line ending sh*t 2012-04-28 22:07:47 -03:00
Cayan 6ed0e099db Added support for exporting the sprites as PNG files. 2012-04-28 20:47:34 -03:00
Eduardo Bart 53bbde0b48 add missing protocol 8.6 optbyte 2012-04-28 12:12:02 -03:00
Eduardo Bart ceb051cb75 finally reloadable vip, skills, inventory, chat and minimap 2012-04-27 03:30:54 -03:00
Henrique Santiago 60495174a4 bot traceback, moveup function, chat setting default ongamestart 2012-04-25 21:15:48 -03:00
Eduardo Bart cb7bd521d2 fix compilation on win32 2012-04-13 21:14:25 -03:00
AndreFaramir 9c038e2f39 implement npc trade interface 2012-04-08 17:13:51 -03:00
Eduardo Bart 2835a66bab experimental minimap
* a lot of rework in MapView
* new APIs for UIMap
2012-04-06 20:15:52 -03:00
Eduardo Bart 43e2aeec73 fix far zoomout 2012-04-06 01:01:30 -03:00
Eduardo Bart 90d3acce2a restore containers
* implemente Container class
* restore module containers
* add lua bindings for std::map
* improve grid layout
* fixes in UIItem rendering
* changes in miniwindow design
2012-04-02 20:09:47 -03:00
Eduardo Bart a475384b73 ui fixes
* fix viplist
* fix skills update
* fix mouse grabber
* minimize send interval
* add api to get world name
2012-03-29 16:25:04 -03:00
Eduardo Bart fe86dc8050 real autowalking
* smart autowalking using A* path finding algorithm
2012-03-23 17:36:58 -03:00
Eduardo Bart 8bc63e25df simplistic autowalk
* add simple and stupid autowalk algorithm
* fix issue in classic control
2012-03-23 11:48:00 -03:00
Eduardo Bart 239f58296e restore inventory and healthbar
* make inventory/healthbar work again allowing reload
* changes in top menu toggle buttons
* all modules are now reloadable by default
* fix warning when using fade in
* remove some unused files
2012-03-23 10:48:05 -03:00
Eduardo Bart 33458a3e39 modules changes
* speedup widget destruction checks
* rework outfit module using grid layout and the new design
* fixes in console, terminal, textmessage modules
2012-03-22 18:47:52 -03:00
Eduardo Bart c0611bfe2a restore some game functionallity
* i'm gradually restoring game functionality with the new modules design, though still a lot to do
* you can reload all scripts and modules using Ctrl+R shortcut while playing (finally! this is the reason of all this rework)
* a bunch of fixes, but new regression too :P
* fix performance issue that could lead freezes in the client in older machines
* completely new game module with new design
* fix crashs in map render
* remove uigame.cpp (now every game input is via lua)
* enable DEBUG macro by default, with it you are able to view any possible lua leak while running
2012-03-18 10:35:45 -03:00
Eduardo Bart e03bf33f58 BEAWARE all game functionality is disabled with this commit for a while
* rework client modules
* hide main window when loading
* remake top menu functions
* rework modules autoload
* improve path resolving for otml and lua
* move core_widgets to core_lib
* fix tooltip issues
* split some styles
* add bit32 lua library
* fix assert issues
* fix compilation on linux 32 systems
* rework gcc compile options
* renable and fix some warnings
* remove unused constants
* speedup sprite cache
* move UIGame to lua (not funcional yet)
* fix a lot of issues in x11 window
* fix crash handler
* add some warnings do uiwidget
and much more...
2012-02-20 00:28:13 -02:00
Eduardo Bart a8c9980a5c bind lua functions for questlog/npc trade/trade/channels/text edit/list edit/containers 2012-02-09 01:45:19 -02:00
Eduardo Bart 175f97b98f reaname and cleanup many stuff 2012-02-08 19:23:15 -02:00
AndreFaramir b56a7e3029 bind more needs for battle window 2012-02-08 11:05:31 -02:00
AndreFaramir aff8c7717e fixes and preparations for battle window 2012-02-08 06:12:46 -02:00
Eduardo Bart 1013ae279b fix messagebox and rename some stuff 2012-02-08 00:11:57 -02:00
Eduardo Bart 619f751371 fixes in uicreature rendering 2012-02-07 23:33:08 -02:00
Eduardo Bart ee1357a848 add combat controls 2012-02-07 21:06:52 -02:00
Eduardo Bart e9411aa244 some cleanup 2012-02-07 01:33:50 -02:00
Eduardo Bart 46df3c7dbe some window moving 2012-02-06 22:41:53 -02:00
Eduardo Bart 496efc44ce bind all channels/chat lua functions 2012-02-02 20:29:44 -02:00
Eduardo Bart 2eec08d091 fix drawing of hangable objects 2012-02-02 14:55:42 -02:00
