Commit Graph

1014 Commits

Author SHA1 Message Date
Eduardo Bart 205aefe12f add missing file 2012-06-08 22:15:58 -03:00
Eduardo Bart 95cf7eb788 graphics optimizations/fixes/features
* cache text vertex for StaticText, AnimatedText and Creature names
* improved outfit rendering
* fully compatible with OpenGL 1.1
* enable mipmaping for game sprites again
* Ctrl+W hotkey clean game texts
2012-06-08 21:40:41 -03:00
Eduardo Bart 1a7f2a44fc graphics fixes and improvements 2012-06-08 21:40:41 -03:00
Henrique Santiago 4f9ca15ef0 bind clock, fixes to waiting list 2012-06-08 17:58:24 -03:00
Henrique Santiago 587db0d89f changes to uiitem 2012-06-08 00:02:06 -03:00
Eduardo Bart 486837a61d minor fixes
* change chase mode while walking and attacking
* avoid lua errors in frame counter when starting
2012-06-07 08:52:17 -03:00
Eduardo Bart a8b9dcbf17 bind new system information functions 2012-06-06 22:01:49 -03:00
Eduardo Bart 321c09e471 fix compiler flags 2012-06-06 21:12:07 -03:00
Eduardo Bart e698383538 fix addons search path 2012-06-06 19:39:42 -03:00
Eduardo Bart 70ea0361b6 new useful function, cycleEvent 2012-06-06 17:14:53 -03:00
Eduardo Bart bb1fb939c4 just fixes
* fix battle rendering
* fix rendering glitch when following creatures
* properly throw exceptions from C++ to lua and avoid exception crashs
* fixes rendering states in framebuffer
2012-06-06 11:10:35 -03:00
Eduardo Bart 7a529d23be check lua stack size to avoid possible overflows 2012-06-06 00:44:17 -03:00
Eduardo Bart 2dde63d2bc more changes in container API 2012-06-06 00:44:17 -03:00
Henrique Santiago 86cade0aa9 waiting list, u16 effects feature, protocolsend uses clientversion 2012-06-05 20:46:36 -03:00
Henrique Santiago 3cb5216858 protocol login working 2012-06-05 18:27:37 -03:00
Henrique Santiago 6b9943447a protocol login at lua 2012-06-05 16:16:57 -03:00
Eduardo Bart 8ef4716d71 some APi changes in Container 2012-06-05 14:00:39 -03:00
Eduardo Bart 023a4ebef6 performance improvements 2012-06-05 12:36:27 -03:00
Eduardo Bart 4de9787198 new gcc compile optimizations 2012-06-05 09:39:45 -03:00
Eduardo Bart e5000fa577 encrypt password and account number
* the encryption uses a unique machine key, this means that if anyone steals config.otml with a saved password,
he will not be able to decrypt the password without the machine UUID key
* the encrypt uses a simple XOR encryption method, encoded with base64 and adler32 summing
2012-06-04 09:38:25 -03:00
Eduardo Bart 296f2a17c4 many modules fixes 2012-06-03 21:28:19 -03:00
Eduardo Bart cfa7db77da fix possible crash in older opengl driver implementations 2012-06-03 20:12:32 -03:00
Henrique Santiago 3f95d62467 fix draw square 2012-06-03 17:35:07 -03:00
Eduardo Bart 576e775494 fix initialization opengl glitch 2012-06-03 17:25:12 -03:00
Eduardo Bart 75f8b255ec fix initialization opengl glitch 2012-06-03 17:06:05 -03:00
Henrique Santiago fda3ae6809 fix scroll, container item size, tradewindow scroll, questlog window alignment, stop attacking same creature 2012-06-03 17:05:35 -03:00
Eduardo Bart e4cb9b27db fix crash in grid layout 2012-06-03 16:42:22 -03:00
Eduardo Bart 250e9ac238 more autowalk rework 2012-06-03 16:28:17 -03:00
Eduardo Bart 05d6e8c3e1 autowalk improvement, but still needs to be reworked 2012-06-03 12:49:48 -03:00
Eduardo Bart d49cad31e2 fixes in EGL platform 2012-06-03 11:10:34 -03:00
Eduardo Bart 3a6f326a8a attack moving creatures 2012-06-02 21:00:09 -03:00
Eduardo Bart 079b7a5c41 allow to change graphics engine in options 2012-06-02 18:41:20 -03:00
Eduardo Bart e6d2e877f0 remove testing code 2012-06-02 16:16:50 -03:00
Eduardo Bart 257f652bb7 more opengl graphics fixes 2012-06-02 15:58:30 -03:00
