Commit Graph

1381 Commits

Author SHA1 Message Date
Eduardo Bart 58d3a2ec72 Fix issue #99 2012-10-04 19:58:22 -03:00
Eduardo Bart 7b38e44382 Fix issue #105 2012-10-04 19:44:48 -03:00
Eduardo Bart 68f9af376f Fix issue #103 2012-10-04 19:18:48 -03:00
Eduardo Bart 393f8c7a9b Fix glitch in battle when creatures walk 2012-10-04 18:42:10 -03:00
Eduardo Bart 31efe0a82d Fix crash when closing otclient in debug mode 2012-10-03 12:49:57 -03:00
otfallen 9650179ae8 More Mac OS X progress.
Tested-by: Christopher Eklund <eklundchristopher@gmail.com>
Signed-off-by: otfallen <f.fallen45@gmail.com>
Signed-off-by: Christopher Eklund <eklundchristopher@gmail.com>
2012-09-29 23:08:10 +00:00
otfallen f0e85e21b3 Mac OS X port progress
Tested-by: Christopher Eklund <eklundchristopher@gmail.com>
Signed-off-by: otfallen <f.fallen45@gmail.com>
Signed-off-by: Christopher Eklund <eklundchristopher@gmail.com>
2012-09-29 22:57:14 +00:00
otfallen 3b7ad41740 Spare a call yeye 2012-09-29 16:48:01 +00:00
otfallen e1900bdf9a binarytree: type fix 2012-09-28 07:24:49 +00:00
otfallen 3902490d6b Minor changes 2012-09-24 13:59:23 +00:00
otfallen 4d6057ffbe Yet another set of fixes 2012-09-24 12:11:01 +00:00
otfallen 7f6b204ded tiny perf fix 2012-09-23 01:19:12 +00:00
Eduardo Bart 8f9d7593d6 Merge map branch 2012-09-20 18:45:43 -03:00
otfallen fe3a751ffa Fixes to creatures 2012-09-20 23:23:10 +00:00
otfallen baceba74b9 Minor changes 2012-09-19 07:13:45 +00:00
otfallen 4d0725e876 Fix creature outfit
typeex wasn't being treated right; the outfit category was supposed
to be an itemid and the aux id should be set to the item id of the
outfit.

Signed-off-by: otfallen <f.fallen45@gmail.com>
2012-09-18 09:14:55 +00:00
otfallen 1156059af1 Bind missing C++ functions into lua
Signed-off-by: otfallen <f.fallen45@gmail.com>
2012-09-18 05:23:31 +00:00
otfallen 68d2347ee5 Fix creatures not being cleared at exit (caused a segfault).
Signed-off-by: otfallen <f.fallen45@gmail.com>
2012-09-17 02:29:54 +00:00
otfallen a40594752d Fix segfault on exit cause by creatures not being cleared. 2012-09-17 02:15:46 +00:00
otfallen bfa0844de1 TiXmlElement can already Set integer attribs. 2012-09-15 05:05:45 +00:00
otfallen b7721f6856 Tiny fix to UICreature 2012-09-15 05:00:56 +00:00
otfallen eb7a11158a XML saving and minor fixes + code refactoring.
Signed-off-by: otfallen <f.fallen45@gmail.com>
2012-09-14 21:39:10 +00:00
otfallen d429e385bb Remove old useless functions. 2012-09-02 19:31:50 +00:00
Henrique Santiago 23097980a3 Fix scrollbar slider move, outfit exact size, charlist focus 2012-08-31 20:33:51 -03:00
Henrique Santiago 18a0d7ab94 Fixes to horizontal scrollarea, improve charlist flexibility 2012-08-31 01:56:10 -03:00
Henrique Santiago c517f7b745 Add/get table functions implemented on ext charlist 2012-08-30 02:59:27 -03:00
Eduardo Bart d98f6f7673 New version 0.5.3 2012-08-29 19:09:32 -03:00
Eduardo Bart 79102f2275 Add extended opcode patch for tfs under tools/ 2012-08-29 16:29:18 -03:00
Eduardo Bart 91237e82d5 Fix issue #82 2012-08-29 12:43:50 -03:00
Eduardo Bart 9bd983ab51 Fix silly for 963 and improve walk 2012-08-29 12:41:04 -03:00
Eduardo Bart 97e1c9d5a9 Support for protocol 963 2012-08-29 12:09:16 -03:00
Henrique Santiago 0c5479b031 Spinbox changes 2012-08-27 18:56:05 -03:00
niczkx e5df872600 Move load creatures functions from map and bind them to singleton class g_creatures 2012-08-26 18:44:46 +00:00
Eduardo Bart 4bac36d3bc Implement new cool features
* Implement walk booster (dash) as an option in settings menu
* Dash is smarter (can pre-animate)
* Implement smart walking (walk in diagonal when holding two arrow keys)
* Implement ping meter for all protocols
* Ping meter uses uses real ping packet for 9.6 and walk for others
2012-08-25 16:11:54 -03:00
BeniS 0763b266d5 Some more UI updates and fixes.