Eduardo Bart ef96215421 rename item count to countOrSubType, rework and improve things animation/drawing 2012-02-02 14:37:52 -02:00
Eduardo Bart edeee80631 speedup sprite loading 2012-02-02 12:07:02 -02:00
Eduardo Bart 4584ce5b86 bind Game.turn 2012-02-02 00:38:46 -02:00
Eduardo Bart 289efe34cf fix tcp congestion 2012-02-01 20:46:31 -02:00
Eduardo Bart 20390d6684 bind g_map.getSpectators 2012-02-01 17:37:40 -02:00
Eduardo Bart 2a62159a61 rename item data to count, add function to get current class name in lua 2012-02-01 13:20:13 -02:00
Eduardo Bart 266917cc3c introduce virtual items for UIItem 2012-02-01 05:36:32 -02:00
Eduardo Bart 3e841cd7b6 fix covered issues 2012-02-01 01:47:00 -02:00
Eduardo Bart 9db7bd2602 rework map rendering 2012-01-29 22:00:12 -02:00
Eduardo Bart 24aab00431 fix use with, improve move, change icons, improve topbar 2012-01-24 16:39:16 -02:00
Eduardo Bart d500de9aa0 change in topmenu and some fixes 2012-01-23 11:47:15 -02:00
Henrique Santiago e3096c1648 fix move on different floors, dragqueen border on uiitem 2012-01-20 23:01:11 -02:00
Henrique Santiago bd63bde722 fix dragqueen and containers 2012-01-20 00:33:19 -02:00
Henrique Santiago 733039e50e init move items 2012-01-19 23:12:26 -02:00
Eduardo Bart a1cee1e855 rename useHotkey to useInventoryItem 2012-01-17 20:53:06 -02:00
Eduardo Bart cb1e833e6e use items on creatures 2012-01-17 20:48:31 -02:00
Eduardo Bart cc5b36b1cb Game.useOnCreature lua api 2012-01-17 20:28:55 -02:00
Eduardo Bart a21b4dc4f1 merge pull request #2 from AndreFaramir/otclient 2012-01-16 07:37:02 -02:00
Eduardo Bart 186e3dc86b add numpad keys in lua const 2012-01-16 03:54:53 -02:00
Eduardo Bart 44a20222bb walk and key event system rework with some regressions 2012-01-15 19:19:52 -02:00
Eduardo Bart c6013dfeda implement more chat... 2012-01-14 03:54:20 -02:00
Eduardo Bart 61aa710d1c some chat functionality 2012-01-13 23:37:15 -02:00
Eduardo Bart eb308997d4 fix chat and grid layout 2012-01-13 04:32:47 -02:00
Eduardo Bart 4590c1b894 move network lua bindings to the correct place 2012-01-13 00:07:14 -02:00
Andre (Notebook) 8f466b432c add lua functions to support packet manipulation/send 2012-01-13 09:51:43 +08:00
Henrique Santiago ea70f90e92 improve containers 2012-01-12 22:31:50 -02:00
Eduardo Bart 830ebdbea9 implement some chat functionality, but not complete yet 2012-01-12 21:47:31 -02:00
Henrique Santiago c1787c2a50 use with 2012-01-11 21:10:59 -02:00
Henrique Santiago e714f9e149 party improvements, still need to fix shared exp 2012-01-10 21:38:44 -02:00
Eduardo Bart b18f85d6fd fix dat 2012-01-09 19:17:16 -02:00
Henrique Santiago 4de5e45d52 rework and classic controls 2012-01-09 18:54:37 -02:00
Henrique Santiago 4bfd335c98 remove code from uimap to lua 2012-01-09 16:06:16 -02:00
Eduardo Bart 81e378cc22 some rework on gameprotocol class 2012-01-09 03:23:55 -02:00
Eduardo Bart fbaa7c8c43 changes to wotk with protocol 860 2012-01-08 13:42:23 -02:00
Henrique Santiago d04596c5fd target rework, improved map clicking 2012-01-07 20:24:42 -02:00
Eduardo Bart ef0c625c41 add option custom user script, otclientrc.lua 2012-01-07 19:10:06 -02:00
Eduardo Bart a3721b3a11 handle close event in lua 2012-01-07 03:35:50 -02:00
Henrique Santiago 14c517d7a6 skulls, shields and emblems are now rendered, thanks to joao 2012-01-06 21:54:30 -02:00
Eduardo Bart aca082f228 check spr and dat signatures 2012-01-06 18:28:57 -02:00
Eduardo Bart 028441831d save window position and size 2012-01-06 06:49:23 -02:00
Eduardo Bart 0cb5facd7a lua binder improvments 2012-01-06 01:29:52 -02:00
Henrique Santiago 7e7050929d attack and follow 2012-01-05 12:24:38 -02:00
Henrique Santiago 320b67e292 copy name, invite to party 2012-01-05 10:48:10 -02:00
Eduardo Bart 30ce5e2ba9 reorganize some stuff 2012-01-04 23:28:29 -02:00
Henrique Santiago a73908fbbe addremove vip and look improvements 2012-01-04 12:30:28 -02:00
Henrique Santiago 478e55e658 thing menu improvements 2012-01-04 11:02:50 -02:00
Henrique Santiago 7c4191b1e6 menu working, still need to fix size and add events 2012-01-03 20:27:31 -02:00
Henrique Santiago 01a2e3a636 restore set outfit 2012-01-03 18:41:00 -02:00
Henrique Santiago 9fbdf3f5cb look on items 2012-01-02 22:10:39 -02:00
Henrique Santiago 7c28297397 menu open or use for backpacks 2012-01-02 21:08:17 -02:00