Eduardo Bart cde81666b8 fix opengl regressions 2012-06-02 12:54:35 -03:00
Eduardo Bart 1c5b906b5b some optimizations 2012-06-02 11:43:27 -03:00
Eduardo Bart 4c143f4a33 fix splash colors regression 2012-06-01 22:52:40 -03:00
Eduardo Bart 59a80ffaf9 scroll when focusing widgets 2012-06-01 21:38:26 -03:00
Eduardo Bart ba01909088 fix alpha blending issues 2012-06-01 20:22:10 -03:00
Henrique Santiago 6fce78d519 compile error, lua const 2012-06-01 17:53:04 -03:00
Eduardo Bart 14db1066fc change logger 2012-06-01 17:39:23 -03:00
Eduardo Bart bd2faabe99 graphics optimization feature inspirated by diablo3 engine
* the rendering now consits of two panes
- the background pane (for animated stuff like the map)
- the foreground pane (for steady stuff, like UI)
each pane has it own max FPS and works idependently
this may increase graphics performance on many platforms
2012-06-01 16:39:09 -03:00
Eduardo Bart c01b32b032 rework log function and protocol
* remove some protocol ifdefs, replace with game features system
2012-05-28 19:04:44 -03:00
Eduardo Bart 4c80d783d6 rewrite and reoganize tools functions
* create stdext namespace which contains additional C++ algorithms
* organize stdext in string, math, cast and exception utilities
2012-05-28 10:06:26 -03:00
Henrique Santiago 2676eb4da3 fix crash with outfits 2012-05-18 22:41:22 -03:00
Henrique Santiago b0fd5b3ec8 removed extended ifdef, its now activated serverside 2012-05-17 12:24:41 -03:00
Henrique Santiago 4f90783789 extended opcode disabled by default. current locale is sent to server on login, bot protection exception 2012-05-16 17:09:37 -03:00
Eduardo Bart 946ec64e7f new protocol system fixes 2012-05-14 21:04:04 -03:00
Eduardo Bart 7bca3de8eb allow usage of network messages in extended opcode 2012-05-14 20:13:48 -03:00
Eduardo Bart 2478809945 add lua flexibility for protocol
* use shared_ptr for InputMessage and OutputMessage and bind them
* allow sending network messages from lua
* implement extended opcode
* use own OS type  for otclient to allow server side detection
* fixes in input event bot protection
* move RSA to input/output network messages
* allow to capture opcodes before GameProtocol parsing with the event GameProtocol.onOpcode
* fixes in lua std::string pop/push to allow byte buffering
2012-05-14 18:39:31 -03:00
Eduardo Bart e7030a4995 ... 2012-05-14 09:29:16 -03:00
Henrique Santiago b9b9e47bba isOnBotton draw changes, fixed items like mountains 2012-05-14 01:33:27 -03:00
Henrique Santiago d33d0c2ee8 fix missiles, mapzoom, restore relwithdeb, replace 32 with tilepixels 2012-05-13 13:05:09 -03:00
Henrique Santiago 1203756baf items draw rework, npc trade fix 2012-05-13 12:05:30 -03:00
Eduardo Bart 7b512bfa9f fix minor bug in opengl1 framebuffer 2012-05-13 11:45:32 -03:00
Eduardo Bart e2dd71185b fixes for OpenGL ES platforms 2012-05-13 09:48:19 -03:00
Eduardo Bart 5e176ca6d1 fix in cmake configuration for LuaJIT and OpenGL ES 2012-05-13 09:15:30 -03:00
Eduardo Bart b7a70dd1e3 protocol compability fixes 2012-05-12 17:16:33 -03:00
Eduardo Bart ffa94f10b6 fix wrong RSA 2012-05-12 11:45:20 -03:00
Eduardo Bart ee5b00c1a6 fix compile for 862 2012-05-12 11:10:47 -03:00
Eduardo Bart 469e0bbbca make dat reader more compatible with malformed dats 2012-05-12 09:30:51 -03:00
Eduardo Bart ae2a476872 more bindings/sends for 870-953 2012-05-12 08:55:22 -03:00
Eduardo Bart fa9c942471 basic protocol 953 support, logging in real tibia! 2012-05-12 01:52:16 -03:00
Eduardo Bart abbd15b1c2 basic protocol 910 support 2012-05-11 22:44:13 -03:00
Eduardo Bart cc261931be more otserv compatibilities fixes 2012-05-11 18:40:40 -03:00