* Added UICreatureButton class for handling/replacing "battle buttons" (can now be used in other modules).
* Added the ability to use items on creatures via the battle window.
* Some minor cosmetics.
2012-08-26 04:05:33 +12:00
Eduardo Bart 143121b77d Fix getDisplayHeight 2012-08-25 00:07:43 -03:00
Eduardo Bart 2525940e49 Fix chamaleon offset 2012-08-24 20:06:45 -03:00
Henrique Santiago beb04d8d8e Fix container bug, miniwindow pos, creature skulls outsite map bound 2012-08-24 19:59:46 -03:00
Henrique Santiago f97fa65d37 Many UI fixes. 2012-08-24 05:18:15 -03:00
Henrique Santiago 0c18e4ff28 Add some extra inventory slots, fixed ext protocol bug 2012-08-23 20:29:05 -03:00
Eduardo Bart e25bd7fe54 Fix OpenGL ES compilation 2012-08-23 12:37:26 -03:00
Eduardo Bart 949cfd5d31 update version 2012-08-23 12:22:49 -03:00
Henrique Santiago a306027cec Fixed skins path 2012-08-23 04:17:38 -03:00
Eduardo Bart bdbce01c97 Add uid param to stats module 2012-08-22 22:50:42 -03:00
BeniS ecd1ec5c0d Some overall fixes:
* Fix to market constraints.
* Fixed bug with skill percent not rounding.
* Dereference textEdit variable properly.
* Fix to the outfit window regarding mounts.
* Added enableResize to UIMiniWindow.
* Some minor edits.
2012-08-23 02:21:02 +12:00
Henrique Santiago 05fcf740b4 Stats module 2012-08-22 05:51:31 -03:00
Eduardo Bart 64d607b59e Fix issue #77 and improve findPath 2012-08-21 23:10:56 -03:00
Eduardo Bart 3d7e80ea7a Improve creature attack click 2012-08-21 21:27:57 -03:00
Eduardo Bart ea4dd2f8e6 Support for compressed textures 2012-08-21 08:09:48 -03:00
Henrique Santiago 2142ee765d Fix issue #21, but miniwindows can be a lot smarter 2012-08-21 02:35:20 -03:00
Eduardo Bart c185e709b3 Fix regressions 2012-08-21 00:36:14 -03:00
Eduardo Bart 66760656e9 Fix rare stackpos bug caused by chameleon rune 2012-08-20 22:02:55 -03:00
Henrique Santiago b39623d437 UIGameMap allow clicking in black 2012-08-20 22:03:30 -03:00
Eduardo Bart ddd3f84ad7 Many fixes in win32 platform 2012-08-20 18:53:38 -03:00
Henrique Santiago d1d8b79edc Fix issue #73 2012-08-20 19:50:18 -03:00
Henrique Santiago ac8d6891ca Polish interface, pt translations 2012-08-20 18:58:43 -03:00
BeniS 1d20cc9e4b Finalized the mount system and the recently new skills/stats.
* Added mount options to the thing menu.
* Reworked the mounting/dismounting.
* Fixed up some skill module bugs.
* Added alerts to stats like health, mana, capacity, and regeneration time (need to revise this one as it currently has no maximum).