Eduardo Bart d586bb5e93 some protocol changes for more compatibility 2012-05-11 16:39:54 -03:00
Eduardo Bart 5584bfdd99 support for protocol854 2012-05-11 15:35:17 -03:00
Eduardo Bart 5a47e9d8a9 support for protocol 810
* change in protocol/network classes to make compatible with older protocols
* use filestream for reading dat
* add many ifdefs for multi-protocol support
2012-05-11 15:02:57 -03:00
Eduardo Bart f9bae92bff fix walk bug 2012-05-11 06:17:46 -03:00
Eduardo Bart 3f2071d097 fix possible walk crash 2012-05-11 06:17:46 -03:00
Eduardo Bart 9abac474dd style adjustment and fixes
* style adjustments, now window and button style
* fix bug when logging on a tile with too many creatures
* remove deprecated onLogin and onLogout events
2012-05-11 06:17:46 -03:00
Henrique Santiago a20a56a66c tile max things 2012-05-10 09:09:44 -03:00
Eduardo Bart 16f991e2ed fix float precision issue for comparing colors 2012-05-09 22:50:48 -03:00
Eduardo Bart 04eca969fa fix compile issue for win32 2012-05-09 20:04:09 -03:00
Eduardo Bart 606fc38109 fixes and missing file
* fix walking on tile that has too many creatures
* add missing file
* some walk rework
2012-05-09 19:19:05 -03:00
Eduardo Bart 6495d74edd restore outfit colors
* rework sprite manager and ThingType
* render colored outfits again compatible with OpenGL 1
2012-05-09 17:26:34 -03:00
Eduardo Bart fea34a41ea trade working
* use only mouse left release in checkboxes
* remvoe duplicated code in radiogroup
* implement player trade
2012-05-09 09:24:35 -03:00
Eduardo Bart 2afa80b1cd slowly adding documentation.. 2012-05-02 20:20:25 -03:00
Eduardo Bart 44cf5e20d3 begin some documentation in styles 2012-05-02 15:31:07 -03:00
Eduardo Bart 02c5e7b8ff missing files
* add questlog icon
* add playertrade otui
* some protocol changes for extended messages
2012-05-01 21:41:42 -03:00
Eduardo Bart 788a831f24 bug report module
* change modules authors and website
* avoid anchors recursivity crash
* update README
2012-05-01 10:06:38 -03:00
Eduardo Bart 4f08a288ca fix compile error, rebind trade functions 2012-04-30 23:59:17 -03:00
Eduardo Bart 2f0a151fed questlog module complete 2012-04-30 23:00:07 -03:00
Eduardo Bart f290d821f1 textbooks module complete 2012-04-30 21:53:02 -03:00
Eduardo Bart 00740b56f3 begin playertrade, questlog and textbooks modules 2012-04-30 21:20:27 -03:00
Eduardo Bart 5b352ac999 add missing lua functions 2012-04-30 19:30:54 -03:00
Eduardo Bart 42ba5b7a2a bind rule violations/bug report functions 2012-04-30 19:25:43 -03:00
Eduardo Bart beaba25af1 UI tweaks 2012-04-30 16:30:37 -03:00
Eduardo Bart 3f689e0edf optimize UIWidget for largers NPC trades 2012-04-30 03:34:29 -03:00
Eduardo Bart dc0ade2bd0 fix teleport incompability with some servers 2012-04-28 23:02:50 -03:00
Eduardo Bart 008fa85635 revert windows and line ending sh*t 2012-04-28 22:07:47 -03:00
Eduardo Bart df0147cf64 remove usage of libpng with custom save_png 2012-04-28 21:16:22 -03:00
Cayan 6ed0e099db Added support for exporting the sprites as PNG files. 2012-04-28 20:47:34 -03:00
Eduardo Bart cc965bb77b add libpng as dependency
* NOTE: you will need to download the new required libraries
2012-04-28 19:02:57 -03:00
Eduardo Bart d3665efbb2 fix some items not being rendered in npc trade 2012-04-28 12:35:15 -03:00
Eduardo Bart 53bbde0b48 add missing protocol 8.6 optbyte 2012-04-28 12:12:02 -03:00
Eduardo Bart 47bd619273 more fixes in count/subtypes 2012-04-27 21:44:55 -03:00
Eduardo Bart 519a52910e fix in npc trade 2012-04-27 20:51:46 -03:00
Eduardo Bart f589e6a786 fix in npc trade 2012-04-27 20:47:08 -03:00
Eduardo Bart b75483e9bf fixes
* fix filestream read
* fix transparent minimap
2012-04-27 19:17:51 -03:00