2012-08-21 00:28:19 +12:00
Eduardo Bart f4cc942c85 Fix some graphics issues with old drivers 2012-08-19 22:38:43 -03:00
Eduardo Bart b349ff2620 Implement reverse otb items table 2012-08-19 18:49:24 -03:00
niczkx 0af783b5cf Fix OTBM saving 2012-08-19 22:30:49 +00:00
Eduardo Bart 1c69379b8d Fix compilation with OpenGL ES 2.0 2012-08-19 11:48:09 -03:00
niczkx 6d039ade67 revert last change (better fix) 2012-08-19 17:27:48 +00:00
niczkx a9fad4751f Fix segfault on exit 2012-08-19 17:20:20 +00:00
niczkx 1ed95b6120 More work on OTBM/OTB/XML 2012-08-19 15:41:03 +00:00
BeniS 8cd8829048 Some more on new skills/stats.
* Fixed updating issue.
* Fixed refreshing issue.
2012-08-19 23:03:44 +12:00
Eduardo Bart fdffa365b9 Oops 2012-08-19 06:51:16 -03:00
Eduardo Bart ad0ed2b1a9 Bind spell functions 2012-08-19 06:46:24 -03:00
BeniS 367955615e Minor fix for recent skill changes. 2012-08-19 20:08:20 +12:00
BeniS 4ce9c921c1 Previous commit and this commit should finish #58 2012-08-19 13:40:04 +12:00
BeniS d237087718 Added new stats to the skills module, fixed minor market error.
* Added Offline Training information.
* Added Regeneration Time information.
* Added Speed information.
* Added base stats/skills information (will show the players increase in a skill e.g. magic level 43 = 40 + 3 bonus from an item).
* Fixed the game feature constants in const.lua.
* Fixed a market error when logging out.
* Added removeTooltip function.
2012-08-19 13:19:43 +12:00
Eduardo Bart 73acc68e50 Fix compilation for ubuntu 2012-08-18 15:53:04 -03:00
Eduardo Bart 31da6dc611 Force usage of boost 1.50.0 2012-08-18 14:53:40 -03:00
Eduardo Bart 5e3882f87a Add libgit2 library, new mingw32 libraries will be uploaded soon 2012-08-18 14:08:05 -03:00
Eduardo Bart 356368ddae Restore minimap saving 2012-08-18 07:34:15 -03:00
Henrique Santiago ab7400c51d Progress on issues #60, #24, #21 2012-08-18 02:04:15 -03:00
Eduardo Bart 0bb991e14e Fix auto chase override 2012-08-18 00:30:40 -03:00
Eduardo Bart 403ed3c10f Implement C++ connect() 2012-08-17 23:08:00 -03:00
Eduardo Bart fdea7f3d66 Basic changes to support multiple charsets in the future 2012-08-17 19:45:56 -03:00
Eduardo Bart affe641a1f Add remove function to stdext storages 2012-08-17 18:19:51 -03:00
Henrique Santiago 4d2bd54f6b Fixed #12 #28 #51 issues 2012-08-17 18:37:11 -03:00
Eduardo Bart a91b7ed6be Adjustments in attack/follow algorithm 2012-08-17 14:43:30 -03:00
Eduardo Bart 3c26555255 Fix stackpos bug again 2012-08-14 20:14:14 -03:00
Henrique Santiago e244e1975d Format name as a feature, do not connect if dont have dat/spr 2012-08-14 20:58:48 -03:00
Henrique Santiago 4e8afab335 Fix rsa change, messagebox and remove lua variable from c++ 2012-08-14 17:37:28 -03:00
Eduardo Bart 150059a561 Improve image clip rects calculation 2012-08-14 03:41:12 -03:00
Henrique Santiago 7fb2f6deb5 Add getIp function, remove unused sql function 2012-08-12 01:54:45 -03:00
Henrique Santiago 8753f82fd0 Change cursor on textedit, remove possibility to close EnterGame window 2012-08-10 16:32:21 -03:00
Eduardo Bart 24b60bec2e support for protocol 961 2012-08-10 01:01:12 -03:00
Eduardo Bart 608b8f8b44 Fix a warning in clang 2012-08-10 00:48:34 -03:00
Henrique Santiago 47f0d7f3a6 Fix to creature name formatting and scrollarea maximum option 2012-08-09 21:36:52 -03:00
Eduardo Bart 10c564f90e Fix regression in walk paralyze 2012-08-09 00:51:13 -03:00
Henrique Santiago b5cb4e2c93 Fix battle filter, fix walk issue, try logout when force exit 2012-08-08 16:49:02 -03:00
Henrique Santiago 56817a8678 Changes to battle windows, removed duplicated translations 2012-08-08 16:17:16 -03:00
Henrique Santiago 16a3dd2b7e Remove ; and little fix to MiniWindow 2012-08-08 11:24:59 -03:00
niczkx 85b52fbdfd More work on OTBM saving (now it can save binary map w/o spawns and houses) w00t, the 1000th commit 2012-08-08 08:00:16 -06:00
Eduardo Bart dfff05e6e2 Update otclient version 2012-08-08 00:19:41 -03:00
Henrique Santiago 93fdd2e326 Fix messagebox width, use boost in stdext net 2012-08-07 23:18:36 -03:00
Henrique Santiago 466d8e8820 Use custom upchar and lochar by default due to accents in font files. 2012-08-07 21:12:36 -03:00
Henrique Santiago 4919bdf1bc Bind net functions 2012-08-07 14:05:55 -03:00
Henrique Santiago 0e67bd97a5 Moved some talk code to lua 2012-08-07 13:33:17 -03:00
niczkx 6feaeff8cc Fix NPC/Monster rendering for OTBM 2012-08-07 03:12:44 -06:00
Henrique Santiago a2db210012 Create stdext net, changes to outfit and exit windows. 2012-08-06 22:11:42 -03:00
Eduardo Bart 54f4e2b801 Fix console error 2012-08-06 20:54:56 -03:00
Eduardo Bart 5232501ecf Optimize dynamic storage 2012-08-06 20:52:55 -03:00
Henrique Santiago dcde317904 Fix dragable and npcto/from and remove margintop from entergame. 2012-08-06 20:43:25 -03:00
BeniS bd61a89675 Some fixes with layouts, NPC trade window, and market. 2012-08-07 11:13:33 +12:00
Henrique Santiago e6bd3907e1 Background label hide function, Skins fix and combobox hide, messagebox changes, show entergame when reload 2012-08-06 16:15:20 -03:00
Henrique Santiago 0f980ec18b Internal change to entergame, fix image-offset-y mistake, change the way default font is set in skins. 2012-08-05 18:43:45 -03:00
Henrique Santiago e78edad4c6 Widget text upper case option, change gimp plugin mode to executable 2012-08-05 15:26:08 -03:00
Henrique Santiago 18c882f1a0 Allow list bindings 2012-08-05 10:56:15 -03:00
niczkx 5abf8622e5 rewrite some parts of otbm saving and uncomment it for testing later 2012-08-05 05:26:27 -06:00
Eduardo Bart a01534e6a2 Add missing thread header 2012-08-04 13:07:21 -03:00
Eduardo Bart 176e97c3ce More compile fixes now for ubuntu... grr 2012-08-04 13:01:26 -03:00
Eduardo Bart 521adc308b Fix broken compilation in mingw32 2012-08-04 12:36:23 -03:00
Henrique Santiago 156ab9b879 More SHA encoding functions and add missing copyright 2012-08-04 11:37:55 -03:00
Henrique Santiago fb7ab21e71 Move RSA class to Crypt 2012-08-04 10:54:35 -03:00
Eduardo Bart fa15c25951 Implement support for coroutines in C++ 2012-08-04 01:46:04 -03:00
Eduardo Bart 6a68569319 Minor changes 2012-08-03 16:35:39 -03:00
Henrique Santiago 4e0642c814 Removed GMP and added OpenSSL. Rsa class might be moved to Crypto later. 2012-08-03 13:02:01 -03:00
Eduardo Bart fa27210d7f Remove lockWalks from game 2012-08-03 12:12:18 -03:00
Henrique Santiago d939ade06d Fix compile issue and miniwindows index 2012-08-03 10:26:04 -03:00
niczkx 092876d0e1 more fixes to compiling with gcc 4.6 2012-08-03 15:03:34 -06:00
Eduardo Bart 7d62763c92 Fix compile issue in gcc 4.6 2012-08-03 09:53:28 -03:00
Eduardo Bart c218f915ba Fix possible link issue in OS X 2012-08-03 09:53:28 -03:00
Henrique 4954d5fecb Some mysql stuff 2012-08-03 08:44:42 -03:00
Eduardo Bart 9e917ece88 Fix glitch caused by grounds with speed 1 2012-08-03 04:42:49 -03:00
Eduardo Bart ec1d5aa260 Minor changes
Update hovered widget when moving widget
Remove lockWalk from g_game.follow()
2012-08-03 03:16:14 -03:00
Eduardo Bart 325b711181 Fix some issues in battle 2012-08-03 02:58:48 -03:00
Eduardo Bart f397e6319c Reimplement battle using new events, no more scheduleEvents 2012-08-03 02:05:09 -03:00
Eduardo Bart 06388c5673 Fix compability with some servers fly systems 2012-08-03 00:05:29 -03:00
Eduardo Bart ea2fa55a25 Fix protocol 860 stackpos regression 2012-08-03 00:05:29 -03:00
Eduardo Bart 11387eb08f Fix floor change stackpos bug? 2012-08-02 11:47:32 -03:00
Eduardo Bart a64ebc7e7b Stop walk animation after changing floors 2012-08-02 10:39:08 -03:00
Eduardo Bart b9dfc7784c Fixed push of creatures in 9.6 2012-08-02 09:13:01 -03:00
Eduardo Bart f103f3ee62 Minor fix in packed_vector 2012-08-02 08:43:49 -03:00
Henrique 7116f6dea1 More sql stuff 2012-08-02 08:36:21 -03:00
Eduardo Bart ee4f155b92 Minor fix in std::packed_any 2012-08-02 06:27:16 -03:00
Eduardo Bart 57785d2001 More walk changes and creature events
Improve walking, no more random cancelWalks
Add 3 new creatures events onAppear/onDisappear/onWalk
Add algorithm that calculates walk ping
Fix paralyze animation while walking
2012-08-02 05:17:46 -03:00
Henrique 8a5195430a Add SQL extension, still in early stage 2012-08-01 22:56:50 -03:00
Eduardo Bart c9eaa73df5 Improve clicking on walking creatures 2012-08-01 22:47:55 -03:00
Eduardo Bart daea7cab65 Check walk collisions in client side 2012-08-01 22:34:19 -03:00
Eduardo Bart 773d58da01 Optimize lua object pushing 2012-08-01 22:34:19 -03:00
Henrique 3b345cf868 Add setXteaKey function 2012-08-01 21:25:11 -03:00
BeniS cadf07974a Fix to market module reloading, Changed the walk lock period when colliding with a block path object. 2012-08-02 11:04:29 +12:00
Eduardo Bart 103daa63e3 Fix compile issues with clang 2012-08-01 18:06:31 -03:00
Henrique 4f0e00fdfa Change to RSA decrypt function 2012-08-01 15:34:42 -03:00
Eduardo Bart 3bac3dcbb4 Rework stdext classes
Implement new classes:
* stdext::any => ligher replacement for boost::any
* stdext::packed_any => like any but optimized to use less memory
* stdext::shared_object => ligher replacement for std::shared_ptr
* stdext::shared_object_ptr => replacement for boost::intrusive_ptr
* stdext::fast_storage => for storing dynamic data
* stdext::packed_storage => same but with less memory
* stdext::packed_vector => std::vector with less memory

Compiling should be a little faster now because global boost including
is not needed anymore
2012-08-01 09:23:35 -03:00
Eduardo Bart 1dc7dc0cfc Fix tile skipping in 9.6 2012-07-31 19:29:33 -03:00
Henrique 3c1a5f24e8 Fix to protocolgame 2012-07-31 14:23:52 -03:00
Eduardo Bart 614d1544c0 Fix market reload and a crash when exiting 2012-07-31 11:42:26 -03:00